Searcharxiv⌕ Search

arXiv subjects

He Zhang

Publications and source records attributed to He Zhang.

At least 181 records · Page 10Linked to original sources

Exploring Virtual Reality through Ihde's Instrumental Realism

Based on Ihde's theory, this paper explores the relationship between virtual reality (VR) as an instrument and phenomenology. It reviews the "technological revolution" spurred by the development of VR technology and discusses how VR has been used to study subjective experience, explore perception and embodiment, enhance empathy and perspective, and investigate altered states of consciousness. The paper emphasizes the role of VR as an instrumental technology, particularly its ability to expand human perception and cognition. Reflecting on this in conjunction with the work of Husserl and Ihde, among others, it revisits the potential of VR to provide new avenues for scientific inquiry and experience and to transform our understanding of the world through VR.

cs.HC↗

VRMN-bD: A Multi-modal Natural Behavior Dataset of Immersive Human Fear Responses in VR Stand-up Interactive Games

Understanding and recognizing emotions are important and challenging issues in the metaverse era. Understanding, identifying, and predicting fear, which is one of the fundamental human emotions, in virtual reality (VR) environments plays an essential role in immersive game development, scene development, and next-generation virtual human-computer interaction applications. In this article, we used VR horror games as a medium to analyze fear emotions by collecting multi-modal data (posture, audio, and physiological signals) from 23 players. We used an LSTM-based model to predict fear with accuracies of 65.31% and 90.47% under 6-level classification (no fear and five different levels of fear) and 2-level classification (no fear and fear), respectively. We constructed a multi-modal natural behavior dataset of immersive human fear responses (VRMN-bD) and compared it with existing relevant advanced datasets. The results show that our dataset has fewer limitations in terms of collection method, data scale and audience scope. We are unique and advanced in targeting multi-modal datasets of fear and behavior in VR stand-up interactive environments. Moreover, we discussed the implications of this work for communities and applications. The dataset and pre-trained model are available at https://github.com/KindOPSTAR/VRMN-bD.

cs.HC↗

TRIAD: Automated Traceability Recovery based on Biterm-enhanced Deduction of Transitive Links among Artifacts

Traceability allows stakeholders to extract and comprehend the trace links among software artifacts introduced across the software life cycle, to provide significant support for software engineering tasks. Despite its proven benefits, software traceability is challenging to recover and maintain manually. Hence, plenty of approaches for automated traceability have been proposed. Most rely on textual similarities among software artifacts, such as those based on Information Retrieval (IR). However, artifacts in different abstraction levels usually have different textual descriptions, which can greatly hinder the performance of IR-based approaches (e.g., a requirement in natural language may have a small textual similarity to a Java class). In this work, we leverage the consensual biterms and transitive relationships (i.e., inner- and outer-transitive links) based on intermediate artifacts to improve IR-based traceability recovery. We first extract and filter biterms from all source, intermediate, and target artifacts. We then use the consensual biterms from the intermediate artifacts to extend the biterms of both source and target artifacts, and finally deduce outer and inner-transitive links to adjust text similarities between source and target artifacts. We conducted a comprehensive empirical evaluation based on five systems widely used in other literature to show that our approach can outperform four state-of-the-art approaches, and how its performance is affected by different conditions of source, intermediate, and target artifacts. The results indicate that our approach can outperform baseline approaches in AP over 15% and MAP over 10% on average.

cs.SE↗

GOODAT: Towards Test-time Graph Out-of-Distribution Detection

Graph neural networks (GNNs) have found widespread application in modeling graph data across diverse domains. While GNNs excel in scenarios where the testing data shares the distribution of their training counterparts (in distribution, ID), they often exhibit incorrect predictions when confronted with samples from an unfamiliar distribution (out-of-distribution, OOD). To identify and reject OOD samples with GNNs, recent studies have explored graph OOD detection, often focusing on training a specific model or modifying the data on top of a well-trained GNN. Despite their effectiveness, these methods come with heavy training resources and costs, as they need to optimize the GNN-based models on training data. Moreover, their reliance on modifying the original GNNs and accessing training data further restricts their universality. To this end, this paper introduces a method to detect Graph Out-of-Distribution At Test-time (namely GOODAT), a data-centric, unsupervised, and plug-and-play solution that operates independently of training data and modifications of GNN architecture. With a lightweight graph masker, GOODAT can learn informative subgraphs from test samples, enabling the capture of distinct graph patterns between OOD and ID samples. To optimize the graph masker, we meticulously design three unsupervised objective functions based on the graph information bottleneck principle, motivating the masker to capture compact yet informative subgraphs for OOD detection. Comprehensive evaluations confirm that our GOODAT method outperforms state-of-the-art benchmarks across a variety of real-world datasets. The code is available at Github: https://github.com/Ee1s/GOODAT

cs.LG↗

Emergence of superconductivity near 11 K by suppressing the 3-fold helical-chain structure in noncentrosymmetric HgS

The trigonal $α$-HgS has a 3-fold helical chain structure, and is in form of a noncentrosymmetric $P3_121$ phase, known as the cinnabar phase. However, under pressure, the helical chains gradually approach and connect with each other, finally reconstructing into a centrosymmetric NaCl structure at 21 GPa. Superconductivity emerges just after this helical-nonhelical structural transition. The maximum critical temperature ($T_c$) reaches 11 K at 25.4 GPa, $T_c$ decreases with further compression, and is still 3.5 K at 44.8 GPa. Furthermore, the $T_c$-critical magnetic field ($B_{c2}$) relation exhibits multi-band features, with a $B_{c2}$ of 5.65 T at 0 K by two-band fitting. Raman spectra analysis demonstrates that phonon softening plays a key role in structural transition and the emergence of superconductivity. It is noted that HgS is the first reported IIB group metal sulfide superconductor and the only NaCl-type metal sulfide superconductor with a $T_c$ above 10 K. This work will inspire the exploration of superconductivity in other chiral systems and will extend our understanding of the versatile behavior in such kinds of materials.

cond-mat.supr-con↗

Multi-channel Sensor Network Construction, Data Fusion and Challenges for Smart Home

Both sensor networks and data fusion are essential foundations for developing the smart home Internet of Things (IoT) and related fields. We proposed a multi-channel sensor network construction method involving hardware, acquisition, and synchronization in the smart home environment and a smart home data fusion method (SHDFM) for multi-modal data (position, gait, voice, pose, facial expression, temperature, and humidity) generated in the smart home environment to address the configuration of a multi-channel sensor network, improve the quality and efficiency of various human activities and environmental data collection, and reduce the difficulty of multi-modal data fusion in the smart home. SHDFM contains 5 levels, with inputs and outputs as criteria to provide recommendations for multi-modal data fusion strategies in the smart home. We built a real experimental environment using the proposed method in this paper. To validate our method, we created a real experimental environment - a physical setup in a home-like scenario where the multi-channel sensor network and data fusion techniques were deployed and evaluated. The acceptance and testing results show that the proposed construction and data fusion methods can be applied to the examples with high robustness, replicability, and scalability. Besides, we discuss how smart homes with multi-channel sensor networks can support digital twins.

cs.HC↗

Decoding Fear: Exploring User Experiences in Virtual Reality Horror Games

This preliminary study investigated user experiences in VR horror games, highlighting fear-triggering and gender-based differences in perception. By utilizing a scientifically validated and specially designed questionnaire, we successfully collected questionnaire data from 23 subjects for an early empirical study of fear induction in a virtual reality gaming environment. The early findings suggest that visual restrictions and ambient sound-enhanced realism may be more effective in intensifying the fear experience. Participants exhibited a tendency to avoid playing alone or during nighttime, underscoring the significant psychological impact of VR horror games. The study also revealed a distinct gender difference in fear perception, with female participants exhibiting a higher sensitivity to fear stimuli. However, the preference for different types of horror games was not solely dominated by males; it varied depending on factors such as the game's pace, its objectives, and the nature of the fear stimulant.

cs.HC↗

GraphGuard: Detecting and Counteracting Training Data Misuse in Graph Neural Networks

The emergence of Graph Neural Networks (GNNs) in graph data analysis and their deployment on Machine Learning as a Service platforms have raised critical concerns about data misuse during model training. This situation is further exacerbated due to the lack of transparency in local training processes, potentially leading to the unauthorized accumulation of large volumes of graph data, thereby infringing on the intellectual property rights of data owners. Existing methodologies often address either data misuse detection or mitigation, and are primarily designed for local GNN models rather than cloud-based MLaaS platforms. These limitations call for an effective and comprehensive solution that detects and mitigates data misuse without requiring exact training data while respecting the proprietary nature of such data. This paper introduces a pioneering approach called GraphGuard, to tackle these challenges. We propose a training-data-free method that not only detects graph data misuse but also mitigates its impact via targeted unlearning, all without relying on the original training data. Our innovative misuse detection technique employs membership inference with radioactive data, enhancing the distinguishability between member and non-member data distributions. For mitigation, we utilize synthetic graphs that emulate the characteristics previously learned by the target model, enabling effective unlearning even in the absence of exact graph data. We conduct comprehensive experiments utilizing four real-world graph datasets to demonstrate the efficacy of GraphGuard in both detection and unlearning. We show that GraphGuard attains a near-perfect detection rate of approximately 100% across these datasets with various GNN models. In addition, it performs unlearning by eliminating the impact of the unlearned graph with a marginal decrease in accuracy (less than 5%).

cs.LG↗

Tissue Segmentation of Thick-Slice Fetal Brain MR Scans with Guidance from High-Quality Isotropic Volumes

Accurate tissue segmentation of thick-slice fetal brain magnetic resonance (MR) scans is crucial for both reconstruction of isotropic brain MR volumes and the quantification of fetal brain development. However, this task is challenging due to the use of thick-slice scans in clinically-acquired fetal brain data. To address this issue, we propose to leverage high-quality isotropic fetal brain MR volumes (and also their corresponding annotations) as guidance for segmentation of thick-slice scans. Due to existence of significant domain gap between high-quality isotropic volume (i.e., source data) and thick-slice scans (i.e., target data), we employ a domain adaptation technique to achieve the associated knowledge transfer (from high-quality volumes to thick-slice scans). Specifically, we first register the available high-quality isotropic fetal brain MR volumes across different gestational weeks to construct longitudinally-complete source data. To capture domain-invariant information, we then perform Fourier decomposition to extract image content and style codes. Finally, we propose a novel Cycle-Consistent Domain Adaptation Network (C2DA-Net) to efficiently transfer the knowledge learned from high-quality isotropic volumes for accurate tissue segmentation of thick-slice scans. Our C2DA-Net can fully utilize a small set of annotated isotropic volumes to guide tissue segmentation on unannotated thick-slice scans. Extensive experiments on a large-scale dataset of 372 clinically acquired thick-slice MR scans demonstrate that our C2DA-Net achieves much better performance than cutting-edge methods quantitatively and qualitatively.

eess.IV↗

Interactive Interior Design Recommendation via Coarse-to-fine Multimodal Reinforcement Learning

Personalized interior decoration design often incurs high labor costs. Recent efforts in developing intelligent interior design systems have focused on generating textual requirement-based decoration designs while neglecting the problem of how to mine homeowner's hidden preferences and choose the proper initial design. To fill this gap, we propose an Interactive Interior Design Recommendation System (IIDRS) based on reinforcement learning (RL). IIDRS aims to find an ideal plan by interacting with the user, who provides feedback on the gap between the recommended plan and their ideal one. To improve decision-making efficiency and effectiveness in large decoration spaces, we propose a Decoration Recommendation Coarse-to-Fine Policy Network (DecorRCFN). Additionally, to enhance generalization in online scenarios, we propose an object-aware feedback generation method that augments model training with diversified and dynamic textual feedback. Extensive experiments on a real-world dataset demonstrate our method outperforms traditional methods by a large margin in terms of recommendation accuracy. Further user studies demonstrate that our method reaches higher real-world user satisfaction than baseline methods.

cs.MM↗

QualiGPT: GPT as an easy-to-use tool for qualitative coding

Qualitative research delves deeply into individual complex perspectives on technology and various phenomena. However, a meticulous analysis of qualitative data often requires a significant amount of time, especially during the crucial coding stage. Although there is software specifically designed for qualitative evaluation, many of these platforms fall short in terms of automatic coding, intuitive usability, and cost-effectiveness. With the rise of Large Language Models (LLMs) such as GPT-3 and its successors, we are at the forefront of a transformative era for enhancing qualitative analysis. In this paper, we introduce QualiGPT, a specialized tool designed after considering challenges associated with ChatGPT and qualitative analysis. It harnesses the capabilities of the Generative Pretrained Transformer (GPT) and its API for thematic analysis of qualitative data. By comparing traditional manual coding with QualiGPT's analysis on both simulated and actual datasets, we verify that QualiGPT not only refines the qualitative analysis process but also elevates its transparency, credibility, and accessibility. Notably, compared to existing analytical platforms, QualiGPT stands out with its intuitive design, significantly reducing the learning curve and operational barriers for users.

cs.HC↗

Perceptual Artifacts Localization for Image Synthesis Tasks

Recent advancements in deep generative models have facilitated the creation of photo-realistic images across various tasks. However, these generated images often exhibit perceptual artifacts in specific regions, necessitating manual correction. In this study, we present a comprehensive empirical examination of Perceptual Artifacts Localization (PAL) spanning diverse image synthesis endeavors. We introduce a novel dataset comprising 10,168 generated images, each annotated with per-pixel perceptual artifact labels across ten synthesis tasks. A segmentation model, trained on our proposed dataset, effectively localizes artifacts across a range of tasks. Additionally, we illustrate its proficiency in adapting to previously unseen models using minimal training samples. We further propose an innovative zoom-in inpainting pipeline that seamlessly rectifies perceptual artifacts in the generated images. Through our experimental analyses, we elucidate several practical downstream applications, such as automated artifact rectification, non-referential image quality evaluation, and abnormal region detection in images. The dataset and code are released.

cs.CV↗

Neural Categorical Priors for Physics-Based Character Control

Recent advances in learning reusable motion priors have demonstrated their effectiveness in generating naturalistic behaviors. In this paper, we propose a new learning framework in this paradigm for controlling physics-based characters with significantly improved motion quality and diversity over existing state-of-the-art methods. The proposed method uses reinforcement learning (RL) to initially track and imitate life-like movements from unstructured motion clips using the discrete information bottleneck, as adopted in the Vector Quantized Variational AutoEncoder (VQ-VAE). This structure compresses the most relevant information from the motion clips into a compact yet informative latent space, i.e., a discrete space over vector quantized codes. By sampling codes in the space from a trained categorical prior distribution, high-quality life-like behaviors can be generated, similar to the usage of VQ-VAE in computer vision. Although this prior distribution can be trained with the supervision of the encoder's output, it follows the original motion clip distribution in the dataset and could lead to imbalanced behaviors in our setting. To address the issue, we further propose a technique named prior shifting to adjust the prior distribution using curiosity-driven RL. The outcome distribution is demonstrated to offer sufficient behavioral diversity and significantly facilitates upper-level policy learning for downstream tasks. We conduct comprehensive experiments using humanoid characters on two challenging downstream tasks, sword-shield striking and two-player boxing game. Our results demonstrate that the proposed framework is capable of controlling the character to perform considerably high-quality movements in terms of behavioral strategies, diversity, and realism. Videos, codes, and data are available at https://tencent-roboticsx.github.io/NCP/.

cs.GR↗

Optimization of Magnetized Electron Cooling with JSPEC

The Electron-Ion-Collider (EIC) will be a next-generation facility located at Brookhaven National Laboratory (BNL), built with the goal of accelerating heavy ions up to 275 GeV. To prevent ion beam size growth during the acceleration phase, cooling techniques will be required to keep the beam size from growing due to intra-beam scattering. The JSPEC (JLab Simulation Package for Electron Cooling) $\texttt{C++}$ package is a tool designed to numerically model magnetized and unmagnetized cooling through friction forces between co-propagating electron and ion bunches. Here we describe a feature that has been added to the JSPEC package, which implements a Nelder-Mead Simplex optimization algorithm to allow a user to optimize certain beam parameters in order to achieve a target cooling time.

physics.acc-ph↗

Reconnecting An International Travel Network: The Personal Infrastructuring Work of International Travelers in A Multi-facet Crisis

In times of crisis, international travel becomes tenuous and anxiety provoking. The crisis informatics and Human-Computer Interaction (HCI) community has paid increasing attention to the use of Information and Communication Technologies (ICTs) in various crisis settings. However, little is known about the travelers' actual experiences in whole trips in crises. In this paper, we bridge the gap by presenting a study on Chinese travelers' encounters in their international journeys to the US during a multifacet crisis and their use of ICTs to overcome difficulties in the journeys. We interviewed 22 Chinese travelers who had successfully come to the US during the crisis. The findings showed how travelers improvised to reconnect the broken international travel infrastructure. We also discuss the findings with the literature on infrastructure, and crisis informatics, and provide design implications for travel authorities and agencies.

cs.HC↗

Observation of multiple steady states with engineered dissipation

Simulating the dynamics of open quantum systems is essential in achieving practical quantum computation and understanding novel nonequilibrium behaviors. However, quantum simulation of a many-body system coupled to an engineered reservoir has yet to be fully explored in present-day experiment platforms. In this work, we introduce engineered noise into a one-dimensional ten-qubit superconducting quantum processor to emulate a generic many-body open quantum system. Our approach originates from the stochastic unravellings of the master equation. By measuring the end-to-end correlation, we identify multiple steady states stemmed from a strong symmetry, which is established on the modified Hamiltonian via Floquet engineering. Furthermore, we find that the information saved in the initial state maintains in the steady state driven by the continuous dissipation on a five-qubit chain. Our work provides a manageable and hardware-efficient strategy for the open-system quantum simulation.

quant-ph↗

Recent Advances in Hierarchical Multi-label Text Classification: A Survey

Hierarchical multi-label text classification aims to classify the input text into multiple labels, among which the labels are structured and hierarchical. It is a vital task in many real world applications, e.g. scientific literature archiving. In this paper, we survey the recent progress of hierarchical multi-label text classification, including the open sourced data sets, the main methods, evaluation metrics, learning strategies and the current challenges. A few future research directions are also listed for community to further improve this field.

cs.CL↗

LinearSankoff: Linear-time Simultaneous Folding and Alignment of RNA Homologs

The classical Sankoff algorithm for the simultaneous folding and alignment of homologous RNA sequences is highly influential, but it suffers from two major limitations in efficiency and modeling power. First, it takes $O(n^6)$ for two sequences where n is the average sequence length. Most implementations and variations reduce the runtime to $O(n^3)$ by restricting the alignment search space, but this is still too slow for long sequences such as full-length viral genomes. On the other hand, the Sankoff algorithm and all its existing implementations use a rather simplistic alignment model, which can result in poor alignment accuracy. To address these problems, we propose LinearSankoff, which seamlessly integrates the original Sankoff algorithm with a powerful Hidden Markov Model-based alignment module. This extension substantially improves alignment quality, which in turn benefits secondary structure prediction quality, confirmed over a diverse set of RNA families. LinearSankoff also applies beam search heuristics and the A$^\star$-like algorithm to achieve that runtime scales linearly with sequence length. LinearSankoff is the first linear-time algorithm for simultaneous folding and alignment, and the first such algorithm to scale to coronavirus genomes (n $\approx$ 30,000nt). It only takes 10 minutes for a pair of SARS-CoV-2 and SARS-related genomes, and outperforms previous work at identifying crucial conserved structures between the two genomes.

q-bio.BM↗