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Haoyuan Pan

Publications and source records attributed to Haoyuan Pan.

At least 19 recordsLinked to original sources

Integrating Sensing into Covert Communications: Opportunities and Challenges

Covert communications aim to hide the existence of wireless transmissions from unauthorized adversaries. However, conventional designs based on blind interference or passive uncertainty can be ineffective in dynamic propagation environments. This article investigates sensing-empowered covert communications, where adversary and environmental information are used to guide transmission and jamming control. We show how sensing changes covert system design from passive concealment to state-aware decision-making, while also introducing new challenges related to exposure and resource consumption. We further discuss several intelligent sensing paradigms that extract task-relevant information with limited active probing. A case study in low-altitude wireless networks illustrates that sensing-assisted beamforming can improve spatial resource utilization and the reliability of covert data delivery in time-varying channels. Finally, several open issues are discussed to support more adaptive covert wireless systems.

eess.SP

A Persistence-Aware Framework for Age Violation Control in Wireless Status Update Systems

Timely and reliable status updates are essential for emerging QoS-sensitive wireless applications. Common age of information (AoI)-based metrics, such as average AoI and age violation rate (AVR), characterize time-averaged freshness or violation frequency but do not explicitly capture the temporal persistence of consecutive age violations, which can be critical in safety-sensitive wireless applications. We develop a persistence-aware reliability framework based on the consecutive age violation rate (C-AVR) vector, whose components quantify AoI threshold violations over consecutive time windows of different lengths. Through flexible weighting schemes, the proposed framework unifies reliability objectives ranging from average persistence to tail-sensitive performance. Optimizing weighted C-AVR objectives is challenging because consecutive violations are temporally correlated, leading to sparse learning signals. To address this issue, we develop a distributional reinforcement learning approach based on a quantile regression dueling double deep Q-network (QR-D3QN). By modeling a quantile-based return distribution rather than only a scalar expected return, QR-D3QN provides richer value-estimation signals for rare but prolonged violation sequences under stochastic packet arrivals, unreliable channels, and transmission cost constraints. Simulation results show that QR-D3QN consistently outperforms expectation-based baselines across a wide range of weighting schemes and system settings, with particularly significant gains under tail-sensitive persistence objectives. Component-wise analysis further shows that distributional value learning substantially improves reliability across multiple persistence scales, especially for long consecutive violation sequences. Overall, our results establish the proposed C-AVR framework as an effective foundation for persistence-aware reliability evaluation.

cs.NI

Formation Control for CRLB-Optimal Cooperative Sensing in Low-Altitude Wireless Networks

Cooperative sensing with uncrewed aerial vehicles (UAVs) is a key enabler for low-altitude wireless networks (LAWNs), where sensing accuracy critically depends on the spatial configuration of the UAV formation. In this paper, we study formation design and control for Cramer-Rao lower bound (CRLB)-optimal cooperative target sensing. We first establish a sensing performance model based on range measurements and derive the Fisher information matrix (FIM) of the target location. By adopting the A-optimality criterion, we analytically characterize the formation geometry that minimizes the CRLB of the estimation error. The optimal formation is shown to exhibit isotropic Fisher information in the horizontal plane, leading to a regular polygon geometry with an elevation angle determined by the tradeoff between path loss and geometric diversity. Building on this result, we further develop a distributed formation control strategy that steers UAVs from arbitrary initial deployments toward the sensing-optimal configuration while maintaining formation motion and obstacle avoidance. Numerical results demonstrate that the proposed scheme consistently outperforms benchmark formations in terms of CRLB and achieves reliable convergence under practical constraints.

eess.SP

Diffusion Model-based Reinforcement Learning for Version Age of Information Scheduling: Average and Tail-Risk-Sensitive Control

Ensuring timely and semantically accurate information delivery is critical in real-time wireless systems. While Age of Information (AoI) quantifies temporal freshness, Version Age of Information (VAoI) captures semantic staleness by accounting for version evolution between transmitters and receivers. Existing VAoI scheduling approaches primarily focus on minimizing average VAoI, overlooking rare but severe staleness events that can compromise reliability under stochastic packet arrivals and unreliable channels. This paper investigates both average-oriented and tail-risk-sensitive VAoI scheduling in a multi-user status update system with long-term transmission cost constraints. We first formulate the average VAoI minimization problem as a constrained Markov decision process and introduce a deep diffusion-based Soft Actor-Critic (D2SAC) algorithm. By generating actions through a diffusion-based denoising process, D2SAC enhances policy expressiveness and establishes a strong baseline for mean performance. Building on this foundation, we put forth RS-D3SAC, a risk-sensitive deep distributional diffusion-based Soft Actor-Critic algorithm. RS-D3SAC integrates a diffusion-based actor with a quantile-based distributional critic, explicitly modeling the full VAoI return distribution. This enables principled tail-risk optimization via Conditional Value-at-Risk (CVaR) while satisfying long-term transmission cost constraints. Extensive simulations show that, while D2SAC reduces average VAoI, RS-D3SAC consistently achieves substantial reductions in CVaR without sacrificing mean performance. The dominant gain in tail-risk reduction stems from the distributional critic, with the diffusion-based actor providing complementary refinement to stabilize and enrich policy decisions, highlighting their effectiveness for robust and risk-aware VAoI scheduling in multi-user wireless systems.

cs.NI

A QoE-Driven Personalized Incentive Mechanism Design for AIGC Services in Resource-Constrained Edge Networks

With rapid advancements in large language models (LLMs), AI-generated content (AIGC) has emerged as a key driver of technological innovation and economic transformation. Personalizing AIGC services to meet individual user demands is essential but challenging for AIGC service providers (ASPs) due to the subjective and complex demands of mobile users (MUs), as well as the computational and communication resource constraints faced by ASPs. To tackle these challenges, we first develop a novel multi-dimensional quality-of-experience (QoE) metric. This metric comprehensively evaluates AIGC services by integrating accuracy, token count, and timeliness. We focus on a mobile edge computing (MEC)-enabled AIGC network, consisting of multiple ASPs deploying differentiated AIGC models on edge servers and multiple MUs with heterogeneous QoE requirements requesting AIGC services from ASPs. To incentivize ASPs to provide personalized AIGC services under MEC resource constraints, we propose a QoE-driven incentive mechanism. We formulate the problem as an equilibrium problem with equilibrium constraints (EPEC), where MUs as leaders determine rewards, while ASPs as followers optimize resource allocation. To solve this, we develop a dual-perturbation reward optimization algorithm, reducing the implementation complexity of adaptive pricing. Experimental results demonstrate that our proposed mechanism achieves a reduction of approximately $64.9\%$ in average computational and communication overhead, while the average service cost for MUs and the resource consumption of ASPs decrease by $66.5\%$ and $76.8\%$, respectively, compared to state-of-the-art benchmarks.

cs.GT

Receiver-Centric Generative Semantic Communications

This paper investigates semantic communications between a transmitter and a receiver, where original data, such as videos of interest to the receiver, is stored at the transmitter. Although significant process has been made in semantic communications, a fundamental design problem is that the semantic information is extracted based on certain criteria at the transmitter alone, without considering the receiver's specific information needs. As a result, critical information of primary concern to the receiver may be lost. In such cases, the semantic transmission becomes meaningless to the receiver, as all received information is irrelevant to its interests. To solve this problem, this paper presents a receiver-centric generative semantic communication system, where each transmission is initialized by the receiver. Specifically, the receiver first sends its request for the desired semantic information to the transmitter at the start of each transmission. Then, the transmitter extracts the required semantic information accordingly. A key challenge is how the transmitter understands the receiver's requests for semantic information and extracts the required semantic information in a reasonable and robust manner. We address this challenge by designing a well-structured framework and leveraging off-the-shelf generative AI products, such as GPT-4, along with several specialized tools for detection and estimation. Evaluation results demonstrate the feasibility and effectiveness of the proposed new semantic communication system.

cs.IT

Low-Power Random Access for Timely Status Update: Packet-based or Connection-based?

This paper studies low-power random access protocols for timely status update systems with information freshness requirements, measured by age of information (AoI). In an extensive network, a fundamental challenge is scheduling a large number of transmitters to access the wireless channel in a way that achieves low network-wide AoI while consuming minimal power. Conventional packet-based random access protocols involve transmitters contending for the channel by sending their entire data packets. When the packet duration is long, the time wasted due to packet collisions can be significant. In contrast, connection-based random access protocols establish connections with the receiver before transmitting data packets. From an information freshness perspective, there should be conditions that favor one approach over the other. We present a comparative study of the average AoI of packet-based and connection-based random access protocols. Specifically, we consider frame slotted Aloha (FSA) as a representative of packet-based random access and design a request-then-access (RTA) protocol for connection-based random access. Our analyses indicate that the choice between packet-based or connection-based protocols depends mainly on the payload size of update packets and the transmit power budget. In particular, RTA saves power and significantly reduces AoI, especially when the payload size is large. Overall, our investigation offers insights into the practical design of random access protocols for low-power timely status update systems.

cs.NI

Channel Cycle Time: A New Measure of Short-term Fairness

This paper puts forth a new metric, dubbed channel cycle time (CCT), to measure the short-term fairness of communication networks. CCT characterizes the average duration between two consecutive successful transmissions of a user, during which all other users successfully accessed the channel at least once. In contrast to existing short-term fairness measures, CCT provides more comprehensive insight into the transient dynamics of communication networks, with a particular focus on users' delays and jitter. To validate the efficacy of our approach, we analytically characterize the CCTs for two classical communication protocols: slotted Aloha and CSMA/CA. The analysis demonstrates that CSMA/CA exhibits superior short-term fairness over slotted Aloha. Beyond its role as a measurement metric, CCT has broader implications as a guiding principle for the design of future communication networks by emphasizing factors like fairness, delay, and jitter in short-term behaviors.

cs.IT

Reconfigurable Intelligent Surface Assisted Semantic Communication Systems

Semantic communication, which focuses on conveying the meaning of information rather than exact bit reconstruction, has gained considerable attention in recent years. Meanwhile, reconfigurable intelligent surface (RIS) is a promising technology that can achieve high spectral and energy efficiency by dynamically reflecting incident signals through programmable passive components. In this paper, we put forth a semantic communication scheme aided by RIS. Using text transmission as an example, experimental results demonstrate that the RIS-assisted semantic communication system outperforms the point-to-point semantic communication system in terms of bilingual evaluation understudy (BLEU) scores in Rayleigh fading channels, especially at low signal-to-noise ratio (SNR) regimes. In addition, the RIS-assisted semantic communication system exhibits superior robustness against channel estimation errors compared to its point-to-point counterpart. RIS can improve performance as it provides extra line-of-sight (LoS) paths and enhances signal propagation conditions compared to point-to-point systems.

cs.IT

Device Activity Detection in mMTC with Low-Resolution ADC: A New Protocol

This paper investigates the effect of low-resolution analog-to-digital converters (ADCs) on device activity detection in massive machine-type communications (mMTC). The low-resolution ADCs induce two challenges on the device activity detection compared with the traditional setup with the assumption of infinite ADC resolution. First, the codebook design for signal quantization by the low-resolution ADC is particularly important since a good design of the codebook can lead to small quantization error on the received signal, which in turn has significant influence on the activity detector performance. To this end, prior information about the received signal power is needed, which depends on the number of active devices $K$. This is sharply different from the activity detection problem in traditional setups, in which the knowledge of $K$ is not required by the BS as a prerequisite. Second, the covariance-based approach achieves good activity detection performance in traditional setups while it is not clear if it can still achieve good performance in this paper. To solve the above challenges, we propose a communication protocol that consists of an estimator for $K$ and a detector for active device identities: 1) For the estimator, the technical difficulty is that the design of the ADC quantizer and the estimation of $K$ are closely intertwined and doing one needs the information/execution from the other. We propose a progressive estimator which iteratively performs the estimation of $K$ and the design of the ADC quantizer; 2) For the activity detector, we propose a custom-designed stochastic gradient descent algorithm to estimate the active device identities. Numerical results demonstrate the effectiveness of the communication protocol.

cs.IT

Minimizing Age of Collection for Multiple Access in Wireless Industrial Internet of Things

This paper investigates the information freshness of Industrial Internet of Things (IIoT) systems, where each IoT device makes a partial observation of a common target and transmits the information update to a central receiver to recover the complete observation. We consider the age of collection (AoC) performance as a measure of information freshness. Unlike the conventional age of information (AoI) metric, the instantaneous AoC decreases only when all cooperative packets for a common observation are successfully received. Hence, effectively allocating wireless time-frequency resources among IoT devices to achieve a low average AoC at the central receiver is paramount. Three multiple access schemes are considered in this paper: time-division multiple access (TDMA) without retransmission, TDMA with retransmission, and frequency-division multiple access (FDMA). First, our theoretical analysis indicates that TDMA with retransmission outperforms the other two schemes in terms of average AoC. Subsequently, we implement information update systems based on the three schemes on software-defined radios. Experimental results demonstrate that considering the medium access control (MAC) overhead in practice, FDMA achieves a lower average AoC than TDMA with or without retransmission in the high signal-to-noise ratio (SNR) regime. In contrast, TDMA with retransmission provides a stable and relatively low average AoC over a wide SNR range, which is favorable for IIoT applications. Overall, we present a theoretical-plus-experimental investigation of AoC in IIoT information update systems.

cs.IT

Timely Status Update in Relay-Assisted Cooperative Communications

We investigate the age of information (AoI) of a relay-assisted cooperative communication system, where a source node sends status update packets to the destination node as timely as possible with the aid of a relay node. For time-slotted systems without relaying, prior works have shown that the source should generate and send a new packet to the destination every time slot to minimize the average AoI, regardless of whether the destination has successfully decoded the packet in the previous slot. However, when a dedicated relay is involved, whether the relay can improve the AoI performance requires an in-depth study. In particular, the packet generation and transmission strategy of the source should be carefully designed to cooperate with the relay. Depending on whether the source and the relay are allowed to transmit simultaneously, two relay-assisted schemes are investigated: time division multiple access (TDMA) and non-orthogonal multiple access (NOMA) schemes. A key challenge in deriving their theoretical average AoI is that the destination has different probabilities of successfully receiving an update packet in different time slots. We model each scheme using a Markov chain to derive the corresponding closed-form average AoI. Interestingly, our theoretical analysis indicates that the relay-assisted schemes can only outperform the non-relay scheme in average AoI when the signal-to-noise ratio of the source-destination link is below -2dB. Furthermore, comparing the merits of relay-assisted schemes, simulation results show that the TDMA scheme has a lower energy consumption, while the NOMA counterpart typically achieves a lower average AoI.

cs.IT

Improving Information Freshness via Backbone-Assisted Cooperative Access Points

Information freshness, characterized by age of information (AoI), is important for sensor applications involving timely status updates. In many cases, the wireless signals from one sensor can be received by multiple access points (APs). This paper investigates the average AoI for cooperative APs, in which they can share information through a wired backbone network. We first study a basic backbone-assisted COoperative AP (Co-AP) system where APs share only decoded packets. Experimental results on software-defined radios (SDR) indicate that Co-AP significantly improves the average AoI performance over a single-AP system. Next, we investigate an improved Co-AP system, called Soft-Co-AP. In addition to sharing decoded packets, Soft-Co-AP shares and collects soft information of packets that the APs fail to decode for further joint decoding. A critical issue in Soft-Co-AP is determining the number of quantization bits that represent the soft information (each soft bit) shared over the backbone. While more quantization bits per soft bit improves the joint decoding performance, it leads to higher backbone delay. We experimentally study the average AoI of Soft-Co-AP by evaluating the tradeoff between the backbone delay and the number of quantization bits. SDR experiments show that when the number of sensors is large, Soft-Co-AP further reduces the average AoI by 12% compared with Co-AP. Interestingly, good average AoI performance is usually achieved when the number of quantization bits per soft bit is neither too large nor too small.

cs.NI

Semantic Communication-Empowered Physical-layer Network Coding

In a two-way relay channel (TWRC), physical-layer network coding (PNC) doubles the system throughput by turning superimposed signals transmitted simultaneously by different end nodes into useful network-coded information (known as PNC decoding). Prior works indicated that the PNC decoding performance is affected by the relative phase offset between the received signals from different nodes. In particular, some "bad" relative phase offsets could lead to huge performance degradation. Previous solutions to mitigate the relative phase offset effect were limited to the conventional bit-oriented communication paradigm, aiming at delivering a given information stream as quickly and reliably as possible. In contrast, this paper puts forth the first semantic communication-empowered PNC-enabled TWRC to address the relative phase offset issue, referred to as SC-PNC. Despite the bad relative phase offsets, SC-PNC directly extracts the semantic meaning of transmitted messages rather than ensuring accurate bit stream transmission. We jointly design deep neural network (DNN)-based transceivers at the end nodes and propose a semantic PNC decoder at the relay. Taking image delivery as an example, experimental results show that the SC-PNC TWRC achieves high and stable reconstruction quality for images under different channel conditions and relative phase offsets, compared with the conventional bit-oriented counterparts.

cs.NI

Timely Status Update: Should ARQ be Used in Two-Hop Networks?

This paper investigates the information freshness of two-hop networks. Age of information (AoI) is used as the metric to characterize the information freshness, defined as the time elapsed since the latest received status update was generated. In error-prone wireless networks, prior studies indicated that Automatic Repeat-reQuest (ARQ) does not help improve the average AoI performance of single-hop networks, because sending a new packet always carries the most up-to-date information (i.e., discarding the old packet). We believe that this observation does not apply to two-hop networks. For example, when a packet transmission fails in the second hop, although a new packet has more recent information, it may require more time to be delivered (i.e., the communication has to restart from the first hop), thus leading to a high AoI. This paper analyzes the theoretical average AoI of two-hop networks with and without ARQ. Specifically, we model the two schemes using Markov chains, from which we derive the average AoI. Our theoretical and simulation results confirm that, unlike single-hop networks, ARQ should be used in two-hop networks to achieve lower average AoI. In particular, when ARQ is used, the successful decoding probability of the second hop has a greater impact on the average AoI than that of the first hop. Overall, our findings provide insight into the ARQ design for two-hop timely status update systems.

cs.NI

Age of Information in Physical-Layer Network Coding Enabled Two-Way Relay Networks

This paper investigates the information freshness of two-way relay networks (TWRN) operated with physical-layer network coding (PNC). Information freshness is quantified by age of information (AoI), defined as the time elapsed since the generation time of the latest received information update. PNC reduces communication latency of TWRNs by turning superimposed electromagnetic waves into network-coded messages so that end users can send update packets to each other via the relay more frequently. Although sending update packets more frequently is potential to reduce AoI, how to deal with packet corruption has not been well investigated. Specifically, if old packets are corrupted in any hop of a TWRN, one needs to decide the old packets to be dropped or to be retransmitted, e.g., new packets have recent information, but may require more time to be delivered. We study the average AoI with and without ARQ in PNC-enabled TWRNs. We first consider a non-ARQ scheme where old packets are always dropped when corrupted, referred to once-lost-then-drop (OLTD), and a classical ARQ scheme with no packet lost, referred to as reliable packet transmission (RPT). Interestingly, our analysis shows that neither the non-ARQ scheme nor the pure ARQ scheme achieves good average AoI. We then put forth an uplink-lost-then-drop (ULTD) protocol that combines packet drop and ARQ. Experiments on software-defined radio indicate that ULTD significantly outperforms OLTD and RPT in terms of average AoI. Although this paper focuses on TWRNs, we believe the insight of ULTD applies generally to other two-hop networks. Our insight is that to achieve high information freshness, when packets are corrupted in the first hop, new packets should be generated and sent (i.e., old packets are discarded); when packets are corrupted in the second hop, old packets should be retransmitted until successful reception.

cs.IT

Is Multichannel Access Useful in Timely Information Update?

This paper investigates information freshness of multichannel access in information update systems. Age of information (AoI) is a fundamentally important metric to characterize information freshness, defined as the time elapsed since the generation of the last successfully received update. When multiple devices share the same wireless channel to send updates to a common receiver, an interesting question is whether dividing the whole channel into several subchannels will lead to better AoI performance. Given the same frequency band, dividing it into different numbers of subchannels lead to different transmission times and packet error rates (PER) of short update packets, thus affecting information freshness. We focus on a multichannel access system where different devices take turns to transmit with a cyclic schedule repeated over time. We first derive the average AoI by estimating the PERs of short packets. Then we examine bounded AoI, for which the instantaneous AoI is required to be below a threshold a large percentage of the time. Simulation results indicate that multichannel access can provide low average AoI and uniform bounded AoI simultaneously across different received powers. Overall, our investigations provide insights into practical designs of multichannel access systems with AoI requirements.

cs.NI

Information Update: TDMA or FDMA?

This paper studies information freshness in information update systems operated with TDMA and FDMA. Information freshness is characterized by a recently introduced metric, age of information (AoI), defined as the time elapsed since the generation of the last successfully received update. In an update system with multiple users sharing the same wireless channel to send updates to a common receiver, how to divide the channel among users affects information freshness. We investigate the AoI performances of two fundamental multiple access schemes, TDMA and FDMA. We first derive the time-averaged AoI by estimating the packet error rate of short update packets based on Gallager's random coding bound. For time-critical systems, we further define a new AoI metric, termed bounded AoI, which corresponds to an AoI threshold for the instantaneous AoI. Specifically, the instantaneous AoI is below the bounded AoI a large percentage of the time. We give a theoretical upper bound for bounded AoI. Our simulation results are consistent with our theoretical analysis. Although TDMA outperforms FDMA in terms of average AoI, FDMA is more robust against varying channel conditions since it gives a more stable bounded AoI across different received powers. Overall, our findings give insight to the design of practical multiple access systems with AoI requirements.

cs.IT