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Hilde Kuehne

Publications and source records attributed to Hilde Kuehne.

At least 37 records · Page 2Linked to original sources

When LLaVA Meets Objects: Token Composition for Vision-Language-Models

Current autoregressive Vision Language Models (VLMs) usually rely on a large number of visual tokens to represent images, resulting in a need for more compute especially at inference time. To address this problem, we propose Mask-LLaVA, a framework that leverages different levels of visual features to create a compact yet information-rich visual representation for autoregressive VLMs. Namely, we combine mask-based object representations together with global tokens and local patch tokens. While all tokens are used during training, it shows that the resulting model can flexibly drop especially the number of mask-based object-tokens at test time, allowing to adapt the number of tokens during inference without the need to retrain the model and without a significant drop in performance. We evaluate the proposed approach on a suite of standard benchmarks showing results competitive to current token efficient methods and comparable to the original LLaVA baseline using only a fraction of visual tokens. Our analysis demonstrates that combining multi-level features enables efficient learning with fewer tokens while allowing dynamic token selection at test time for good performance.

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TTRV: Test-Time Reinforcement Learning for Vision Language Models

Existing methods for extracting reward signals in Reinforcement Learning typically rely on labeled data and dedicated training splits, a setup that contrasts with how humans learn directly from their environment. In this work, we propose TTRV to enhance vision language understanding by adapting the model on the fly at inference time, without the need for any labeled data. Concretely, we enhance the Group Relative Policy Optimization (GRPO) framework by designing rewards based on the frequency of the base model's output, while inferring on each test sample multiple times. Further, we also propose to control the diversity of the model's output by simultaneously rewarding the model for obtaining low entropy of the output empirical distribution. Our approach delivers consistent gains across both object recognition and visual question answering (VQA), with improvements of up to 52.4% and 29.8%, respectively, and average boosts of 24.6% and 10.0% across 16 datasets. Remarkably, on image recognition, TTRV applied to InternVL 8B surpasses GPT-4o by an average of 2.3% over 8 benchmarks, while remaining highly competitive on VQA, demonstrating that test-time reinforcement learning can match or exceed the strongest proprietary models. Finally, we find many interesting properties of test-time RL for VLMs: for example, even in extremely data-constrained scenarios, where adaptation is performed on a single randomly chosen unlabeled test example, TTRV still yields non-trivial improvements of up to 5.5% in recognition tasks.

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M2SVid: End-to-End Inpainting and Refinement for Monocular-to-Stereo Video Conversion

We tackle the problem of monocular-to-stereo video conversion and propose a novel architecture for inpainting and refinement of the warped right view obtained by depth-based reprojection of the input left view. We extend the Stable Video Diffusion (SVD) model to utilize the input left video, the warped right video, and the disocclusion masks as conditioning input to generate a high-quality right camera view. In order to effectively exploit information from neighboring frames for inpainting, we modify the attention layers in SVD to compute full attention for discoccluded pixels. Our model is trained to generate the right view video in an end-to-end manner without iterative diffusion steps by minimizing image space losses to ensure high-quality generation. Our approach outperforms previous state-of-the-art methods, being ranked best 2.6x more often than the second-place method in a user study, while being 6x faster.

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Omni-R1: Do You Really Need Audio to Fine-Tune Your Audio LLM?

We propose Omni-R1 which fine-tunes a recent multi-modal LLM, Qwen2.5-Omni, on an audio question answering dataset with the reinforcement learning method GRPO. This leads to new State-of-the-Art performance on the recent MMAU and MMAR benchmarks. Omni-R1 achieves the highest accuracies on the sounds, music, speech, and overall average categories, both on the Test-mini and Test-full splits. To understand the performance improvement, we tested models both with and without audio and found that much of the performance improvement from GRPO could be attributed to better text-based reasoning. We also made a surprising discovery that fine-tuning without audio on a text-only dataset was effective at improving the audio-based performance.

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Dual Guidance Semi-Supervised Action Detection

Semi-Supervised Learning (SSL) has shown tremendous potential to improve the predictive performance of deep learning models when annotations are hard to obtain. However, the application of SSL has so far been mainly studied in the context of image classification. In this work, we present a semi-supervised approach for spatial-temporal action localization. We introduce a dual guidance network to select better pseudo-bounding boxes. It combines a frame-level classification with a bounding-box prediction to enforce action class consistency across frames and boxes. Our evaluation across well-known spatial-temporal action localization datasets, namely UCF101-24 , J-HMDB-21 and AVA shows that the proposed module considerably enhances the model's performance in limited labeled data settings. Our framework achieves superior results compared to extended image-based semi-supervised baselines.

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CAV-MAE Sync: Improving Contrastive Audio-Visual Mask Autoencoders via Fine-Grained Alignment

Recent advances in audio-visual learning have shown promising results in learning representations across modalities. However, most approaches rely on global audio representations that fail to capture fine-grained temporal correspondences with visual frames. Additionally, existing methods often struggle with conflicting optimization objectives when trying to jointly learn reconstruction and cross-modal alignment. In this work, we propose CAV-MAE Sync as a simple yet effective extension of the original CAV-MAE framework for self-supervised audio-visual learning. We address three key challenges: First, we tackle the granularity mismatch between modalities by treating audio as a temporal sequence aligned with video frames, rather than using global representations. Second, we resolve conflicting optimization goals by separating contrastive and reconstruction objectives through dedicated global tokens. Third, we improve spatial localization by introducing learnable register tokens that reduce semantic load on patch tokens. We evaluate the proposed approach on AudioSet, VGG Sound, and the ADE20K Sound dataset on zero-shot retrieval, classification and localization tasks demonstrating state-of-the-art performance and outperforming more complex architectures.

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mWhisper-Flamingo for Multilingual Audio-Visual Noise-Robust Speech Recognition

Audio-Visual Speech Recognition (AVSR) combines lip-based video with audio and can improve performance in noise, but most methods are trained only on English data. One limitation is the lack of large-scale multilingual video data, which makes it hard to train models from scratch. In this work, we propose mWhisper-Flamingo for multilingual AVSR which combines the strengths of a pre-trained audio model (Whisper) and video model (AV-HuBERT). To enable better multi-modal integration and improve the noisy multilingual performance, we introduce decoder modality dropout where the model is trained both on paired audio-visual inputs and separate audio/visual inputs. mWhisper-Flamingo achieves state-of-the-art WER on MuAViC, an AVSR dataset of 9 languages. Audio-visual mWhisper-Flamingo consistently outperforms audio-only Whisper on all languages in noisy conditions.

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DASS: Distilled Audio State Space Models Are Stronger and More Duration-Scalable Learners

State-space models (SSMs) have emerged as an alternative to Transformers for audio modeling due to their high computational efficiency with long inputs. While recent efforts on Audio SSMs have reported encouraging results, two main limitations remain: First, in 10-second short audio tagging tasks, Audio SSMs still underperform compared to Transformer-based models such as Audio Spectrogram Transformer (AST). Second, although Audio SSMs theoretically support long audio inputs, their actual performance with long audio has not been thoroughly evaluated. To address these limitations, in this paper, 1) We applied knowledge distillation in audio space model training, resulting in a model called Knowledge Distilled Audio SSM (DASS). To the best of our knowledge, it is the first SSM that outperforms the Transformers on AudioSet and achieves an mAP of 48.9; and 2) We designed a new test called Audio Needle In A Haystack (Audio NIAH). We find that DASS, trained with only 10-second audio clips, can retrieve sound events in audio recordings up to 2.5 hours long, while the AST model fails when the input is just 50 seconds, demonstrating SSMs are indeed more duration scalable. Code: https://github.com/Saurabhbhati/DASS, https://huggingface.co/saurabhati/DASS_small_AudioSet_48.9

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REVEAL: Relation-based Video Representation Learning for Video-Question-Answering

Video-Question-Answering (VideoQA) comprises the capturing of complex visual relation changes over time, remaining a challenge even for advanced Video Language Models (VLM), i.a., because of the need to represent the visual content to a reasonably sized input for those models. To address this problem, we propose RElation-based Video rEpresentAtion Learning (REVEAL), a framework designed to capture visual relation information by encoding them into structured, decomposed representations. Specifically, inspired by spatiotemporal scene graphs, we propose to encode video sequences as sets of relation triplets in the form of (\textit{subject-predicate-object}) over time via their language embeddings. To this end, we extract explicit relations from video captions and introduce a Many-to-Many Noise Contrastive Estimation (MM-NCE) together with a Q-Former architecture to align an unordered set of video-derived queries with corresponding text-based relation descriptions. At inference, the resulting Q-former produces an efficient token representation that can serve as input to a VLM for VideoQA. We evaluate the proposed framework on five challenging benchmarks: NeXT-QA, Intent-QA, STAR, VLEP, and TVQA. It shows that the resulting query-based video representation is able to outperform global alignment-based CLS or patch token representations and achieves competitive results against state-of-the-art models, particularly on tasks requiring temporal reasoning and relation comprehension. The code and models will be publicly released.

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VideoGEM: Training-free Action Grounding in Videos

Vision-language foundation models have shown impressive capabilities across various zero-shot tasks, including training-free localization and grounding, primarily focusing on localizing objects in images. However, leveraging those capabilities to localize actions and events in videos is challenging, as actions have less physical outline and are usually described by higher-level concepts. In this work, we propose VideoGEM, the first training-free spatial action grounding method based on pretrained image- and video-language backbones. Namely, we adapt the self-self attention formulation of GEM to spatial activity grounding. We observe that high-level semantic concepts, such as actions, usually emerge in the higher layers of the image- and video-language models. We, therefore, propose a layer weighting in the self-attention path to prioritize higher layers. Additionally, we introduce a dynamic weighting method to automatically tune layer weights to capture each layer`s relevance to a specific prompt. Finally, we introduce a prompt decomposition, processing action, verb, and object prompts separately, resulting in a better spatial localization of actions. We evaluate the proposed approach on three image- and video-language backbones, CLIP, OpenCLIP, and ViCLIP, and on four video grounding datasets, V-HICO, DALY, YouCook-Interactions, and GroundingYouTube, showing that the proposed training-free approach is able to outperform current trained state-of-the-art approaches for spatial video grounding.

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Unbiasing through Textual Descriptions: Mitigating Representation Bias in Video Benchmarks

We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely, we tackle the problem that current video benchmarks may suffer from different representation biases, e.g., object bias or single-frame bias, where mere recognition of objects or utilization of only a single frame is sufficient for correct prediction. We leverage VLMs and LLMs to analyze and debias benchmarks from such representation biases. Specifically, we generate frame-wise textual descriptions of videos, filter them for specific information (e.g. only objects) and leverage them to examine representation biases across three dimensions: 1) concept bias - determining if a specific concept (e.g., objects) alone suffice for prediction; 2) temporal bias - assessing if temporal information contributes to prediction; and 3) common sense vs. dataset bias - evaluating whether zero-shot reasoning or dataset correlations contribute to prediction. We conduct a systematic analysis of 12 popular video classification and retrieval datasets and create new object-debiased test splits for these datasets. Moreover, we benchmark 30 state-of-the-art video models on original and debiased splits and analyze biases in the models. To facilitate the future development of more robust video understanding benchmarks and models, we release: "UTD-descriptions", a dataset with our rich structured descriptions for each dataset, and "UTD-splits", a dataset of object-debiased test splits.

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Teaching VLMs to Localize Specific Objects from In-context Examples

Vision-Language Models (VLMs) have shown remarkable capabilities across diverse visual tasks, including image recognition, video understanding, and Visual Question Answering (VQA) when explicitly trained for these tasks. Despite these advances, we find that present-day VLMs (including the proprietary GPT-4o) lack a fundamental cognitive ability: learning to localize specific objects in a scene by taking into account the context. In this work, we focus on the task of few-shot personalized localization, where a model is given a small set of annotated images (in-context examples) -- each with a category label and bounding box -- and is tasked with localizing the same object type in a query image. Personalized localization can be particularly important in cases of ambiguity of several related objects that can respond to a text or an object that is hard to describe with words. To provoke personalized localization abilities in models, we present a data-centric solution that fine-tunes them using carefully curated data from video object tracking datasets. By leveraging sequences of frames tracking the same object across multiple shots, we simulate instruction-tuning dialogues that promote context awareness. To reinforce this, we introduce a novel regularization technique that replaces object labels with pseudo-names, ensuring the model relies on visual context rather than prior knowledge. Our method significantly enhances the few-shot localization performance of recent VLMs ranging from 7B to 72B in size, without sacrificing generalization, as demonstrated on several benchmarks tailored towards evaluating personalized localization abilities. This work is the first to explore and benchmark personalized few-shot localization for VLMs -- exposing critical weaknesses in present-day VLMs, and laying a foundation for future research in context-driven vision-language applications.

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Granite Vision: a lightweight, open-source multimodal model for enterprise Intelligence

We introduce Granite Vision, a lightweight large language model with vision capabilities, specifically designed to excel in enterprise use cases, particularly in visual document understanding. Our model is trained on a comprehensive instruction-following dataset, including document-related tasks, such as content extraction from tables, charts, diagrams, sketches, and infographics, as well as general image tasks. The architecture of Granite Vision is centered around visual modality alignment with a decoder-only, 2 billion parameter Granite large language model. Additionally, we introduce a dedicated safety classification approach in test-time that leverages a sparse set of attention vectors to identify potential harmful inputs. Despite its lightweight architecture, Granite Vision achieves strong results in standard benchmarks related to visual document understanding, as well as on the LiveXiv benchmark, which is designed to avoid test set contamination by using a constantly updated corpus of recently published Arxiv papers. We are releasing the model under the Apache-2 license, allowing for both research and commercial use, while offering complete visibility into the training data and other relevant details. See https://huggingface.co/ibm-granite/ for model weights.

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TimeLogic: A Temporal Logic Benchmark for Video QA

Temporal logical understanding, a core facet of human cognition, plays a pivotal role in capturing complex sequential events and their temporal relationships within videos. This capability is particularly crucial in tasks like Video Question Answering (VideoQA), where the goal is to process visual data over time together with textual data to provide coherent answers. However, current VideoQA benchmarks devote little focus to evaluating this critical skill due to the challenge of annotating temporal logic. Despite the advancement of vision-language models, assessing their temporal logical reasoning powers remains a challenge, primarily due to the lack QA pairs that demand formal, complex temporal reasoning. To bridge this gap, we introduce the TimeLogic QA (TLQA) framework to automatically generate the QA pairs, specifically designed to evaluate the temporal logical understanding. To this end, TLQA leverages temporal annotations from existing video datasets together with temporal operators derived from logic theory to construct questions that test understanding of event sequences and their temporal relationships. TLQA framework is generic and scalable, capable of leveraging both, existing video action datasets with temporal action segmentation annotations, or video datasets with temporal scene graph annotations, to automatically generate temporal logical questions. We leverage 4 datasets, STAR, Breakfast, AGQA, and CrossTask, and generate two VideoQA dataset variants - small (TLQA-S) and large (TLQA-L) - containing 2k and 10k QA pairs for each category, resulting in 32k and 160k total pairs per dataset. We undertake a comprehensive evaluation of leading-edge VideoQA models, employing the TLQA to benchmark their temporal logical understanding capabilities. We assess the VideoQA model's temporal reasoning performance on 16 categories of temporal logic with varying temporal complexity.

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LeGrad: An Explainability Method for Vision Transformers via Feature Formation Sensitivity

Vision Transformers (ViTs), with their ability to model long-range dependencies through self-attention mechanisms, have become a standard architecture in computer vision. However, the interpretability of these models remains a challenge. To address this, we propose LeGrad, an explainability method specifically designed for ViTs. LeGrad computes the gradient with respect to the attention maps of ViT layers, considering the gradient itself as the explainability signal. We aggregate the signal over all layers, combining the activations of the last as well as intermediate tokens to produce the merged explainability map. This makes LeGrad a conceptually simple and an easy-to-implement tool for enhancing the transparency of ViTs. We evaluate LeGrad in challenging segmentation, perturbation, and open-vocabulary settings, showcasing its versatility compared to other SotA explainability methods demonstrating its superior spatial fidelity and robustness to perturbations. A demo and the code is available at https://github.com/WalBouss/LeGrad.

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State-Space Large Audio Language Models

Large Audio Language Models (LALM) combine the audio perception models and the Large Language Models (LLM) and show a remarkable ability to reason about the input audio, infer the meaning, and understand the intent. However, these systems rely on Transformers which scale quadratically with the input sequence lengths which poses computational challenges in deploying these systems in memory and time-constrained scenarios. Recently, the state-space models (SSMs) have emerged as an alternative to transformer networks. While there have been successful attempts to replace transformer-based audio perception models with state-space ones, state-space-based LALMs remain unexplored. First, we begin by replacing the transformer-based audio perception module and then replace the transformer-based LLM and propose the first state-space-based LALM. Experimental results demonstrate that space-based LALM despite having a significantly lower number of parameters performs competitively with transformer-based LALMs on close-ended tasks on a variety of datasets.

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Whisper-Flamingo: Integrating Visual Features into Whisper for Audio-Visual Speech Recognition and Translation

Audio-Visual Speech Recognition (AVSR) uses lip-based video to improve performance in noise. Since videos are harder to obtain than audio, the video training data of AVSR models is usually limited to a few thousand hours. In contrast, speech models such as Whisper are trained with hundreds of thousands of hours of data, and thus learn a better speech-to-text decoder. The huge training data difference motivates us to adapt Whisper to handle video inputs. Inspired by Flamingo which injects visual features into language models, we propose Whisper-Flamingo which integrates visual features into the Whisper speech recognition and translation model with gated cross attention. Our models achieve state-of-the-art ASR WER (0.68%) and AVSR WER (0.76%) on LRS3, and state-of-the-art ASR WER (1.3%) and AVSR WER (1.4%) on LRS2. Audio-visual Whisper-Flamingo outperforms audio-only Whisper on English speech recognition and En-X translation for 6 languages in noisy conditions. Moreover, Whisper-Flamingo is versatile and conducts all of these tasks using one set of parameters, while prior methods are trained separately on each language.

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ConMe: Rethinking Evaluation of Compositional Reasoning for Modern VLMs

Compositional Reasoning (CR) entails grasping the significance of attributes, relations, and word order. Recent Vision-Language Models (VLMs), comprising a visual encoder and a Large Language Model (LLM) decoder, have demonstrated remarkable proficiency in such reasoning tasks. This prompts a crucial question: have VLMs effectively tackled the CR challenge? We conjecture that existing CR benchmarks may not adequately push the boundaries of modern VLMs due to the reliance on an LLM-only negative text generation pipeline. Consequently, the negatives produced either appear as outliers from the natural language distribution learned by VLMs' LLM decoders or as improbable within the corresponding image context. To address these limitations, we introduce ConMe -- a compositional reasoning benchmark and a novel data generation pipeline leveraging VLMs to produce `hard CR Q&A'. Through a new concept of VLMs conversing with each other to collaboratively expose their weaknesses, our pipeline autonomously generates, evaluates, and selects challenging compositional reasoning questions, establishing a robust CR benchmark, also subsequently validated manually. Our benchmark provokes a noteworthy, up to 33%, decrease in CR performance compared to preceding benchmarks, reinstating the CR challenge even for state-of-the-art VLMs.

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