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Harumichi Nishimura

Publications and source records attributed to Harumichi Nishimura.

At least 37 records · Page 2Linked to original sources

Space-Efficient Error Reduction for Unitary Quantum Computations

This paper develops general space-efficient methods for error reduction for unitary quantum computation. Consider a polynomial-time quantum computation with completeness $c$ and soundness $s$, either with or without a witness (corresponding to QMA and BQP, respectively). To convert this computation into a new computation with error at most $2^{-p}$, the most space-efficient method known requires extra workspace of ${O \bigl( p \log \frac{1}{c-s} \bigr)}$ qubits. This space requirement is too large for scenarios like logarithmic-space quantum computations. This paper presents error-reduction methods for unitary quantum computations (i.e., computations without intermediate measurements) that require extra workspace of just ${O \bigl( \log \frac{p}{c-s} \bigr)}$ qubits. This in particular gives the first methods of strong amplification for logarithmic-space unitary quantum computations with two-sided bounded error. This also leads to a number of consequences in complexity theory, such as the uselessness of quantum witnesses in bounded-error logarithmic-space unitary quantum computations, the PSPACE upper bound for QMA with exponentially-small completeness-soundness gap, and strong amplification for matchgate computations.

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Modified group non-membership is in AWPP

It is known that the group non-membership problem is in QMA relative to any group oracle and in ${\rm SPP}\cap{\rm BQP}$ relative to group oracles for solvable groups. We consider a modified version of the group non-membership problem where the order of the group is also given as an additional input. We show that the problem is in AWPP relative to any group oracle. To show the result, we use the idea of the postselected quantum computing.

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Quantum interpretations of AWPP and APP

AWPP is a complexity class introduced by Fenner, Fortnow, Kurtz, and Li, which is defined using GapP functions. Although it is an important class as the best upperbound of BQP, its definition seems to be somehow artificial, and therefore it would be better if we have some "physical interpretation" of AWPP. Here we provide a quantum physical interpretation of AWPP: we show that AWPP is equal to the class of problems efficiently solved by a quantum computer with the ability of postselecting an event whose probability is close to an FP function. This result is applied to also obtain a quantum physical interpretation of APP. In addition, we consider "classical physical analogue" of these results, and show that a restricted version of ${\rm BPP}_{\rm path}$ contains ${\rm UP}\cap{\rm coUP}$ and is contained in WAPP.

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Power of Quantum Computation with Few Clean Qubits

This paper investigates the power of polynomial-time quantum computation in which only a very limited number of qubits are initially clean in the |0> state, and all the remaining qubits are initially in the totally mixed state. No initializations of qubits are allowed during the computation, nor intermediate measurements. The main results of this paper are unexpectedly strong error-reducible properties of such quantum computations. It is proved that any problem solvable by a polynomial-time quantum computation with one-sided bounded error that uses logarithmically many clean qubits can also be solvable with exponentially small one-sided error using just two clean qubits, and with polynomially small one-sided error using just one clean qubit. It is further proved in the case of two-sided bounded error that any problem solvable by such a computation with a constant gap between completeness and soundness using logarithmically many clean qubits can also be solvable with exponentially small two-sided error using just two clean qubits. If only one clean qubit is available, the problem is again still solvable with exponentially small error in one of the completeness and soundness and polynomially small error in the other. As an immediate consequence of the above result for the two-sided-error case, it follows that the TRACE ESTIMATION problem defined with fixed constant threshold parameters is complete for the classes of problems solvable by polynomial-time quantum computations with completeness 2/3 and soundness 1/3 using logarithmically many clean qubits and just one clean qubit. The techniques used for proving the error-reduction results may be of independent interest in themselves, and one of the technical tools can also be used to show the hardness of weak classical simulations of one-clean-qubit computations (i.e., DQC1 computations).

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Quantum Merlin-Arthur with Clifford Arthur

We show that the class QMA does not change even if we restrict Arthur's computing ability to only Clifford gate operations (plus classical XOR gate). The idea is to use the fact that the preparation of certain single-qubit states, so called magic states, plus any Clifford gate operations are universal for quantum computing. If Merlin is honest, he sends the witness plus magic states to Arthur. If Merlin is malicious, he might send other states to Arthur, but Arthur can verify the correctness of magic states by himself. We also generalize the result to QIP[3]: we show that the class QIP[3] does not change even if the computational power of the verifier is restricted to only Clifford gate operations (plus classical XOR gate).

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Impossibility of Classically Simulating One-Clean-Qubit Computation

Deterministic quantum computation with one quantum bit (DQC1) is a restricted model of quantum computing where the input state is the completely mixed state except for a single clean qubit, and only a single output qubit is measured at the end of the computing. It is proved that the restriction of quantum computation to the DQC1 model does not change the complexity classes NQP and SBQP. As a main consequence, it follows that the DQC1 model cannot be efficiently simulated by classical computers unless the polynomial-time hierarchy collapses to the second level (more precisely, to AM), which answers the long-standing open problem posed by Knill and Laflamme under the very plausible complexity assumption. The argument developed in this paper also weakens the complexity assumption necessary for the existing impossibility results on classical simulation of various sub-universal quantum computing models, such as the IQP model and the Boson sampling.

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Generalized Quantum Arthur-Merlin Games

This paper investigates the role of interaction and coins in public-coin quantum interactive proof systems (also called quantum Arthur-Merlin games). While prior works focused on classical public coins even in the quantum setting, the present work introduces a generalized version of quantum Arthur-Merlin games where the public coins can be quantum as well: the verifier can send not only random bits, but also halves of EPR pairs. First, it is proved that the class of two-turn quantum Arthur-Merlin games with quantum public coins, denoted qq-QAM in this paper, does not change by adding a constant number of turns of classical interactions prior to the communications of the qq-QAM proof systems. This can be viewed as a quantum analogue of the celebrated collapse theorem for AM due to Babai. To prove this collapse theorem, this paper provides a natural complete problem for qq-QAM: deciding whether the output of a given quantum circuit is close to a totally mixed state. This complete problem is on the very line of the previous studies investigating the hardness of checking the properties related to quantum circuits, and is of independent interest. It is further proved that the class qq-QAM_1 of two-turn quantum-public-coin quantum Arthur-Merlin proof systems with perfect completeness gives new bounds for standard well-studied classes of two-turn interactive proof systems. Finally, the collapse theorem above is extended to comprehensively classify the role of interaction and public coins in quantum Arthur-Merlin games: it is proved that, for any constant m>1, the class of problems having an m-turn quantum Arthur-Merlin proof system is either equal to PSPACE or equal to the class of problems having a two-turn quantum Arthur-Merlin game of a specific type, which provides a complete set of quantum analogues of Babai's collapse theorem.

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Interactive Proofs with Quantum Finite Automata

Following an early work of Dwork and Stockmeyer on interactive proof systems whose verifiers are two-way probabilistic finite automata, the authors initiated in 2004 a study on the computational power of quantum interactive proof systems whose verifiers are particularly limited to quantum finite automata. As a follow-up to the authors' early journal publication [J. Comput. System Sci., vol.75, pp.255-269, 2009], we further investigate the quantum nature of interactions between provers and verifiers by studying how various restrictions on quantum interactive proof systems affect the language recognition power of the proof systems. In particular, we examine three intriguing restrictions that (i) provers always behave in a classical fashion, (ii) verifiers always reveal to provers the information on next moves, and (iii) the number of interactions between provers and verifiers is bounded.

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Quantum Algorithms for Finding Constant-sized Sub-hypergraphs

We develop a general framework to construct quantum algorithms that detect if a $3$-uniform hypergraph given as input contains a sub-hypergraph isomorphic to a prespecified constant-sized hypergraph. This framework is based on the concept of nested quantum walks recently proposed by Jeffery, Kothari and Magniez [SODA'13], and extends the methodology designed by Lee, Magniez and Santha [SODA'13] for similar problems over graphs. As applications, we obtain a quantum algorithm for finding a $4$-clique in a $3$-uniform hypergraph on $n$ vertices with query complexity $O(n^{1.883})$, and a quantum algorithm for determining if a ternary operator over a set of size $n$ is associative with query complexity $O(n^{2.113})$.

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Quantum Algorithms for Matrix Products over Semirings

In this paper we construct quantum algorithms for matrix products over several algebraic structures called semirings, including the (max,min)-matrix product, the distance matrix product and the Boolean matrix product. In particular, we obtain the following results. We construct a quantum algorithm computing the product of two n x n matrices over the (max,min) semiring with time complexity O(n^{2.473}). In comparison, the best known classical algorithm for the same problem, by Duan and Pettie, has complexity O(n^{2.687}). As an application, we obtain a O(n^{2.473})-time quantum algorithm for computing the all-pairs bottleneck paths of a graph with n vertices, while classically the best upper bound for this task is O(n^{2.687}), again by Duan and Pettie. We construct a quantum algorithm computing the L most significant bits of each entry of the distance product of two n x n matrices in time O(2^{0.64L} n^{2.46}). In comparison, prior to the present work, the best known classical algorithm for the same problem, by Vassilevska and Williams and Yuster, had complexity O(2^{L}n^{2.69}). Our techniques lead to further improvements for classical algorithms as well, reducing the classical complexity to O(2^{0.96L}n^{2.69}), which gives a sublinear dependency on 2^L. The above two algorithms are the first quantum algorithms that perform better than the $\tilde O(n^{5/2})$-time straightforward quantum algorithm based on quantum search for matrix multiplication over these semirings. We also consider the Boolean semiring, and construct a quantum algorithm computing the product of two n x n Boolean matrices that outperforms the best known classical algorithms for sparse matrices. For instance, if the input matrices have O(n^{1.686...}) non-zero entries, then our algorithm has time complexity O(n^{2.277}), while the best classical algorithm has complexity O(n^{2.373}).

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Stronger Methods of Making Quantum Interactive Proofs Perfectly Complete

This paper presents stronger methods of achieving perfect completeness in quantum interactive proofs. First, it is proved that any problem in QMA has a two-message quantum interactive proof system of perfect completeness with constant soundness error, where the verifier has only to send a constant number of halves of EPR pairs. This in particular implies that the class QMA is necessarily included by the class QIP_1(2) of problems having two-message quantum interactive proofs of perfect completeness, which gives the first nontrivial upper bound for QMA in terms of quantum interactive proofs. It is also proved that any problem having an $m$-message quantum interactive proof system necessarily has an $(m+1)$-message quantum interactive proof system of perfect completeness. This improves the previous result due to Kitaev and Watrous, where the resulting system of perfect completeness requires $m+2$ messages if not using the parallelization result.

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Reconstructing Strings from Substrings with Quantum Queries

This paper investigates the number of quantum queries made to solve the problem of reconstructing an unknown string from its substrings in a certain query model. More concretely, the goal of the problem is to identify an unknown string $S$ by making queries of the following form: "Is $s$ a substring of $S$?", where $s$ is a query string over the given alphabet. The number of queries required to identify the string $S$ is the query complexity of this problem. First we show a quantum algorithm that exactly identifies the string $S$ with at most $3/4N + o(N)$ queries, where $N$ is the length of $S$. This contrasts sharply with the classical query complexity $N$. Our algorithm uses Skiena and Sundaram's classical algorithm and the Grover search as subroutines. To make them effectively work, we develop another subroutine that finds a string appearing only once in $S$, which may have an independent interest. We also prove two lower bounds. The first one is a general lower bound of $Ω(\frac{N}{\log^2{N}})$, which means we cannot achieve a query complexity of $O(N^{1-ε})$ for any constant $ε$. The other one claims that if we cannot use queries of length roughly between $\log N$ and $3 \log N$, then we cannot achieve a query complexity of any sublinear function in $N$.

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On QMA Protocols with Two Short Quantum Proofs

This paper gives a QMA (Quantum Merlin-Arthur) protocol for 3-SAT with two logarithmic-size quantum proofs (that are not entangled with each other) such that the gap between the completeness and the soundness is Omega(1/n polylog(n)). This improves the best completeness/soundness gaps known for NP-complete problems in this setting.

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Achieving perfect completeness in classical-witness quantum Merlin-Arthur proof systems

This paper proves that classical-witness quantum Merlin-Arthur proof systems can achieve perfect completeness. That is, QCMA = QCMA1. This holds under any gate set with which the Hadamard and arbitrary classical reversible transformations can be exactly implemented, e.g., {Hadamard, Toffoli, NOT}. The proof is quantumly nonrelativizing, and uses a simple but novel quantum technique that additively adjusts the success probability, which may be of independent interest.

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Computational Indistinguishability between Quantum States and Its Cryptographic Application

We introduce a computational problem of distinguishing between two specific quantum states as a new cryptographic problem to design a quantum cryptographic scheme that is "secure" against any polynomial-time quantum adversary. Our problem, QSCDff, is to distinguish between two types of random coset states with a hidden permutation over the symmetric group of finite degree. This naturally generalizes the commonly-used distinction problem between two probability distributions in computational cryptography. As our major contribution, we show that QSCDff has three properties of cryptographic interest: (i) QSCDff has a trapdoor; (ii) the average-case hardness of QSCDff coincides with its worst-case hardness; and (iii) QSCDff is computationally at least as hard as the graph automorphism problem in the worst case. These cryptographic properties enable us to construct a quantum public-key cryptosystem, which is likely to withstand any chosen plaintext attack of a polynomial-time quantum adversary. We further discuss a generalization of QSCDff, called QSCDcyc, and introduce a multi-bit encryption scheme that relies on similar cryptographic properties of QSCDcyc.

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Constructing Quantum Network Coding Schemes from Classical Nonlinear Protocols

The k-pair problem in network coding theory asks to send k messages simultaneously between k source-target pairs over a directed acyclic graph. In a previous paper [ICALP 2009, Part I, pages 622--633] the present authors showed that if a classical k-pair problem is solvable by means of a linear coding scheme, then the quantum k-pair problem over the same graph is also solvable, provided that classical communication can be sent for free between any pair of nodes of the graph. Here we address the main case that remained open in our previous work, namely whether nonlinear classical network coding schemes can also give rise to quantum network coding schemes. This question is motivated by the fact that there are networks for which there are no linear solutions to the k-pair problem, whereas nonlinear solutions exist. In the present paper we overcome the limitation to linear protocols and describe a new communication protocol for perfect quantum network coding that improves over the previous one as follows: (i) the new protocol does not put any condition on the underlying classical coding scheme, that is, it can simulate nonlinear communication protocols as well, and (ii) the amount of classical communication sent in the protocol is significantly reduced.

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Quantum Counterfeit Coin Problems

The counterfeit coin problem requires us to find all false coins from a given bunch of coins using a balance scale. We assume that the balance scale gives us only ``balanced'' or ``tilted'' information and that we know the number k of false coins in advance. The balance scale can be modeled by a certain type of oracle and its query complexity is a measure for the cost of weighing algorithms (the number of weighings). In this paper, we study the quantum query complexity for this problem. Let Q(k,N) be the quantum query complexity of finding all k false coins from the N given coins. We show that for any k and N such that k < N/2, Q(k,N)=O(k^{1/4}), contrasting with the classical query complexity, Ω(k\log(N/k)), that depends on N. So our quantum algorithm achieves a quartic speed-up for this problem. We do not have a matching lower bound, but we show some evidence that the upper bound is tight: any algorithm, including our algorithm, that satisfies certain properties needs Ω(k^{1/4}) queries.

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Average/Worst-Case Gap of Quantum Query Complexities by On-Set Size

This paper considers the query complexity of the functions in the family F_{N,M} of N-variable Boolean functions with onset size M, i.e., the number of inputs for which the function value is 1, where 1<= M <= 2^{N}/2 is assumed without loss of generality because of the symmetry of function values, 0 and 1. Our main results are as follows: (1) There is a super-linear gap between the average-case and worst-case quantum query complexities over F_{N,M} for a certain range of M. (2) There is no super-linear gap between the average-case and worst-case randomized query complexities over F_{N,M} for every M. (3) For every M bounded by a polynomial in N, any function in F_{N,M} has quantum query complexity Theta (sqrt{N}). (4) For every M=O(2^{cN}) with an arbitrary large constant c<1, any function in F_{N,M} has randomized query complexity Omega (N).

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