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Haotian Zhang

Publications and source records attributed to Haotian Zhang.

At least 163 records · Page 9Linked to original sources

ELSD: Efficient Line Segment Detector and Descriptor

We present the novel Efficient Line Segment Detector and Descriptor (ELSD) to simultaneously detect line segments and extract their descriptors in an image. Unlike the traditional pipelines that conduct detection and description separately, ELSD utilizes a shared feature extractor for both detection and description, to provide the essential line features to the higher-level tasks like SLAM and image matching in real time. First, we design the one-stage compact model, and propose to use the mid-point, angle and length as the minimal representation of line segment, which also guarantees the center-symmetry. The non-centerness suppression is proposed to filter out the fragmented line segments caused by lines' intersections. The fine offset prediction is designed to refine the mid-point localization. Second, the line descriptor branch is integrated with the detector branch, and the two branches are jointly trained in an end-to-end manner. In the experiments, the proposed ELSD achieves the state-of-the-art performance on the Wireframe dataset and YorkUrban dataset, in both accuracy and efficiency. The line description ability of ELSD also outperforms the previous works on the line matching task.

cs.CV↗

Vid2Player: Controllable Video Sprites that Behave and Appear like Professional Tennis Players

We present a system that converts annotated broadcast video of tennis matches into interactively controllable video sprites that behave and appear like professional tennis players. Our approach is based on controllable video textures, and utilizes domain knowledge of the cyclic structure of tennis rallies to place clip transitions and accept control inputs at key decision-making moments of point play. Most importantly, we use points from the video collection to model a player's court positioning and shot selection decisions during points. We use these behavioral models to select video clips that reflect actions the real-life player is likely to take in a given match play situation, yielding sprites that behave realistically at the macro level of full points, not just individual tennis motions. Our system can generate novel points between professional tennis players that resemble Wimbledon broadcasts, enabling new experiences such as the creation of matchups between players that have not competed in real life, or interactive control of players in the Wimbledon final. According to expert tennis players, the rallies generated using our approach are significantly more realistic in terms of player behavior than video sprite methods that only consider the quality of motion transitions during video synthesis.

cs.GR↗

Amortized Variational Deep Q Network

Efficient exploration is one of the most important issues in deep reinforcement learning. To address this issue, recent methods consider the value function parameters as random variables, and resort variational inference to approximate the posterior of the parameters. In this paper, we propose an amortized variational inference framework to approximate the posterior distribution of the action value function in Deep Q Network. We establish the equivalence between the loss of the new model and the amortized variational inference loss. We realize the balance of exploration and exploitation by assuming the posterior as Cauchy and Gaussian, respectively in a two-stage training process. We show that the amortized framework can results in significant less learning parameters than existing state-of-the-art method. Experimental results on classical control tasks in OpenAI Gym and chain Markov Decision Process tasks show that the proposed method performs significantly better than state-of-art methods and requires much less training time.

cs.LG↗

Recurrent Inference in Text Editing

In neural text editing, prevalent sequence-to-sequence based approaches directly map the unedited text either to the edited text or the editing operations, in which the performance is degraded by the limited source text encoding and long, varying decoding steps. To address this problem, we propose a new inference method, Recurrence, that iteratively performs editing actions, significantly narrowing the problem space. In each iteration, encoding the partially edited text, Recurrence decodes the latent representation, generates an action of short, fixed-length, and applies the action to complete a single edit. For a comprehensive comparison, we introduce three types of text editing tasks: Arithmetic Operators Restoration (AOR), Arithmetic Equation Simplification (AES), Arithmetic Equation Correction (AEC). Extensive experiments on these tasks with varying difficulties demonstrate that Recurrence achieves improvements over conventional inference methods.

cs.CL↗

A Lifting Wing Fixed on Multirotor UAVs for Long Flight Ranges

This paper presents a lifting-wing multirotor UAV that allows long-range flight. The UAV features a lifting wing in a special mounting angle that works together with rotors to supply lift when it flies forward, achieving a reduction in energy consumption and improvement of flight range compared to traditional multirotor UAVs. Its dynamic model is built according to the classical multirotor theory and the fixed-wing theory, as the aerodynamics of its multiple propellers and that of its lifting wing are almost decoupled. Its design takes into consideration aerodynamics, airframe configuration and the mounting angle. The performance of the UAV is verified by experiments, which show that the lifting wing saves 50.14% of the power when the UAV flies at the cruise speed (15m/s).

eess.SY↗

IA-MOT: Instance-Aware Multi-Object Tracking with Motion Consistency

Multiple object tracking (MOT) is a crucial task in computer vision society. However, most tracking-by-detection MOT methods, with available detected bounding boxes, cannot effectively handle static, slow-moving and fast-moving camera scenarios simultaneously due to ego-motion and frequent occlusion. In this work, we propose a novel tracking framework, called "instance-aware MOT" (IA-MOT), that can track multiple objects in either static or moving cameras by jointly considering the instance-level features and object motions. First, robust appearance features are extracted from a variant of Mask R-CNN detector with an additional embedding head, by sending the given detections as the region proposals. Meanwhile, the spatial attention, which focuses on the foreground within the bounding boxes, is generated from the given instance masks and applied to the extracted embedding features. In the tracking stage, object instance masks are aligned by feature similarity and motion consistency using the Hungarian association algorithm. Moreover, object re-identification (ReID) is incorporated to recover ID switches caused by long-term occlusion or missing detection. Overall, when evaluated on the MOTS20 and KITTI-MOTS dataset, our proposed method won the first place in Track 3 of the BMTT Challenge in CVPR2020 workshops.

cs.CV↗

On Hyper-parameter Tuning for Stochastic Optimization Algorithms

This paper proposes the first-ever algorithmic framework for tuning hyper-parameters of stochastic optimization algorithm based on reinforcement learning. Hyper-parameters impose significant influences on the performance of stochastic optimization algorithms, such as evolutionary algorithms (EAs) and meta-heuristics. Yet, it is very time-consuming to determine optimal hyper-parameters due to the stochastic nature of these algorithms. We propose to model the tuning procedure as a Markov decision process, and resort the policy gradient algorithm to tune the hyper-parameters. Experiments on tuning stochastic algorithms with different kinds of hyper-parameters (continuous and discrete) for different optimization problems (continuous and discrete) show that the proposed hyper-parameter tuning algorithms do not require much less running times of the stochastic algorithms than bayesian optimization method. The proposed framework can be used as a standard tool for hyper-parameter tuning in stochastic algorithms.

cs.LG↗

Learning to be Global Optimizer

The advancement of artificial intelligence has cast a new light on the development of optimization algorithm. This paper proposes to learn a two-phase (including a minimization phase and an escaping phase) global optimization algorithm for smooth non-convex functions. For the minimization phase, a model-driven deep learning method is developed to learn the update rule of descent direction, which is formalized as a nonlinear combination of historical information, for convex functions. We prove that the resultant algorithm with the proposed adaptive direction guarantees convergence for convex functions. Empirical study shows that the learned algorithm significantly outperforms some well-known classical optimization algorithms, such as gradient descent, conjugate descent and BFGS, and performs well on ill-posed functions. The escaping phase from local optimum is modeled as a Markov decision process with a fixed escaping policy. We further propose to learn an optimal escaping policy by reinforcement learning. The effectiveness of the escaping policies is verified by optimizing synthesized functions and training a deep neural network for CIFAR image classification. The learned two-phase global optimization algorithm demonstrates a promising global search capability on some benchmark functions and machine learning tasks.

cs.LG↗

Adaptive Structural Hyper-Parameter Configuration by Q-Learning

Tuning hyper-parameters for evolutionary algorithms is an important issue in computational intelligence. Performance of an evolutionary algorithm depends not only on its operation strategy design, but also on its hyper-parameters. Hyper-parameters can be categorized in two dimensions as structural/numerical and time-invariant/time-variant. Particularly, structural hyper-parameters in existing studies are usually tuned in advance for time-invariant parameters, or with hand-crafted scheduling for time-invariant parameters. In this paper, we make the first attempt to model the tuning of structural hyper-parameters as a reinforcement learning problem, and present to tune the structural hyper-parameter which controls computational resource allocation in the CEC 2018 winner algorithm by Q-learning. Experimental results show favorably against the winner algorithm on the CEC 2018 test functions.

cs.NE↗

Eye in the Sky: Drone-Based Object Tracking and 3D Localization

Drones, or general UAVs, equipped with a single camera have been widely deployed to a broad range of applications, such as aerial photography, fast goods delivery and most importantly, surveillance. Despite the great progress achieved in computer vision algorithms, these algorithms are not usually optimized for dealing with images or video sequences acquired by drones, due to various challenges such as occlusion, fast camera motion and pose variation. In this paper, a drone-based multi-object tracking and 3D localization scheme is proposed based on the deep learning based object detection. We first combine a multi-object tracking method called TrackletNet Tracker (TNT) which utilizes temporal and appearance information to track detected objects located on the ground for UAV applications. Then, we are also able to localize the tracked ground objects based on the group plane estimated from the Multi-View Stereo technique. The system deployed on the drone can not only detect and track the objects in a scene, but can also localize their 3D coordinates in meters with respect to the drone camera. The experiments have proved our tracker can reliably handle most of the detected objects captured by drones and achieve favorable 3D localization performance when compared with the state-of-the-art methods.

cs.CV↗

GetNet: Get Target Area for Image Pairing

Image pairing is an important research task in the field of computer vision. And finding image pairs containing objects of the same category is the basis of many tasks such as tracking and person re-identification, etc., and it is also the focus of our research. Existing traditional methods and deep learning-based methods have some degree of defects in speed or accuracy. In this paper, we made improvements on the Siamese network and proposed GetNet. The proposed method GetNet combines STN and Siamese network to get the target area first and then perform subsequent processing. Experiments show that our method achieves competitive results in speed and accuracy.

cs.CV↗

Rekall: Specifying Video Events using Compositions of Spatiotemporal Labels

Many real-world video analysis applications require the ability to identify domain-specific events in video, such as interviews and commercials in TV news broadcasts, or action sequences in film. Unfortunately, pre-trained models to detect all the events of interest in video may not exist, and training new models from scratch can be costly and labor-intensive. In this paper, we explore the utility of specifying new events in video in a more traditional manner: by writing queries that compose outputs of existing, pre-trained models. To write these queries, we have developed Rekall, a library that exposes a data model and programming model for compositional video event specification. Rekall represents video annotations from different sources (object detectors, transcripts, etc.) as spatiotemporal labels associated with continuous volumes of spacetime in a video, and provides operators for composing labels into queries that model new video events. We demonstrate the use of Rekall in analyzing video from cable TV news broadcasts, films, static-camera vehicular video streams, and commercial autonomous vehicle logs. In these efforts, domain experts were able to quickly (in a few hours to a day) author queries that enabled the accurate detection of new events (on par with, and in some cases much more accurate than, learned approaches) and to rapidly retrieve video clips for human-in-the-loop tasks such as video content curation and training data curation. Finally, in a user study, novice users of Rekall were able to author queries to retrieve new events in video given just one hour of query development time.

cs.DB↗

An Internal Learning Approach to Video Inpainting

We propose a novel video inpainting algorithm that simultaneously hallucinates missing appearance and motion (optical flow) information, building upon the recent 'Deep Image Prior' (DIP) that exploits convolutional network architectures to enforce plausible texture in static images. In extending DIP to video we make two important contributions. First, we show that coherent video inpainting is possible without a priori training. We take a generative approach to inpainting based on internal (within-video) learning without reliance upon an external corpus of visual data to train a one-size-fits-all model for the large space of general videos. Second, we show that such a framework can jointly generate both appearance and flow, whilst exploiting these complementary modalities to ensure mutual consistency. We show that leveraging appearance statistics specific to each video achieves visually plausible results whilst handling the challenging problem of long-term consistency.

cs.CV↗

Evaluating Sentence-Level Relevance Feedback for High-Recall Information Retrieval

This study uses a novel simulation framework to evaluate whether the time and effort necessary to achieve high recall using active learning is reduced by presenting the reviewer with isolated sentences, as opposed to full documents, for relevance feedback. Under the weak assumption that more time and effort is required to review an entire document than a single sentence, simulation results indicate that the use of isolated sentences for relevance feedback can yield comparable accuracy and higher efficiency, relative to the state-of-the-art Baseline Model Implementation (BMI) of the AutoTAR Continuous Active Learning ("CAL") method employed in the TREC 2015 and 2016 Total Recall Track.

cs.IR↗

TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes

We introduce, TextureNet, a neural network architecture designed to extract features from high-resolution signals associated with 3D surface meshes (e.g., color texture maps). The key idea is to utilize a 4-rotational symmetric (4-RoSy) field to define a domain for convolution on a surface. Though 4-RoSy fields have several properties favorable for convolution on surfaces (low distortion, few singularities, consistent parameterization, etc.), orientations are ambiguous up to 4-fold rotation at any sample point. So, we introduce a new convolutional operator invariant to the 4-RoSy ambiguity and use it in a network to extract features from high-resolution signals on geodesic neighborhoods of a surface. In comparison to alternatives, such as PointNet based methods which lack a notion of orientation, the coherent structure given by these neighborhoods results in significantly stronger features. As an example application, we demonstrate the benefits of our architecture for 3D semantic segmentation of textured 3D meshes. The results show that our method outperforms all existing methods on the basis of mean IoU by a significant margin in both geometry-only (6.4%) and RGB+Geometry (6.9-8.2%) settings.

cs.CV↗

Simple Applications of BERT for Ad Hoc Document Retrieval

Following recent successes in applying BERT to question answering, we explore simple applications to ad hoc document retrieval. This required confronting the challenge posed by documents that are typically longer than the length of input BERT was designed to handle. We address this issue by applying inference on sentences individually, and then aggregating sentence scores to produce document scores. Experiments on TREC microblog and newswire test collections show that our approach is simple yet effective, as we report the highest average precision on these datasets by neural approaches that we are aware of.

cs.IR↗

Exploit the Connectivity: Multi-Object Tracking with TrackletNet

Multi-object tracking (MOT) is an important and practical task related to both surveillance systems and moving camera applications, such as autonomous driving and robotic vision. However, due to unreliable detection, occlusion and fast camera motion, tracked targets can be easily lost, which makes MOT very challenging. Most recent works treat tracking as a re-identification (Re-ID) task, but how to combine appearance and temporal features is still not well addressed. In this paper, we propose an innovative and effective tracking method called TrackletNet Tracker (TNT) that combines temporal and appearance information together as a unified framework. First, we define a graph model which treats each tracklet as a vertex. The tracklets are generated by appearance similarity with CNN features and intersection-over-union (IOU) with epipolar constraints to compensate camera movement between adjacent frames. Then, for every pair of two tracklets, the similarity is measured by our designed multi-scale TrackletNet. Afterwards, the tracklets are clustered into groups which represent individual object IDs. Our proposed TNT has the ability to handle most of the challenges in MOT, and achieve promising results on MOT16 and MOT17 benchmark datasets compared with other state-of-the-art methods.

cs.CV↗