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Henglin Shi

Publications and source records attributed to Henglin Shi.

7 recordsLinked to original sources

MEOM: Multi-View Expected-OKS Maximization for Human Pose Triangulation

Conventional algebraic triangulation solves 3D human pose estimation (HPE) from multi-view 2D keypoints. The typical approach, decoding 2D keypoints from predicted heatmaps, is unreliable as heatmaps can be multimodal under occlusion, and collapsing them into single peaks discards their spatial distribution. We seek to use the entire heatmap to estimate 3D poses more accurately, which requires solving two problems: how to robustly fuse heatmaps across views, and how to assess the reliability of heatmaps. For the former, we introduce a novel objective, Multi-viewExpected-OKS Maximization (MEOM), that locates a 3D joint where the views agree in probability mass. For the latter, we adopt highest-density-region (HDR) calibration as a diagnostic of that mass, independently of distance-based metrics. The proposed framework covers two settings, with and without 3D supervision. Without 3D supervision, we optimize 3D poses from pretrained heatmap predictors by maximizing MEOM, achieving comparable performance with state-of-the-art methods that rely on larger backbones, temporal fusion, and simulated 3D data. On ambiguous Human3.6M (H36MA) and occluded CMU Panoptic frames, the advantage is substantial. When 3D labels are available, we train the model end-to-end with a combined MEOM and MSE loss, achieving 19.11 mm absolute MPJPE on Human3.6M outperforming the state-of-the-art volumetric approach on absolute MPJPE at half the inference cost.

cs.CV

FIELDS: Face reconstruction with accurate Inference of Expression using Learning with Direct Supervision

Monocular 3D face reconstruction estimates a 3D morphable model (3DMM) representation from a single image, providing geometry-aware expression codes that are useful for facial expression analysis and affect understanding. Despite strong progress, most pipelines are trained with image-level self-supervision and evaluated primarily by geometric fidelity, which does not necessarily maximize the affective utility of the learned expression representation and may encourage intensity-amplifying shortcuts when affect supervision is naively coupled. We propose FIELDS (Face reconstruction with accurate Inference of Expression using Learning with Direct Supervision), a task-driven framework that learns FLAME expression codes for facial expression recognition (FER) under a geometric plausibility constraint. Using hybrid 2D/3D supervision, FIELDS improves affect prediction in both in-domain and external evaluations while maintaining competitive geometric fidelity on held-out and out-of-domain 3D benchmarks.

cs.CV

Exploring Interactions and Regulations in Collaborative Learning: An Interdisciplinary Multimodal Dataset

Collaborative learning is an educational approach that enhances learning through shared goals and working together. Interaction and regulation are two essential factors related to the success of collaborative learning. Since the information from various modalities can reflect the quality of collaboration, a new multimodal dataset with cognitive and emotional triggers is introduced in this paper to explore how regulations affect interactions during the collaborative process. Specifically, a learning task with intentional interventions is designed and assigned to high school students aged 15 years old (N=81) in average. Multimodal signals, including video, Kinect, audio, and physiological data, are collected and exploited to study regulations in collaborative learning in terms of individual-participant-single-modality, individual-participant-multiple-modality, and multiple-participant-multiple-modality. Analysis of annotated emotions, body gestures, and their interactions indicates that our multimodal dataset with designed treatments could effectively examine moments of regulation in collaborative learning. In addition, preliminary experiments based on baseline models suggest that the dataset provides a challenging in-the-wild scenario, which could further contribute to the fields of education and affective computing.

cs.CV

Intrinsic-Extrinsic Preserved GANs for Unsupervised 3D Pose Transfer

With the strength of deep generative models, 3D pose transfer regains intensive research interests in recent years. Existing methods mainly rely on a variety of constraints to achieve the pose transfer over 3D meshes, e.g., the need for manually encoding for shape and pose disentanglement. In this paper, we present an unsupervised approach to conduct the pose transfer between any arbitrate given 3D meshes. Specifically, a novel Intrinsic-Extrinsic Preserved Generative Adversarial Network (IEP-GAN) is presented for both intrinsic (i.e., shape) and extrinsic (i.e., pose) information preservation. Extrinsically, we propose a co-occurrence discriminator to capture the structural/pose invariance from distinct Laplacians of the mesh. Meanwhile, intrinsically, a local intrinsic-preserved loss is introduced to preserve the geodesic priors while avoiding heavy computations. At last, we show the possibility of using IEP-GAN to manipulate 3D human meshes in various ways, including pose transfer, identity swapping and pose interpolation with latent code vector arithmetic. The extensive experiments on various 3D datasets of humans, animals and hands qualitatively and quantitatively demonstrate the generality of our approach. Our proposed model produces better results and is substantially more efficient compared to recent state-of-the-art methods. Code is available: https://github.com/mikecheninoulu/Unsupervised_IEPGAN

cs.CV

iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysis

We introduce a new dataset for the emotional artificial intelligence research: identity-free video dataset for Micro-Gesture Understanding and Emotion analysis (iMiGUE). Different from existing public datasets, iMiGUE focuses on nonverbal body gestures without using any identity information, while the predominant researches of emotion analysis concern sensitive biometric data, like face and speech. Most importantly, iMiGUE focuses on micro-gestures, i.e., unintentional behaviors driven by inner feelings, which are different from ordinary scope of gestures from other gesture datasets which are mostly intentionally performed for illustrative purposes. Furthermore, iMiGUE is designed to evaluate the ability of models to analyze the emotional states by integrating information of recognized micro-gesture, rather than just recognizing prototypes in the sequences separately (or isolatedly). This is because the real need for emotion AI is to understand the emotional states behind gestures in a holistic way. Moreover, to counter for the challenge of imbalanced sample distribution of this dataset, an unsupervised learning method is proposed to capture latent representations from the micro-gesture sequences themselves. We systematically investigate representative methods on this dataset, and comprehensive experimental results reveal several interesting insights from the iMiGUE, e.g., micro-gesture-based analysis can promote emotion understanding. We confirm that the new iMiGUE dataset could advance studies of micro-gesture and emotion AI.

cs.CV

Hyperbolic Deep Neural Networks: A Survey

Recently, there has been a rising surge of momentum for deep representation learning in hyperbolic spaces due to theirhigh capacity of modeling data like knowledge graphs or synonym hierarchies, possessing hierarchical structure. We refer to the model as hyperbolic deep neural network in this paper. Such a hyperbolic neural architecture potentially leads to drastically compact model withmuch more physical interpretability than its counterpart in Euclidean space. To stimulate future research, this paper presents acoherent and comprehensive review of the literature around the neural components in the construction of hyperbolic deep neuralnetworks, as well as the generalization of the leading deep approaches to the Hyperbolic space. It also presents current applicationsaround various machine learning tasks on several publicly available datasets, together with insightful observations and identifying openquestions and promising future directions.

cs.LG

Analyzing the group sparsity based on the rank minimization methods

Sparse coding has achieved a great success in various image processing studies. However, there is not any benchmark to measure the sparsity of image patch/group because sparse discriminant conditions cannot keep unchanged. This paper analyzes the sparsity of group based on the strategy of the rank minimization. Firstly, an adaptive dictionary for each group is designed. Then, we prove that group-based sparse coding is equivalent to the rank minimization problem, and thus the sparse coefficient of each group is measured by estimating the singular values of each group. Based on that measurement, the weighted Schatten $p$-norm minimization (WSNM) has been found to be the closest solution to the real singular values of each group. Thus, WSNM can be equivalently transformed into a non-convex $\ell_p$-norm minimization problem in group-based sparse coding. To make the proposed scheme tractable and robust, the alternating direction method of multipliers (ADMM) is used to solve the $\ell_p$-norm minimization problem. Experimental results on two applications: image inpainting and image compressive sensing (CS) recovery have shown that the proposed scheme outperforms many state-of-the-art methods.

cs.CV