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Haoxuan Che

Publications and source records attributed to Haoxuan Che.

At least 19 recordsLinked to original sources

From Dense Prediction to Visual Editing: Structured Supervision for Unified Image and Video Creation

Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from visual context. However, semantic-only conditioning and creation-only training do not explicitly supervise the local structure needed for precise, temporally consistent editing. We therefore formulate depth and surface-normal prediction as image-form denoising targets, using these dense tasks as structured visual supervision within the same creation interface. Our framework decouples semantic interpretation from spatially aligned visual injection while sharing one multimodal diffusion transformer (MMDiT) backbone across all tasks. Mutual Context Attention (MCA), a paired-video data-construction procedure, and a progressive training curriculum then connect the learned structural cues to temporally localized editing and reference-conditioned creation. A single checkpoint obtains the highest overall score in the reported comparison of unified systems (4.15); adding dense supervision improves OpenVE Overall from 3.98 to 4.06 and Local Add from 3.92 to 4.18. These results support a deliberately bounded conclusion: perception-oriented dense supervision transfers useful structural knowledge to downstream creation, especially editing locality and preservation; we do not claim superiority as a standalone dense predictor.

cs.CV

OPTD: On-Policy Transition Distillation with Consistency-Guided Adaptive Compression for Few-Step Diffusion Language Models

Diffusion language models (dLLMs) can predict many tokens in parallel, but accurate generation still requires many iterative denoising steps. Few-step distillation accelerates decoding by compressing multiple teacher steps into a single student transition. However, existing methods construct supervision on off-policy trajectories. At inference, the student's early parallel commitments alter the context of later predictions, so the states it actually visits drift away from the supervised ones--precisely when step compression is most aggressive. On-policy distillation is a natural remedy for this mismatch, but it leaves open how far each transition should advance: matching only the teacher's next action limits compression, while indiscriminately merging future actions can violate intermediate dependencies. To address this limitation, we propose OPTD, On-Policy Transition Distillation with consistency-guided adaptive compression. It samples partial states from the few-step student's own trajectories, uses a frozen, question-only teacher to identify outcome-aligned future candidates, and orders them by current-state confidence. The method then selects the longest prefix whose joint commitment preserves the teacher's rollout outcome. A set-bottleneck objective promotes every verified future candidate to the decoder's release threshold, while a frozen-teacher KL anchor regularizes all other active positions. Neither target construction nor training uses a gold response. Across four mathematical reasoning and code-generation benchmarks, OPTD consistently improves the quality--efficiency trade-off and attains the strongest overall quality-constrained AUP among the evaluated few-step baselines.

cs.CL

Parameter-Efficient Adaptation of SAM3 for Prompt-Driven Surgical Concept Segmentation

Efficient surgical segmentation empowers clinical diagnosis, intraoperative monitoring, and downstream robotic pipelines for reconstruction and simulation. Although prompt-driven foundation models like Segment Anything Model 3 (SAM3) achieve strong segmentation performance on natural images, surgical data exhibits domain gaps against its pre-training data, resulting in degraded segmentation accuracy. Furthermore, existing medical SAM methods require full-parameter fine-tuning, incurring heavy computational consumption and low efficiency. To address these limitations, this work proposes a parameter-efficient Low-Rank Adaptation (LoRA) adaptation of SAM3 for surgical concept segmentation. We inject low-rank adapters into the prompt encoder, detector and tracker while fully freezing the vision backbone, which only optimizes 0.98% of the total model parameters and supports training on a single consumer GPU. Comprehensive experiments demonstrate that our method consistently outperforms zero-shot SAM3 and other mainstream baselines, and the generated segmentation results can be directly deployed to support downstream robotic surgical scene reconstruction and physical simulation pipelines.

cs.CV

Boogu-Image-0.1: Boosting Open Agentic Multimodal Generation via Understanding under a Minimal Budget

We introduce Boogu-Image-0.1, an open-source unified multimodal understanding and generation model family, comprising Base, Turbo, Edit, and Edit-Turbo variants. It delivers competitive performance in high-quality text-to-image generation, fast inference, instruction-based editing, and bilingual (Chinese-English) text rendering. Closed-source multimodal systems like Nano-Banana-Pro and GPT-Image-2 achieve strong performance through system-level integration rather than a single model, yet their internal practices remain largely undisclosed. In this work, we demonstrate that strengthening the understanding capability of the system, through a stronger multimodal encoder, agentic prompt rewriting, and related techniques, together with improvements in data quality, training pipelines, and agentic inference-time scaling, can substantially enhance generation and editing performance even under highly constrained compute budgets. Comprehensive evaluations show that Boogu-Image-0.1 consistently matches or surpasses other open-source models across standard benchmarks, and achieves results approaching leading closed-source systems. Notably, this is accomplished with only 208.62 million unique images. The base model's theoretical training cost is only approximately \$400K. We share practical discussions that we believe are valuable to the broader research community, and release weights, code, and recipes under Apache 2.0 to advance the open ecosystem for unified multimodal understanding and generation. Our code is available here: https://github.com/Boogu-Project/Boogu-Image.

cs.CV

UNISON: A Unified Sound Generation and Editing Framework via Deep LLM Fusion

We present UNISON, a latent diffusion framework that unifies speech generation, sound generation, and audio editing within a single model. A single model handles text-to-audio, text-to-speech, zero-shot speaker cloning, mixed speech-and-sound generation, scene-level audio editing, speech-in-scene editing, and timed temporal composition, all of which share a single set of weights. Our architecture features two core designs: (1) Layer-wise deep LLM fusion, which injects hidden states from uniformly sampled layers of a frozen MLLM into corresponding MM-DiT blocks via learned projections, providing depth-matched semantic conditioning that improves instruction following over single-layer baselines; and (2) a unified multi-task architecture where task identity is encoded solely by a channel-wise mask and source audio is provided through VAE-encoded channel concatenation. Training is stabilized by an online GPU-side multi-task data synthesis pipeline with task-homogeneous batching and a two-stage curriculum. With 621M--732M trainable parameters, UNISON achieves results competitive with or exceeding task-specialist models across evaluated domains, while being roughly $4\times$ smaller than comparable unified systems.

eess.AS

Beyond Text Prompts: Visual-to-Visual Generation as A Unified Paradigm

Humans often specify and create through visual artifacts: typography sheets, sketches, reference images, and annotated scenes. Yet modern visual generators still ask users to serialize this intent into text, a bottleneck that compresses signals like spatial structure, exact appearance, and glyph shape. We propose \textbf{\emph{visual-to-visual} (V2V)} generation, in which the user conditions a generative model with a visual specification page rather than a text prompt. The page is not an edit target, but a visual document that specifies the desired output. We introduce \textbf{V2V-Zero}, a training-free framework that exposes this interface in existing vision-language model (VLM) conditioned generators by replacing text-only conditioning with final-layer hidden states extracted from visual pages, exploiting the fact that the frozen VLM already maps both text and images into the generator's conditioning space. On GenEval, V2V-Zero reaches 0.85 with a frozen Qwen-Image backbone, closely matching its optimized text-to-image performance without fine-tuning. To evaluate the broader V2V space, we introduce \textbf{Simple-V2V Bench}, spanning seven visual-conditioning tasks and seven models, including GPT Image 2, Nano Banana 2, Seedream 5.0 Lite, open-weight baselines, and a video extension. V2V-Zero scores 32.7/100, outperforming evaluated open-weight image baselines and revealing a clear capability hierarchy: attribute binding is strong, content generation is unreliable, and structural control remains hard even for commercial systems. A HunyuanVideo-1.5 extension scores 20.2/100, showing the interface transfers beyond images. Mechanistic analysis shows the default reasoning path is primarily visually routed, with 95.0\% of conditioning-token attention mass on visual-page hidden states.

cs.CV

Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others, or design experiments require predictive environment models, yet the term world model carries different meanings across research communities. We introduce a "levels x laws" taxonomy organized along two axes. The first defines three capability levels: L1 Predictor, which learns one-step local transition operators; L2 Simulator, which composes them into multi-step, action-conditioned rollouts that respect domain laws; and L3 Evolver, which autonomously revises its own model when predictions fail against new evidence. The second identifies four governing-law regimes: physical, digital, social, and scientific. These regimes determine what constraints a world model must satisfy and where it is most likely to fail. Using this framework, we synthesize over 400 works and summarize more than 100 representative systems spanning model-based reinforcement learning, video generation, web and GUI agents, multi-agent social simulation, and AI-driven scientific discovery. We analyze methods, failure modes, and evaluation practices across level-regime pairs, propose decision-centric evaluation principles and a minimal reproducible evaluation package, and outline architectural guidance, open problems, and governance challenges. The resulting roadmap connects previously isolated communities and charts a path from passive next-step prediction toward world models that can simulate, and ultimately reshape, the environments in which agents operate. Code and resources are available at: https://github.com/matrix-agent/awesome-agentic-world-modeling.

cs.AI

HyperGVL: Benchmarking and Improving Large Vision-Language Models in Hypergraph Understanding and Reasoning

Large Vision-Language Models (LVLMs) consistently require new arenas to guide their expanding boundaries, yet their capabilities with hypergraphs remain unexplored. In the real world, hypergraphs have significant practical applications in areas such as life sciences and social communities. Recent advancements in LVLMs have shown promise in understanding complex topologies, yet there remains a lack of a benchmark to delineate the capabilities of LVLMs with hypergraphs, leaving the boundaries of their abilities unclear. To fill this gap, in this paper, we introduce $\texttt{HyperGVL}$, the first benchmark to evaluate the proficiency of LVLMs in hypergraph understanding and reasoning. $\texttt{HyperGVL}$ provides a comprehensive assessment of 12 advanced LVLMs across 84,000 vision-language question-answering (QA) samples spanning 12 tasks, ranging from basic component counting to complex NP-hard problem reasoning. The involved hypergraphs contain multiscale synthetic structures and real-world citation and protein networks. Moreover, we examine the effects of 12 textual and visual hypergraph representations and introduce a generalizable router $\texttt{WiseHyGR}$ that improves LVLMs in hypergraph via learning adaptive representations. We believe that this work is a step forward in connecting hypergraphs with LVLMs.

cs.CL

InsEdit: Towards Instruction-based Visual Editing via Data-Efficient Video Diffusion Models Adaptation

Instruction-based video editing is a natural way to control video content with text, but adapting a video generation model into an editor usually appears data-hungry. At the same time, high-quality video editing data remains scarce. In this paper, we show that a video generation backbone can become a strong video editor without large scale video editing data. We present InsEdit, an instruction-based editing model built on HunyuanVideo-1.5. InsEdit combines a visual editing architecture with a video data pipeline based on Mutual Context Attention (MCA), which creates aligned video pairs where edits can begin in the middle of a clip rather than only from the first frame. With only O(100)K video editing data, InsEdit achieves state-of-the-art results among open-source methods on our video instruction editing benchmarks. In addition, because our training recipe also includes image editing data, the final model supports image editing without any modification.

cs.CV

LookWise: Knowing When and Where to Look for Fine-Grained Visual Reasoning in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) are shifting towards "Thinking with Images" by actively exploring image details. While effective, large-scale training is computationally expensive, which has spurred growing interest in lightweight, training-free solutions. However, existing training-free methods suffer from two flaws: perceptual redundancy from indiscriminate cropping, which increases computational cost and introduces noise; and a drift between semantic intent and spatial attention, which prevents accurate localization of user-focused regions. To address these challenges, we propose LookWise, a framework for adaptive visual reasoning. LookWise follows a two-stage pipeline: a confidence-based module decides when to look more carefully, and a semantic-guided localization module determines where to look. This design enables MLLMs to adaptively acquire fine-grained visual evidence without additional training. Experiments on fine-grained and high-resolution visual reasoning benchmarks show that LookWise consistently improves accuracy over strong baselines while achieving an approximately $4.0\times$ inference speedup over the search-based method ZoomEye, demonstrating robust cross-model generalization.

cs.CV

VisionDirector: Vision-Language Guided Closed-Loop Refinement for Generative Image Synthesis

Generative models can now produce photorealistic imagery, yet they still struggle with the long, multi-goal prompts that professional designers issue. To expose this gap and better evaluate models' performance in real-world settings, we introduce Long Goal Bench (LGBench), a 2,000-task suite (1,000 T2I and 1,000 I2I) whose average instruction contains 18 to 22 tightly coupled goals spanning global layout, local object placement, typography, and logo fidelity. We find that even state-of-the-art models satisfy fewer than 72 percent of the goals and routinely miss localized edits, confirming the brittleness of current pipelines. To address this, we present VisionDirector, a training-free vision-language supervisor that (i) extracts structured goals from long instructions, (ii) dynamically decides between one-shot generation and staged edits, (iii) runs micro-grid sampling with semantic verification and rollback after every edit, and (iv) logs goal-level rewards. We further fine-tune the planner with Group Relative Policy Optimization, yielding shorter edit trajectories (3.1 versus 4.2 steps) and stronger alignment. VisionDirector achieves new state of the art on GenEval (plus 7 percent overall) and ImgEdit (plus 0.07 absolute) while producing consistent qualitative improvements on typography, multi-object scenes, and pose editing.

cs.CV

MMMamba: A Versatile Cross-Modal In Context Fusion Framework for Pan-Sharpening and Zero-Shot Image Enhancement

Pan-sharpening aims to generate high-resolution multispectral (HRMS) images by integrating a high-resolution panchromatic (PAN) image with its corresponding low-resolution multispectral (MS) image. To achieve effective fusion, it is crucial to fully exploit the complementary information between the two modalities. Traditional CNN-based methods typically rely on channel-wise concatenation with fixed convolutional operators, which limits their adaptability to diverse spatial and spectral variations. While cross-attention mechanisms enable global interactions, they are computationally inefficient and may dilute fine-grained correspondences, making it difficult to capture complex semantic relationships. Recent advances in the Multimodal Diffusion Transformer (MMDiT) architecture have demonstrated impressive success in image generation and editing tasks. Unlike cross-attention, MMDiT employs in-context conditioning to facilitate more direct and efficient cross-modal information exchange. In this paper, we propose MMMamba, a cross-modal in-context fusion framework for pan-sharpening, with the flexibility to support image super-resolution in a zero-shot manner. Built upon the Mamba architecture, our design ensures linear computational complexity while maintaining strong cross-modal interaction capacity. Furthermore, we introduce a novel multimodal interleaved (MI) scanning mechanism that facilitates effective information exchange between the PAN and MS modalities. Extensive experiments demonstrate the superior performance of our method compared to existing state-of-the-art (SOTA) techniques across multiple tasks and benchmarks.

cs.CV

LoVoRA: Text-guided and Mask-free Video Object Removal and Addition with Learnable Object-aware Localization

Text-guided video editing, particularly for object removal and addition, remains a challenging task due to the need for precise spatial and temporal consistency. Existing methods often rely on auxiliary masks or reference images for editing guidance, which limits their scalability and generalization. To address these issues, we propose LoVoRA, a novel framework for mask-free video object removal and addition using object-aware localization mechanism. Our approach utilizes a unique dataset construction pipeline that integrates image-to-video translation, optical flow-based mask propagation, and video inpainting, enabling temporally consistent edits. The core innovation of LoVoRA is its learnable object-aware localization mechanism, which provides dense spatio-temporal supervision for both object insertion and removal tasks. By leveraging a Diffusion Mask Predictor, LoVoRA achieves end-to-end video editing without requiring external control signals during inference. Extensive experiments and human evaluation demonstrate the effectiveness and high-quality performance of LoVoRA. https://cz-5f.github.io/LoVoRA.github.io

cs.CV

A Chain of Diagnosis Framework for Accurate and Explainable Radiology Report Generation

Despite the progress of radiology report generation (RRG), existing works face two challenges: 1) The performances in clinical efficacy are unsatisfactory, especially for lesion attributes description; 2) the generated text lacks explainability, making it difficult for radiologists to trust the results. To address the challenges, we focus on a trustworthy RRG model, which not only generates accurate descriptions of abnormalities, but also provides basis of its predictions. To this end, we propose a framework named chain of diagnosis (CoD), which maintains a chain of diagnostic process for clinically accurate and explainable RRG. It first generates question-answer (QA) pairs via diagnostic conversation to extract key findings, then prompts a large language model with QA diagnoses for accurate generation. To enhance explainability, a diagnosis grounding module is designed to match QA diagnoses and generated sentences, where the diagnoses act as a reference. Moreover, a lesion grounding module is designed to locate abnormalities in the image, further improving the working efficiency of radiologists. To facilitate label-efficient training, we propose an omni-supervised learning strategy with clinical consistency to leverage various types of annotations from different datasets. Our efforts lead to 1) an omni-labeled RRG dataset with QA pairs and lesion boxes; 2) a evaluation tool for assessing the accuracy of reports in describing lesion location and severity; 3) extensive experiments to demonstrate the effectiveness of CoD, where it outperforms both specialist and generalist models consistently on two RRG benchmarks and shows promising explainability by accurately grounding generated sentences to QA diagnoses and images.

cs.CV

LLM-driven Medical Report Generation via Communication-efficient Heterogeneous Federated Learning

LLMs have demonstrated significant potential in Medical Report Generation (MRG), yet their development requires large amounts of medical image-report pairs, which are commonly scattered across multiple centers. Centralizing these data is exceptionally challenging due to privacy regulations, thereby impeding model development and broader adoption of LLM-driven MRG models. To address this challenge, we present FedMRG, the first framework that leverages Federated Learning (FL) to enable privacy-preserving, multi-center development of LLM-driven MRG models, specifically designed to overcome the critical challenge of communication-efficient LLM training under multi-modal data heterogeneity. To start with, our framework tackles the fundamental challenge of communication overhead in FL-LLM tuning by employing low-rank factorization to efficiently decompose parameter updates, significantly reducing gradient transmission costs and making LLM-driven MRG feasible in bandwidth-constrained FL settings. Furthermore, we observed the dual heterogeneity in MRG under the FL scenario: varying image characteristics across medical centers, as well as diverse reporting styles and terminology preferences. To address this, we further enhance FedMRG with (1) client-aware contrastive learning in the MRG encoder, coupled with diagnosis-driven prompts, which capture both globally generalizable and locally distinctive features while maintaining diagnostic accuracy; and (2) a dual-adapter mutual boosting mechanism in the MRG decoder that harmonizes generic and specialized adapters to address variations in reporting styles and terminology. Through extensive evaluation of our established FL-MRG benchmark, we demonstrate the generalizability and adaptability of FedMRG, underscoring its potential in harnessing multi-center data and generating clinically accurate reports while maintaining communication efficiency.

cs.CV

A Survey of Interactive Generative Video

Interactive Generative Video (IGV) has emerged as a crucial technology in response to the growing demand for high-quality, interactive video content across various domains. In this paper, we define IGV as a technology that combines generative capabilities to produce diverse high-quality video content with interactive features that enable user engagement through control signals and responsive feedback. We survey the current landscape of IGV applications, focusing on three major domains: 1) gaming, where IGV enables infinite exploration in virtual worlds; 2) embodied AI, where IGV serves as a physics-aware environment synthesizer for training agents in multimodal interaction with dynamically evolving scenes; and 3) autonomous driving, where IGV provides closed-loop simulation capabilities for safety-critical testing and validation. To guide future development, we propose a comprehensive framework that decomposes an ideal IGV system into five essential modules: Generation, Control, Memory, Dynamics, and Intelligence. Furthermore, we systematically analyze the technical challenges and future directions in realizing each component for an ideal IGV system, such as achieving real-time generation, enabling open-domain control, maintaining long-term coherence, simulating accurate physics, and integrating causal reasoning. We believe that this systematic analysis will facilitate future research and development in the field of IGV, ultimately advancing the technology toward more sophisticated and practical applications.

cs.CV

Position: Interactive Generative Video as Next-Generation Game Engine

Modern game development faces significant challenges in creativity and cost due to predetermined content in traditional game engines. Recent breakthroughs in video generation models, capable of synthesizing realistic and interactive virtual environments, present an opportunity to revolutionize game creation. In this position paper, we propose Interactive Generative Video (IGV) as the foundation for Generative Game Engines (GGE), enabling unlimited novel content generation in next-generation gaming. GGE leverages IGV's unique strengths in unlimited high-quality content synthesis, physics-aware world modeling, user-controlled interactivity, long-term memory capabilities, and causal reasoning. We present a comprehensive framework detailing GGE's core modules and a hierarchical maturity roadmap (L0-L4) to guide its evolution. Our work charts a new course for game development in the AI era, envisioning a future where AI-powered generative systems fundamentally reshape how games are created and experienced.

cs.CV

FedDAG: Federated Domain Adversarial Generation Towards Generalizable Medical Image Analysis

Federated domain generalization aims to train a global model from multiple source domains and ensure its generalization ability to unseen target domains. Due to the target domain being with unknown domain shifts, attempting to approximate these gaps by source domains may be the key to improving model generalization capability. Existing works mainly focus on sharing and recombining local domain-specific attributes to increase data diversity and simulate potential domain shifts. However, these methods may be insufficient since only the local attribute recombination can be hard to touch the out-of-distribution of global data. In this paper, we propose a simple-yet-efficient framework named Federated Domain Adversarial Generation (FedDAG). It aims to simulate the domain shift and improve the model generalization by adversarially generating novel domains different from local and global source domains. Specifically, it generates novel-style images by maximizing the instance-level feature discrepancy between original and generated images and trains a generalizable task model by minimizing their feature discrepancy. Further, we observed that FedDAG could cause different performance improvements for local models. It may be due to inherent data isolation and heterogeneity among clients, exacerbating the imbalance in their generalization contributions to the global model. Ignoring this imbalance can lead the global model's generalization ability to be sub-optimal, further limiting the novel domain generation procedure. Thus, to mitigate this imbalance, FedDAG hierarchically aggregates local models at the within-client and across-client levels by using the sharpness concept to evaluate client model generalization contributions. Extensive experiments across four medical benchmarks demonstrate FedDAG's ability to enhance generalization in federated medical scenarios.

cs.CV