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Heiko Paulheim

Publications and source records attributed to Heiko Paulheim.

At least 55 records · Page 3Linked to original sources

Describing and Organizing Semantic Web and Machine Learning Systems in the SWeMLS-KG

In line with the general trend in artificial intelligence research to create intelligent systems that combine learning and symbolic components, a new sub-area has emerged that focuses on combining machine learning (ML) components with techniques developed by the Semantic Web (SW) community - Semantic Web Machine Learning (SWeML for short). Due to its rapid growth and impact on several communities in the last two decades, there is a need to better understand the space of these SWeML Systems, their characteristics, and trends. Yet, surveys that adopt principled and unbiased approaches are missing. To fill this gap, we performed a systematic study and analyzed nearly 500 papers published in the last decade in this area, where we focused on evaluating architectural, and application-specific features. Our analysis identified a rapidly growing interest in SWeML Systems, with a high impact on several application domains and tasks. Catalysts for this rapid growth are the increased application of deep learning and knowledge graph technologies. By leveraging the in-depth understanding of this area acquired through this study, a further key contribution of this paper is a classification system for SWeML Systems which we publish as ontology.

cs.AI↗

NASTyLinker: NIL-Aware Scalable Transformer-based Entity Linker

Entity Linking (EL) is the task of detecting mentions of entities in text and disambiguating them to a reference knowledge base. Most prevalent EL approaches assume that the reference knowledge base is complete. In practice, however, it is necessary to deal with the case of linking to an entity that is not contained in the knowledge base (NIL entity). Recent works have shown that, instead of focusing only on affinities between mentions and entities, considering inter-mention affinities can be used to represent NIL entities by producing clusters of mentions. At the same time, inter-mention affinities can help to substantially improve linking performance for known entities. With NASTyLinker, we introduce an EL approach that is aware of NIL entities and produces corresponding mention clusters while maintaining high linking performance for known entities. The approach clusters mentions and entities based on dense representations from Transformers and resolves conflicts (if more than one entity is assigned to a cluster) by computing transitive mention-entity affinities. We show the effectiveness and scalability of NASTyLinker on NILK, a dataset that is explicitly constructed to evaluate EL with respect to NIL entities. Further, we apply the presented approach to an actual EL task, namely to knowledge graph population by linking entities in Wikipedia listings, and provide an analysis of the outcome.

cs.CL↗

DBkWik++ -- Multi Source Matching of Knowledge Graphs

Large knowledge graphs like DBpedia and YAGO are always based on the same source, i.e., Wikipedia. But there are more wikis that contain information about long-tail entities such as wiki hosting platforms like Fandom. In this paper, we present the approach and analysis of DBkWik++, a fused Knowledge Graph from thousands of wikis. A modified version of the DBpedia framework is applied to each wiki which results in many isolated Knowledge Graphs. With an incremental merge based approach, we reuse one-to-one matching systems to solve the multi source KG matching task. Based on this alignment we create a consolidated knowledge graph with more than 15 million instances.

cs.IR↗

Transformer-based Subject Entity Detection in Wikipedia Listings

In tasks like question answering or text summarisation, it is essential to have background knowledge about the relevant entities. The information about entities - in particular, about long-tail or emerging entities - in publicly available knowledge graphs like DBpedia or CaLiGraph is far from complete. In this paper, we present an approach that exploits the semi-structured nature of listings (like enumerations and tables) to identify the main entities of the listing items (i.e., of entries and rows). These entities, which we call subject entities, can be used to increase the coverage of knowledge graphs. Our approach uses a transformer network to identify subject entities at the token-level and surpasses an existing approach in terms of performance while being bound by fewer limitations. Due to a flexible input format, it is applicable to any kind of listing and is, unlike prior work, not dependent on entity boundaries as input. We demonstrate our approach by applying it to the complete Wikipedia corpus and extracting 40 million mentions of subject entities with an estimated precision of 71% and recall of 77%. The results are incorporated in the most recent version of CaLiGraph.

cs.IR↗

Gollum: A Gold Standard for Large Scale Multi Source Knowledge Graph Matching

The number of Knowledge Graphs (KGs) generated with automatic and manual approaches is constantly growing. For an integrated view and usage, an alignment between these KGs is necessary on the schema as well as instance level. While there are approaches that try to tackle this multi source knowledge graph matching problem, large gold standards are missing to evaluate their effectiveness and scalability. We close this gap by presenting Gollum -- a gold standard for large-scale multi source knowledge graph matching with over 275,000 correspondences between 4,149 different KGs. They originate from knowledge graphs derived by applying the DBpedia extraction framework to a large wiki farm. Three variations of the gold standard are made available: (1) a version with all correspondences for evaluating unsupervised matching approaches, and two versions for evaluating supervised matching: (2) one where each KG is contained both in the train and test set, and (3) one where each KG is exclusively contained in the train or the test set.

cs.AI↗

Entity Type Prediction Leveraging Graph Walks and Entity Descriptions

The entity type information in Knowledge Graphs (KGs) such as DBpedia, Freebase, etc. is often incomplete due to automated generation or human curation. Entity typing is the task of assigning or inferring the semantic type of an entity in a KG. This paper presents \textit{GRAND}, a novel approach for entity typing leveraging different graph walk strategies in RDF2vec together with textual entity descriptions. RDF2vec first generates graph walks and then uses a language model to obtain embeddings for each node in the graph. This study shows that the walk generation strategy and the embedding model have a significant effect on the performance of the entity typing task. The proposed approach outperforms the baseline approaches on the benchmark datasets DBpedia and FIGER for entity typing in KGs for both fine-grained and coarse-grained classes. The results show that the combination of order-aware RDF2vec variants together with the contextual embeddings of the textual entity descriptions achieve the best results.

cs.CL↗

On a Generalized Framework for Time-Aware Knowledge Graphs

Knowledge graphs have emerged as an effective tool for managing and standardizing semistructured domain knowledge in a human- and machine-interpretable way. In terms of graph-based domain applications, such as embeddings and graph neural networks, current research is increasingly taking into account the time-related evolution of the information encoded within a graph. Algorithms and models for stationary and static knowledge graphs are extended to make them accessible for time-aware domains, where time-awareness can be interpreted in different ways. In particular, a distinction needs to be made between the validity period and the traceability of facts as objectives of time-related knowledge graph extensions. In this context, terms and definitions such as dynamic and temporal are often used inconsistently or interchangeably in the literature. Therefore, with this paper we aim to provide a short but well-defined overview of time-aware knowledge graph extensions and thus faciliate future research in this field as well.

cs.AI↗

The DLCC Node Classification Benchmark for Analyzing Knowledge Graph Embeddings

Knowledge graph embedding is a representation learning technique that projects entities and relations in a knowledge graph to continuous vector spaces. Embeddings have gained a lot of uptake and have been heavily used in link prediction and other downstream prediction tasks. Most approaches are evaluated on a single task or a single group of tasks to determine their overall performance. The evaluation is then assessed in terms of how well the embedding approach performs on the task at hand. Still, it is hardly evaluated (and often not even deeply understood) what information the embedding approaches are actually learning to represent. To fill this gap, we present the DLCC (Description Logic Class Constructors) benchmark, a resource to analyze embedding approaches in terms of which kinds of classes they can represent. Two gold standards are presented, one based on the real-world knowledge graph DBpedia and one synthetic gold standard. In addition, an evaluation framework is provided that implements an experiment protocol so that researchers can directly use the gold standard. To demonstrate the use of DLCC, we compare multiple embedding approaches using the gold standards. We find that many DL constructors on DBpedia are actually learned by recognizing different correlated patterns than those defined in the gold standard and that specific DL constructors, such as cardinality constraints, are particularly hard to be learned for most embedding approaches.

cs.AI↗

KERMIT -- A Transformer-Based Approach for Knowledge Graph Matching

One of the strongest signals for automated matching of knowledge graphs and ontologies are textual concept descriptions. With the rise of transformer-based language models, text comparison based on meaning (rather than lexical features) is available to researchers. However, performing pairwise comparisons of all textual descriptions of concepts in two knowledge graphs is expensive and scales quadratically (or even worse if concepts have more than one description). To overcome this problem, we follow a two-step approach: we first generate matching candidates using a pre-trained sentence transformer (so called bi-encoder). In a second step, we use fine-tuned transformer cross-encoders to generate the best candidates. We evaluate our approach on multiple datasets and show that it is feasible and produces competitive results.

cs.CL↗

Refining Diagnosis Paths for Medical Diagnosis based on an Augmented Knowledge Graph

Medical diagnosis is the process of making a prediction of the disease a patient is likely to have, given a set of symptoms and observations. This requires extensive expert knowledge, in particular when covering a large variety of diseases. Such knowledge can be coded in a knowledge graph -- encompassing diseases, symptoms, and diagnosis paths. Since both the knowledge itself and its encoding can be incomplete, refining the knowledge graph with additional information helps physicians making better predictions. At the same time, for deployment in a hospital, the diagnosis must be explainable and transparent. In this paper, we present an approach using diagnosis paths in a medical knowledge graph. We show that those graphs can be refined using latent representations with RDF2vec, while the final diagnosis is still made in an explainable way. Using both an intrinsic as well as an expert-based evaluation, we show that the embedding-based prediction approach is beneficial for refining the graph with additional valid conditions.

cs.AI↗

Ontology Matching Through Absolute Orientation of Embedding Spaces

Ontology matching is a core task when creating interoperable and linked open datasets. In this paper, we explore a novel structure-based mapping approach which is based on knowledge graph embeddings: The ontologies to be matched are embedded, and an approach known as absolute orientation is used to align the two embedding spaces. Next to the approach, the paper presents a first, preliminary evaluation using synthetic and real-world datasets. We find in experiments with synthetic data, that the approach works very well on similarly structured graphs; it handles alignment noise better than size and structural differences in the ontologies.

cs.AI↗

Walk this Way! Entity Walks and Property Walks for RDF2vec

RDF2vec is a knowledge graph embedding mechanism which first extracts sequences from knowledge graphs by performing random walks, then feeds those into the word embedding algorithm word2vec for computing vector representations for entities. In this poster, we introduce two new flavors of walk extraction coined e-walks and p-walks, which put an emphasis on the structure or the neighborhood of an entity respectively, and thereby allow for creating embeddings which focus on similarity or relatedness. By combining the walk strategies with order-aware and classic RDF2vec, as well as CBOW and skip-gram word2vec embeddings, we conduct a preliminary evaluation with a total of 12 RDF2vec variants.

cs.LG↗

Towards Analyzing the Bias of News Recommender Systems Using Sentiment and Stance Detection

News recommender systems are used by online news providers to alleviate information overload and to provide personalized content to users. However, algorithmic news curation has been hypothesized to create filter bubbles and to intensify users' selective exposure, potentially increasing their vulnerability to polarized opinions and fake news. In this paper, we show how information on news items' stance and sentiment can be utilized to analyze and quantify the extent to which recommender systems suffer from biases. To that end, we have annotated a German news corpus on the topic of migration using stance detection and sentiment analysis. In an experimental evaluation with four different recommender systems, our results show a slight tendency of all four models for recommending articles with negative sentiments and stances against the topic of refugees and migration. Moreover, we observed a positive correlation between the sentiment and stance bias of the text-based recommenders and the preexisting user bias, which indicates that these systems amplify users' opinions and decrease the diversity of recommended news. The knowledge-aware model appears to be the least prone to such biases, at the cost of predictive accuracy.

cs.IR↗

The CaLiGraph Ontology as a Challenge for OWL Reasoners

CaLiGraph is a large-scale cross-domain knowledge graph generated from Wikipedia by exploiting the category system, list pages, and other list structures in Wikipedia, containing more than 15 million typed entities and around 10 million relation assertions. Other than knowledge graphs such as DBpedia and YAGO, whose ontologies are comparably simplistic, CaLiGraph also has a rich ontology, comprising more than 200,000 class restrictions. Those two properties - a large A-box and a rich ontology - make it an interesting challenge for benchmarking reasoners. In this paper, we show that a reasoning task which is particularly relevant for CaLiGraph, i.e., the materialization of owl:hasValue constraints into assertions between individuals and between individuals and literals, is insufficiently supported by available reasoning systems. We provide differently sized benchmark subsets of CaLiGraph, which can be used for performance analysis of reasoning systems.

cs.AI↗

Order Matters: Matching Multiple Knowledge Graphs

Knowledge graphs (KGs) provide information in machine interpretable form. In cases where multiple KGs are used in the same system, that information needs to be integrated. This is usually done by automated matching systems. Most of those systems consider only 1:1 (binary) matching tasks. Thus, matching a larger number of knowledge graphs with such systems would lead to quadratic efforts. In this paper, we empirically analyze different approaches to reduce the task of multi-source matching to a linear number of executions of binary matching systems. We show that the matching order of KGs and the multi-source strategy actually matter and that near-optimal results can be achieved with linear efforts.

cs.IR↗

Matching with Transformers in MELT

One of the strongest signals for automated matching of ontologies and knowledge graphs are the textual descriptions of the concepts. The methods that are typically applied (such as character- or token-based comparisons) are relatively simple, and therefore do not capture the actual meaning of the texts. With the rise of transformer-based language models, text comparison based on meaning (rather than lexical features) is possible. In this paper, we model the ontology matching task as classification problem and present approaches based on transformer models. We further provide an easy to use implementation in the MELT framework which is suited for ontology and knowledge graph matching. We show that a transformer-based filter helps to choose the correct correspondences given a high-recall alignment and already achieves a good result with simple alignment post-processing methods.

cs.CL↗

Putting RDF2vec in Order

The RDF2vec method for creating node embeddings on knowledge graphs is based on word2vec, which, in turn, is agnostic towards the position of context words. In this paper, we argue that this might be a shortcoming when training RDF2vec, and show that using a word2vec variant which respects order yields considerable performance gains especially on tasks where entities of different classes are involved.

cs.LG↗

Winning at Any Cost -- Infringing the Cartel Prohibition With Reinforcement Learning

Pricing decisions are increasingly made by AI. Thanks to their ability to train with live market data while making decisions on the fly, deep reinforcement learning algorithms are especially effective in taking such pricing decisions. In e-commerce scenarios, multiple reinforcement learning agents can set prices based on their competitor's prices. Therefore, research states that agents might end up in a state of collusion in the long run. To further analyze this issue, we build a scenario that is based on a modified version of a prisoner's dilemma where three agents play the game of rock paper scissors. Our results indicate that the action selection can be dissected into specific stages, establishing the possibility to develop collusion prevention systems that are able to recognize situations which might lead to a collusion between competitors. We furthermore provide evidence for a situation where agents are capable of performing a tacit cooperation strategy without being explicitly trained to do so.

cs.AI↗