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Haozhe Wang

Publications and source records attributed to Haozhe Wang.

At least 19 recordsLinked to original sources

ChainLoRA: Geometry-Preserving Task Vector Merging for Continual Learning in LLMs

Continual parameter-efficient fine-tuning for large language models (LLMs) must balance retention of previously acquired knowledge, adaptation to new tasks, and strict parameter budgets. We present \textbf{ChainLoRA}, a replay-free continual merging framework built on chain-updated task-vector geometry. From a parameter-merging perspective, we formulate a geometric view of forgetting through a measurable interaction between task updates, separating directional overlap from coefficient coupling. Building on this view, ChainLoRA combines chain-updated training with post-stream adaptive SVD merging. During training, initialization and a one-sided orthogonality proxy use only the last carrier, keeping their historical-state footprint and regularization overhead constant as the task stream grows. At merging time, Adaptive SVD extracts a shared carrier and aligns it to the latest task through Procrustes adaptation. Our theoretical analysis shows that Procrustes adaptation facilitates geometric approximate separation of shared and task-specific components. The one-sided proxy further bounds inter-task interference. An effective-rank penalty additionally promotes efficient utilization of the task subspace during continual learning. Experiments show that ChainLoRA achieves state-of-the-art performance among the evaluated replay-free methods on the Large and SuperNI benchmarks, while remaining competitive on Standard CL and attaining almost the closest average scores to the evaluated replay-based method across all three benchmarks.

stat.ML↗

The Missing Temporal Link: Temporal Context Routing for Script-Driven Audio-Video Generation

Joint audio-video generation models have made substantial progress in visual quality and audio-visual synchronization. However, they still provide limited control over when shot transitions occur and dialogue is spoken. This limitation constrains their application in script-driven content creation, where timing errors can undermine narrative coherence and the viewing experience. Current joint generators align video and audio representations on a shared temporal axis, yet the precise timing of shots and dialogue specified in a structured prompt is encoded only in the prompt's text representation and remains unaligned with the temporal coordinates of either modality. Consequently, video and audio may remain synchronized with each other while both fail to follow the script timeline. This mismatch motivates us to extend temporal alignment beyond video and audio to include the structured script. We therefore introduce Temporal Context Routing (TCR), which maps the script timing onto the shared temporal axis of video and audio generation and routes each prompt's guidance to the corresponding positions in both modalities. Compared with the baseline on 200 test scripts, TCR reduces Shot Boundary MAE by 96%, from 1.11 s to 0.042 s, and raises Dialogue Acc@0.5 s from 28.3% to 84.1%. TCR achieves these improvements while maintaining visual quality and audio-visual synchronization comparable to those of the baselines. A user study further shows that participants prefer TCR on all five evaluated dimensions.

cs.MM↗

Accelerating Scientific Research with Gemini in the Real-World

We present an extension and comprehensive real-world validation of Co-Scientist, a Gemini-based multi-agent system designed to accelerate end-to-end scientific research across hypothesis generation, experimentation, and manuscript generation. Moving beyond in silico hypothesis generation, this specialized configuration transitions Co-Scientist into an execution-grounded research partner advancing closed-loop scientific workflows across materials science, biology, and computer science. In materials science, Co-Scientist interfaced with a semi-automated chemical vapor deposition reactor to design a safe precursor route for MXenes; experimental execution produced a lamellar 2D material sharing key structural similarities with the Ti3C2Tx MXene lattice, although further experiments are needed to confirm the atomic structure. Leveraging Gemini 3 Deep Think for rapid, lab-in-the-loop execution, it also tailored growth recipes to laboratory constraints in minutes, enabling single-attempt growth of monolayer MoS2, MoSe2, and WS2 semiconductors. In biology, Co-Scientist predicted emergent swarming phenotypes of engineered E. coli across inducer (IPTG) gradients from sparse imaging data, quantitatively matching unpublished wet-lab morphological measurements. In computer science, Co-Scientist autonomously discovered an inference-time scaling architecture that outperformed six frontier models on HealthBench (Hard and Professional) while reducing potential clinical harm under blinded physician evaluation. Finally, a double-blind study of end-to-end generated papers with 30 domain experts across 450 reviews demonstrates that Co-Scientist's reliability modules reduce hallucination and plagiarism while improving research safety. Together, these results demonstrate progress toward closed-loop multi-agent scientific AI systems capable of accelerating real-world scientific discovery.

cs.AI↗

Training-Free Interaction-Aligned Visual Token Pruning for Efficient Embodied Manipulation

Efficient visual representation is a central image-processing challenge in embodied manipulation, where policies repeatedly process dense visual-token sequences during closed-loop control. Existing methods rank or prune tokens using semantic relevance, VLM attention, cross-frame redundancy, or motion in the action space. These signals may discard task-relevant regions when instruction-related appearance and observed image motion are not yet spatially aligned. We introduce Interaction-Aligned Pruning (IAprune), a training-free method that treats per-frame budget setting and within-budget token selection as two linked decisions. Semantic--motion spatial agreement guides the choice between Conservative and Aggressive coverage, and the resulting region size is mapped to a calibrated dynamic budget. Continuous semantic and motion responses rank the existing tokens, while geometric residual correction redirects fixed selection slots toward under-represented boundaries without increasing the sequence length. Across four embodied manipulation policies, three simulation benchmarks, and a real-robot platform, IAprune provides a favorable accuracy--efficiency trade-off, matching the unpruned policy on LIBERO with a \(1.54\times\) speedup and reaching \(1.48\times\) acceleration on a real robot. Phase-wise analysis shows that retention gains are largest under tight budgets early in an episode, while fixed-budget analysis confirms that geometry replaces low-priority tokens with boundary and contact-region evidence rather than retaining more tokens. Our project website is: \href{https://chengjt1999.github.io/VLA-IAP.github.io/}{IAprune.com}.

cs.CV↗

AVA-Encoder: Towards Agent-Native Video Representation Learning

Video creative agents still lack an effective way to learn from high-quality human films, limiting their ability to produce cinematic-grade videos. A key challenge is the absence of a structured video representation that is both faithful to film content and directly usable for agentic reasoning and manipulation. To address the challenge, we propose the Agentic Video Auto-Encoder (AVA-Encoder), a novel auto-encoding framework driven by agentic self-evolution to learn agent-native video representations. AVA-Encoder transforms a video into a Film Knowledge Graph (KG) representation and then reconstructs it back into video. This Film KG representation explicitly captures entities, events, assets, and their multimodal relationships in a structured form that can be easily understood, queried, and manipulated by agents. The reconstruction residual drives a dual-loop textual-gradient optimization framework that jointly improves the Film KG representation and the Agentic Video Encoder. Extensive experiments show that AVA-Encoder achieves a 20.7-percentage-point absolute gain, or a 73.1% relative improvement, over the strongest external baseline. In the controlled policy-only setting, its pseudo-trained Agentic Video Encoder policy also outperforms a carefully human-tuned policy while using 74.3% fewer shot-level and 70.1% fewer keyframe-level system-prompt tokens. We release the complete AVA-Encoder framework, a reliable agentic video reconstruction benchmark, and the first dataset of high-quality Film KG representations.

cs.CV↗

SpecPath: Testing Coding Agents Across Contract-Equivalent Specification Histories

Modern coding agents increasingly appear capable of following complex software requirements, yet their success leaves a critical ambiguity: do they resolve the active specification, or merely follow the most salient path by which it was stated? We identify specification-path sensitivity, a failure mode in which requirement histories that are equivalent in their final meaning lead the same agent system to produce behaviorally different programs. This reframes evolving-requirement evaluation as active-contract resolution: before writing code, an agent must determine which requirements still count. Building on this view, we introduce SpecPath, a diagnostic evaluation that holds the repository, final contract, verifier, agent system, and execution budget fixed while changing only the revision path that leads to the contract. Rather than treating each patch as an isolated pass or failure, SpecPath uses paired executable outcomes to reveal whether an agent realizes the same tested behavior across contract-equivalent histories. Across five calibrated software tasks and fourteen coding-agent configurations, aggregate direct and revision-history accuracy is nearly unchanged; nevertheless, 35 of 100 complete blocks that succeed on the direct specification fail on at least one equivalent history. These results show that implementation success on a consolidated request does not guarantee specification-path invariance. Evaluating evolving requirements therefore calls for controlled tests of whether agents are robust to the path by which a specification becomes final.

cs.SE↗

Test-Time Prototype Adaptation for Open-Vocabulary Semantic Segmentation

Open-vocabulary semantic segmentation (OVSS) repurposes a pretrained CLIP encoder for dense prediction without additional labeled supervision. Existing methods improve CLIP's spatial behavior either by redesigning its internal attention or by injecting features from auxiliary vision foundation models; both require access to the host's internal computation and are tailored to its specific forward pass. In this work, we propose Test-time Prototype Adaptation (TPA), a training-free plug-in that operates at the output level, leaving the host's forward pass and weights unmodified. By leveraging a lightweight transductive adaptation phase, TPA identifies confident anchor patches from the host's own output predictions on a small pool of unlabeled deployment-domain images, and aggregates their frozen DINO features into per-class prototypes; at inference, a single cosine similarity lookup against this frozen bank provides an auxiliary score fused linearly with the host's logits. TPA composes with five representative OVSS hosts spanning attention-redesign and VFM-injection designs, across three CLIP backbones, eight benchmarks, and multiple internal VFM choices. Under a single set of hyper-parameters and without per-host tuning or parameter updates, TPA consistently improves segmentation accuracy, with as few as approximately 10% of unlabeled deployment-domain images sufficing for effective bank construction on most benchmarks.

cs.CV↗

Finite-n Estimate of Dedekind Numbers by Layer-Ratio Monte Carlo

Dedekind's problem counts monotone Boolean functions, equivalently downsets of a Boolean lattice. We recast this enumeration as a finite layer-ratio reconstruction problem for the Whitney numbers of the ranked ideal lattice. An exact adjacent-layer double count expresses each layer ratio through local averages of the number of addable elements and the number of removable elements. Reversible fixed-layer Markov chains estimate these averages and hence estimate the Dedekind number $M(n)$. Backtests at $M(8)$ and $M(9)$ calibrate seed-level variability under the fixed protocol and measure the observed Monte Carlo budget scaling. The resulting estimate probes the Whitney-number sequence of the ideal lattice. Although these rows have previously been described empirically as unimodal, the high-precision $n=9$ estimate has a shallow two-shoulder feature around the central rank, contrary to that empirical description; $n=11$ and $n=13$ center-window estimates show a larger-contrast analogous pattern. The protocol estimate for $M(10)$ is \[ \widehat M(10)=(8.9360\pm0.0010)\times 10^{78}, \] where the displayed uncertainty is the budget-based forecast scale from the cross-$n$ scaling law under the production budget.

math.CO↗

SIPTraj: Map-Free End-to-End Trajectory Prediction via Physics-Guided Scene Interaction

Trajectory prediction of surrounding agents is a prerequisite for safe planning and decision making in autonomous driving. Without high-definition (HD) maps, sensor-derived bird's-eye-view (BEV) features provide no explicit lane topology or drivable-area priors, making it inherently difficult to ground each agent in its surrounding scene context. Moreover, physical feasibility remains difficult to capture through data-driven learning alone, as kinematic constraints on agent motion cannot be explicitly encoded without structured supervision. Existing map-free predictors extract scene context in an agent-agnostic manner through a single fusion step and treat physical constraints only as output-level penalties, leaving both challenges unaddressed. We propose SIPTraj, a map-free trajectory prediction framework that jointly addresses scene grounding and physical feasibility. SIPTraj introduces a Hierarchical Agent-Scene Encoder (HASE) progressively grounding each agent in agent-guided scene evidence and refining inter-agent relations within the scene-grounded space. To tackle physical infeasibility in predicted trajectories, we develop a Physics-Guided Iterative Decoder (PGID). It conditions decoding on instantaneous kinematic states, propagating physical supervision into internal representations rather than output trajectories alone. Extensive experiments on nuScenes and Argoverse 2 Sensor show that SIPTraj surpasses prior map-free predictors and strong map-based baselines without any HD map at inference. Our code will be released as open-source.

cs.RO↗

Rethinking Classifier-Free Guidance in On-Policy Diffusion Distillation

On-policy distillation (OPD) adapts diffusion models by querying a teacher along trajectories generated by the current student, but how it should behave under classifier-free guidance (CFG), a default component of modern diffusion systems, remains poorly understood. Existing OPD methods naturally extend velocity matching to the CFG-composed prediction, directly matching teacher and student guided velocities. We show that this objective is under-identified at the branch level: positive- and negative-branch errors can compensate in the guided prediction. Through two contrasting cases, we find that naive matching remains effective under shared negative conditioning, where both branch errors decrease jointly. When the model's native CFG schema retains privileged information in the teacher's negative branch that is unavailable to the student, however, this joint reduction breaks down and the composed objective induces antagonistic branch-error dynamics, reducing the positive-branch error while increasing the negative-branch error. We term this failure mode Negative Branch Asymmetry (NBA). To address NBA, we introduce Positive--Direction Matching (PDM), a branch-aware OPD objective that separately constrains the positive prediction and the CFG conditional direction. We apply PDM to dense-to-sparse video control, where naive guided matching is highly sensitive to inference guidance scales, while branch-aware supervision enables more robust and effective knowledge transfer.

cs.CV↗

Search Beyond What Can Be Taught: Evolving the Knowledge Boundary in Agentic Visual Generation

Visual generators excel at rendering, but they confidently fabricate what they do not know. User requests are unbounded, evolving, and deeply long-tailed: new characters, trending entities, post-cutoff events, and more. This world-knowledge bottleneck is structural: generators are trained on fixed corpora, but the visual world is open-ended. We construct SearchGen-20K and SearchGen-Bench, with 20,839 prompts spanning twelve failure categories and twenty-two domains, paired with a pre-executed multimodal SearchGen-Corpus-1M to support offline, reproducible research. On SearchGen-Bench, frontier open generators score only 21 to 28 out of 100, a 40-point collapse invisible to existing benchmarks. The natural remedy is to employ search tools, enabling agentic visual generation. However, we find that naive search fails: it retrieves indiscriminately, injecting noise into prompts the generator already handles. We trace the root cause to a generator-specific, evolving knowledge boundary: the divide between what a generator can internalize through training and what must remain in external context. Although this boundary is hard to specify in advance, we show that it is discoverable through a teach-then-search co-training framework. Even a minimal version of this co-training recipe produces monotonic improvement, laying the foundation for recursive self-improvement in visual generation that can meet world-knowledge-grounded requests. We release the full dataset, co-training corpus, and search corpus as a replayable harness for tool-augmented, world-knowledge-grounded visual generation.

cs.CV↗

DepthART: Scaling Foundation Monocular Depth to Tiny Models

Recent geometric foundation models (e.g., Metric3D, Depth Anything and UniDepth) have substantially improved monocular depth estimation (MDE) in both cross-scene generalization and metric-scale prediction, yet these gains have not translated to tiny models. We bridge this gap with DepthART (Depth Anything Rethought for Tiny Models), which is a compact MDE model for on-device deployment across diverse scenes. We first identify two capacity-driven bottlenecks in tiny models: (i) overfitting to dataset-specific distribution bias and (ii) unstable metric adaptation under camera shift, where full fine-tuning easily damages transferable geometry. Accordingly, DepthART combines two simple but effective strategies: a bias-resistant data sampling scheme to reduce distribution bias under the same training budget, and a camera-conditioned fine-tuning protocol that freezes the distilled encoder and adjusts metric scale conditioned on intrinsics while better preserving cross-dataset generalization. Across datasets, DepthART consistently surpasses previous tiny baselines in both zero-shot generalization and metric accuracy (e.g., zero-shot $δ_1$=0.964 for DepthART-S on NYUD v2), and in some cases approaches heavy models. We further provide a scalable model family, with DepthART-S reaching 347/245 FPS (strict FP32) on an RTX A6000 at $224^2/448^2$, 102 FPS (TF32) on a Orin NX 8GB, and over 15 FPS (FP32) on a Jetson Nano 4GB.

cs.CV↗

Computationally-tractable synthesis of an MXene metamaterial absorber with a 3D-printable spatially variable substrate by a local approach

We introduce the LOCABINACONN3D methodology to enable the computationally tractable synthesis of MXene metamaterial absorbers (MMA) based on spatially variable 3D-printable substrates. Spatially variable substrates offer enhanced absorption bandwidth compared to constant ones. Such MXene MMAs are typically synthesized by inverse design, which may lead to non-manufacturable optimized dielectric substrates. To transform non-manufacturable dielectric substrates into manufacturable ones, existing methodologies either add manufacturing constraints to the optimization, which may lead to less optimized MMAs, or are computationally expensive, as they require full-wave simulations of the entire manufacturable MMA. We develop a computationally tractable methodology, LOCABINACONN3D, to render optimized MMAs manufacturable, preserving performance. Our methodology (i) accommodates detailed connectivity constraints across consecutive layers, thus facilitating multilayer fabrication, and (ii) enables scaling to larger MMAs, by requiring simulations only of smaller manufacturable MMA subareas and by using a semi-analytical method-of-lines (MoL) solver instead of full-wave methods to determine suitable manufacturable configurations. This work paves the way for synthesizing optimized larger-scale 3D-printable MMAs more efficiently.

physics.app-ph↗

Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields

Recent years have witnessed the rapid evolution of AI agents toward handling increasingly complex, real-world tasks. However, existing benchmarks rarely evaluate whether agents can operate graphical user interfaces to complete long-horizon, high-value professional workflows across diverse domains. Current GUI benchmarks still predominantly focus on general-purpose software, relatively simple applications, and short-horizon tasks, leaving it largely unknown whether modern agents can follow user instructions to autonomously operate domain-specific professional software and accomplish economically valuable work in an end-to-end manner. To bridge this gap, we introduce Workflow-GYM, a benchmark for long-horizon GUI tasks centered on professional domains and specialized software environments. Through extensive experiments on state-of-the-art models, we find that even the strongest models achieve only slightly above 30% success rates, highlighting that professional long-horizon GUI workflows remain highly challenging for current GUI agents. Further analysis reveals that current agents struggle to maintain long-horizon workflow consistency, frequently exhibiting workflow stage omission, error propagation, objective drift, and insufficient understanding of professional software environments. Our findings provide important insights into the limitations of current agent systems and suggest key directions for the next generation of GUI-agent research.

cs.AI↗

Starve to Perceive: Taming Lazy Perception in VLMs with Constrained Visual Bandwidth

Vision-Language Models (VLMs) deployed as situated agents in high-resolution visual environments require active perception -- the ability to dynamically decide where to look through operations like zooming, cropping, and panning. However, current training paradigms produce models that mimic the surface form of such operations without functionally depending on their outputs, a phenomenon we term lazy perception. We trace this to a fundamental learning asymmetry: when coarse global views combined with language priors suffice for moderate accuracy, the model has no incentive to learn harder multi-step visual search. If a model can succeed without actively looking, it will never learn to look. This motivates Starve to Perceive, a training paradigm that constrains visual bandwidth -- restricting each observation to a tight token budget so that no single view suffices for task completion, making active perception the only viable strategy. Despite requiring no auxiliary losses, reward shaping, or architectural changes -- serving as a minimal, plug-in modification to standard post-training pipelines -- models trained under perceptual starvation achieve substantial gains of 5% average relative improvement across diverse benchmarks.

cs.CV↗

Unified Structural-Hydrodynamic Modeling of Underwater Underactuated Mechanisms and Soft Robots

Underwater robots are widely deployed for ocean exploration and manipulation. Underactuated mechanisms are advantageous in aquatic environments because reducing actuator count lowers motor-leakage risk while introducing inherent mechanical compliance. However, accurate modeling of underwater underactuated and soft robotic systems remains challenging, as it requires identifying high-dimensional structural and hydrodynamic parameters. In this work, we propose a trajectory-driven global optimization framework for unified structural-hydrodynamic modeling of underwater multibody systems. Inspired by the Covariance Matrix Adaptation Evolution Strategy (CMA-ES), the proposed approach simultaneously identifies coupled elastic, damping, and distributed hydrodynamic parameters through trajectory-level matching between simulated and experimental motion. This enables high-fidelity reproduction of underactuated mechanisms and compliant soft robotic systems in underwater environments, using as little as a single video recording. We first validate the framework on a link-by-link underactuated multibody mechanism, demonstrating accurate identification of distributed hydrodynamic coefficients, with normalized end-effector position error below 5% across multiple trajectories, initial conditions, and both active-passive and fully passive configurations. The modeling strategy is further validated on an asymmetric octopus-inspired soft arm, confirming its effectiveness for compliant soft robotic systems. Finally, eight identified arms are assembled into a swimming octopus robot, where the unified parameter set enables realistic whole-body behavior without additional retuning. These results demonstrate the scalability and transferability of the proposed structural-hydrodynamic modeling framework across underwater underactuated and soft robotic systems.

cs.RO↗

Bad Seeing or Bad Thinking? Rewarding Perception for Multimodal Reasoning

Achieving robust perception-reasoning synergy is a central goal for advanced Vision-Language Models (VLMs). Recent advancements have pursued this goal via architectural designs or agentic workflows. However, these approaches are often limited by static textual reasoning or complicated by the significant compute and engineering burden of external agentic complexity. Worse, this heavy investment does not yield proportional gains, often witnessing a "seesaw effect" on perception and reasoning. This motivates a fundamental rethinking of the true bottleneck. In this paper, we argue that the root cause of this trade-off is an ambiguity in modality credit assignment: when a VLM fails, is it due to flawed perception ("bad seeing") or flawed logic ("bad thinking")? To resolve this, we introduce a reinforcement learning framework that improves perception-reasoning synergy by reliably rewarding the perception fidelity. We explicitly decompose the generation process into interleaved perception and reasoning steps. This decoupling enables targeted supervision on perception. Crucially, we introduce Perception Verification (PV), leveraging a "blindfolded reasoning" proxy to reward perceptual fidelity independently of reasoning outcomes. Furthermore, to scale training across free-form VL tasks, we propose Structured Verbal Verification, which replaces high-variance LLM judging with structured algorithmic execution. These techniques are integrated into a Modality-Aware Credit Assignment (MoCA) mechanism, which routes rewards to the specific source of error -- either bad seeing or bad thinking -- enabling a single VLM to achieve simultaneous performance gains across a wide task spectrum.

cs.AI↗

Antiferromagnetic Ordering Enhanced Magnetic Damping in Mn2Au/CoFeB Bilayers

Antiferromagnets (AFMs) hold significant potential for spintronic devices owing to their insensitivity to external magnetic fields and the absence of stray fields. Beyond these inherent advantages, an AFM can manipulate the magnetic dynamics of a ferromagnet (FM) layer in AFM/FM bilayers, whereas the mechanism of such manipulation remains controversial. Here, we investigate the magnetic dynamics of AFM/FM Mn2Au/CoFeB bilayers via Ferromagnetic Resonance (FMR). It is found that the Néel temperature of 2-nm-thick Mn2Au is as low as ~40 K, in sharp contrast to that of bulk Mn2Au, which exceeds 1000 K. In the Mn2Au(2 nm)/CoFeB(4 nm) bilayer, the magnetic damping $α$ of the CoFeB layer increases from 0.013 to 0.047 as temperature decreases from 160 K to 10 K, accompanied by a synchronous increase in the exchange coupling field H_rot. Such an increase in $α$ is attributed to the enhanced spin angular momentum transfer from CoFeB to Mn2Au, mediated through AFM-FM exchange coupling between Mn2Au and CoFeB, which is enhanced by the Mn2Au antiferromagnetic ordering as the temperature decreases. Our study provides deeper insights into AFM/FM dynamics and spintronic storage technology.

cond-mat.mtrl-sci↗