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Haozhe Liu

Publications and source records attributed to Haozhe Liu.

At least 19 recordsLinked to original sources

SoL-Pi: Recursively Scaling Auto-Research Loops for Efficient Agent Harness

As coding agents move from supervised code completion to unattended, around-the-clock exploration, their work expands from isolated predictions into long trajectories of reasoning, tool use, and feedback. Token efficiency therefore becomes important for scaling recursive self-improvement. We take an RSI-inspired approach at the harness layer, scaling auto-research loops across increasingly numerous and diverse environments for harness rollouts. At this scale, the process yields reusable improvements that transfer beyond their development setting, moving automated harness discovery toward production-level outcomes. Four mechanisms survive selection and form SoL-Pi, spanning action execution, context compaction, observation handling, and delegated reading. On the 51-task EdgeBench evaluation, SoL-Pi achieves performance comparable to Pi across GPT-5.6 Sol and Opus 5 while reducing recorded token traffic by 44.7-49.0% and API cost by about one third. In other words, estimated hourly savings are \$8.75-\$13.50 relative to native Codex and Claude Code harnesses, and \$4.36-\$5.71 relative to Pi.

cs.AI↗

Superconducting Hydride Mg2RhH6 Experimentally Achieved at Lower Pressure

Although tremendous progress has been made in recent years in the field of polyhydride superconductors, the realization of high critical temperature superconductivity still relies on formidable high pressures. Searching for superconducting hydrides at lower pressures is of particular importance. Here we report the first experimental synthesis of the Mg2RhH6, which achieves superconductivity under a significantly reduced pressure of 30 GPa. The synthesis of Mg2RhH6 proceeds via a two step process (1) preparation of the Mg2RhH5 precursor containing hydrogen atoms stabilized by covalent bonds, followed by (2) hydrogen supplementation resulting in the filling of electrons into anti bonding orbitals above 30 GPa, which was accompanied by the structural transition from RhH5 square pyramid to RhH6 octahedron. Superconductivity is achieved at 30 GPa with a Tc of 24 K, which is further enhanced to 29 K at 53 GPa, evidenced by a sharp drop of resistivity to zero and characteristic suppression of Tc under applied magnetic fields. Our experiments prove the Mg2RhH6 superconductor to be thermodynamically stable above 30 GPa, making it the first case exhibiting a Tc of approximately 30 K at a readily accessible pressure. This study pioneers a highly promising pathway for the rational design and discovery of high temperature superconductors within phonon mediated BCS framework.

cond-mat.supr-con↗

Superconductivity of Tellurium Polyhydride with Tc above 90K

We report experimental diacovery of superconductivity (SC) in tellurium (Te) polyhydride. The compound was synthesized at high pressure and high temperature conditions using a diamond anvil cell combined with a laser heating system. Subsequent in situ transport measurements at high pressures, performed as a function of temperature and applied magnetic field, revealed a superconducting transition with a critical temperature Tc about 91 K at 263 GPa. The superconducting phase is assigned to TeH4 with characterized face shared TeH12 cage forming quasi molecular H2 units based on synchrotron x-ray diffraction experiments. Analysis of the SC behavior at magnetic fields yielded a Ginzburg Landau (GL) coherence length of approximately 54 angstroms. Tellurium polyhydride thus becomes another chalcogen polyhydride superconductor in addition to the landmark discovery of the first polyhydride high Tc SC SH3.

cond-mat.supr-con↗

TrajWiki: Source-Grounded Memory Trajectories for Long-Horizon Dialogue Agents

Large language model agents have shown strong capabilities in generating coherent and contextually appropriate responses, yet robust long-horizon dialogue remains limited by the lack of external memory that is traceable, updatable, and diagnostically transparent. Existing memory-augmented agents often store memories as isolated records or overwritable states, making it difficult to preserve how information originates, evolves, conflicts, or becomes obsolete over time. We propose TrajWiki, a trajectory-based memory framework for long-horizon conversational agents. Instead of treating memory as static entries, TrajWiki represents each memory as a source-grounded evolution trajectory, maintained through immutable episodic snapshots and claim-level operations such as ADD, REVISE, and DEPRECATE. To reduce fragmentation and retrieval cost, TrajWiki further introduces Memory Wiki, a persistent intermediate layer that incrementally compiles dialogue history into structured and interlinked wiki pages capturing salient entities, events, quantities, topics, and conflicts. At inference time, queries are routed hierarchically from relevant wiki pages to linked memory trajectories, then to corresponding snapshots and source messages for evidence-grounded answer synthesis. Experiments on LoCoMo and MedMT show that TrajWiki improves long-horizon dialogue performance across both open-source and closed-source LLM backbones, while providing greater interpretability and diagnostic visibility into memory evolution, retrieval failures, and answer generation.

cs.AI↗

P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization

Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and organize geometric evidence into compact, structured and learnable tokens. Beyond field-centric volumetric sampling and edge-intersection surface sampling, we retarget mesh tokenization as \textit{local surface evidence sampling}: identifying the minimal geometric evidence inside each active voxel that is sufficient for deterministic surface recovery. To this end, we introduce \textbf{P2Voxel}, a pyramid pivot voxelization framework for compact and reconstruction-aware mesh tokenization. P2Voxel is built on three key innovations. Under the \textit{Local Planarity} assumption, Pivot Voxelization represents each active voxel with a surface pivot and an orientation sign, providing minimal local evidence that can induce the corner values required for deterministic reconstruction. Under the \textit{Spatial Complexity} assumption, Pyramid Pivot Voxelization exploits the spatial non-uniformity of real surfaces by allocating finer pivot tokens to geometrically complex regions while keeping smooth regions coarse and compact. Under the \textit{Block Reconstructability} assumption, a Pyramid VAE learns compact multi-resolution latent codes over locally reconstructable pivot blocks, avoiding the need to model the entire high-resolution voxelized shape as a dense global field. Together, these designs convert meshes into compact, structured, and learnable pyramid pivot tokens, enabling efficient mesh reconstruction for downstream 3D tasks.

cs.CV↗

Sol-Attn: Accelerating Video Generation Inference via On-the-Fly Attention Sparsification

Diffusion transformers are essential for high-fidelity video generation, but long token sequences make attention a dominant inference bottleneck. Training-free dynamic sparse attention alleviates this bottleneck by computing only selected key-value blocks, yet existing methods struggle to sparsify attention both efficiently and accurately for two reasons: (1) Rigid, unpredictable, and costly routing: selecting a fixed fraction of top-ranked blocks by proxy score imposes fixed budgets, whereas retaining blocks to reach a target cumulative proxy probability mass yields dynamic but potentially imbalanced budgets; both incur non-negligible overhead from computing and materializing proxy scores. (2) Lossy keep-or-drop sparsification: unselected blocks are discarded entirely, degrading accuracy under aggressive sparsity. These limitations motivate cheaper dynamic-budget routing while limiting accuracy degradation. In this paper, we introduce training-free Sol-Attn (Sparsifying online attention), which unifies dynamic routing, sparse computation, and approximation correction in a single online-softmax pass, achieving a better accuracy-efficiency trade-off in sparse attention. The core of Sol-Attn is on-the-fly block thresholding with proxy-score reuse, which selects critical blocks by comparing block proxy scores against a threshold during online softmax. This design enables dynamic yet controllable block budgets without materializing the proxy map, while directly reusing the proxy scores of unselected blocks to approximate their contribution. Experiments across image and video generation tasks show that Sol-Attn advances the quality-efficiency frontier of training-free sparse attention, delivering 2.1 times and 2.3 times end-to-end speedups for video generation and editing, respectively, while preserving visual quality.

cs.CV↗

SANA-Video 2.0: Hybrid Linear Attention with Attention Residuals for Efficient Video Generation

We introduce SANA-Video 2.0, a hybrid video diffusion transformer instantiated at 5B and 14B scales under a unified architecture. Designed to generate high-quality video up to 720p on a single GPU, SANA-Video 2.0 matches full-softmax video DiTs in quality while retaining the favorable long-sequence scaling of linear attention. To avoid quadratic attention throughout, Hybrid Linear-Softmax Attention combines gated linear attention for O(N)-dominated mixing with periodic gated-softmax anchors at a 3:1 ratio, restoring the full-rank token interactions that pure linear attention lacks. To propagate these refreshed representations across depth, Block Attention Residuals (AttnRes) route completed block summaries into later linear layers, enabling anchor-feature reuse and boosting deep-layer effective rank by ~12%. Through from-scratch training, SANA-Video 2.0 learns the complete hybrid directly rather than linearizing pretrained models, with reduced-resolution proxy studies establishing 25% softmax as the optimal quality-efficiency trade-off. With 40-step sampling, SANA-Video 2.0 achieves a VBench score of 84.30 in 13.2s at 480p on a single H100, remaining competitive with far larger softmax video DiTs at a fraction of the latency. Its compiled DiT forward pass is 3.2x faster than a matched full-softmax baseline at 720p/60s, a gap that expands with video duration. Furthermore, full-stack Sol-Engine optimization (kernel fusion, caching, and sparse attention) accelerates this hardware-friendly backbone by a further 3.58x, bringing the 5B pipeline to 13.06s at 720p/5s and making it 120x faster than Wan 2.2-A14B on one H100. Overall, our hybrid design recovers softmax-level expressiveness at substantially reduced cost, unlocking scalable long, high resolution video generation.

cs.CV↗

Sol Video Inference Engine: Agent-Native Full-Stack Acceleration Framework for Efficient Video Generation

Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost. Although many acceleration methods have been proposed, a central challenge is that the most effective acceleration strategy is highly instance-specific: a recipe that works well for one combination of model, hardware, and inference configuration often does not transfer to another. Different models vary in architecture, numerical sensitivity, and attention concentration patterns. Inference settings differ in spatial and temporal resolution and video duration, while hardware platforms differ in memory hierarchy, supported numerical formats, and kernel throughput. These factors create a large tuning space, making manual performance engineering costly. We present Sol Video Inference Engine, an agentic, native, training-free acceleration framework for video diffusion models. It organizes five broadly applicable techniques, cache, sparse attention, token pruning, quantization, and kernel fusion, into an agentic acceleration stack for instance-specific optimization. For a concrete deployment target defined by a model, hardware platform, and serving configuration, parallel skill agents optimize the implementation of each technique, an agent integrator composes them into a global acceleration stack, and a human validator provides feedback on generation quality. We instantiate this workflow on three video models with different sizes and architectures: 64B Cosmos3-Super, 22B LTX-2.3, and 2B SANA-Video. With little human effort, the full stack achieves more than 2x end-to-end acceleration while maintaining near-lossless VBench quality, demonstrating the effectiveness of the agent framework for video diffusion acceleration.

cs.CV↗

SANA-Streaming: Real-time Streaming Video Editing with Hybrid Diffusion Transformer

Real-time streaming video-to-video editing (V2V) is critical for interactive applications such as live broadcasting and gaming, yet it remains a formidable challenge due to the stringent requirements for temporal consistency and inference throughput. In this paper, we present SANA-Streaming, a system-algorithm co-designed framework for high-resolution, real-time streaming video editing on consumer GPUs, with the following three core designs: (1) Hybrid Diffusion Transformer architecture introduces softmax attention in part of the blocks to improve local modeling capabilities while preserving the efficiency of linear layers. (2) Cycle-Reverse Regularization is a novel training strategy that enforces semantic consistency by predicting source frames from generated content via flow matching, improving temporal consistency without requiring paired long edited videos. (3) Efficient System Co-design combines fused GDN kernels and Mixed-Precision Quantization (MPQ) optimized for the NVIDIA Blackwell (RTX 5090) architecture. By profiling real-world throughput, our MPQ maximizes Tensor Core utilization while maintaining generation quality. The resulting system achieves real-time 1280 x 704 resolution editing at 24 end-to-end FPS on a single RTX 5090 GPU, with the DiT core running at 58 FPS. Experimental results demonstrate that our co-design approach significantly outperforms existing SOTA methods in both temporal coherence and system throughput.

cs.CV↗

SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer

We introduce SANA-WM, an efficient 2.6B-parameter open-source world model natively trained for one-minute generation, synthesizing high-fidelity, 720p, minute-scale videos with precise camera control. SANA-WM achieves visual quality comparable to large-scale industrial baselines such as LingBot-World and HY-WorldPlay, while significantly improving efficiency. Four core designs drive our architecture: (1) Hybrid Linear Attention combines frame-wise Gated DeltaNet (GDN) with softmax attention for memory-efficient long-context modeling. (2) Dual-Branch Camera Control ensures precise 6-DoF trajectory adherence. (3) Two-Stage Generation Pipeline applies a long-video refiner to stage-1 outputs, improving quality and consistency across sequences. (4) Robust Annotation Pipeline extracts accurate metric-scale 6-DoF camera poses from public videos to yield high-quality, spatiotemporally consistent action labels. Driven by these designs, SANA-WMdemonstrates remarkable efficiency across data, training compute, and inference hardware: it uses only $\sim$213K public video clips with metric-scale pose supervision, completes training in 15 days on 64 H100s, and generates each 60s clip on a single GPU; its distilled variant can be deployed on a single RTX 5090 with NVFP4 quantization to denoise a 60s 720p clip in 34s. On our one-minute world-model benchmark, SANA-WM demonstrates stronger action-following accuracy than prior open-source baselines and achieves comparable visual quality at $36\times$ higher throughput for scalable world modeling.

cs.CV↗

Scaling Sequence-to-Sequence Generative Neural Rendering

We present Kaleido, a family of generative models designed for photorealistic, unified object- and scene-level neural rendering. Kaleido operates on the principle that 3D can be regarded as a specialised sub-domain of video, expressed purely as a sequence-to-sequence image synthesis task. Through a systemic study of scaling sequence-to-sequence generative neural rendering, we introduce key architectural innovations that enable our model to: i) perform generative view synthesis without explicit 3D representations; ii) generate any number of 6-DoF target views conditioned on any number of reference views via a masked autoregressive framework; and iii) seamlessly unify 3D and video modelling within a single decoder-only rectified flow transformer. Within this unified framework, Kaleido leverages large-scale video data for pre-training, which significantly improves spatial consistency and reduces reliance on scarce, camera-labelled 3D datasets -- all without any architectural modifications. Kaleido sets a new state-of-the-art on a range of view synthesis benchmarks. Its zero-shot performance substantially outperforms other generative methods in few-view settings, and, for the first time, matches the quality of per-scene optimisation methods in many-view settings.

cs.CV↗

Neural Computers

We propose a new frontier: Neural Computers (NCs) that unify computation, memory, and I/O of traditional computers in a learned runtime state. Our long-term goal is the Completely Neural Computer (CNC): the mature, general-purpose realization of this emerging machine form, with stable execution, explicit reprogramming, and durable capability reuse. As an initial step, we study whether elementary NC primitives can be learned solely from collected I/O traces, without instrumented program state. Concretely, we instantiate NCs as video models that roll out screen frames from instructions, pixels, and user actions (when available) in CLI and GUI settings. We show that NCs can acquire elementary interface primitives, especially I/O alignment and short-horizon control, while routine reuse, controlled updates, and symbolic stability remain challenging. We outline a roadmap toward CNCs, to establish a new computing paradigm beyond today's agents and conventional computers.

cs.LG↗

Nucleus-Image: Sparse MoE for Image Generation

We present Nucleus-Image, a text-to-image generation model that establishes a new Pareto frontier in quality-versus-efficiency by matching or exceeding leading models on GenEval, DPG-Bench, and OneIG-Bench while activating only approximately 2B parameters per forward pass. Nucleus-Image employs a sparse mixture-of-experts (MoE) diffusion transformer architecture with Expert-Choice Routing that scales total model capacity to 17B parameters across 64 routed experts per layer. We adopt a streamlined architecture optimized for inference efficiency by excluding text tokens from the transformer backbone entirely and using joint attention that enables text KV sharing across timesteps. To improve routing stability when using timestep modulation, we introduce a decoupled routing design that separates timestep-aware expert assignment from timestep-conditioned expert computation. We construct a large-scale training corpus of 1.5B high-quality training pairs spanning 700M unique images through multi-stage filtering, deduplication, aesthetic tiering, and caption curation. Training follows a progressive resolution curriculum (256 to 512 to 1024) with multi-aspect-ratio bucketing at every stage, coupled with progressive sparsification of the expert capacity factor. We adopt the Muon optimizer and share our parameter grouping recipe tailored for diffusion models with timestep modulation. Nucleus-Image demonstrates that sparse MoE scaling is a highly effective path to high-quality image generation, reaching the performance of models with significantly larger active parameter budgets at a fraction of the inference cost. These results are achieved without post-training optimization of any kind: no reinforcement learning, no direct preference optimization, and no human preference tuning. We release the training recipe, making Nucleus-Image the first fully open-source MoE diffusion model at this quality.

cs.CV↗

The DREAMS Project: Disentangling the Impact of Halo-to-Halo Variance and Baryonic Feedback on Milky Way Dark Matter Density Profiles

In this work, we utilize a new suite of Milky Way-mass halos from the DREAMS Project, simulated with Cold Dark Matter (CDM), to quantify the influence of baryon feedback and intrinsic halo-to-halo variance on dark matter density profiles. Our suite of 1024 halos varies over supernova and black hole feedback parameters from the IllustrisTNG model, as well as variations in two cosmological parameters. We find that, for the DREAMS parameter variations, Milky Way-mass dark matter density profiles in the IllustrisTNG model are largely insensitive to astrophysics and cosmology variations, with the dominant source of scatter instead arising from halo-to-halo variance. However, most of the (comparatively minor) feedback-driven variations come from the changes to supernova prescriptions. By comparing to dark matter-only simulations, we find that the strongest supernova wind energies are so effective at preventing galaxy formation that the halos are nearly entirely collisionless dark matter. Finally, regardless of physics variation, all the DREAMS halos are roughly consistent with a halo contracting adiabatically from the presence of baryons, unlike models that have bursty stellar feedback. This work represents a step toward assessing the uncertainty in Milky Way dark matter profiles, with direct implications for dark matter searches where systematic uncertainty in the density profile remains a major challenge.

astro-ph.GA↗

VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering Twice

Chain-of-thought (CoT) reasoning has emerged as a powerful tool for multimodal large language models on video understanding tasks. However, its necessity and advantages over direct answering remain underexplored. In this paper, we first demonstrate that for RL-trained video models, direct answering often matches or even surpasses CoT performance, despite CoT producing step-by-step analyses at a higher computational cost. Motivated by this, we propose VideoAuto-R1, a video understanding framework that adopts a reason-when-necessary strategy. During training, our approach follows a Thinking Once, Answering Twice paradigm: the model first generates an initial answer, then performs reasoning, and finally outputs a reviewed answer. Both answers are supervised via verifiable rewards. During inference, the model uses the confidence score of the initial answer to determine whether to proceed with reasoning. Across video QA and grounding benchmarks, VideoAuto-R1 achieves state-of-the-art accuracy with significantly improved efficiency, reducing the average response length by ~3.3x, e.g., from 149 to just 44 tokens. Moreover, we observe a low rate of thinking-mode activation on perception-oriented tasks, but a higher rate on reasoning-intensive tasks. This suggests that explicit language-based reasoning is generally beneficial but not always necessary.

cs.CV↗

Mixture of States: Routing Token-Level Dynamics for Multimodal Generation

We introduce MoS (Mixture of States), a novel fusion paradigm for multimodal diffusion models that merges modalities using flexible, state-based interactions. The core of MoS is a learnable, token-wise router that creates denoising timestep- and input-dependent interactions between modalities' hidden states, precisely aligning token-level features with the diffusion trajectory. This router sparsely selects the top-$k$ hidden states and is trained with an $ε$-greedy strategy, efficiently selecting contextual features with minimal learnable parameters and negligible computational overhead. We validate our design with text-to-image generation (MoS-Image) and editing (MoS-Editing), which achieve state-of-the-art results. With only 3B to 5B parameters, our models match or surpass counterparts up to $4\times$ larger. These findings establish MoS as a flexible and compute-efficient paradigm for scaling multimodal diffusion models.

cs.CV↗

Mindstorms in Natural Language-Based Societies of Mind

Both Minsky's "society of mind" and Schmidhuber's "learning to think" inspire diverse societies of large multimodal neural networks (NNs) that solve problems by interviewing each other in a "mindstorm." Recent implementations of NN-based societies of minds consist of large language models (LLMs) and other NN-based experts communicating through a natural language interface. In doing so, they overcome the limitations of single LLMs, improving multimodal zero-shot reasoning. In these natural language-based societies of mind (NLSOMs), new agents -- all communicating through the same universal symbolic language -- are easily added in a modular fashion. To demonstrate the power of NLSOMs, we assemble and experiment with several of them (having up to 129 members), leveraging mindstorms in them to solve some practical AI tasks: visual question answering, image captioning, text-to-image synthesis, 3D generation, egocentric retrieval, embodied AI, and general language-based task solving. We view this as a starting point towards much larger NLSOMs with billions of agents-some of which may be humans. And with this emergence of great societies of heterogeneous minds, many new research questions have suddenly become paramount to the future of artificial intelligence. What should be the social structure of an NLSOM? What would be the (dis)advantages of having a monarchical rather than a democratic structure? How can principles of NN economies be used to maximize the total reward of a reinforcement learning NLSOM? In this work, we identify, discuss, and try to answer some of these questions.

cs.AI↗

Multimodal Spatial Omics: From Data Acquisition to Computational Integration

Recent developments in spatial omics technologies have enabled the generation of high dimensional molecular data, such as transcriptomes, proteomes, and epigenomes, within their spatial tissue context, either through coprofiling on the same slice or through serial tissue sections. These datasets, which are often complemented by images, have given rise to multimodal frameworks that capture both the cellular and architectural complexity of tissues across multiple molecular layers. Integration in such multimodal data poses significant computational challenges due to differences in scale, resolution, and data modality. In this review, we present a comprehensive overview of computational methods developed to integrate multimodal spatial omics and imaging datasets. We highlight key algorithmic principles underlying these methods, ranging from probabilistic to the latest deep learning approaches.

q-bio.QM↗