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Haoxian Zhou

Publications and source records attributed to Haoxian Zhou.

9 recordsLinked to original sources

Aes3D: Aesthetic Assessment in 3D Gaussian Splatting

As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing evaluation methods for 3D scenes primarily emphasize reconstruction fidelity and perceptual realism, largely overlooking higher-level aesthetic attributes such as composition, harmony, and visual appeal. This limitation comes from two key challenges: (1) the absence of general 3DGS datasets with aesthetic annotations, and (2) the intrinsic nature of 3DGS as a low-level primitive representation, which makes it difficult to capture high-level aesthetic features. To address these challenges, we propose Aes3D, the first systematic framework for assessing the aesthetics of 3D neural rendering scenes. Aes3D includes Aesthetic3D, the first dataset dedicated to 3D scene aesthetic assessment, built on our proposed annotation strategy for 3D scene aesthetics. In addition, we present Aes3DGSNet, a lightweight model that directly predicts scene-level aesthetic scores from 3DGS representations. Notably, our model operates solely on 3D Gaussian primitives, eliminating the need for rendering multi-view images and thus reducing computational cost and hardware requirements. Through aesthetics-supervised learning on multi-view 3DGS scene representations, Aes3DGSNet effectively captures high-level aesthetic cues and accurately regresses aesthetic scores. Experimental results demonstrate that our approach achieves strong performance while maintaining a lightweight design, establishing a new benchmark for 3D scene aesthetic assessment. Code and datasets will be made available in a future version.

cs.CV

FracEvent: Event-Camera Simulation via Fractional-Relaxation Pixel Dynamics

Event cameras asynchronously report brightness changes with microsecond-level temporal resolution, but real event data remain difficult to collect at scale because specialized sensors, careful synchronization, and task-specific annotations are required. Event-camera simulation is therefore important to event-based vision tasks. Most practical simulators build on contrast-threshold event generation, some with additional filtering, stochastic noise, or hand-tuned sensor parameters. While effective, such formulations often simplify the temporal structure produced by the lifecycle of each pixel, which can distort event timing and weaken downstream transfer. We introduce FracEvent, an event simulator that models this pixel-level lifecycle with fractional-relaxation voltage dynamics. Given a log-intensity trajectory, FracEvent drives a compact stack of relaxation modes, combines their responses into a voltage state, emits ON/OFF events by localizing threshold crossings on the continuous voltage trajectory, and updates the reference while retaining the underlying memory modes. This retained state links residual voltage response to later event timing. We evaluate FracEvent through event-stream comparison and downstream transfer on image reconstruction and optical flow estimation. Across multiple datasets, FracEvent improves the temporal structure of generated events and achieves stronger downstream-transfer results than competing simulator baselines, showing its practical value for event-camera simulation.

cs.CV

AccelAes: Accelerating Diffusion Transformers for Training-Free Aesthetic-Enhanced Image Generation

Diffusion Transformers (DiTs) are a dominant backbone for high-fidelity text-to-image generation due to strong scalability and alignment at high resolutions. However, quadratic self-attention over dense spatial tokens leads to high inference latency and limits deployment. We observe that denoising is spatially non-uniform with respect to aesthetic descriptors in the prompt. Regions associated with aesthetic tokens receive concentrated cross-attention and show larger temporal variation, while low-affinity regions evolve smoothly with redundant computation. Based on this insight, we propose AccelAes, a training-free framework that accelerates DiTs through aesthetics-aware spatio-temporal reduction while improving perceptual aesthetics. AccelAes builds AesMask, a one-shot aesthetic focus mask derived from prompt semantics and cross-attention signals. When localized computation is feasible, SkipSparse reallocates computation and guidance to masked regions. We further reduce temporal redundancy using a lightweight step-level prediction cache that periodically replaces full Transformer evaluations. Experiments on representative DiT families show consistent acceleration and improved aesthetics-oriented quality. On Lumina-Next, AccelAes achieves a 2.11$\times$ speedup and improves ImageReward by +11.9% over the dense baseline. Code is available at https://github.com/xuanhuayin/AccelAes.

cs.CV

EvLIR: Learning Illumination Residuals from Ordered Events for Low-Light Image Enhancement

Low-light image enhancement is severely ill-posed when the input frame contains missing structure, saturated noise, and weak local contrast. Event cameras provide asynchronous brightness-change observations with high temporal resolution, but prior works often treat voxel channels as an unordered or static feature stack before fusion, rather than explicitly modeling their within-window temporal evolution, weakening the temporal evidence that makes events useful. We propose EvLIR, a temporal-residual enhancement framework that learns illumination residuals from ordered events for low-light image enhancement. Given a low-light frame and its aligned event voxel, EvLIR preserves the ordered temporal bins of the event stream and introduces a Temporal Event Residual Module (TERM) to encode short-window event dynamics with a lightweight ConvGRU. The resulting temporal state is converted into a bounded illumination correction, which provides spatially adaptive photometric guidance for Retinex-style illumination estimation and subsequent reliability-aware image-event restoration. On SDE and SDSD indoor/outdoor benchmarks, EvLIR achieves the best result on eleven of twelve dataset-metric pairs, with average scores of 25.63~dB PSNR, 28.30~dB PSNR*, and 0.827 SSIM across the four benchmarks.

cs.CV

A Survey of 3D Reconstruction with Event Cameras

Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes. Compared to traditional frame-based cameras, event cameras produce sparse yet temporally dense data streams, enabling robust and accurate 3D reconstruction even under challenging conditions such as high-speed motion, low illumination, and extreme dynamic range scenarios. These capabilities offer substantial promise for transformative applications across various fields, including autonomous driving, robotics, aerial navigation, and immersive virtual reality. In this survey, we present the first comprehensive review exclusively dedicated to event-based 3D reconstruction. Existing approaches are systematically categorised based on input modality into stereo, monocular, and multimodal systems, and further classified according to reconstruction methodologies, including geometry-based techniques, deep learning approaches, and neural rendering techniques such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Within each category, methods are chronologically organised to highlight the evolution of key concepts and advancements. Furthermore, we provide a detailed summary of publicly available datasets specifically suited to event-based reconstruction tasks. Finally, we discuss significant open challenges in dataset availability, standardised evaluation, effective representation, and dynamic scene reconstruction, outlining insightful directions for future research. This survey aims to serve as an essential reference and provides a clear and motivating roadmap toward advancing the state of the art in event-driven 3D reconstruction.

cs.CV

Exploiting Spatiotemporal Properties for Efficient Event-Driven Human Pose Estimation

Human pose estimation focuses on predicting body keypoints to analyze human motion. Currently, most pose estimation tasks rely on conventional RGB cameras. In contrast, event cameras provide high temporal resolution and low latency, enabling robust estimation under challenging conditions and opening up new possibilities for pose estimation. However, most existing methods convert event streams into dense event frames, which adds extra computation and sacrifices the high temporal resolution of the event signal. In this work, we aim to exploit the spatiotemporal properties of event streams based on point cloud-based framework, designed to enhance human pose estimation performance while maintaining computational efficiency. We design Event Temporal Slicing Convolution module to capture short-term dependencies across event slices, and combine it with Event Slice Sequencing module for structured temporal modeling. We further propose an edge-enhanced point cloud-based event representation to enhance spatial edge information under sparse event conditions to further improve performance. Experiments on the DHP19 dataset show our proposed method consistently improves performance across three representative point cloud backbones: PointNet, DGCNN, and Point Transformer, with an average MPJPE reduction of 4%.

cs.CV

Ultralight Polarity-Split Neuromorphic SNN for Event-Stream Super-Resolution

Event cameras offer unparalleled advantages such as high temporal resolution, low latency, and high dynamic range. However, their limited spatial resolution poses challenges for fine-grained perception tasks. In this work, we propose an ultra-lightweight, stream-based event-to-event super-resolution method based on Spiking Neural Networks (SNNs), designed for real-time deployment on resource-constrained devices. To further reduce model size, we introduce a novel Dual-Forward Polarity-Split Event Encoding strategy that decouples positive and negative events into separate forward paths through a shared SNN. Furthermore, we propose a Learnable Spatio-temporal Polarity-aware Loss (LearnSTPLoss) that adaptively balances temporal, spatial, and polarity consistency using learnable uncertainty-based weights. Experimental results demonstrate that our method achieves competitive super-resolution performance on multiple datasets while significantly reducing model size and inference time. The lightweight design enables embedding the module into event cameras or using it as an efficient front-end preprocessing for downstream vision tasks.

cs.CV

Three-Dimensional Isotropic STED Nanoscopy using a Single Objective

Accurate three-dimensional (3D) imaging requires an isotropic point spread function (PSF). However, the inherent missing aperture of a single objective lens results in an elongated, cigar-like PSF, which has rendered isotropic resolution in fluorescence microscopy seemingly insurmountable without a 4π configuration for decades. To address this long-standing challenge, we introduce ISO-STED (Isotropic Single-Objective STED) Nanoscopy, a novel approach that employs a single objective lens and a single depletion beam. By utilizing a hollow depletion focus, ISO-STED achieves an isotropic PSF without relying on a 4π configuration. This innovative design enables uniform fluorescence suppression in all directions, thereby yielding an isotropic 3D resolution of approximately 70 nm. Our work not only demonstrates the potential of ISO-STED Nanoscopy to provide a compact and versatile solution for isotropic 3D imaging in complex specimens but also paves the way for more accessible and practical applications in various research fields, including biomedical research and neuroscience.

physics.optics

A Survey on Event-driven 3D Reconstruction: Development under Different Categories

Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction under fast motion and challenging lighting conditions. In this survey, we provide a comprehensive review of event-driven 3D reconstruction methods, including stereo, monocular, and multimodal systems. We further categorize recent developments based on geometric, learning-based, and hybrid approaches. Emerging trends, such as neural radiance fields and 3D Gaussian splatting with event data, are also covered. The related works are structured chronologically to illustrate the innovations and progression within the field. To support future research, we also highlight key research gaps and future research directions in dataset, experiment, evaluation, event representation, etc.

cs.GR