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Hiroshi Nakahara

Publications and source records attributed to Hiroshi Nakahara.

8 recordsLinked to original sources

Adaptive action supervision in reinforcement learning from real-world multi-agent demonstrations

Modeling of real-world biological multi-agents is a fundamental problem in various scientific and engineering fields. Reinforcement learning (RL) is a powerful framework to generate flexible and diverse behaviors in cyberspace; however, when modeling real-world biological multi-agents, there is a domain gap between behaviors in the source (i.e., real-world data) and the target (i.e., cyberspace for RL), and the source environment parameters are usually unknown. In this paper, we propose a method for adaptive action supervision in RL from real-world demonstrations in multi-agent scenarios. We adopt an approach that combines RL and supervised learning by selecting actions of demonstrations in RL based on the minimum distance of dynamic time warping for utilizing the information of the unknown source dynamics. This approach can be easily applied to many existing neural network architectures and provide us with an RL model balanced between reproducibility as imitation and generalization ability to obtain rewards in cyberspace. In the experiments, using chase-and-escape and football tasks with the different dynamics between the unknown source and target environments, we show that our approach achieved a balance between the reproducibility and the generalization ability compared with the baselines. In particular, we used the tracking data of professional football players as expert demonstrations in football and show successful performances despite the larger gap between behaviors in the source and target environments than the chase-and-escape task.

cs.AI↗

Action valuation of on- and off-ball soccer players based on multi-agent deep reinforcement learning

Analysis of invasive sports such as soccer is challenging because the game situation changes continuously in time and space, and multiple agents individually recognize the game situation and make decisions. Previous studies using deep reinforcement learning have often considered teams as a single agent and valued the teams and players who hold the ball in each discrete event. Then it was challenging to value the actions of multiple players, including players far from the ball, in a spatiotemporally continuous state space. In this paper, we propose a method of valuing possible actions for on- and off-ball soccer players in a single holistic framework based on multi-agent deep reinforcement learning. We consider a discrete action space in a continuous state space that mimics that of Google research football and leverages supervised learning for actions in reinforcement learning. In the experiment, we analyzed the relationships with conventional indicators, season goals, and game ratings by experts, and showed the effectiveness of the proposed method. Our approach can assess how multiple players move continuously throughout the game, which is difficult to be discretized or labeled but vital for teamwork, scouting, and fan engagement.

cs.AI↗

Pitching strategy evaluation via stratified analysis using propensity score

Recent measurement technologies enable us to analyze baseball at higher levels. There are, however, still many unclear points around the pitching strategy. The two elements make it difficult to measure the effect of pitching strategy. First, most public datasets do not include location data where the catcher demands a ball, which is essential information to obtain the battery's intent. Second, there are many confounders associated with pitching/batting results when evaluating pitching strategy. We here clarify the effect of pitching attempts to a specific location, e.g., inside or outside. We employ a causal inference framework called stratified analysis using a propensity score to evaluate the effects while removing the effect of disturbing factors. We used a pitch-by-pitch dataset of Japanese professional baseball games held in 2014-2019, which includes location data where the catcher demands a ball. The results reveal that an outside pitching attempt is more effective than an inside one to minimize allowed run on average. Besides, the stratified analysis shows that the outside pitching attempt was always effective despite the magnitude of the estimated batter's ability, and the ratio of pitched inside for pitcher/batter. Our analysis would provide practical insights into selecting a pitching strategy to minimize allowed runs.

stat.AP↗

Estimating the Effect of Team Hitting Strategies Using Counterfactual Virtual Simulation in Baseball

In baseball, every play on the field is quantitatively evaluated and has an effect on individual and team strategies. The weighted on base average (wOBA) is well known as a measure of an batter's hitting contribution. However, this measure ignores the game situation, such as the runners on base, which coaches and batters are known to consider when employing multiple hitting strategies, yet, the effectiveness of these strategies is unknown. This is probably because (1) we cannot obtain the batter's strategy and (2) it is difficult to estimate the effect of the strategies. Here, we propose a new method for estimating the effect using counterfactual batting simulation. To this end, we propose a deep learning model that transforms batting ability when batting strategy is changed. This method can estimate the effects of various strategies, which has been traditionally difficult with actual game data. We found that, when the switching cost of batting strategies can be ignored, the use of different strategies increased runs. When the switching cost is considered, the conditions for increasing runs were limited. Our validation results suggest that our simulation could clarify the effect of using multiple batting strategies.

cs.AI↗

Calibrated submanifolds in neck manifolds

We find calibrated submanifolds in neck manifolds. Particularly, we obtain a calibrated submanifold in the Lagrangian self-expander constructed by Joyce, Lee and Tsui.

math.DG↗

Mean curvature flow in submanifolds

We obtain explicit solutions of the mean curvature flow in some submanifolds of the Euclidean space. We give particularly an explicit solution of the flow of a hypersurface in the Lagrangian self-expander $L$ which is constructed in the article of Joyce, Lee and Tsui and show that it converge to a minimal one.

math.DG↗