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Haoxuan Wang

Publications and source records attributed to Haoxuan Wang.

At least 19 recordsLinked to original sources

PixelPonder: Dynamic Patch Adaptation for Enhanced Multi-Conditional Text-to-Image Generation

Recent advances in diffusion-based text-to-image generation have demonstrated promising results through visual condition control. However, existing ControlNet-like methods struggle with compositional visual conditioning - simultaneously preserving semantic fidelity across multiple heterogeneous control signals while maintaining high visual quality, where they employ separate control branches that often introduce conflicting guidance during the denoising process, leading to structural distortions and artifacts in generated images. To address this issue, we present PixelPonder, a novel unified control framework, which allows for effective control of multiple visual conditions under a single control structure. Specifically, we design a patch-level adaptive condition selection mechanism that dynamically prioritizes spatially relevant control signals at the sub-region level, enabling precise local guidance without global interference. Additionally, a time-aware control injection scheme is deployed to modulate condition influence according to denoising timesteps, progressively transitioning from structural preservation to texture refinement and fully utilizing the control information from different categories to promote more harmonious image generation. Extensive experiments demonstrate that PixelPonder surpasses previous methods across different benchmark datasets, showing superior improvement in spatial alignment accuracy while maintaining high textual semantic consistency.

cs.CV↗

Test-Time Training as Residual Memory for Robot Policies

Memory is essential for long-horizon robotic manipulation, where successful actions may depend on past events that are no longer recoverable from the current observation. As episodes grow longer, however, retaining the full history becomes increasingly costly, creating a fundamental scalability challenge for memory-augmented policies. Existing approaches address this challenge by either storing selected past observations in a bounded memory bank or compressing interaction history into a fixed-size parametric state through Test-Time Training (TTT). Yet these formulations do not explicitly distinguish between historical information that can already be recovered from the policy's current context and information that must persist beyond it. We introduce TTT-RM, which repurposes TTT as Residual Memory, using fast weights not to generically compress history but to complement a bounded memory bank by preserving task-relevant historical information that cannot be recovered from the policy's current context. Concretely, TTT-RM learns a history decoder that reconstructs historical representations from the current observation and retrieved memory. The resulting reconstruction residual captures what this context fails to explain and serves as the learning target for TTT. The TTT slow weights are optimized against this residual target so that online fast-weight updates learn to encode complementary historical information over time. The fast-weight state is then queried to produce a residual memory representation that conditions action generation. Extensive experiments on memory-intensive simulation benchmarks and real-world tasks show that TTT-RM consistently improves across multiple memory designs, outperforms diverse baselines, and supports sustained execution on a three-minute, eight-stage stowing task.

cs.RO↗

Cue the Flow: Steering Flow-Matching Policies for Open-World Delivery Manipulation

Open-world goods delivery requires mobile manipulators to follow free-form user instructions and manipulate potentially novel objects. Existing dual-system approaches use high-level grounding models to convert language into grounded visual prompts, but their low-level controllers can remain brittle under noisy perception, dynamic scenes, and contact-rich interactions. We instead use a pretrained flow-matching vision-language-action model as the low-level control interface, leveraging its reactivity and robustness to environmental changes while treating the grounding output as a spatial cue for policy steering. Our key insight is that the pretrained VLA already provides a strong manipulation prior, while the spatial cue supplies the missing target information needed to guide actions under novel language--object mappings. Concretely, we introduce a lightweight cue-conditioned adapter. The adapter is first trained with contrastive objectives to produce salient and spatially discriminative cue representations, and is then supervised to predict a diagonal affine transformation over the generated action chunk, aligning policy steering with the cued target. Across tabletop and mobile-base settings, our method improves instruction following and manipulation success on both in-domain and out-of-domain objects, achieving up to near $2\times$ improvement in average task success rate with negligible inference overhead.

cs.RO↗

Looking Back to Move Forward: Temporal Verification for Generative Robot Policies

Generative policies have emerged as a promising paradigm for robot learning, combining expressive generative action modeling with scalable imitation learning from large demonstration corpora. However, heterogeneous demonstrations can induce suboptimal action chunks whose errors compound over time, eventually driving the robot into out-of-distribution states from which recovery is difficult. Action verification offers a test-time scaling strategy for mitigating this failure mode by sampling multiple candidate actions and using a verifier to select one for execution. Existing approaches, however, remain temporally myopic and costly to train, evaluating candidates from the current observation alone without accounting for trajectory continuity and often relying on large verifiers and additional expert demonstrations. In this paper, we introduce Temporal Verification (TeV), an efficient temporally aware action verification framework for flow-matching VLAs. TeV first learns a temporal token that summarizes recent observation--action history, enabling candidate chunks to be evaluated as continuations of the execution trajectory rather than as isolated predictions. Conditioned on this token, TeV constructs positive--negative pairs without additional expert demonstrations or preference annotations and trains an energy-based verifier contrastively to assign lower energy to higher-quality, trajectory-consistent action chunks. Beyond post-hoc ranking, TeV further uses the learned energy landscape to guide intermediate flow samples toward lower-energy regions, improving candidates before final selection. Extensive experiments in simulation and real-world settings demonstrate that TeV provides reliably ranks action candidates, improves task success rates, and produces smoother execution trajectories.

cs.RO↗

TR-SSQP: A Trust-Region Method for Constrained Stochastic Optimization under Heavy-Tailed Noise

We consider stochastic nonlinear optimization problems with deterministic equality constraints. While unconstrained stochastic optimization is well understood, the interplay between optimality and feasibility in the constrained setting poses significant challenges. Moreover, existing theoretical guarantees for constrained stochastic methods predominantly rely on bounded-variance assumptions, leaving the heavy-tailed noise regime largely unexplored. To address this gap, we propose a novel trust-region method within the stochastic sequential quadratic programming framework, termed TR-SSQP. Our method employs a normal-tangential decomposition in the step computation to balance optimality and feasibility. In addition, we incorporate a normalization mechanism in the design of the trust-region radius, together with Polyak momentum for gradient estimation, ensuring stable updates without gradient clipping. When the trust-region radius and the momentum parameter decay at appropriate rates, we establish global almost-sure convergence of the method. To the best of our knowledge, this is the first asymptotic convergence result for constrained stochastic optimization under heavy-tailed noise. We demonstrate the promising performance of the proposed method through extensive numerical experiments, including comparisons among its variants and with existing constrained stochastic optimization methods.

math.OC↗

HieraSparse: Hierarchical Semi-Structured Sparse KV Attention

The deployment of long-context Large Language Models (LLMs) poses significant challenges due to the intense computational cost of self-attention and the substantial memory overhead of the Key-Value Cache (KV Cache). In this paper, we introduce \textit{HieraSparse}, a hierarchical KV Cache compression framework with acceleration kernels that leverage GPU sparse tensor cores to speed up semi-structured KV Cache attention for both the prefill and decode phases. With the hierarchical design, our method allows for a flexible quality-sparsity trade-off and successfully converts sparsity into efficiency. Compared to the state-of-the-art decode method that utilizes unstructured sparsity, \textit{HieraSparse} achieves $\mathbf{1.2\times}$ KV compression ratio and $\mathbf{4.57\times}$ attention speedup at the same sparsity level. Furthermore, we extended the semi-structured KV Cache pruning to the prefill stage, which demonstrated up to $\mathbf{1.85\times}$ attention speedup at the highest sparsity. Lastly, we evaluate the generation quality of \textit{HieraSparse} with a simple magnitude-based pruning method, and the results show that $\mathbf{1.34\times}$ prefill and $\mathbf{1.71\times}$ decode attention speedup can be achieved without significant quality drop. The codebase can be found at https://github.com/psl-ntu/HieraSparse.

cs.DC↗

VLA Knows Its Limits: Adaptive Execution Horizons for Robot Policies

Action chunking has recently emerged as a standard practice in flow-based Vision-Language-Action (VLA) models. However, the effect and choice of the execution horizon - the number of actions to be executed from each predicted chunk - remains underexplored. In this work, we first show that varying the execution horizon leads to substantial performance deviations, with performance initially improving and then declining as the horizon increases. To uncover the reasons, we analyze the cross- and self-attention weights in flow-based VLAs and reveal two key phenomena: (i) intra-chunk actions attend invariantly to vision-language tokens, limiting adaptability to environmental changes; and (ii) the initial and terminal action tokens serve as stable anchors, forming latent centers around which intermediate actions are organized. Motivated by these insights, we interpret action self-attention weights as a proxy for the model's predictive limit and propose AutoHorizon, the first test-time method that dynamically estimates the execution horizon for each predicted action chunk to adapt to changing perceptual conditions. Across simulated and real-world robotic manipulation tasks, AutoHorizon is performant, incurs negligible computational overhead, and generalizes across diverse tasks and flow-based models.

cs.RO↗

Inference of Online Newton Methods with Nesterov's Accelerated Sketching

Reliable decision-making with streaming data requires principled uncertainty quantification of online methods. While first-order methods enable efficient iterate updates, their inference procedures still require updating proper (covariance) matrices, incurring $O(d^2)$ time and memory complexity, and are sensitive to ill-conditioning and noise heterogeneity of the problem. This costly inference task offers an opportunity for more robust second-order methods, which are, however, bottlenecked by solving Newton systems with $O(d^3)$ complexity. In this paper, we address this gap by studying an online Newton method with Hessian averaging, where the Newton direction at each step is approximately computed using a sketch-and-project solver with Nesterov's acceleration, matching $O(d^2)$ complexity of first-order methods. For the proposed method, we quantify its uncertainty arising from both random data and randomized computation. Under standard smoothness and moment conditions, we establish global almost-sure convergence, prove asymptotic normality of the last iterate with a limiting covariance characterized by a Lyapunov equation, and develop a fully online covariance estimator with non-asymptotic convergence guarantees. We also connect the resulting uncertainty quantification to that of exact and sketched Newton methods without Nesterov's acceleration. Extensive experiments on regression models demonstrate the superiority of the proposed method for online inference.

stat.ML↗

Bayesian modeling of multi-species labeling errors in ecological studies

Ecological and conservation studies monitoring bird communities typically rely on species classification based on bird vocalizations. Historically, this has been based on expert volunteers going into the field and making lists of the bird species that they observe. Recently, machine learning algorithms have emerged that can accurately classify bird species based on audio recordings of their vocalizations. Such algorithms crucially rely on training data that are labeled by experts. Automated classification is challenging when multiple species are vocalizing simultaneously, there is background noise, and/or the bird is far from the microphone. In continuously monitoring different locations, the size of the audio data become immense and it is only possible for human experts to label a tiny proportion of the available data. In addition, experts can vary in their accuracy and breadth of knowledge about different species. This article focuses on the important problem of combining sparse expert annotations to improve bird species classification while providing uncertainty quantification. We additionally are interested in providing expert performance scores to increase their engagement and encourage improvements. We propose a Bayesian hierarchical modeling approach and evaluate this approach on a new community science platform developed in Finland.

stat.ME↗

Parallel Sequential Quadratic Programming with Overlapping Graph Decomposition and Exact Augmented Lagrangian

In this paper, we address the challenge of solving large-scale graph-structured nonlinear programs (gsNLPs) in a scalable manner. GsNLPs are problems in which the objective and constraint functions are associated with nodes on a graph and depend on the variables of adjacent nodes. This graph-structured formulation encompasses various specific instances, such as dynamic optimization, PDE-constrained optimization, multi-stage stochastic optimization, and general network optimization. By leveraging the sequential quadratic programming (SQP) framework, we propose a globally convergent overlapping graph decomposition method to solve large-scale gsNLPs under standard mild regularity conditions on the graph topology. In each iteration, we perform an overlapping graph decomposition to compute an approximate Newton direction in a parallel environment. Then, we select a suitable stepsize and update the primal-dual iterate by performing a backtracking line search on an exact augmented Lagrangian merit function. Built on the exponential decay of sensitivity of gsNLPs, we show that the approximate Newton direction is a descent direction of the augmented Lagrangian, which leads to global convergence with local linear convergence rate. In particular, global convergence is achieved for sufficiently large overlaps, and the local linear convergence rate improves exponentially in terms of the overlap size. Our results match existing state-of-the-art guarantees established for dynamic programs (which simply correspond to linear graphs). We validate the theory on two PDE-constrained problems: a semilinear elliptic problem and a boundary heating problem.

math.OC↗

From Particles to Fields: Reframing Photon Mapping with Continuous Gaussian Photon Fields

Accurately modeling light transport is essential for realistic image synthesis. Photon mapping provides physically grounded estimates of complex global illumination effects such as caustics and specular-diffuse interactions, yet its per-view radiance estimation remains computationally inefficient when rendering multiple views of the same scene. The inefficiency arises from independent photon tracing and stochastic kernel estimation at each viewpoint, leading to inevitable redundant computation. To accelerate multi-view rendering, we reformulate photon mapping as a continuous and reusable radiance function. Specifically, we introduce the Gaussian Photon Field (GPF), a learnable representation that encodes photon distributions as anisotropic 3D Gaussian primitives parameterized by position, rotation, scale, and spectrum. GPF is initialized from physically traced photons in the first SPPM iteration and optimized using multi-view supervision of final radiance, distilling photon-based light transport into a continuous field. Once trained, the field enables differentiable radiance evaluation along camera rays without repeated photon tracing or iterative refinement. Extensive experiments on scenes with complex light transport, such as caustics and specular-diffuse interactions, demonstrate that GPF attains photon-level accuracy while reducing computation by orders of magnitude, unifying the physical rigor of photon-based rendering with the efficiency of neural scene representations.

cs.CV↗

Real-Time Robot Execution with Masked Action Chunking

Real-time execution is essential for cyber-physical systems such as robots. These systems operate in dynamic real-world environments where even small delays can undermine responsiveness and compromise performance. Asynchronous inference has recently emerged as a system-level paradigm for real-time robot manipulation, enabling the next action chunk to be predicted while the current one is being executed. While this approach achieves real-time responsiveness, naive integration often results in execution failure. Previous methods attributed this failure to inter-chunk discontinuity and developed test-time algorithms to smooth chunk boundaries. In contrast, we identify another critical yet overlooked factor: intra-chunk inconsistency, where the robot's executed action chunk partially misaligns with its current perception. To address this, we propose REMAC, which learns corrective adjustments on the pretrained policy through masked action chunking, enabling the policy to remain resilient under mismatches between intended actions and actual execution during asynchronous inference. In addition, we introduce a prefix-preserved sampling procedure to reinforce inter-chunk continuity. Overall, our method delivers more reliable policies without incurring additional latency. Extensive experiments in both simulation and real-world settings demonstrate that our method enables faster task execution, maintains robustness across varying delays, and consistently achieves higher completion rates.

cs.RO↗

Distill Video Datasets into Images

Dataset distillation aims to synthesize compact yet informative datasets that allow models trained on them to achieve performance comparable to training on the full dataset. While this approach has shown promising results for image data, extending dataset distillation methods to video data has proven challenging and often leads to suboptimal performance. In this work, we first identify the core challenge in video set distillation as the substantial increase in learnable parameters introduced by the temporal dimension of video, which complicates optimization and hinders convergence. To address this issue, we observe that a single frame is often sufficient to capture the discriminative semantics of a video. Leveraging this insight, we propose Single-Frame Video set Distillation (SFVD), a framework that distills videos into highly informative frames for each class. Using differentiable interpolation, these frames are transformed into video sequences and matched with the original dataset, while updates are restricted to the frames themselves for improved optimization efficiency. To further incorporate temporal information, the distilled frames are combined with sampled real videos from real videos during the matching process through a channel reshaping layer. Extensive experiments on multiple benchmarks demonstrate that SFVD substantially outperforms prior methods, achieving improvements of up to 5.3% on MiniUCF, thereby offering a more effective solution.

cs.CV↗

TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracing

We present TraceFlow, a novel framework for high-fidelity rendering of dynamic specular scenes by addressing two key challenges: precise reflection direction estimation and physically accurate reflection modeling. To achieve this, we propose a Residual Material-Augmented 2D Gaussian Splatting representation that models dynamic geometry and material properties, allowing accurate reflection ray computation. Furthermore, we introduce a Dynamic Environment Gaussian and a hybrid rendering pipeline that decomposes rendering into diffuse and specular components, enabling physically grounded specular synthesis via rasterization and ray tracing. Finally, we devise a coarse-to-fine training strategy to improve optimization stability and promote physically meaningful decomposition. Extensive experiments on dynamic scene benchmarks demonstrate that TraceFlow outperforms prior methods both quantitatively and qualitatively, producing sharper and more realistic specular reflections in complex dynamic environments.

cs.CV↗

Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidance

We present Motion Marionette, a zero-shot framework for rigid motion transfer from monocular source videos to single-view target images. Previous works typically employ geometric, generative, or simulation priors to guide the transfer process, but these external priors introduce auxiliary constraints that lead to trade-offs between generalizability and temporal consistency. To address these limitations, we propose guiding the motion transfer process through an internal prior that exclusively captures the spatial-temporal transformations and is shared between the source video and any transferred target video. Specifically, we first lift both the source video and the target image into a unified 3D representation space. Motion trajectories are then extracted from the source video to construct a spatial-temporal (SpaT) prior that is independent of object geometry and semantics, encoding relative spatial variations over time. This prior is further integrated with the target object to synthesize a controllable velocity field, which is subsequently refined using Position-Based Dynamics to mitigate artifacts and enhance visual coherence. The resulting velocity field can be flexibly employed for efficient video production. Empirical results demonstrate that Motion Marionette generalizes across diverse objects, produces temporally consistent videos that align well with the source motion, and supports controllable video generation.

cs.CV↗

DDTime: Dataset Distillation with Spectral Alignment and Information Bottleneck for Time-Series Forecasting

Time-series forecasting is fundamental across many domains, yet training accurate models often requires large-scale datasets and substantial computational resources. Dataset distillation offers a promising alternative by synthesizing compact datasets that preserve the learning behavior of full data. However, extending dataset distillation to time-series forecasting is non-trivial due to two fundamental challenges: 1.temporal bias from strong autocorrelation, which leads to distorted value-term alignment between teacher and student models; and 2.insufficient diversity among synthetic samples, arising from the absence of explicit categorical priors to regularize trajectory variety. In this work, we propose DDTime, a lightweight and plug-in distillation framework built upon first-order condensation decomposition. To tackle Challenge 1, it revisits value-term alignment through temporal statistics and introduces a frequency-domain alignment mechanism to mitigate autocorrelation-induced bias, ensuring spectral consistency and temporal fidelity. To address Challenge 2, we further design an inter-sample regularization inspired by the information bottleneck principle, which enhances diversity and maximizes information density across synthetic trajectories. The combined objective is theoretically compatible with a wide range of condensation paradigms and supports stable first-order optimization. Extensive experiments on 20 benchmark datasets and diverse forecasting architectures demonstrate that DDTime consistently outperforms existing distillation methods, achieving about 30% relative accuracy gains while introducing about 2.49% computational overhead. All code and distilled datasets will be released.

cs.LG↗

Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videos

We present Orientation-anchored Gaussian Splatting (OriGS), a novel framework for high-quality 4D reconstruction from casually captured monocular videos. While recent advances extend 3D Gaussian Splatting to dynamic scenes via various motion anchors, such as graph nodes or spline control points, they often rely on low-rank assumptions and fall short in modeling complex, region-specific deformations inherent to unconstrained dynamics. OriGS addresses this by introducing a hyperdimensional representation grounded in scene orientation. We first estimate a Global Orientation Field that propagates principal forward directions across space and time, serving as stable structural guidance for dynamic modeling. Built upon this, we propose Orientation-aware Hyper-Gaussian, a unified formulation that embeds time, space, geometry, and orientation into a coherent probabilistic state. This enables inferring region-specific deformation through principled conditioned slicing, adaptively capturing diverse local dynamics in alignment with global motion intent. Experiments demonstrate the superior reconstruction fidelity of OriGS over mainstream methods in challenging real-world dynamic scenes.

cs.CV↗

Efficient Multimodal Dataset Distillation via Generative Models

Dataset distillation aims to synthesize a small dataset from a large dataset, enabling the model trained on it to perform well on the original dataset. With the blooming of large language models and multimodal large language models, the importance of multimodal datasets, particularly image-text datasets, has grown significantly. However, existing multimodal dataset distillation methods are constrained by the Matching Training Trajectories algorithm, which significantly increases the computing resource requirement, and takes days to process the distillation. In this work, we introduce EDGE, a generative distillation method for efficient multimodal dataset distillation. Specifically, we identify two key challenges of distilling multimodal datasets with generative models: 1) The lack of correlation between generated images and captions. 2) The lack of diversity among generated samples. To address the aforementioned issues, we propose a novel generative model training workflow with a bi-directional contrastive loss and a diversity loss. Furthermore, we propose a caption synthesis strategy to further improve text-to-image retrieval performance by introducing more text information. Our method is evaluated on Flickr30K, COCO, and CC3M datasets, demonstrating superior performance and efficiency compared to existing approaches. Notably, our method achieves results 18x faster than the state-of-the-art method.

cs.CV↗