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Hau Chan

Publications and source records attributed to Hau Chan.

46 records · Page 3Linked to original sources

Multi-Robot Task Allocation -- Complexity and Approximation

Multi-robot task allocation is one of the most fundamental classes of problems in robotics and is crucial for various real-world robotic applications such as search, rescue and area exploration. We consider the Single-Task robots and Multi-Robot tasks Instantaneous Assignment (ST-MR-IA) setting where each task requires at least a certain number of robots and each robot can work on at most one task and incurs an operational cost for each task. Our aim is to consider a natural computational problem of allocating robots to complete the maximum number of tasks subject to budget constraints. We consider budget constraints of three different kinds: (1) total budget, (2) task budget, and (3) robot budget. We provide a detailed complexity analysis including results on approximations as well as polynomial-time algorithms for the general setting and important restricted settings.

cs.RO↗

Maximizing approximately k-submodular functions

We introduce the problem of maximizing approximately $k$-submodular functions subject to size constraints. In this problem, one seeks to select $k$-disjoint subsets of a ground set with bounded total size or individual sizes, and maximum utility, given by a function that is "close" to being $k$-submodular. The problem finds applications in tasks such as sensor placement, where one wishes to install $k$ types of sensors whose measurements are noisy, and influence maximization, where one seeks to advertise $k$ topics to users of a social network whose level of influence is uncertain. To deal with the problem, we first provide two natural definitions for approximately $k$-submodular functions and establish a hierarchical relationship between them. Next, we show that simple greedy algorithms offer approximation guarantees for different types of size constraints. Last, we demonstrate experimentally that the greedy algorithms are effective in sensor placement and influence maximization problems.

cs.DS↗

Facility Location Problem with Capacity Constraints: Algorithmic and Mechanism Design Perspectives

We consider the facility location problem in the one-dimensional setting where each facility can serve a limited number of agents from the algorithmic and mechanism design perspectives. From the algorithmic perspective, we prove that the corresponding optimization problem, where the goal is to locate facilities to minimize either the total cost to all agents or the maximum cost of any agent is NP-hard. However, we show that the problem is fixed-parameter tractable, and the optimal solution can be computed in polynomial time whenever the number of facilities is bounded, or when all facilities have identical capacities. We then consider the problem from a mechanism design perspective where the agents are strategic and need not reveal their true locations. We show that several natural mechanisms studied in the uncapacitated setting either lose strategyproofness or a bound on the solution quality for the total or maximum cost objective. We then propose new mechanisms that are strategyproof and achieve approximation guarantees that almost match the lower bounds.

cs.GT↗

Maximin-Aware Allocations of Indivisible Goods

We study envy-free allocations of indivisible goods to agents in settings where each agent is unaware of the goods allocated to other agents. In particular, we propose the maximin aware (MMA) fairness measure, which guarantees that every agent, given the bundle allocated to her, is aware that she does not envy at least one other agent, even if she does not know how the other goods are distributed among other agents. We also introduce two of its relaxations and discuss their egalitarian guarantee and existence. Finally, we present a polynomial-time algorithm, which computes an allocation that approximately satisfies MMA or its relaxations. Interestingly, the returned allocation is also 1/2 -approximate EFX when all agents have subadditive valuations, which improves the algorithm in [Plaut and Roughgarden, SODA 2018].

cs.GT↗

Weighted Maxmin Fair Share Allocation of Indivisible Chores

We initiate the study of indivisible chore allocation for agents with asymmetric shares. The fairness concept we focus on is the weighted natural generalization of maxmin share: WMMS fairness and OWMMS fairness. We first highlight the fact that commonly used algorithms that work well for the allocation of goods to asymmetric agents, and even for chores to symmetric agents do not provide good approximations for allocation of chores to asymmetric agents under WMMS. As a consequence, we present a novel polynomial-time constant-approximation algorithm, via linear program, for OWMMS. For two special cases: the binary valuation case and the 2-agent case, we provide exact or better constant-approximation algorithms.

cs.GT↗

The Capacity Constrained Facility Location problem

We initiate the study of the capacity constrained facility location problem from a mechanism design perspective. The capacity constrained setting leads to a new strategic environment where a facility serves a subset of the population, which is endogenously determined by the ex-post Nash equilibrium of an induced subgame and is not directly controlled by the mechanism designer. Our focus is on mechanisms that are ex-post dominant-strategy incentive compatible (DIC) at the reporting stage. We provide a complete characterization of DIC mechanisms via the family of Generalized Median Mechanisms (GMMs). In general, the social welfare optimal mechanism is not DIC. Adopting the worst-case approximation measure, we attain tight lower bounds on the approximation ratio of any DIC mechanism. The well-known median mechanism is shown to be optimal among the family of DIC mechanisms for certain capacity ranges. Surprisingly, the framework we introduce provides a new characterization for the family of GMMs, and is responsive to gaps in the current social choice literature highlighted by Border and Jordan (1983) and Barbar{à}, Mass{ó} and Serizawa (1998).

cs.GT↗

Using Social Networks to Aid Homeless Shelters: Dynamic Influence Maximization under Uncertainty - An Extended Version

This paper presents HEALER, a software agent that recommends sequential intervention plans for use by homeless shelters, who organize these interventions to raise awareness about HIV among homeless youth. HEALER's sequential plans (built using knowledge of social networks of homeless youth) choose intervention participants strategically to maximize influence spread, while reasoning about uncertainties in the network. While previous work presents influence maximizing techniques to choose intervention participants, they do not address three real-world issues: (i) they completely fail to scale up to real-world sizes; (ii) they do not handle deviations in execution of intervention plans; (iii) constructing real-world social networks is an expensive process. HEALER handles these issues via four major contributions: (i) HEALER casts this influence maximization problem as a POMDP and solves it using a novel planner which scales up to previously unsolvable real-world sizes; (ii) HEALER allows shelter officials to modify its recommendations, and updates its future plans in a deviation-tolerant manner; (iii) HEALER constructs social networks of homeless youth at low cost, using a Facebook application. Finally, (iv) we show hardness results for the problem that HEALER solves. HEALER will be deployed in the real world in early Spring 2016 and is currently undergoing testing at a homeless shelter.

cs.AI↗

Where Graph Topology Matters: The Robust Subgraph Problem

Robustness is a critical measure of the resilience of large networked systems, such as transportation and communication networks. Most prior works focus on the global robustness of a given graph at large, e.g., by measuring its overall vulnerability to external attacks or random failures. In this paper, we turn attention to local robustness and pose a novel problem in the lines of subgraph mining: given a large graph, how can we find its most robust local subgraph (RLS)? We define a robust subgraph as a subset of nodes with high communicability among them, and formulate the RLS-PROBLEM of finding a subgraph of given size with maximum robustness in the host graph. Our formulation is related to the recently proposed general framework for the densest subgraph problem, however differs from it substantially in that besides the number of edges in the subgraph, robustness also concerns with the placement of edges, i.e., the subgraph topology. We show that the RLS-PROBLEM is NP-hard and propose two heuristic algorithms based on top-down and bottom-up search strategies. Further, we present modifications of our algorithms to handle three practical variants of the RLS-PROBLEM. Experiments on synthetic and real-world graphs demonstrate that we find subgraphs with larger robustness than the densest subgraphs even at lower densities, suggesting that the existing approaches are not suitable for the new problem setting.

cs.SI↗

Truthful Multi-unit Procurements with Budgets

We study procurement games where each seller supplies multiple units of his item, with a cost per unit known only to him. The buyer can purchase any number of units from each seller, values different combinations of the items differently, and has a budget for his total payment. For a special class of procurement games, the {\em bounded knapsack} problem, we show that no universally truthful budget-feasible mechanism can approximate the optimal value of the buyer within $\ln n$, where $n$ is the total number of units of all items available. We then construct a polynomial-time mechanism that gives a $4(1+\ln n)$-approximation for procurement games with {\em concave additive valuations}, which include bounded knapsack as a special case. Our mechanism is thus optimal up to a constant factor. Moreover, for the bounded knapsack problem, given the well-known FPTAS, our results imply there is a provable gap between the optimization domain and the mechanism design domain. Finally, for procurement games with {\em sub-additive valuations}, we construct a universally truthful budget-feasible mechanism that gives an $O(\frac{\log^2 n}{\log \log n})$-approximation in polynomial time with a demand oracle.

cs.GT↗

Interdependent Defense Games: Modeling Interdependent Security under Deliberate Attacks

We propose interdependent defense (IDD) games, a computational game-theoretic framework to study aspects of the interdependence of risk and security in multi-agent systems under deliberate external attacks. Our model builds upon interdependent security (IDS) games, a model due to Heal and Kunreuther that considers the source of the risk to be the result of a fixed randomizedstrategy. We adapt IDS games to model the attacker's deliberate behavior. We define the attacker's pure-strategy space and utility function and derive appropriate cost functions for the defenders. We provide a complete characterization of mixed-strategy Nash equilibria (MSNE), and design a simple polynomial-time algorithm for computing all of them, for an important subclass of IDD games. In addition, we propose a randominstance generator of (general) IDD games based on a version of the real-world Internet-derived Autonomous Systems (AS) graph (with around 27K nodes and 100K edges), and present promising empirical results using a simple learning heuristics to compute (approximate) MSNE in such games.

cs.GT↗