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Hardeep Singh

Publications and source records attributed to Hardeep Singh.

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Dissipation Enables Strongly Detuning-Dependent Interference in Pulsed Dynamical Decoupling

One of the defining features of pulsed dynamical decoupling is its suppression of a driven qubit's sensitivity to static detuning errors between the drive field and qubit resonance. In this paper, we show that dissipation, in the form of excited-state decay, can change this behavior entirely, producing an interference signal with a strong detuning dependence. This signal arises from decay during driven evolution and relies on coherence retained by the qubit after such a decay event. We develop analytical and numerical models that capture the underlying mechanism and observe this same dissipation-induced detuning dependence experimentally in both a free-space strontium atom interferometer and a superconducting transmon qubit system. We also use this dissipation-induced detuning dependence as the basis for a new spectroscopic technique called Dissipative Carr-Purcell Spectroscopy (DCPS) and compare it with a traditional Ramsey sequence. Our results establish a regime of pulsed dynamical decoupling in which dissipation reshapes, rather than merely degrades, coherent control, and we expect these dynamics to be relevant to a wide range of quantum systems.

quant-ph

Impact of Hand Impairment and Occlusions on Hand Pose Estimation Accuracy in Augmented Reality Applications

Mixed reality applications can be designed for hand rehabilitation. Augmented reality (AR) head mounted displays (HMDs) specifically allow for ecologically valid tasks because individuals can see their real environment and interact with real objects while receiving additional cues on the HMD. While these applications rely on accurate hand pose estimation, there is a gap in investigating the influence of hand impairment or occlusion from real-object interactions on pose estimation accuracy. Further, comparisons between AR HMD predictions and state-of-the-art pose estimation methods have not been established. The current study assessed pose estimation accuracy of the HoloLens 2 HMD and state-of-the-art pose estimation algorithms (WiLoR, HaMeR, WildHands, and MediaPipe) while individuals with cervical spinal cord injury (cSCI; n = 13, Neurological Level of Injury: C3-C6; American Spinal Injury Association Impairment Scale: A-D) and 15 uninjured controls interacted with clear and opaque objects. Ground truth estimates of 3D joint positions were generated via triangulation from a multi-camera setup. Pose estimation accuracy did not differ between the cSCI and uninjured control groups suggesting that 3D joint predictions from the HoloLens 2 and pose estimation algorithms can generalize to populations with hand impairment. Further, clear objects provided a small accuracy advantage over opaque objects (0.1 mm) and predictions from both WiLoR and HaMeR were slightly more accurate than the HoloLens 2 (2 mm). Overall, these results suggest that the HoloLens 2 may be viable for hand rehabilitation applications and the dataset generated can be used to refine pose estimation methods for hand-impaired populations.

cs.CV

Tracking Quantum State Collapse/Decoherence in Real Time via a Superposition Trap

We propose a novel method for probing quantum state collapse and decoherence in real time using a mechanism we term the superposition trap. This approach exploits the continuity equation in quantum mechanics to engineer a configuration that spatially confines only coherent superpositions, while allowing decohered or collapsed states to escape. By monitoring this leakage, the dynamics of collapse processes-whether environmentally induced or intrinsic to objective collapse models-can be experimentally accessed without disturbing the coherent evolution itself. We outline a concrete implementation using an atom interferometer with strontium atoms, where internal-state-selective operations enable physical separation of collapsed components. This technique offers a new experimental avenue to test collapse models, measure decoherence rates, and investigate the quantum-to-classical transition.

quant-ph

A Study on the Scattering of Matter Waves through Slits

Scattering of matter waves through slits has been explored using the Feynman Path Integral formalism. We explicitly plot the near-zero probability densities to analyse the behaviour near the slit. Upon doing so, intriguing patterns emerge, most notably the braid-like structure in the case of double slits, whose complexity increases as one increases the number of slits. Furthermore, the plot shows the existence of a transition region, where the distribution of near-zero probability points changes from the braided to the fringe-like structure, which has been analysed by explicitly expressing the wavefunction as a hypergeometric function. These patterns are analysed while considering the continuity equation and its consequences for the regions with zero probability density. As a result, we find quasi-traps in the region whose size can be controlled and made much smaller than the wavelength of matter waves.

quant-ph

Simulink based VoIP Analysis

Voice communication over internet not be possible without a reliable data network, this was first available when distributed network topologies were used in conjunction with data packets. Early network used single centre node network in which a single workstation (Server) is responsible for the communication. This posed problems as if there was a fault with the centre node, (workstation) nothing would work. This problem was solved by the distributed system in which reliability increases by spreading the load between many nodes. The idea of packet switching & distributed network were combined, this combination were increased reliability, speed & responsible for voice communication over internet, Voice-over-IP (VoIP)These data packets travel through a packet-switched network such as the Internet and arrive at their destination where they are decompressed using a compatible Codec (audio coder/decoder) and converted back to analogue audio. This paper deals with the Simulink architecture for VoIP network.

cs.NI