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Haoxuan You

Publications and source records attributed to Haoxuan You.

35 records · Page 2Linked to original sources

Find Someone Who: Visual Commonsense Understanding in Human-Centric Grounding

From a visual scene containing multiple people, human is able to distinguish each individual given the context descriptions about what happened before, their mental/physical states or intentions, etc. Above ability heavily relies on human-centric commonsense knowledge and reasoning. For example, if asked to identify the "person who needs healing" in an image, we need to first know that they usually have injuries or suffering expressions, then find the corresponding visual clues before finally grounding the person. We present a new commonsense task, Human-centric Commonsense Grounding, that tests the models' ability to ground individuals given the context descriptions about what happened before, and their mental/physical states or intentions. We further create a benchmark, HumanCog, a dataset with 130k grounded commonsensical descriptions annotated on 67k images, covering diverse types of commonsense and visual scenes. We set up a context-object-aware method as a strong baseline that outperforms previous pre-trained and non-pretrained models. Further analysis demonstrates that rich visual commonsense and powerful integration of multi-modal commonsense are essential, which sheds light on future works. Data and code will be available https://github.com/Hxyou/HumanCog.

cs.CV↗

Rethinking Network Design and Local Geometry in Point Cloud: A Simple Residual MLP Framework

Point cloud analysis is challenging due to irregularity and unordered data structure. To capture the 3D geometries, prior works mainly rely on exploring sophisticated local geometric extractors using convolution, graph, or attention mechanisms. These methods, however, incur unfavorable latency during inference, and the performance saturates over the past few years. In this paper, we present a novel perspective on this task. We notice that detailed local geometrical information probably is not the key to point cloud analysis -- we introduce a pure residual MLP network, called PointMLP, which integrates no sophisticated local geometrical extractors but still performs very competitively. Equipped with a proposed lightweight geometric affine module, PointMLP delivers the new state-of-the-art on multiple datasets. On the real-world ScanObjectNN dataset, our method even surpasses the prior best method by 3.3% accuracy. We emphasize that PointMLP achieves this strong performance without any sophisticated operations, hence leading to a superior inference speed. Compared to most recent CurveNet, PointMLP trains 2x faster, tests 7x faster, and is more accurate on ModelNet40 benchmark. We hope our PointMLP may help the community towards a better understanding of point cloud analysis. The code is available at https://github.com/ma-xu/pointMLP-pytorch.

cs.CV↗

Learning Visual Representation from Modality-Shared Contrastive Language-Image Pre-training

Large-scale multi-modal contrastive pre-training has demonstrated great utility to learn transferable features for a range of downstream tasks by mapping multiple modalities into a shared embedding space. Typically, this has employed separate encoders for each modality. However, recent work suggests that transformers can support learning across multiple modalities and allow knowledge sharing. Inspired by this, we investigate a variety of Modality-Shared Contrastive Language-Image Pre-training (MS-CLIP) frameworks. More specifically, we question how many parameters of a transformer model can be shared across modalities during contrastive pre-training, and rigorously examine architectural design choices that position the proportion of parameters shared along a spectrum. In studied conditions, we observe that a mostly unified encoder for vision and language signals outperforms all other variations that separate more parameters. Additionally, we find that light-weight modality-specific parallel modules further improve performance. Experimental results show that the proposed MS-CLIP approach outperforms vanilla CLIP by up to 13\% relative in zero-shot ImageNet classification (pre-trained on YFCC-100M), while simultaneously supporting a reduction of parameters. In addition, our approach outperforms vanilla CLIP by 1.6 points in linear probing on a collection of 24 downstream vision tasks. Furthermore, we discover that sharing parameters leads to semantic concepts from different modalities being encoded more closely in the embedding space, facilitating the transferring of common semantic structure (e.g., attention patterns) from language to vision. Code is available at \href{https://github.com/Hxyou/MSCLIP}{URL}.

cs.CV↗

Multimodal Adaptive Distillation for Leveraging Unimodal Encoders for Vision-Language Tasks

Cross-modal encoders for vision-language (VL) tasks are often pretrained with carefully curated vision-language datasets. While these datasets reach an order of 10 million samples, the labor cost is prohibitive to scale further. Conversely, unimodal encoders are pretrained with simpler annotations that are less cost-prohibitive, achieving scales of hundreds of millions to billions. As a result, unimodal encoders have achieved state-of-art (SOTA) on many downstream tasks. However, challenges remain when applying to VL tasks. The pretraining data is not optimal for cross-modal architectures and requires heavy computational resources. In addition, unimodal architectures lack cross-modal interactions that have demonstrated significant benefits for VL tasks. Therefore, how to best leverage pretrained unimodal encoders for VL tasks is still an area of active research. In this work, we propose a method to leverage unimodal vision and text encoders for VL tasks that augment existing VL approaches while conserving computational complexity. Specifically, we propose Multimodal Adaptive Distillation (MAD), which adaptively distills useful knowledge from pretrained encoders to cross-modal VL encoders. Second, to better capture nuanced impacts on VL task performance, we introduce an evaluation protocol that includes Visual Commonsense Reasoning (VCR), Visual Entailment (SNLI-VE), and Visual Question Answering (VQA), across a variety of data constraints and conditions of domain shift. Experiments demonstrate that MAD leads to consistent gains in the low-shot, domain-shifted, and fully-supervised conditions on VCR, SNLI-VE, and VQA, achieving SOTA performance on VCR compared to other single models pretrained with image-text data. Finally, MAD outperforms concurrent works utilizing pretrained vision encoder from CLIP. Code will be made available.

cs.CV↗

SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning

Answering complex questions about images is an ambitious goal for machine intelligence, which requires a joint understanding of images, text, and commonsense knowledge, as well as a strong reasoning ability. Recently, multimodal Transformers have made great progress in the task of Visual Commonsense Reasoning (VCR), by jointly understanding visual objects and text tokens through layers of cross-modality attention. However, these approaches do not utilize the rich structure of the scene and the interactions between objects which are essential in answering complex commonsense questions. We propose a Scene Graph Enhanced Image-Text Learning (SGEITL) framework to incorporate visual scene graphs in commonsense reasoning. To exploit the scene graph structure, at the model structure level, we propose a multihop graph transformer for regularizing attention interaction among hops. As for pre-training, a scene-graph-aware pre-training method is proposed to leverage structure knowledge extracted in the visual scene graph. Moreover, we introduce a method to train and generate domain-relevant visual scene graphs using textual annotations in a weakly-supervised manner. Extensive experiments on VCR and other tasks show a significant performance boost compared with the state-of-the-art methods and prove the efficacy of each proposed component.

cs.CV↗

Graph-MLP: Node Classification without Message Passing in Graph

Graph Neural Network (GNN) has been demonstrated its effectiveness in dealing with non-Euclidean structural data. Both spatial-based and spectral-based GNNs are relying on adjacency matrix to guide message passing among neighbors during feature aggregation. Recent works have mainly focused on powerful message passing modules, however, in this paper, we show that none of the message passing modules is necessary. Instead, we propose a pure multilayer-perceptron-based framework, Graph-MLP with the supervision signal leveraging graph structure, which is sufficient for learning discriminative node representation. In model-level, Graph-MLP only includes multi-layer perceptrons, activation function, and layer normalization. In the loss level, we design a neighboring contrastive (NContrast) loss to bridge the gap between GNNs and MLPs by utilizing the adjacency information implicitly. This design allows our model to be lighter and more robust when facing large-scale graph data and corrupted adjacency information. Extensive experiments prove that even without adjacency information in testing phase, our framework can still reach comparable and even superior performance against the state-of-the-art models in the graph node classification task.

cs.LG↗

Unsupervised Vision-and-Language Pre-training Without Parallel Images and Captions

Pre-trained contextual vision-and-language (V&L) models have achieved impressive performance on various benchmarks. However, existing models require a large amount of parallel image-caption data for pre-training. Such data are costly to collect and require cumbersome curation. Inspired by unsupervised machine translation, we investigate if a strong V&L representation model can be learned through unsupervised pre-training without image-caption corpora. In particular, we propose to conduct ``mask-and-predict'' pre-training on text-only and image-only corpora and introduce the object tags detected by an object recognition model as anchor points to bridge two modalities. We find that such a simple approach achieves performance close to a model pre-trained with aligned data, on four English V&L benchmarks. Our work challenges the widely held notion that aligned data is necessary for V&L pre-training, while significantly reducing the amount of supervision needed for V&L models.

cs.CL↗

Learning Visual Commonsense for Robust Scene Graph Generation

Scene graph generation models understand the scene through object and predicate recognition, but are prone to mistakes due to the challenges of perception in the wild. Perception errors often lead to nonsensical compositions in the output scene graph, which do not follow real-world rules and patterns, and can be corrected using commonsense knowledge. We propose the first method to acquire visual commonsense such as affordance and intuitive physics automatically from data, and use that to improve the robustness of scene understanding. To this end, we extend Transformer models to incorporate the structure of scene graphs, and train our Global-Local Attention Transformer on a scene graph corpus. Once trained, our model can be applied on any scene graph generation model and correct its obvious mistakes, resulting in more semantically plausible scene graphs. Through extensive experiments, we show our model learns commonsense better than any alternative, and improves the accuracy of state-of-the-art scene graph generation methods.

cs.CV↗

PointHop: An Explainable Machine Learning Method for Point Cloud Classification

An explainable machine learning method for point cloud classification, called the PointHop method, is proposed in this work. The PointHop method consists of two stages: 1) local-to-global attribute building through iterative one-hop information exchange, and 2) classification and ensembles. In the attribute building stage, we address the problem of unordered point cloud data using a space partitioning procedure and developing a robust descriptor that characterizes the relationship between a point and its one-hop neighbor in a PointHop unit. When we put multiple PointHop units in cascade, the attributes of a point will grow by taking its relationship with one-hop neighbor points into account iteratively. Furthermore, to control the rapid dimension growth of the attribute vector associated with a point, we use the Saab transform to reduce the attribute dimension in each PointHop unit. In the classification and ensemble stage, we feed the feature vector obtained from multiple PointHop units to a classifier. We explore ensemble methods to improve the classification performance furthermore. It is shown by experimental results that the PointHop method offers classification performance that is comparable with state-of-the-art methods while demanding much lower training complexity.

cs.CV↗

PointDAN: A Multi-Scale 3D Domain Adaption Network for Point Cloud Representation

Domain Adaptation (DA) approaches achieved significant improvements in a wide range of machine learning and computer vision tasks (i.e., classification, detection, and segmentation). However, as far as we are aware, there are few methods yet to achieve domain adaptation directly on 3D point cloud data. The unique challenge of point cloud data lies in its abundant spatial geometric information, and the semantics of the whole object is contributed by including regional geometric structures. Specifically, most general-purpose DA methods that struggle for global feature alignment and ignore local geometric information are not suitable for 3D domain alignment. In this paper, we propose a novel 3D Domain Adaptation Network for point cloud data (PointDAN). PointDAN jointly aligns the global and local features in multi-level. For local alignment, we propose Self-Adaptive (SA) node module with an adjusted receptive field to model the discriminative local structures for aligning domains. To represent hierarchically scaled features, node-attention module is further introduced to weight the relationship of SA nodes across objects and domains. For global alignment, an adversarial-training strategy is employed to learn and align global features across domains. Since there is no common evaluation benchmark for 3D point cloud DA scenario, we build a general benchmark (i.e., PointDA-10) extracted from three popular 3D object/scene datasets (i.e., ModelNet, ShapeNet and ScanNet) for cross-domain 3D objects classification fashion. Extensive experiments on PointDA-10 illustrate the superiority of our model over the state-of-the-art general-purpose DA methods.

cs.CV↗

Dynamic Fusion with Intra- and Inter- Modality Attention Flow for Visual Question Answering

Learning effective fusion of multi-modality features is at the heart of visual question answering. We propose a novel method of dynamically fusing multi-modal features with intra- and inter-modality information flow, which alternatively pass dynamic information between and across the visual and language modalities. It can robustly capture the high-level interactions between language and vision domains, thus significantly improves the performance of visual question answering. We also show that the proposed dynamic intra-modality attention flow conditioned on the other modality can dynamically modulate the intra-modality attention of the target modality, which is vital for multimodality feature fusion. Experimental evaluations on the VQA 2.0 dataset show that the proposed method achieves state-of-the-art VQA performance. Extensive ablation studies are carried out for the comprehensive analysis of the proposed method.

cs.CV↗

Multi-modality Latent Interaction Network for Visual Question Answering

Exploiting relationships between visual regions and question words have achieved great success in learning multi-modality features for Visual Question Answering (VQA). However, we argue that existing methods mostly model relations between individual visual regions and words, which are not enough to correctly answer the question. From humans' perspective, answering a visual question requires understanding the summarizations of visual and language information. In this paper, we proposed the Multi-modality Latent Interaction module (MLI) to tackle this problem. The proposed module learns the cross-modality relationships between latent visual and language summarizations, which summarize visual regions and question into a small number of latent representations to avoid modeling uninformative individual region-word relations. The cross-modality information between the latent summarizations are propagated to fuse valuable information from both modalities and are used to update the visual and word features. Such MLI modules can be stacked for several stages to model complex and latent relations between the two modalities and achieves highly competitive performance on public VQA benchmarks, VQA v2.0 and TDIUC . In addition, we show that the performance of our methods could be significantly improved by combining with pre-trained language model BERT.

cs.CV↗

Hypergraph Neural Networks

In this paper, we present a hypergraph neural networks (HGNN) framework for data representation learning, which can encode high-order data correlation in a hypergraph structure. Confronting the challenges of learning representation for complex data in real practice, we propose to incorporate such data structure in a hypergraph, which is more flexible on data modeling, especially when dealing with complex data. In this method, a hyperedge convolution operation is designed to handle the data correlation during representation learning. In this way, traditional hypergraph learning procedure can be conducted using hyperedge convolution operations efficiently. HGNN is able to learn the hidden layer representation considering the high-order data structure, which is a general framework considering the complex data correlations. We have conducted experiments on citation network classification and visual object recognition tasks and compared HGNN with graph convolutional networks and other traditional methods. Experimental results demonstrate that the proposed HGNN method outperforms recent state-of-the-art methods. We can also reveal from the results that the proposed HGNN is superior when dealing with multi-modal data compared with existing methods.

cs.LG↗

PVRNet: Point-View Relation Neural Network for 3D Shape Recognition

Three-dimensional (3D) shape recognition has drawn much research attention in the field of computer vision. The advances of deep learning encourage various deep models for 3D feature representation. For point cloud and multi-view data, two popular 3D data modalities, different models are proposed with remarkable performance. However the relation between point cloud and views has been rarely investigated. In this paper, we introduce Point-View Relation Network (PVRNet), an effective network designed to well fuse the view features and the point cloud feature with a proposed relation score module. More specifically, based on the relation score module, the point-single-view fusion feature is first extracted by fusing the point cloud feature and each single view feature with point-singe-view relation, then the point-multi-view fusion feature is extracted by fusing the point cloud feature and the features of different number of views with point-multi-view relation. Finally, the point-single-view fusion feature and point-multi-view fusion feature are further combined together to achieve a unified representation for a 3D shape. Our proposed PVRNet has been evaluated on ModelNet40 dataset for 3D shape classification and retrieval. Experimental results indicate our model can achieve significant performance improvement compared with the state-of-the-art models.

cs.CV↗

MeshNet: Mesh Neural Network for 3D Shape Representation

Mesh is an important and powerful type of data for 3D shapes and widely studied in the field of computer vision and computer graphics. Regarding the task of 3D shape representation, there have been extensive research efforts concentrating on how to represent 3D shapes well using volumetric grid, multi-view and point cloud. However, there is little effort on using mesh data in recent years, due to the complexity and irregularity of mesh data. In this paper, we propose a mesh neural network, named MeshNet, to learn 3D shape representation from mesh data. In this method, face-unit and feature splitting are introduced, and a general architecture with available and effective blocks are proposed. In this way, MeshNet is able to solve the complexity and irregularity problem of mesh and conduct 3D shape representation well. We have applied the proposed MeshNet method in the applications of 3D shape classification and retrieval. Experimental results and comparisons with the state-of-the-art methods demonstrate that the proposed MeshNet can achieve satisfying 3D shape classification and retrieval performance, which indicates the effectiveness of the proposed method on 3D shape representation.

cs.CV↗

Restricting Greed in Training of Generative Adversarial Network

Generative adversarial network (GAN) has gotten wide re-search interest in the field of deep learning. Variations of GAN have achieved competitive results on specific tasks. However, the stability of training and diversity of generated instances are still worth studying further. Training of GAN can be thought of as a greedy procedure, in which the generative net tries to make the locally optimal choice (minimizing loss function of discriminator) in each iteration. Unfortunately, this often makes generated data resemble only a few modes of real data and rotate between modes. To alleviate these problems, we propose a novel training strategy to restrict greed in training of GAN. With help of our method, the generated samples can cover more instance modes with more stable training process. Evaluating our method on several representative datasets, we demonstrate superiority of improved training strategy on typical GAN models with different distance metrics.

cs.CV↗

PVNet: A Joint Convolutional Network of Point Cloud and Multi-View for 3D Shape Recognition

3D object recognition has attracted wide research attention in the field of multimedia and computer vision. With the recent proliferation of deep learning, various deep models with different representations have achieved the state-of-the-art performance. Among them, point cloud and multi-view based 3D shape representations are promising recently, and their corresponding deep models have shown significant performance on 3D shape recognition. However, there is little effort concentrating point cloud data and multi-view data for 3D shape representation, which is, in our consideration, beneficial and compensated to each other. In this paper, we propose the Point-View Network (PVNet), the first framework integrating both the point cloud and the multi-view data towards joint 3D shape recognition. More specifically, an embedding attention fusion scheme is proposed that could employ high-level features from the multi-view data to model the intrinsic correlation and discriminability of different structure features from the point cloud data. In particular, the discriminative descriptions are quantified and leveraged as the soft attention mask to further refine the structure feature of the 3D shape. We have evaluated the proposed method on the ModelNet40 dataset for 3D shape classification and retrieval tasks. Experimental results and comparisons with state-of-the-art methods demonstrate that our framework can achieve superior performance.

cs.CV↗