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Hieu Le

Publications and source records attributed to Hieu Le.

At least 37 records · Page 2Linked to original sources

Bypassing the CSI Bottleneck: MARL-Driven Spatial Control for Reflector Arrays

Reconfigurable Intelligent Surfaces (RIS) are pivotal for next-generation smart radio environments, yet their practical deployment is severely bottlenecked by the intractable computational overhead of Channel State Information (CSI) estimation. To bypass this fundamental physical-layer barrier, we propose an AI-native, data-driven paradigm that replaces complex channel modeling with spatial intelligence. This paper presents a fully autonomous Multi-Agent Reinforcement Learning (MARL) framework to control mechanically adjustable metallic reflector arrays. By mapping high-dimensional mechanical constraints to a reduced-order virtual focal point space, we deploy a Centralized Training with Decentralized Execution (CTDE) architecture. Using Multi-Agent Proximal Policy Optimization (MAPPO), our decentralized agents learn cooperative beam-focusing strategies relying on user coordinates, achieving CSI-free operation. High-fidelity ray-tracing simulations in dynamic non-line-of-sight (NLOS) environments demonstrate that this multi-agent approach rapidly adapts to user mobility, yielding up to a 26.86 dB enhancement over static flat reflectors and outperforming single-agent and hardware-constrained DRL baselines in both spatial selectivity and temporal stability. Crucially, the learned policies exhibit good deployment resilience, sustaining stable signal coverage even under 1.0-meter localization noise. These results validate the efficacy of MARL-driven spatial abstractions as a scalable, highly practical pathway toward AI-empowered wireless networks.

cs.AI↗

Phrase-Instance Alignment for Generalized Referring Segmentation

Generalized Referring expressions can describe one object, several related objects, or none at all. Existing generalized referring segmentation (GRES) models treat all cases alike, predicting a single binary mask and ignoring how linguistic phrases correspond to distinct visual instances. To this end, we reformulate GRES as an instance-level reasoning problem, where the model first predicts multiple instance-aware object queries conditioned on the referring expression, then aligns each with its most relevant phrase. This alignment is enforced by a Phrase-Object Alignment (POA) loss that builds fine-grained correspondence between linguistic phrases and visual instances. Given these aligned object instance queries and their learned relevance scores, the final segmentation and the no-target case are both inferred through a unified relevance-weighted aggregation mechanism. This instance-aware formulation enables explicit phrase-instance grounding, interpretable reasoning, and robust handling of complex or null expressions. Extensive experiments on the gRefCOCO and Ref-ZOM benchmarks demonstrate that our method significantly advances state-of-the-art performance by 3.22% cIoU and 12.25% N-acc.

cs.CV↗

Automated Counting of Stacked Objects in Industrial Inspection

Visual object counting is a fundamental computer vision task in industrial inspection, where accurate, high-throughput inventory tracking and quality assurance are critical. Moreover, manufactured parts are often too light to reliably deduce their count from their weight, or too heavy to move the stack on a scale safely and practically, making automated visual counting the more robust solution in many scenarios. However, existing methods struggle with stacked 3D items in containers, pallets, or bins, where most objects are heavily occluded and only a few are directly visible. To address this important yet underexplored challenge, we propose a novel 3D counting approach that decomposes the task into two complementary subproblems: estimating the 3D geometry of the stack and its occupancy ratio from multi-view images. By combining geometric reconstruction with deep learning-based depth analysis, our method can accurately count identical manufactured parts inside containers, even when they are irregularly stacked and partially hidden. We validate our 3D counting pipeline on large-scale synthetic and diverse real-world data with manually verified total counts, demonstrating robust performance under realistic inspection conditions.

cs.CV↗

Learning to Reflect: Hierarchical Multi-Agent Reinforcement Learning for CSI-Free mmWave Beam-Focusing

Reconfigurable Intelligent Surfaces promise to transform wireless environments, yet practical deployment is hindered by the prohibitive overhead of Channel State Information (CSI) estimation and the dimensionality explosion inherent in centralized optimization. This paper proposes a Hierarchical Multi-Agent Reinforcement Learning (HMARL) framework for the control of mechanically reconfigurable reflective surfaces in millimeter-wave (mmWave) systems. We introduce a "CSI-free" paradigm that substitutes pilot-based channel estimation with readily available user localization data. To manage the massive combinatorial action space, the proposed architecture utilizes Multi-Agent Proximal Policy Optimization (MAPPO) under a Centralized Training with Decentralized Execution (CTDE) paradigm. The proposed architecture decomposes the control problem into two abstraction levels: a high-level controller for user-to-reflector allocation and decentralized low-level controllers for low-level focal point optimization. Comprehensive ray-tracing evaluations demonstrate that the framework achieves 2.81-7.94 dB RSSI improvements over centralized baselines, with the performance advantage widening as system complexity increases. Scalability analysis reveals that the system maintains sustained efficiency, exhibiting minimal per-user performance degradation and stable total power utilization even when user density doubles. Furthermore, robustness validation confirms the framework's viability across varying reflector aperture sizes (45-99 tiles) and demonstrates graceful performance degradation under localization errors up to 0.5 m. By eliminating CSI overhead while maintaining high-fidelity beam-focusing, this work establishes HMARL as a practical solution for intelligent mmWave environments.

cs.LG↗

Learning to Weight Parameters for Training Data Attribution

We study gradient-based data attribution, aiming to identify which training examples most influence a given output. Existing methods for this task either treat network parameters uniformly or rely on implicit weighting derived from Hessian approximations, which do not fully model functional heterogeneity of network parameters. To address this, we propose a method to explicitly learn parameter importance weights directly from data, without requiring annotated labels. Our approach improves attribution accuracy across diverse tasks, including image classification, language modeling, and diffusion, and enables fine-grained attribution for concepts like subject and style.

cs.LG↗

Signal Whisperers: Enhancing Wireless Reception Using DRL-Guided Reflector Arrays

This paper presents a multi-agent reinforcement learning (MARL) approach for controlling adjustable metallic reflector arrays to enhance wireless signal reception in non-line-of-sight (NLOS) scenarios. Unlike conventional reconfigurable intelligent surfaces (RIS) that require complex channel estimation, our system employs a centralized training with decentralized execution (CTDE) paradigm where individual agents corresponding to reflector segments autonomously optimize reflector element orientation in three-dimensional space using spatial intelligence based on user location information. Through extensive ray-tracing simulations with dynamic user mobility, the proposed multi-agent beam-focusing framework demonstrates substantial performance improvements over single-agent reinforcement learning baselines, while maintaining rapid adaptation to user movement within one simulation step. Comprehensive evaluation across varying user densities and reflector configurations validates system scalability and robustness. The results demonstrate the potential of learning-based approaches for adaptive wireless propagation control.

eess.SP↗

High Resolution UDF Meshing via Iterative Networks

Unsigned Distance Fields (UDFs) are a natural implicit representation for open surfaces but, unlike Signed Distance Fields (SDFs), are challenging to triangulate into explicit meshes. This is especially true at high resolutions where neural UDFs exhibit higher noise levels, which makes it hard to capture fine details. Most current techniques perform within single voxels without reference to their neighborhood, resulting in missing surface and holes where the UDF is ambiguous or noisy. We show that this can be remedied by performing several passes and by reasoning on previously extracted surface elements to incorporate neighborhood information. Our key contribution is an iterative neural network that does this and progressively improves surface recovery within each voxel by spatially propagating information from increasingly distant neighbors. Unlike single-pass methods, our approach integrates newly detected surfaces, distance values, and gradients across multiple iterations, effectively correcting errors and stabilizing extraction in challenging regions. Experiments on diverse 3D models demonstrate that our method produces significantly more accurate and complete meshes than existing approaches, particularly for complex geometries, enabling UDF surface extraction at higher resolutions where traditional methods fail.

cs.GR↗

MS-Temba: Multi-Scale Temporal Mamba for Understanding Long Untrimmed Videos

Temporal Action Detection (TAD) in untrimmed videos poses significant challenges, particularly for Activities of Daily Living (ADL) requiring models to (1) process long-duration videos, (2) capture temporal variations in actions, and (3) simultaneously detect dense overlapping actions. Existing CNN and Transformer-based approaches, struggle to jointly capture fine-grained detail and long-range structure at scale. State-space Model (SSM) based Mamba offers powerful long-range modeling, but naive application to TAD collapses fine-grained temporal structure and fails to account for the challenges inherent to TAD. To this end, we propose Multi-Scale Temporal Mamba (MS-Temba), which extends Mamba to TAD with newly introduced dilated SSMs. Each Temba block, comprising dilated SSMs coupled with our proposed additional losses, enables the learning of discriminative representations across temporal scales. A lightweight Multi-scale Mamba Fuser then unifies these multi-scale features via SSM-based aggregation, yielding precise action-boundary localization. With only 17M parameters, MS-Temba achieves state-of-the-art performance on densely labeled ADL benchmarks TSU & Charades, and further generalizes to long-form video summarization, setting new state-of-the-art results on TVSum & SumMe.

cs.CV↗

Personalized Image Descriptions from Attention Sequences

People can view the same image differently: they focus on different regions, objects, and details in varying orders and describe them in distinct linguistic styles. This leads to substantial variability in image descriptions. However, existing models for personalized image description focus on linguistic style alone, with no prior work leveraging individual viewing patterns. We address this gap by explicitly modeling personalized viewing behavior as a core factor in description generation. Our method, DEPER (DEscription-PERception persona encoder), learns a subject embedding that captures both linguistic style and viewing behavior, guided by an auxiliary attention-prediction task. A lightweight adapter aligns these embeddings with a frozen vision-language model, enabling few-shot personalization without retraining. Across four datasets spanning diverse viewing tasks and both short and detailed descriptions, DEPER achieves a 24% average improvement, showing that modeling personalized attention produces more human-aligned and high-quality descriptions. We posit that understanding how people see helps predict what they say; modeling human diversity in perception can improve both performance and human alignment in multimodal systems.

cs.CV↗

CORA: Consistency-Guided Semi-Supervised Framework for Reasoning Segmentation

Reasoning segmentation seeks pixel-accurate masks for targets referenced by complex, often implicit instructions, requiring context-dependent reasoning over the scene. Recent multimodal language models have advanced instruction following segmentation, yet generalization remains limited. The key bottleneck is the high cost of curating diverse, high-quality pixel annotations paired with rich linguistic supervision leading to brittle performance under distribution shift. Therefore, we present CORA, a semi-supervised reasoning segmentation framework that jointly learns from limited labeled data and a large corpus of unlabeled images. CORA introduces three main components: 1) conditional visual instructions that encode spatial and contextual relationships between objects; 2) a noisy pseudo-label filter based on the consistency of Multimodal LLM's outputs across semantically equivalent queries; and 3) a token-level contrastive alignment between labeled and pseudo-labeled samples to enhance feature consistency. These components enable CORA to perform robust reasoning segmentation with minimal supervision, outperforming existing baselines under constrained annotation settings. CORA achieves state-of-the-art results, requiring as few as 100 labeled images on Cityscapes, a benchmark dataset for urban scene understanding, surpassing the baseline by $+2.3\%$. Similarly, CORA improves performance by $+2.4\%$ with only 180 labeled images on PanNuke, a histopathology dataset.

cs.CV↗

PrIntMesh: Precise Intersection Surfaces for 3D Organ Mesh Reconstruction

Human organs are composed of interconnected substructures whose geometry and spatial relationships constrain one another. Yet, most deep-learning approaches treat these parts independently, producing anatomically implausible reconstructions. We introduce PrIntMesh, a template-based, topology-preserving framework that reconstructs organs as unified systems. Starting from a connected template, PrIntMesh jointly deforms all substructures to match patient-specific anatomy, while explicitly preserving internal boundaries and enforcing smooth, artifact-free surfaces. We demonstrate its effectiveness on the heart, hippocampus, and lungs, achieving high geometric accuracy, correct topology, and robust performance even with limited or noisy training data. Compared to voxel- and surface-based methods, PrIntMesh better reconstructs shared interfaces, maintains structural consistency, and provides a data-efficient solution suitable for clinical use.

cs.CV↗

PartSDF: Part-Based Implicit Neural Representation for Composite 3D Shape Parametrization and Optimization

Accurate 3D shape representation is essential in engineering applications such as design, optimization, and simulation. In practice, engineering workflows require structured, part-based representations, as objects are inherently designed as assemblies of distinct components. However, most existing methods either model shapes holistically or decompose them without predefined part structures, limiting their applicability in real-world design tasks. We propose PartSDF, a supervised implicit representation framework that explicitly models composite shapes with independent, controllable parts while maintaining shape consistency. Thanks to its simple but innovative architecture, PartSDF outperforms both supervised and unsupervised baselines in reconstruction and generation tasks. We further demonstrate its effectiveness as a structured shape prior for engineering applications, enabling precise control over individual components while preserving overall coherence. Code available at https://github.com/cvlab-epfl/PartSDF.

cs.CV↗

Talking Head Generation via AU-Guided Landmark Prediction

We propose a two-stage framework for audio-driven talking head generation with fine-grained expression control via facial Action Units (AUs). Unlike prior methods relying on emotion labels or implicit AU conditioning, our model explicitly maps AUs to 2D facial landmarks, enabling physically grounded, per-frame expression control. In the first stage, a variational motion generator predicts temporally coherent landmark sequences from audio and AU intensities. In the second stage, a diffusion-based synthesizer generates realistic, lip-synced videos conditioned on these landmarks and a reference image. This separation of motion and appearance improves expression accuracy, temporal stability, and visual realism. Experiments on the MEAD dataset show that our method outperforms state-of-the-art baselines across multiple metrics, demonstrating the effectiveness of explicit AU-to-landmark modeling for expressive talking head generation.

cs.CV↗

Gradient Distance Function

Unsigned Distance Functions (UDFs) can be used to represent non-watertight surfaces in a deep learning framework. However, UDFs tend to be brittle and difficult to learn, in part because the surface is located exactly where the UDF is non-differentiable. In this work, we show that Gradient Distance Functions (GDFs) can remedy this by being differentiable at the surface while still being able to represent open surfaces. This is done by associating to each 3D point a 3D vector whose norm is taken to be the unsigned distance to the surface and whose orientation is taken to be the direction towards the closest surface point. We demonstrate the effectiveness of GDFs on ShapeNet Car, Multi-Garment, and 3D-Scene datasets with both single-shape reconstruction networks or categorical auto-decoders.

cs.CV↗

Counting Stacked Objects

Visual object counting is a fundamental computer vision task underpinning numerous real-world applications, from cell counting in biomedicine to traffic and wildlife monitoring. However, existing methods struggle to handle the challenge of stacked 3D objects in which most objects are hidden by those above them. To address this important yet underexplored problem, we propose a novel 3D counting approach that decomposes the task into two complementary subproblems - estimating the 3D geometry of the object stack and the occupancy ratio from multi-view images. By combining geometric reconstruction and deep learning-based depth analysis, our method can accurately count identical objects within containers, even when they are irregularly stacked. We validate our 3D Counting pipeline on diverse real-world and large-scale synthetic datasets, which we will release publicly to facilitate further research.

cs.CV↗

QT-DoG: Quantization-aware Training for Domain Generalization

A key challenge in Domain Generalization (DG) is preventing overfitting to source domains, which can be mitigated by finding flatter minima in the loss landscape. In this work, we propose Quantization-aware Training for Domain Generalization (QT-DoG) and demonstrate that weight quantization effectively leads to flatter minima in the loss landscape, thereby enhancing domain generalization. Unlike traditional quantization methods focused on model compression, QT-DoG exploits quantization as an implicit regularizer by inducing noise in model weights, guiding the optimization process toward flatter minima that are less sensitive to perturbations and overfitting. We provide both an analytical perspective and empirical evidence demonstrating that quantization inherently encourages flatter minima, leading to better generalization across domains. Moreover, with the benefit of reducing the model size through quantization, we demonstrate that an ensemble of multiple quantized models further yields superior accuracy than the state-of-the-art DG approaches with no computational or memory overheads. Code is released at: https://saqibjaved1.github.io/QT_DoG/.

cs.LG↗

Enabling Uncertainty Estimation in Iterative Neural Networks

Turning pass-through network architectures into iterative ones, which use their own output as input, is a well-known approach for boosting performance. In this paper, we argue that such architectures offer an additional benefit: The convergence rate of their successive outputs is highly correlated with the accuracy of the value to which they converge. Thus, we can use the convergence rate as a useful proxy for uncertainty. This results in an approach to uncertainty estimation that provides state-of-the-art estimates at a much lower computational cost than techniques like Ensembles, and without requiring any modifications to the original iterative model. We demonstrate its practical value by embedding it in two application domains: road detection in aerial images and the estimation of aerodynamic properties of 2D and 3D shapes.

cs.AI↗

Importance-Based Token Merging for Efficient Image and Video Generation

Token merging can effectively accelerate various vision systems by processing groups of similar tokens only once and sharing the results across them. However, existing token grouping methods are often ad hoc and random, disregarding the actual content of the samples. We show that preserving high-information tokens during merging - those essential for semantic fidelity and structural details - significantly improves sample quality, producing finer details and more coherent, realistic generations. Despite being simple and intuitive, this approach remains underexplored. To do so, we propose an importance-based token merging method that prioritizes the most critical tokens in computational resource allocation, leveraging readily available importance scores, such as those from classifier-free guidance in diffusion models. Experiments show that our approach significantly outperforms baseline methods across multiple applications, including text-to-image synthesis, multi-view image generation, and video generation with various model architectures such as Stable Diffusion, Zero123++, AnimateDiff, or PixArt-$α$.

cs.CV↗