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Hiroshi Yokoi

Publications and source records attributed to Hiroshi Yokoi.

4 recordsLinked to original sources

Anthropomimetic Soft Robotic Forearm with Independently Articulated Carpal Bones Enabling Human-Like Adaptive Stiffness Modulability

The human wrist exhibits adaptive stiffness modulability: joint stiffness anisotropy can be actively regulated through muscle co-contraction. This functionality is essential for stable manipulation, yet the underlying morphological factors remain unclear. To identify these factors, we developed an anatomically accurate anthropomimetic soft robotic forearm comprising eight independently movable carpal bones interconnected by ligaments, 22 actuated muscles, and compliant fingertips. We measured wrist joint stiffness under four muscle activation patterns across three skeletal configurations: anatomically normal carpal bones, a fused proximal carpal row, and a geometric ellipsoidal skeleton. The stiffness ellipse exhibited low stiffness along the dart-throwing motion (DTM) direction when finger muscles were activated, but high stiffness along the same direction when wrist and finger muscles were activated simultaneously. These results agree with previously reported human measurements, demonstrating that precise anatomical replication reproduces human-like stiffness modulability. Fusing the proximal carpal row eliminated the low DTM-direction stiffness under finger muscle activation, while the geometric ellipsoidal skeleton showed poor stiffness ellipse reorientation across all conditions. Carpal bone motion analysis revealed significantly opposing coupling patterns between wrist and finger muscles at the proximal carpal row, accompanied by a consistent but non-significant trend at the midcarpal joint, providing a mechanical explanation for this modulation. These findings demonstrate that carpal bone morphology plays a dominant role in human wrist stiffness modulation and provide design principles for humanoid robot wrists.

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A Mixed-Stiffness Anthropomimetic Fingertip Broadens the Operating Range for Coin Grasping

Robotic grasping of thin, flat objects such as coins on hard surfaces remains challenging because conventional methods require reorienting the object, accessing its underside, or adding a dedicated nail mechanism. We previously showed that a rigid nail arrests soft-pad deformation and thereby forms a geometric constraint that improves precision grasping. Here we asked whether an additional constraint-forming boundary, created within the pad by material choice rather than by anatomy, could extend the conditions under which that constraint holds. We fabricated anthropomimetic fingertips with Shore E10 silicone at the center and Shore A60 at the sides, and compared them with uniformly soft E10 fingertips. An automated apparatus performed an oblique rotational tip pinch in which the pad engaged the coin's lateral surface, lifting it from flush contact with no gap beneath it. Over variations in horizontal approach distances, vertical finger displacements, and index-finger rotation, the mixed-stiffness pair maintained high success rates across more tested settings than the uniform pair during both geometric-constraint formation and the transition to a stable grasp. The nail-free pair failed in all 36 conditions of Experiment 1-1. However, the uniform pair performed better when coin position along the finger axis was varied, a condition-dependent trade-off. After tuning for coin size, both fingertip types grasped all six Japanese denominations. These results suggest that the operating range for thin-object grasping depends not only on pad softness but also on where stiffness is placed within a nail-supported pad, making boundary placement a candidate fingertip design variable.

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Landing-Induced Viscoelastic Changes in an Anthropomimetic Foot Joint Structure are Modulated by Foot Structure and Posture

How skeletal architecture and landing posture shape the immediate post-impact viscoelastic response of the foot remains incompletely understood, in part because cadaveric specimens are ill-suited to repeated impact testing across postures. In this study, we developed an anthropomimetic foot joint structure aimed at replicating the skeletal geometry of the human foot. Using a vertical drop apparatus that simulates landing and a viscoelastic system-identification model, we investigated how skeletal structure and posture modulate the apparent post-impact viscoelastic response. The results show that the multi-jointed anthropomimetic structure exhibited a higher damping ratio than simplified flat and rigid feet. Moreover, ankle dorsiflexion and toe extension systematically shifted the identified parameters, reducing the damping ratio under the tested conditions. Taken together, these findings indicate that an arch-like, multi-jointed skeletal architecture can enhance impact attenuation in an anthropomimetic mechanical foot, and that morphology and passive posture alone can tune the trade-off between attenuation and rebound. The observed trends are qualitatively consistent with reported differences in human landing strategies, and highlight the engineering advantage of anatomically informed skeletal design for achieving tunable impact attenuation through postural adjustment.

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Multiple-Channel Real Time Filtering for a Myoelectric Prosthetic Hand-Arm Robot System

On the base of the developed master-slave prosthetic hand-arm robot system, which is controlled mainly based on signals obtained from bending sensors fixed on the data glove, the first idea deduced was to develop and add a multi-dimensional filter into the original control system to make the control signals cleaner and more stable at real time. By going further, a second new idea was also proposed to predict new control information based on the combination of a new algorithm and prediction control theory. In order to fulfill the first idea properly, the possible methods to process data in real time, the different ways to produce Gaussian distributed random data, the way to combine the new algorithm with the previous complex program project, and the way to simplify and reduce the running time of the algorithm to maintain the high efficiency, the real time processing with multiple channels of the sensory system and the real-time performance of the control system were researched. Eventually, the experiment on the same provided robot system gives the results of the first idea and shows the improved performance of the filter comparing with the original control method.

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