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Haowen Gao

Publications and source records attributed to Haowen Gao.

6 recordsLinked to original sources

From Simple QA to Deep Research: A Verifiable Benchmark Constructed through Iterative Task Evolution

Deep research benchmarks require expert-level tasks and reliable evaluation grounded in task-specific knowledge. Existing benchmarks rely heavily on expert authoring or pre-existing human-authored materials, while fully automatic construction struggles to ensure consistent and traceable verification. To address this gap, we introduce a verifiable benchmark of 500 deep research tasks spanning 31 topics and 10 major categories, with three query forms designed to probe complementary capabilities required for deep research. The benchmark is constructed automatically using an iterative Explorer-Formalizer-Challenger pipeline that progressively transforms simple questions into deep research tasks. Each task is represented as a directed acyclic graph (DAG) of atomic steps and associated checkpoints, enabling the query, DAG, and rubrics to evolve together in a controlled manner. Experiments demonstrate that the benchmark clearly discriminates among models and query types, while its fact-grounded pointwise rubrics enable fine-grained, human-aligned, and stable evaluation. Our data, implementation, and results are publicly available.

cs.AI

SkillAudit: Ground-Truth-Free Skill Evolution via Paired Trajectory Auditing

Agent skills are structured procedural packages that guide frozen LLM agents in specialized workflows. Skills rarely remain sufficient after deployment: edge cases, API changes, and deployment constraints become visible only through use, making skill evolution a practical necessity. Existing methods depend on privileged feedback such as held-out validation scores, hidden test outcomes, or environment rewards -- signals often unavailable when a practitioner has only a task description and workspace data. We introduce SkillAudit, a framework for evolving agent skills without ground-truth feedback. The key idea is paired trajectory auditing: at each iteration, the same task is executed with and without the candidate skill, isolating how the skill changes agent behavior without external labels. To turn behavioral differences into edit guidance, SkillAudit uses Process-Aligned Contrastive Evaluation (PACE), a cluster of evaluators that maps trajectory divergences to diagnostic signals linked to specific passages in the skill document. A structural verifier, compiled once from the task specification and then fixed, checks task constraints and rolls back harmful updates. SkillAudit routes edits through two pipelines: Refine removes noisy or irrelevant guidance from broadly useful skills, while Repair replaces passages that conflict with the task. Across 89 containerized tasks spanning 8 professional domains, SkillAudit achieves 73.9% average task reward, outperforming an agent without skills (40.9%) and the static expert skill (56.7%). These gains are obtained without accessing hidden tests, reference solutions, or external scoring functions during evolution.

cs.AI

Skyline Community Search over Edge-Attributed Bipartite Graphs

Bipartite graphs, modeling relationships between two types of entities, are widely used in practical applications. Community search, a fundamental problem in bipartite graphs, has gained significant attention. However, existing studies focus on measuring structural cohesiveness between vertex sets while either ignoring edge attributes or considering only one-dimensional importance. In this paper, we introduce a novel community model, named edge-attributed skyline community (ESC), which preserves structural cohesiveness and captures the inherent dominance of multi-dimensional edge attributes in bipartite graphs. To search for ESCs, we developed an efficient peeling algorithm that iteratively deletes edges with the minimum attribute in each dimension. Additionally, we devised an expanding algorithm to reduce the search space and speed up the filtering of unpromising vertices using a proven upper bound. Extensive experiments on large-scale real-world datasets demonstrate the efficiency, effectiveness, and scalability of our approach. A case study compared with prior arts demonstrates that our design improves the precision and diversity of results.

cs.SI

DIVA-GRPO: Enhancing Multimodal Reasoning through Difficulty-Adaptive Variant Advantage

Reinforcement learning (RL) with group relative policy optimization (GRPO) has become a widely adopted approach for enhancing the reasoning capabilities of multimodal large language models (MLLMs). While GRPO enables long-chain reasoning without a critic, it often suffers from sparse rewards on difficult problems and advantage vanishing when group-level rewards are too consistent for overly easy or hard problems. Existing solutions (sample expansion, selective utilization, and indirect reward design) often fail to maintain enough variance in within-group reward distributions to yield clear optimization signals. To address this, we propose DIVA-GRPO, a difficulty-adaptive variant advantage method that adjusts variant difficulty distributions from a global perspective. DIVA-GRPO dynamically assesses problem difficulty, samples variants with appropriate difficulty levels, and calculates advantages across local and global groups using difficulty-weighted and normalized scaling. This alleviates reward sparsity and advantage vanishing while improving training stability. Extensive experiments on six reasoning benchmarks demonstrate that DIVA-GRPO outperforms existing approaches in training efficiency and reasoning performance. Code: https://github.com/Siaaaaaa1/DIVA-GRPO

cs.AI

Generative Ghost: Investigating Ranking Bias Hidden in AI-Generated Videos

With the rapid development of AI-generated content (AIGC), the creation of high-quality AI-generated videos has become faster and easier, resulting in the Internet being flooded with all kinds of video content. However, the impact of these videos on the content ecosystem remains largely unexplored. Video information retrieval remains a fundamental approach for accessing video content. Building on the observation that retrieval models often favor AI-generated content in ad-hoc and image retrieval tasks, we investigate whether similar biases emerge in the context of challenging video retrieval, where temporal and visual factors may further influence model behavior. To explore this, we first construct a comprehensive benchmark dataset containing both real and AI-generated videos, along with a set of fair and rigorous metrics to assess bias. This benchmark consists of 13,000 videos generated by two state-of-the-art open-source video generation models. We meticulously design a suite of rigorous metrics to accurately measure this preference, accounting for potential biases arising from the limited frame rate and suboptimal quality of AIGC videos. We then applied three off-the-shelf video retrieval models to perform retrieval tasks on this hybrid dataset. Our findings reveal a clear preference for AI-generated videos in retrieval. Further investigation shows that incorporating AI-generated videos into the training set of retrieval models exacerbates this bias. Unlike the preference observed in image modalities, we find that video retrieval bias arises from both unseen visual and temporal information, making the root causes of video bias a complex interplay of these two factors. To mitigate this bias, we fine-tune the retrieval models using a contrastive learning approach. The results of this study highlight the potential implications of AI-generated videos on retrieval systems.

cs.IR

A Resource Allocating Compiler for Lattice Surgery

The emerging field of quantum resource estimation is aimed at providing estimates of the hardware requirements (`quantum resources') needed to execute a useful, fault-tolerant quantum computation. Given that quantum computers are intended to compete with supercomputers, useful quantum computations are likely to involve the use of millions of qubits and error correction clock cycles. The compilation and benchmarking of these circuits depends on placement and routing algorithms, which are infeasible to construct at scale by hand. We offer a compiler that transforms a quantum circuit into a sequence of lattice surgery operations. The compiler manages memory in terms of surface code patches and costs the space-time volume and cycle counts of the input circuits. These compiled lattice surgery objects are then recursively repurposed as gates for larger scale compilations. Our code is available on GitHub under a permissive software license and we welcome community contributions.

quant-ph