SearcharxivSearch

arXiv subjects

Haoyu Xu

Publications and source records attributed to Haoyu Xu.

8 recordsLinked to original sources

NeuralParker: A Reinforcement Learning Planner for Irregular Parking Environments

Automated parking commonly assumes marked slots and short approach maneuvers. Delivery and service vehicles, however, may need to reach an operator-specified pose in an irregular bounded environment from a distant start. Existing learning-based parking planners often rely on local observations, which can restrict long-range route reasoning. To address this problem, we present NeuralParker, a reinforcement learning-based hybrid planner for arbitrary-pose parking. NeuralParker encodes full-environment obstacle and boundary geometry in a target-relative vertex representation, allowing the policy to retain route-defining context throughout the approach. It further couples a learned curvature--length arc policy with an in-loop terminal ensemble that selects from diverse cubic Hermite connections using a curvature-regularized cost. We also establish factorial and long-range route-choice benchmarks to evaluate planning success and trajectory quality. Experiments on these benchmarks show that NeuralParker achieves higher planning success and better overall trajectory quality than the evaluated baselines, while ablation studies support the benefits of the target-relative global representation and terminal ensemble. Finally, a real-vehicle evaluation confirms that the planner transfers effectively to real delivery-vehicle perception at a working parking site, planning successfully at low computational cost.

cs.RO

"Pharos Night: Crown Pursuit": An AI-Native Deck-Building and Tactical Arena Game Design Based on Multi-Agent Systems

With advancements in generative AI technology, an increasing number of researchers have begun exploring AI-native games in which gameplay rules are directly driven by generative AI. This paper presents "Pharos Night: Crown Pursuit," an AI-native deck-building and tactical arena game based on a multi-agent system. The game uses large language models to generate materials and cards, support NPC decision-making, and mediate natural-language interactions. During play, players collect materials, describe desired card effects in natural language, and choose whether to negotiate or fight with NPCs in the arena. To constrain model-generated outcomes, the system parses responses as structured JSON, constructs card effects from predefined mechanics, and maps qualitative effect levels to designer-specified numerical values. A small-scale playtest with 13 participants suggests that the system can provide strategically meaningful and engaging AI-driven gameplay, while also revealing challenges related to predictability, transparency, and player control. This work demonstrates the potential of multi-agent generative AI systems for creating more emergent digital game experiences.

cs.HC

Ling and Ring 2.6 Technical Report: Efficient and Instant Agentic Intelligence at Trillion-Parameter Scale

Efficient and scalable agentic intelligence requires models that can deliver both low-latency responses and strong reasoning capabilities while remaining practical to train, serve, and deploy. In this report, we present Ling-2.6 and Ring-2.6, a family of models designed to address this challenge at scale. Ling-2.6 is optimized for instant response generation and high capability per output token, whereas Ring-2.6 is tailored for deeper reasoning and more advanced agentic workflows. Instead of training from scratch, we upgrade the Ling-2.0 base model through architectural migration pre-training and large-scale post-training. This upgrade is guided by a unified co-design of model architecture, optimization objectives, serving systems, and agent training environments, enabling improvements in both model capability and deployment efficiency. At the architectural level, we introduce a hybrid linear attention design that integrates Lightning Attention with MLA, improving the efficiency of long-context training and decoding. To further enhance token efficiency, we optimize capability per output token through Evolutionary Chain-of-Thought, Linguistic Unit Policy Optimization, bidirectional preference alignment, and shortest-correct-response distillation. For agentic capabilities, we propose KPop, a reinforcement learning framework designed to support stable training of Ring-2.6-1T on large-scale environment-grounded data. KPop improves training efficiency through asynchronous scheduling across coding, search, tool use, and workflow execution, enabling scalable learning from complex agent-environment interactions. Together, Ling-2.6 and Ring-2.6 provide a practical pathway toward efficient, scalable, and open agentic systems. We open-source all checkpoints in the 2.6 family to support further research and development in practical agentic intelligence.

cs.CL

DriveAnchor: Progressive Anchor-based Flow Learning for Autonomous Driving Planning

We present DriveAnchor, a three-stage framework for autonomous driving planning that achieves behavioral diversity, controllability, and safety in a composable pipeline. Demonstration Flow Pretraining replaces the unstructured Gaussian prior with a vocabulary of 2,398 trajectory shapes constructed by farthest-point sampling, structurally grounding behavioral diversity in vocabulary coverage. Guided Flow Post-training jointly post-trains an Energy Field module with flow matching (FM), conditioning the Energy Field on static road geometry alone, to relocate anchors toward user-specified corridor polygons before flow generation, adding controllability without differentiable guidance; after Stage 2, new corridor presets require only Energy Field updates, not FM retraining. Reward-Refined Flow Fine-tuning applies zeroth-order reinforcement learning to align each anchor's output with collision-avoidance objectives: because the flow-matching model is a deterministic feedforward network in single-step mode, each anchor uniquely determines the output trajectory, reducing reward optimization to a direction search in anchor space without log-likelihood computation or ODE-to-SDE conversion. Evaluated on approximately 2 million held-out driving scenarios, DriveAnchor reduces near-range collision rates by 89% and improves mean reward by 32% without degradation in imitation accuracy, with 2.06 ms inference on NVIDIA Drive Orin. DriveAnchor has been validated through real-world vehicle testing, confirming its practicality for production deployment.

cs.RO

Efficient and Effective Prompt Tuning via Prompt Decomposition and Compressed Outer Product

Prompt tuning (PT) offers a cost-effective alternative to fine-tuning large-scale pre-trained language models (PLMs), requiring only a few parameters in soft prompt tokens added before the input text. However, existing PT approaches face two significant issues: (i) They overlook intrinsic semantic associations between soft prompt tokens, leading to high discreteness and limited interactions, thus reducing the model's comprehension and effectiveness in complex tasks. (ii) Due to the complexity of downstream tasks, long soft prompt is necessitated to improve performance, but prompt length correlates positively with memory usage and computational costs. Achieving high efficiency and performance remains an ongoing challenge. To address these issues, we propose a novel Low-parameters prompt tuning (LAMP) method, which leverages prompt decomposition and compressed outer product. Specifically, the prompt decomposition module employs Truncated SVD to reduce training parameters and significantly lower the dimensionality of the soft prompt parameter space. It then utilizes a compressed outer product module to facilitate multiple interactions among prompt tokens, exploring their intrinsic associations to enhance knowledge representation. Finally, LAMP uses average pooling to reduce memory usage and training/inference time. Extensive experiments across six architectures and eight datasets demonstrate that LAMP outperforms state-of-the-art PT-based and LoRA-based methods in performance and efficiency.

cs.CL

Exploiting the Index Gradients for Optimization-Based Jailbreaking on Large Language Models

Despite the advancements in training Large Language Models (LLMs) with alignment techniques to enhance the safety of generated content, these models remain susceptible to jailbreak, an adversarial attack method that exposes security vulnerabilities in LLMs. Notably, the Greedy Coordinate Gradient (GCG) method has demonstrated the ability to automatically generate adversarial suffixes that jailbreak state-of-the-art LLMs. However, the optimization process involved in GCG is highly time-consuming, rendering the jailbreaking pipeline inefficient. In this paper, we investigate the process of GCG and identify an issue of Indirect Effect, the key bottleneck of the GCG optimization. To this end, we propose the Model Attack Gradient Index GCG (MAGIC), that addresses the Indirect Effect by exploiting the gradient information of the suffix tokens, thereby accelerating the procedure by having less computation and fewer iterations. Our experiments on AdvBench show that MAGIC achieves up to a 1.5x speedup, while maintaining Attack Success Rates (ASR) on par or even higher than other baselines. Our MAGIC achieved an ASR of 74% on the Llama-2 and an ASR of 54% when conducting transfer attacks on GPT-3.5. Code is available at https://github.com/jiah-li/magic.

cs.CL

Evaluating Knowledge-based Cross-lingual Inconsistency in Large Language Models

This paper investigates the cross-lingual inconsistencies observed in Large Language Models (LLMs), such as ChatGPT, Llama, and Baichuan, which have shown exceptional performance in various Natural Language Processing (NLP) tasks. Despite their successes, these models often exhibit significant inconsistencies when processing the same concepts across different languages. This study focuses on three primary questions: the existence of cross-lingual inconsistencies in LLMs, the specific aspects in which these inconsistencies manifest, and the correlation between cross-lingual consistency and multilingual capabilities of LLMs.To address these questions, we propose an innovative evaluation method for Cross-lingual Semantic Consistency (xSC) using the LaBSE model. We further introduce metrics for Cross-lingual Accuracy Consistency (xAC) and Cross-lingual Timeliness Consistency (xTC) to comprehensively assess the models' performance regarding semantic, accuracy, and timeliness inconsistencies. By harmonizing these metrics, we provide a holistic measurement of LLMs' cross-lingual consistency. Our findings aim to enhance the understanding and improvement of multilingual capabilities and interpretability in LLMs, contributing to the development of more robust and reliable multilingual language models.

cs.CL

JCTC: A Large Job posting Corpus for Text Classification

The absence of an appropriate text classification corpus makes the massive amount of online job information unusable for labor market analysis. This paper presents JCTC, a large job posting corpus for text classification. In JCTC construction framework, a formal specification issued by the Chinese central government is chosen as the classification standard. The unsupervised learning (WE-cos), supervised learning algorithm (SVM) and human judgements are all used in the construction process. JCTC has 102581 online job postings distributed in 465 categories. The method proposed here can not only ameliorate the high demands on people's skill and knowledge, but reduce the subjective influences as well. Besides, the method is not limited in Chinese. We benchmark five state-of-the-art deep learning approaches on JCTC providing baseline results for future studies. JCTC might be the first job posting corpus for text classification and the largest one in Chinese. With the help of JCTC, related organizations are able to monitor, analyze and predict the labor market in a comprehensive, accurate and timely manner.

cs.IR