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Herman Arnold Engelbrecht

Publications and source records attributed to Herman Arnold Engelbrecht.

3 recordsLinked to original sources

Unifying F1TENTH Autonomous Racing: Survey, Methods and Benchmarks

The F1TENTH autonomous driving platform, consisting of 1:10-scale remote-controlled cars, has evolved into a well-established education and research platform. The many publications and real-world competitions span many domains, from classical path planning to novel learning-based algorithms. Consequently, the field is wide and disjointed, hindering direct comparison of developed methods and making it difficult to assess the state-of-the-art. Therefore, we aim to unify the field by surveying current approaches, describing common methods, and providing benchmark results to facilitate clear comparisons and establish a baseline for future work. This research aims to survey past and current work with F1TENTH vehicles in the classical and learning categories and explain the different solution approaches. We describe particle filter localisation, trajectory optimisation and tracking, model predictive contouring control, follow-the-gap, and end-to-end reinforcement learning. We provide an open-source evaluation of benchmark methods and investigate overlooked factors of control frequency and localisation accuracy for classical methods as well as reward signal and training map for learning methods. The evaluation shows that the optimisation and tracking method achieves the fastest lap times, followed by the online planning approach. Finally, our work identifies and outlines the relevant research aspects to help motivate future work in the F1TENTH domain.

cs.RO

High-performance Racing on Unmapped Tracks using Local Maps

Map-based methods for autonomous racing estimate the vehicle's location, which is used to follow a high-level plan. While map-based optimisation methods demonstrate high-performance results, they are limited by requiring a map of the environment. In contrast, mapless methods can operate in unmapped contexts since they directly process raw sensor data (often LiDAR) to calculate commands. However, a major limitation in mapless methods is poor performance due to a lack of optimisation. In response, we propose the local map framework that uses easily extractable, low-level features to build local maps of the visible region that form the input to optimisation-based controllers. Our local map generation extracts the visible racetrack boundaries and calculates a centreline and track widths used for planning. We evaluate our method for simulated F1Tenth autonomous racing using a two-stage trajectory optimisation and tracking strategy and a model predictive controller. Our method achieves lap times that are 8.8% faster than the Follow-The-Gap method and 3.22% faster than end-to-end neural networks due to the optimisation resulting in a faster speed profile. The local map planner is 3.28% slower than global methods that have access to an entire map of the track that can be used for planning. Critically, our approach enables high-speed autonomous racing on unmapped tracks, achieving performance similar to global methods without requiring a track map.

cs.RO

High-speed Autonomous Racing using Trajectory-aided Deep Reinforcement Learning

The classical method of autonomous racing uses real-time localisation to follow a precalculated optimal trajectory. In contrast, end-to-end deep reinforcement learning (DRL) can train agents to race using only raw LiDAR scans. While classical methods prioritise optimization for high-performance racing, DRL approaches have focused on low-performance contexts with little consideration of the speed profile. This work addresses the problem of using end-to-end DRL agents for high-speed autonomous racing. We present trajectory-aided learning (TAL) that trains DRL agents for high-performance racing by incorporating the optimal trajectory (racing line) into the learning formulation. Our method is evaluated using the TD3 algorithm on four maps in the open-source F1Tenth simulator. The results demonstrate that our method achieves a significantly higher lap completion rate at high speeds compared to the baseline. This is due to TAL training the agent to select a feasible speed profile of slowing down in the corners and roughly tracking the optimal trajectory.

cs.RO