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Harry Xu

Publications and source records attributed to Harry Xu.

10 recordsLinked to original sources

Demystifying Numerical Instability in LLM Inference: Achieving Reproducible Inference for Mission-Critical Tasks with HEAL

As Large Language Models (LLMs) deploy into mission-critical domains (e.g., finance, medicine, and law), output reproducibility has become a strict system requirement. While practitioners use greedy decoding to eliminate algorithmic stochasticity, empirical deployments with 16-bit precisions still exhibit catastrophic output divergence across heterogeneous GPUs. Through SASS-level profiling, we reveal that this inconsistency is fundamentally driven by truncation errors introduced during downcasting at kernel boundaries. However, achieving reproducibility via a global FP32 pipeline incurs prohibitive system penalties: bypassing 16-bit hardware accelerators hurts compute efficiency, while upcasting the KV cache doubles memory overhead. To bridge this gap, we propose Hybrid Error ALleviation (HEAL), a targeted intervention that approximates FP32 precision while resolving hardware constraints through two targeted mechanisms. First, recognizing that floating-point formats underutilize their bit-width for Q, K, V tensors, HEAL applies INT16 quantization that preserves numerical stability without expanding the KV cache footprint. Second, HEAL synthesizes high-precision matrix multiplications via an algebraic error compensation strategy, executing entirely on high-throughput 16-bit Tensor Cores. To evaluate our approach practically, we introduce MCR-Bench, a benchmark targeting reproducibility in mission-critical tasks. HEAL achieves the same level of reproducibility on downstream tasks as the FP32 baseline while reducing the performance overhead by up to 7.1x.

cs.LG

Pythia: Exploiting Workflow Predictability for Efficient Agent-Native LLM Serving

As LLM applications grow more complex, developers are increasingly adopting multi-agent architectures to decompose workflows into specialized, collaborative components, introducing structure that constrains agent behavior and exposes useful semantic predictability. Unlike traditional LLM serving, which operates under highly dynamic and uncertain conditions, this structured topology enables opportunities to reduce runtime uncertainty$\unicode{x2015}$yet existing systems fail to exploit it, treating agentic workloads as generic traffic and incurring significant inefficiencies. Our analysis of production traces from an agent-serving platform and an internal coding assistant reveals key bottlenecks, including low prefix cache hit rates, severe resource contention from long-context requests, and substantial queuing delays due to suboptimal scaling. To address these challenges, we propose Pythia, a multi-agent serving system that captures workflow semantics through a simple interface at the serving layer, unlocking new optimization opportunities and substantially improving throughput and job completion time over state-of-the-art baselines.

cs.MA

Prism: Cost-Efficient Multi-LLM Serving via GPU Memory Ballooning

Inference providers must maintain availability for many LLMs, including low-volume but essential models, making resource efficiency increasingly important as token prices fall. Analysis of production traces reveals a dynamic bursty-group pattern in which sets of models become active together and shift over time; existing space- and time-sharing approaches lack principled mechanisms to adapt to this variability, forcing trade-offs between SLO adherence and efficiency. We observe that elastic memory allocation can unify spatial and temporal sharing. Based on this insight, we have developed Prism, a memory-centric LLM co-serving framework that applies memory ballooning to reclaim memory across models and support both forms of sharing under a single scheme. Prism's balloon driver, referred to as kvcached, has been open-sourced at https://github.com/ovg-project/kvcached, and deployed in production environments across 10K+ GPUs.

cs.DC

ConServe: Fine-Grained GPU Harvesting for LLM Online and Offline Co-Serving

Large language model (LLM) serving demands low latency and high throughput, but high load variability makes it challenging to achieve high GPU utilization. In this paper, we identify a synergetic but overlooked opportunity to co-serve latency-critical online requests alongside latency-tolerant offline tasks such as model benchmarking. While promising, existing serving systems fail to co-serve them efficiently, as their coarse-grained resource management at the request or iteration level cannot harvest millisecond-level GPU idle cycles without introducing interference that violates online latency objectives. ConServe is a new LLM co-serving system that achieves high throughput and strong online latency guarantees by managing resources at finer granularities. ConServe introduces three techniques: (1) a latency-aware token-level scheduler that precisely sizes offline batches and tokens to fit within online latency objectives; (2) sub-iteration, layer-wise preemption that allows offline tasks to yield to online load spikes; and (3) incremental KV cache management that enables preempting and resuming offline requests at near-zero cost. Evaluations with Llama-3.1 and Qwen-2.5 models on real-world workloads show that ConServe delivers an average of 2.2$\times$ higher throughput and reduces online serving tail latency by 2.9$\times$ on average compared to state-of-the-art systems.

cs.DC

A Tale of Two Paths: Toward a Hybrid Data Plane for Efficient Far-Memory Applications

With rapid advances in network hardware, far memory has gained a great deal of traction due to its ability to break the memory capacity wall. Existing far memory systems fall into one of two data paths: one that uses the kernel's paging system to transparently access far memory at the page granularity, and a second that bypasses the kernel, fetching data at the object granularity. While it is generally believed that object fetching outperforms paging due to its fine-grained access, it requires significantly more compute resources to run object-level LRU and eviction. We built Atlas, a hybrid data plane enabled by a runtime-kernel co-design that simultaneously enables accesses via these two data paths to provide high efficiency for real-world applications. Atlas uses always-on profiling to continuously measure page locality. For workloads already with good locality, paging is used to fetch data, whereas for those without, object fetching is employed. Object fetching moves objects that are accessed close in time to contiguous local space, dynamically improving locality and making the execution increasingly amenable to paging, which is much more resource-efficient. Our evaluation shows that Atlas improves the throughput (e.g., by 1.5x and 3.2x) and reduces the tail latency (e.g., by one and two orders of magnitude) when using remote memory, compared with AIFM and Fastswap, the state-of-the-art techniques respectively in the two categories.

cs.DC

DRust: Language-Guided Distributed Shared Memory with Fine Granularity, Full Transparency, and Ultra Efficiency

Despite being a powerful concept, distributed shared memory (DSM) has not been made practical due to the extensive synchronization needed between servers to implement memory coherence. This paper shows a practical DSM implementation based on the insight that the ownership model embedded in programming languages such as Rust automatically constrains the order of read and write, providing opportunities for significantly simplifying the coherence implementation if the ownership semantics can be exposed to and leveraged by the runtime. This paper discusses the design and implementation of DistR, a Rust-based DSM system that outperforms the two state-of-the-art DSM systems GAM and Grappa by up to 2.64x and 29.16x in throughput, and scales much better with the number of servers.

cs.DC

Parcae: Proactive, Liveput-Optimized DNN Training on Preemptible Instances

Deep neural networks (DNNs) are becoming progressively large and costly to train. This paper aims to reduce DNN training costs by leveraging preemptible instances on modern clouds, which can be allocated at a much lower price when idle but may be preempted by the cloud provider at any time. Prior work that supports DNN training on preemptive instances employs a reactive approach to handling instance preemptions and allocations after their occurrence, which only achieves limited performance and scalability. We present Parcae, a system that enables cheap, fast, and scalable DNN training on preemptible instances by proactively adjusting the parallelization strategy of a DNN training job to adapt to predicted resource changes before instance preemptions and allocations really happen, which significantly reduces the cost of handling these events. Parcae optimizes liveput, a novel metric that measures the expected training throughput of a DNN job under various possible preemption scenarios. Compared to existing reactive, throughput-optimized systems, Parcae's proactive, live-optimized solution considers both the throughput of a job and its robustness under preemptions. To optimize liveput, Parcae supports lightweight instance migration and uses an availability predictor to forecast future preemptions. It then uses a liveput optimizer to discover an optimal strategy to parallelize DNN training under predicted preemptions. We evaluate Parcae on a variety of DNNs and preemption traces and show that Parcae outperforms existing spot-instance DNN training systems by up to 10$\times$. More importantly, Parcae achieves near-optimal performance for training large DNNs under frequent preemptions, in which case existing approaches cannot make any progress.

cs.DC

VQPy: An Object-Oriented Approach to Modern Video Analytics

Video analytics is widely used in contemporary systems and services. At the forefront of video analytics are video queries that users develop to find objects of particular interest. Building upon the insight that video objects (e.g., human, animals, cars, etc.), the center of video analytics, are similar in spirit to objects modeled by traditional object-oriented languages, we propose to develop an object-oriented approach to video analytics. This approach, named VQPy, consists of a frontend$\unicode{x2015}$a Python variant with constructs that make it easy for users to express video objects and their interactions$\unicode{x2015}$as well as an extensible backend that can automatically construct and optimize pipelines based on video objects. We have implemented and open-sourced VQPy, which has been productized in Cisco as part of its DeepVision framework.

cs.CV

Zenix: Efficient Execution of Bulky Serverless Applications

Serverless computing, commonly offered as Function-as-a-Service, was initially designed for small, lean applications. However, there has been an increasing desire to run larger, more complex applications (what we call bulky applications) in a serverless manner. Existing strategies for enabling such applications are to either increase function sizes or to rewrite applications as DAGs of functions. These approaches cause significant resource wastage, manual efforts, and/or performance overhead. We argue that the root cause of these issues is today's function-centric serverless model, where a function is the resource allocation and scaling unit. We propose a new, resource-centric serverless-computing model for executing bulky applications in a resource- and performance-efficient way, and we build the Zenix serverless platform following this model. Our results show that Zenix reduces resource consumption by up to 90% compared to today's function-centric serverless systems, while improving performance by up to 64%.

cs.DC

Securing Smart Home Edge Devices against Compromised Cloud Servers

Smart home IoT systems often rely on cloud-based servers for communication between components. Although there exists a body of work on IoT security, most of it focuses on securing clients (i.e., IoT devices). However, cloud servers can also be compromised. Existing approaches do not typically protect smart home systems against compromised cloud servers. This paper presents FIDELIUS: a runtime system for secure cloud-based storage and communication even in the presence of compromised servers. FIDELIUS's design is tailored for smart home systems that have intermittent Internet access. In particular, it supports local control of smart home devices in the event that communication with the cloud is lost, and provides a consistency model using transactions to mitigate inconsistencies that can arise due to network partitions. We have implemented FIDELIUS, developed a smart home benchmark that uses FIDELIUS, and measured FIDELIUS's performance and power consumption. Our experiments show that compared to the commercial Particle.io framework, FIDELIUS reduces more than 50% of the data communication time and increases battery life by 2X. Compared to PyORAM, an alternative (ORAM-based) oblivious storage implementation, FIDELIUS has 4-7X faster access times with 25-43X less data transferred.

cs.CR