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Hiroshi Kera

Publications and source records attributed to Hiroshi Kera.

50 records · Page 3Linked to original sources

Game-Theoretic Understanding of Misclassification

This paper analyzes various types of image misclassification from a game-theoretic view. Particularly, we consider the misclassification of clean, adversarial, and corrupted images and characterize it through the distribution of multi-order interactions. We discover that the distribution of multi-order interactions varies across the types of misclassification. For example, misclassified adversarial images have a higher strength of high-order interactions than correctly classified clean images, which indicates that adversarial perturbations create spurious features that arise from complex cooperation between pixels. By contrast, misclassified corrupted images have a lower strength of low-order interactions than correctly classified clean images, which indicates that corruptions break the local cooperation between pixels. We also provide the first analysis of Vision Transformers using interactions. We found that Vision Transformers show a different tendency in the distribution of interactions from that in CNNs, and this implies that they exploit the features that CNNs do not use for the prediction. Our study demonstrates that the recent game-theoretic analysis of deep learning models can be broadened to analyze various malfunctions of deep learning models including Vision Transformers by using the distribution, order, and sign of interactions.

cs.CV↗

Superclass Adversarial Attack

Adversarial attacks have only focused on changing the predictions of the classifier, but their danger greatly depends on how the class is mistaken. For example, when an automatic driving system mistakes a Persian cat for a Siamese cat, it is hardly a problem. However, if it mistakes a cat for a 120km/h minimum speed sign, serious problems can arise. As a stepping stone to more threatening adversarial attacks, we consider the superclass adversarial attack, which causes misclassification of not only fine classes, but also superclasses. We conducted the first comprehensive analysis of superclass adversarial attacks (an existing and 19 new methods) in terms of accuracy, speed, and stability, and identified several strategies to achieve better performance. Although this study is aimed at superclass misclassification, the findings can be applied to other problem settings involving multiple classes, such as top-k and multi-label classification attacks.

cs.CV↗

Border basis computation with gradient-weighted normalization

Normalization of polynomials plays a vital role in the approximate basis computation of vanishing ideals. Coefficient normalization, which normalizes a polynomial with its coefficient norm, is the most common method in computer algebra. This study proposes the gradient-weighted normalization method for the approximate border basis computation of vanishing ideals, inspired by recent developments in machine learning. The data-dependent nature of gradient-weighted normalization leads to better stability against perturbation and consistency in the scaling of input points, which cannot be attained by coefficient normalization. Only a subtle change is needed to introduce gradient normalization in the existing algorithms with coefficient normalization. The analysis of algorithms still works with a small modification, and the order of magnitude of time complexity of algorithms remains unchanged. We also prove that, with coefficient normalization, which does not provide the scaling consistency property, scaling of points (e.g., as a preprocessing) can cause an approximate basis computation to fail. This study is the first to theoretically highlight the crucial effect of scaling in approximate basis computation and presents the utility of data-dependent normalization.

cs.SC↗

Adversarial Body Shape Search for Legged Robots

We propose an evolutionary computation method for an adversarial attack on the length and thickness of parts of legged robots by deep reinforcement learning. This attack changes the robot body shape and interferes with walking-we call the attacked body as adversarial body shape. The evolutionary computation method searches adversarial body shape by minimizing the expected cumulative reward earned through walking simulation. To evaluate the effectiveness of the proposed method, we perform experiments with three-legged robots, Walker2d, Ant-v2, and Humanoid-v2 in OpenAI Gym. The experimental results reveal that Walker2d and Ant-v2 are more vulnerable to the attack on the length than the thickness of the body parts, whereas Humanoid-v2 is vulnerable to the attack on both of the length and thickness. We further identify that the adversarial body shapes break left-right symmetry or shift the center of gravity of the legged robots. Finding adversarial body shape can be used to proactively diagnose the vulnerability of legged robot walking.

cs.RO↗

Adversarial joint attacks on legged robots

We address adversarial attacks on the actuators at the joints of legged robots trained by deep reinforcement learning. The vulnerability to the joint attacks can significantly impact the safety and robustness of legged robots. In this study, we demonstrate that the adversarial perturbations to the torque control signals of the actuators can significantly reduce the rewards and cause walking instability in robots. To find the adversarial torque perturbations, we develop black-box adversarial attacks, where, the adversary cannot access the neural networks trained by deep reinforcement learning. The black box attack can be applied to legged robots regardless of the architecture and algorithms of deep reinforcement learning. We employ three search methods for the black-box adversarial attacks: random search, differential evolution, and numerical gradient descent methods. In experiments with the quadruped robot Ant-v2 and the bipedal robot Humanoid-v2, in OpenAI Gym environments, we find that differential evolution can efficiently find the strongest torque perturbations among the three methods. In addition, we realize that the quadruped robot Ant-v2 is vulnerable to the adversarial perturbations, whereas the bipedal robot Humanoid-v2 is robust to the perturbations. Consequently, the joint attacks can be used for proactive diagnosis of robot walking instability.

cs.RO↗

Adversarial amplitude swap towards robust image classifiers

The vulnerability of convolutional neural networks (CNNs) to image perturbations such as common corruptions and adversarial perturbations has recently been investigated from the perspective of frequency. In this study, we investigate the effect of the amplitude and phase spectra of adversarial images on the robustness of CNN classifiers. Extensive experiments revealed that the images generated by combining the amplitude spectrum of adversarial images and the phase spectrum of clean images accommodates moderate and general perturbations, and training with these images equips a CNN classifier with more general robustness, performing well under both common corruptions and adversarial perturbations. We also found that two types of overfitting (catastrophic overfitting and robust overfitting) can be circumvented by the aforementioned spectrum recombination. We believe that these results contribute to the understanding and the training of truly robust classifiers.

cs.CV↗

Are DNNs fooled by extremely unrecognizable images?

Fooling images are a potential threat to deep neural networks (DNNs). These images are not recognizable to humans as natural objects, such as dogs and cats, but are misclassified by DNNs as natural-object classes with high confidence scores. Despite their original design concept, existing fooling images retain some features that are characteristic of the target objects if looked into closely. Hence, DNNs can react to these features. In this paper, we address the question of whether there can be fooling images with no characteristic pattern of natural objects locally or globally. As a minimal case, we introduce single-color images with a few pixels altered, called sparse fooling images (SFIs). We first prove that SFIs always exist under mild conditions for linear and nonlinear models and reveal that complex models are more likely to be vulnerable to SFI attacks. With two SFI generation methods, we demonstrate that in deeper layers, SFIs end up with similar features to those of natural images, and consequently, fool DNNs successfully. Among other layers, we discovered that the max pooling layer causes the vulnerability against SFIs. The defense against SFIs and transferability are also discussed. This study highlights the new vulnerability of DNNs by introducing a novel class of images that distributes extremely far from natural images.

cs.CV↗

Adversarial Bone Length Attack on Action Recognition

Skeleton-based action recognition models have recently been shown to be vulnerable to adversarial attacks. Compared to adversarial attacks on images, perturbations to skeletons are typically bounded to a lower dimension of approximately 100 per frame. This lower-dimensional setting makes it more difficult to generate imperceptible perturbations. Existing attacks resolve this by exploiting the temporal structure of the skeleton motion so that the perturbation dimension increases to thousands. In this paper, we show that adversarial attacks can be performed on skeleton-based action recognition models, even in a significantly low-dimensional setting without any temporal manipulation. Specifically, we restrict the perturbations to the lengths of the skeleton's bones, which allows an adversary to manipulate only approximately 30 effective dimensions. We conducted experiments on the NTU RGB+D and HDM05 datasets and demonstrate that the proposed attack successfully deceived models with sometimes greater than 90% success rate by small perturbations. Furthermore, we discovered an interesting phenomenon: in our low-dimensional setting, the adversarial training with the bone length attack shares a similar property with data augmentation, and it not only improves the adversarial robustness but also improves the classification accuracy on the original data. This is an interesting counterexample of the trade-off between adversarial robustness and clean accuracy, which has been widely observed in studies on adversarial training in the high-dimensional regime.

cs.CV↗

Adversarially Trained Object Detector for Unsupervised Domain Adaptation

Unsupervised domain adaptation, which involves transferring knowledge from a label-rich source domain to an unlabeled target domain, can be used to substantially reduce annotation costs in the field of object detection. In this study, we demonstrate that adversarial training in the source domain can be employed as a new approach for unsupervised domain adaptation. Specifically, we establish that adversarially trained detectors achieve improved detection performance in target domains that are significantly shifted from source domains. This phenomenon is attributed to the fact that adversarially trained detectors can be used to extract robust features that are in alignment with human perception and worth transferring across domains while discarding domain-specific non-robust features. In addition, we propose a method that combines adversarial training and feature alignment to ensure the improved alignment of robust features with the target domain. We conduct experiments on four benchmark datasets and confirm the effectiveness of our proposed approach on large domain shifts from real to artistic images. Compared to the baseline models, the adversarially trained detectors improve the mean average precision by up to 7.7%, and further by up to 11.8% when feature alignments are incorporated. Although our method degrades performance for small domain shifts, quantification of the domain shift based on the Frechet distance allows us to determine whether adversarial training should be conducted.

cs.CV↗

Reinforcement Learning with Adaptive Curriculum Dynamics Randomization for Fault-Tolerant Robot Control

This study is aimed at addressing the problem of fault tolerance of quadruped robots to actuator failure, which is critical for robots operating in remote or extreme environments. In particular, an adaptive curriculum reinforcement learning algorithm with dynamics randomization (ACDR) is established. The ACDR algorithm can adaptively train a quadruped robot in random actuator failure conditions and formulate a single robust policy for fault-tolerant robot control. It is noted that the hard2easy curriculum is more effective than the easy2hard curriculum for quadruped robot locomotion. The ACDR algorithm can be used to build a robot system that does not require additional modules for detecting actuator failures and switching policies. Experimental results show that the ACDR algorithm outperforms conventional algorithms in terms of the average reward and walking distance.

cs.RO↗

Evolving Architectures with Gradient Misalignment toward Low Adversarial Transferability

Deep neural network image classifiers are known to be susceptible not only to adversarial examples created for them but even those created for others. This phenomenon poses a potential security risk in various black-box systems relying on image classifiers. The reason behind such transferability of adversarial examples is not yet fully understood and many studies have proposed training methods to obtain classifiers with low transferability. In this study, we address this problem from a novel perspective through investigating the contribution of the network architecture to transferability. Specifically, we propose an architecture searching framework that employs neuroevolution to evolve network architectures and the gradient misalignment loss to encourage networks to converge into dissimilar functions after training. Our experiments show that the proposed framework successfully discovers architectures that reduce transferability from four standard networks including ResNet and VGG, while maintaining a good accuracy on unperturbed images. In addition, the evolved networks trained with gradient misalignment exhibit significantly lower transferability compared to standard networks trained with gradient misalignment, which indicates that the network architecture plays an important role in reducing transferability. This study demonstrates that designing or exploring proper network architectures is a promising approach to tackle the transferability issue and train adversarially robust image classifiers.

cs.CV↗

Gradient Boosts the Approximate Vanishing Ideal

In the last decade, the approximate vanishing ideal and its basis construction algorithms have been extensively studied in computer algebra and machine learning as a general model to reconstruct the algebraic variety on which noisy data approximately lie. In particular, the basis construction algorithms developed in machine learning are widely used in applications across many fields because of their monomial-order-free property; however, they lose many of the theoretical properties of computer-algebraic algorithms. In this paper, we propose general methods that equip monomial-order-free algorithms with several advantageous theoretical properties. Specifically, we exploit the gradient to (i) sidestep the spurious vanishing problem in polynomial time to remove symbolically trivial redundant bases, (ii) achieve consistent output with respect to the translation and scaling of input, and (iii) remove nontrivially redundant bases. The proposed methods work in a fully numerical manner, whereas existing algorithms require the awkward monomial order or exponentially costly (and mostly symbolic) computation to realize properties (i) and (iii). To our knowledge, property (ii) has not been achieved by any existing basis construction algorithm of the approximate vanishing ideal.

stat.ML↗

Spurious Vanishing Problem in Approximate Vanishing Ideal

Approximate vanishing ideal is a concept from computer algebra that studies the algebraic varieties behind perturbed data points. To capture the nonlinear structure of perturbed points, the introduction of approximation to exact vanishing ideals plays a critical role. However, such an approximation also gives rise to a theoretical problem---the spurious vanishing problem---in the basis construction of approximate vanishing ideals; namely, obtained basis polynomials can be approximately vanishing simply because of the small coefficients. In this paper, we propose a first general method that enables various basis construction algorithms to overcome the spurious vanishing problem. In particular, we integrate coefficient normalization with polynomial-based basis constructions, which do not need the proper ordering of monomials to process for basis constructions. We further propose a method that takes advantage of the iterative nature of basis construction so that computationally costly operations for coefficient normalization can be circumvented. Moreover, a coefficient truncation method is proposed for further accelerations. From the experiments, it can be shown that the proposed method overcomes the spurious vanishing problem, resulting in shorter feature vectors while sustaining comparable or even lower classification error.

stat.ML↗

Approximate Vanishing Ideal via Data Knotting

The vanishing ideal is a set of polynomials that takes zero value on the given data points. Originally proposed in computer algebra, the vanishing ideal has been recently exploited for extracting the nonlinear structures of data in many applications. To avoid overfitting to noisy data, the polynomials are often designed to approximately rather than exactly equal zero on the designated data. Although such approximations empirically demonstrate high performance, the sound algebraic structure of the vanishing ideal is lost. The present paper proposes a vanishing ideal that is tolerant to noisy data and also pursued to have a better algebraic structure. As a new problem, we simultaneously find a set of polynomials and data points for which the polynomials approximately vanish on the input data points, and almost exactly vanish on the discovered data points. In experimental classification tests, our method discovered much fewer and lower-degree polynomials than an existing state-of-the-art method. Consequently, our method accelerated the runtime of the classification tasks without degrading the classification accuracy.

stat.ML↗