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Hod Lipson

Publications and source records attributed to Hod Lipson.

At least 19 recordsLinked to original sources

Robotic Budding: From Homogeneous Cells to Diverse Morphologies in Physical Self-Reproduction

Physical self-reproduction in modular robots remains difficult because a robot must not only move, but also collect, align, dock, and separate modules reliably in hardware. Taking inspiration from how genetically identical cells form the varied tissues of an organism, we introduce a single standardized robotic module that combines a magnetic docking interface with two actuated joints and folds from a flat, two-dimensional configuration into three-dimensional structures. Modules of this single design can be assembled into two morphologies: a three-module "trilobite" and a five-module "seal". Using a small set of discrete motion commands, a human operator steers an assembled parent robot to dock magnetically with a sequence of spare modules, which are assembled into a second, structurally identical individual that then separates from the parent. Because the parent retains all of its original modules, this is a budding-style form of physical reproduction. Here, we report preliminary hardware demonstrations of this full process on both morphologies. We discuss the current scope of the system, including its present reliance on direct human teleoperation rather than autonomous control, and outline directions toward autonomous execution of this process and repeated validation across a larger number of independent trials.

cs.RO↗

Eye, Robot: Learning Expressive Gaze Dynamics via a VLM-Guided Transformer-VAE

Gaze coordinates attention in human interaction through coupled eye, head, and eyelid motion. A humanoid robot must choose where to look while generating a suitable movement toward that target; fixed tracking rules alone do not model the temporal structure of human gaze. We separate these tasks with an asynchronous vision-language model that selects a scene referent, a reactive perception module that maintains fixation, and a Realistic Gaze Transformer (RGT) that generates target-conditioned motion. RGT is a Transformer-VAE trained on markerless human recordings retargeted to the robot's 11-DoF joint space: self-supervised pretraining encodes recent full-head history, and autoregressive fine-tuning exposes the model to its own predictions during rollout. At inference, a four-dimensional binocular-eye trajectory conditions coordinated neck and eye motion; an auxiliary blink predictor triggers eyelid templates during playback. On a two-second benchmark in which all controllers receive the same ground-truth target, RGT-Base obtains the lowest reported overall seven-joint MSE, and physical demonstrations show the integrated targeting and control pipeline. The evidence establishes robot-space kinematic fidelity and real-time RGT inference; perceived naturalness and open-vocabulary target-selection accuracy remain questions for controlled evaluation.

cs.RO↗

The Smart Buildings Challenge: Learning Foundation Models for Real-World Optimization at Scale

Buildings cause nearly 40\% of carbon emissions in the US. Of total building emissions, HVAC systems are responsible for approximately 40-60\% and account for 15\% of global energy consumption. Despite advances in artificial intelligence, most buildings still operate as inefficiently as they did decades ago. Building optimization, perhaps more so than any other optimization problem, has enormous potential for Machine Learning (ML) driven impact on climate change, in both the short and long term. One of the biggest obstacles for building optimization is the lack of policy transfer. Most building control systems, whether simulation or learning based, don't generalize: they only work well for the building they were developed for, but not for other buildings. To solve this problem, we propose a challenge for the development of building foundation models that easily adapt to new buildings with minimal configuration and thereby enable building optimization to scale across the globe. Participants will build control policies on a set of simulated buildings, and have their policies evaluated on an unseen set of buildings. The buildings vary in size, layout, weather, material properties, and HVAC system. Successful outcomes from this initiative promise a massive leap forward in global sustainability efforts and demonstrate the great potential of ML to combat climate change.

cs.AI↗

Physics-based Sphere Packing for Lagrangian Mesh Morphing

This paper studies tetrahedral meshes as the body representation for differentiable simulation and computational design. Fixed-connectivity meshes degrade under large morphs, while remeshing from scratch discards node correspondence. We present JamTet, a physics-based sphere-packing framework for volumetric meshing and morphing. We contribute (i) a GPU-parallel mesher combining octree-hierarchical packing with constrained Delaunay tetrahedralization, producing more uniform element volumes than TetGen and fTetWild; (ii) Lagrangian mesh morphing that preserves interior-node identities by re-equilibrating the same spheres within changing shapes and rebuilding the boundary and connectivity, remaining inversion-free where fixed-connectivity and TetSphere meshes invert; and (iii) a differentiable GPU simulator in JAX, with mass-spring edges and a volumetric Neo-Hookean term, integrated with mesh morphing in a design pipeline. In soft-robot morphology design experiments, interior-node gradients improve swimming fitness by 0.73-1.07 over a matched surface-only variant, while voxelized versions of the same designs yield 32-63% lower fitness. These results establish sphere packing as a practical volumetric mesh representation for gradient-based shape optimization. Code and media: under review.

cs.GR↗

Reconstruction of a 3D wireframe from a single line drawing via generative depth estimation

Reconstructing 3D geometry from 2D engineering line drawings is an inherently ambiguous problem: while visible strokes determine the object's projected structure, they do not specify the depth of each stroke. Rather than treating this problem as sketch-based asset generation, where models often infer unobserved structure, we study projection-faithful wireframe reconstruction: lifting a user-provided drawing into 3D according to its visible strokes. We formulate this task as conditional depth estimation over line drawings, predicting a depth value for each drawn pixel to produce a 3D wireframe. To model the ambiguities of orthographic projection, we implement a Latent Diffusion Model with spatial conditioning on the input sketch and optional partial-depth conditioning for iterative reconstruction. We train and evaluate our models on over three million synthetic image-depth pairs derived from CAD wireframes, including a newly curated corpus of roughly 90,000 shapes. Across varying shape complexities, our framework achieves robust reconstruction performance; scaling from 256 to 512 resolution with a retrained latent space roughly halves reconstruction error, reaching a 3.9% best-of-five (7.0% average) normalized depth error. These results demonstrate the potential of projection-faithful depth estimation as a user-controlled approach for iterative 3D wireframe creation in engineering design.

cs.CV↗

Aligning AI-driven discovery with human intuition

As data-driven modeling of physical dynamical systems becomes more prevalent, a new challenge is emerging: making these models more compatible and aligned with existing human knowledge. AI-driven scientific modeling processes typically begin with identifying hidden state variables, then deriving governing equations, followed by predicting and analyzing future behaviors. The critical initial step of identification of an appropriate set of state variables remains challenging for two reasons. First, finding a compact set of meaningfully predictive variables is mathematically difficult and under-defined. A second reason is that variables found often lack physical significance, and are therefore difficult for human scientists to interpret. We propose a new general principle for distilling representations that are naturally more aligned with human intuition, without relying on prior physical knowledge. We demonstrate our approach on a number of experimental and simulated system where the variables generated by the AI closely resemble those chosen independently by human scientists. We suggest that this principle can help make human-AI collaboration more fruitful, as well as shed light on how humans make scientific modeling choices.

cs.LG↗

Evidence of an Emergent "Self" in Continual Robot Learning

A key challenge to understanding self-awareness has been a principled way of quantifying whether an intelligent system has a concept of a "self", and if so how to differentiate the "self" from other cognitive structures. We propose that the "self" can be isolated by seeking the invariant portion of cognitive process that changes relatively little compared to more rapidly acquired cognitive skills - because our self is the most persistent aspect of our experiences. We used this principle to analyze the cognitive structure of robots under two conditions: One robot learns a constant task, while a second undergoes continual learning under variable tasks. We find that robots subjected to continual learning develop an invariant subnetwork that is significantly more stable (p < 0.001) compared to the control, and that this subnetwork is also functionally important: preserving it aids adaptation while damaging it impairs performance. We validate this pattern across three different robots spanning locomotion and manipulation.

cs.RO↗

Mirage Probes: How Vision Models Fake Visual Understanding

Vision-language models (VLMs) can answer image-based questions confidently, and often correctly, even when no image is provided. This mirage behavior inflates benchmark scores without reflecting visual grounding. Prior work treats this as a single failure mode. We argue it is two. Using Mirage Probes, a contrastive probing framework that pairs paraphrased question variants with matched mirage and non-mirage labels on the same image, we show that mirage behavior is linearly decodable from internal activations across residual stream, MLP, post-attention, and attention-head sites in two open-source VLMs. We demonstrate that a Naive Bayes text baseline cannot recover this signal, ruling out surface lexical confounds. Cross-benchmark separability patterns, together with a novel Prior Harnessing Index (PHI) measuring how much a model can answer from text alone, expose two distinct regimes: textual biases, where the model answers from language priors without engaging visual representations, and spurious images, where it constructs false visual content in latent space and answers as if grounded. The distinction has direct mitigation consequences: text-distribution cleaning can address the first regime but cannot reach the second, since spurious-image mirages live in the model's visual representations rather than its text. Faithful visual grounding will require interventions at the representational level.

cs.CV↗

Continuum Robot Modeling with Action Conditioned Flow Matching

Predicting the shape of tendon driven continuum robots (TDCRs) at steady state from actuation remains challenging due to continuous deformation, complex tendon routing, compliance, friction, and fabrication variability. In this paper, we address this problem as kinematic self modeling conditioned on action. We present a lightweight 3D printed TDCR hardware platform and an RGB-D data collection pipeline with multiple cameras, and we learn a point cloud flow matching model that maps motor actuation states to the robot's settled 3D geometry. The model is trained from randomly sampled quasi static configurations and evaluated on test motor commands within the same TDCR design family and actuation range. We compare against prior 3D deformable object and robot self modeling approaches in both MuJoCo simulation and real hardware experiments. Experiments on simulated 2-, 3-, and 5-module TDCRs and real 2- and 3-module robots show improved shape prediction accuracy under CD and EMD metrics. We further show in simulation that the same conditional formulation generalizes to tip payload as a conditioning input, enabling payload conditioned steady-state shape prediction. These results demonstrate a data driven self modeling framework for quasi static TDCR geometry prediction.

cs.RO↗

Beyond Cropping and Rotation: Automated Evolution of Powerful Task-Specific Augmentations with Generative Models

Data augmentation has long been a cornerstone for reducing overfitting in vision models, with methods like AutoAugment automating the design of task-specific augmentations. Recent advances in generative models, such as conditional diffusion and few-shot NeRFs, offer a new paradigm for data augmentation by synthesizing data with significantly greater diversity and realism. However, unlike traditional augmentations like cropping or rotation, these methods introduce substantial changes that enhance robustness but also risk degrading performance if the augmentations are poorly matched to the task. In this work, we present EvoAug, an automated augmentation learning pipeline, which leverages these generative models alongside an efficient evolutionary algorithm to learn optimal task-specific augmentations. Our pipeline introduces a novel approach to image augmentation that learns stochastic augmentation trees that hierarchically compose augmentations, enabling more structured and adaptive transformations. We demonstrate strong performance across fine-grained classification and few-shot learning tasks. Notably, our pipeline discovers augmentations that align with domain knowledge, even in low-data settings. These results highlight the potential of learned generative augmentations, unlocking new possibilities for robust model training.

cs.CV↗

ArticFlow: Generative Simulation of Articulated Mechanisms

Recent advances in generative models have produced strong results for static 3D shapes, whereas articulated 3D generation remains challenging due to action-dependent deformations and limited datasets. We introduce ArticFlow, a two-stage flow matching framework that learns a controllable velocity field from noise to target point sets under explicit action control. ArticFlow couples (i) a latent flow that transports noise to a shape-prior code and (ii) a point flow that transports points conditioned on the action and the shape prior, enabling a single model to represent diverse articulated categories and generalize across actions. On MuJoCo Menagerie, ArticFlow functions both as a generative model and as a neural simulator: it predicts action-conditioned kinematics from a compact prior and synthesizes novel morphologies via latent interpolation. Compared with object-specific simulators and an action-conditioned variant of static point-cloud generators, ArticFlow achieves higher kinematic accuracy and better shape quality. Results show that action-conditioned flow matching is a practical route to controllable and high-quality articulated mechanism generation.

cs.CV↗

Accelerating scientific discovery with the common task framework

Machine learning (ML) and artificial intelligence (AI) algorithms are transforming and empowering the characterization and control of dynamic systems in the engineering, physical, and biological sciences. These emerging modeling paradigms require comparative metrics to evaluate a diverse set of scientific objectives, including forecasting, state reconstruction, generalization, and control, while also considering limited data scenarios and noisy measurements. We introduce a common task framework (CTF) for science and engineering, which features a growing collection of challenge data sets with a diverse set of practical and common objectives. The CTF is a critically enabling technology that has contributed to the rapid advance of ML/AI algorithms in traditional applications such as speech recognition, language processing, and computer vision. There is a critical need for the objective metrics of a CTF to compare the diverse algorithms being rapidly developed and deployed in practice today across science and engineering.

cs.LG↗

Generating Auxiliary Tasks with Reinforcement Learning

Auxiliary Learning (AL) is a form of multi-task learning in which a model trains on auxiliary tasks to boost performance on a primary objective. While AL has improved generalization across domains such as navigation, image classification, and NLP, it often depends on human-labeled auxiliary tasks that are costly to design and require domain expertise. Meta-learning approaches mitigate this by learning to generate auxiliary tasks, but typically rely on gradient based bi-level optimization, adding substantial computational and implementation overhead. We propose RL-AUX, a reinforcement-learning (RL) framework that dynamically creates auxiliary tasks by assigning auxiliary labels to each training example, rewarding the agent whenever its selections improve the performance on the primary task. We also explore learning per-example weights for the auxiliary loss. On CIFAR-100 grouped into 20 superclasses, our RL method outperforms human-labeled auxiliary tasks and matches the performance of a prominent bi-level optimization baseline. We present similarly strong results on other classification datasets. These results suggest RL is a viable path to generating effective auxiliary tasks.

cs.LG↗

Knolling Bot: Teaching Robots the Human Notion of Tidiness

For robots to truly collaborate and assist humans, they must understand not only logic and instructions, but also the subtle emotions, aesthetics, and feelings that define our humanity. Human art and aesthetics are among the most elusive concepts-often difficult even for people to articulate-and without grasping these fundamentals, robots will be unable to help in many spheres of daily life. Consider the long-promised robotic butler: automating domestic chores demands more than motion planning. It requires an internal model of cleanliness and tidiness-a challenge largely unexplored by AI. To bridge this gap, we propose an approach that equips domestic robots to perform simple tidying tasks via knolling, the practice of arranging scattered items into neat, space-efficient layouts. Unlike the uniformity of industrial settings, household environments feature diverse objects and highly subjective notions of tidiness. Drawing inspiration from NLP, we treat knolling as a sequential prediction problem and employ a transformer based model to forecast each object's placement. Our method learns a generalizable concept of tidiness, generates diverse solutions adaptable to varying object sets, and incorporates human preferences for personalized arrangements. This work represents a step forward in building robots that internalize human aesthetic sense and can genuinely co-create in our living spaces.

cs.RO↗

Bi-Encoder Contrastive Learning for Fingerprint and Iris Biometrics

There has been a historic assumption that the biometrics of an individual are statistically uncorrelated. We test this assumption by training Bi-Encoder networks on three verification tasks, including fingerprint-to-fingerprint matching, iris-to-iris matching, and cross-modal fingerprint-to-iris matching using 274 subjects with $\sim$100k fingerprints and 7k iris images. We trained ResNet-50 and Vision Transformer backbones in Bi-Encoder architectures such that the contrastive loss between images sampled from the same individual is minimized. The iris ResNet architecture reaches 91 ROC AUC score for iris-to-iris matching, providing clear evidence that the left and right irises of an individual are correlated. Fingerprint models reproduce the positive intra-subject suggested by prior work in this space. This is the first work attempting to use Vision Transformers for this matching. Cross-modal matching rises only slightly above chance, which suggests that more data and a more sophisticated pipeline is needed to obtain compelling results. These findings continue challenge independence assumptions of biometrics and we plan to extend this work to other biometrics in the future. Code available: https://github.com/MatthewSo/bio_fingerprints_iris.

cs.CV↗

LyTimeT: Towards Robust and Interpretable State-Variable Discovery

Extracting the true dynamical variables of a system from high-dimensional video is challenging due to distracting visual factors such as background motion, occlusions, and texture changes. We propose LyTimeT, a two-phase framework for interpretable variable extraction that learns robust and stable latent representations of dynamical systems. In Phase 1, LyTimeT employs a spatio-temporal TimeSformer-based autoencoder that uses global attention to focus on dynamically relevant regions while suppressing nuisance variation, enabling distraction-robust latent state learning and accurate long-horizon video prediction. In Phase 2, we probe the learned latent space, select the most physically meaningful dimensions using linear correlation analysis, and refine the transition dynamics with a Lyapunov-based stability regularizer to enforce contraction and reduce error accumulation during roll-outs. Experiments on five synthetic benchmarks and four real-world dynamical systems, including chaotic phenomena, show that LyTimeT achieves mutual information and intrinsic dimension estimates closest to ground truth, remains invariant under background perturbations, and delivers the lowest analytical mean squared error among CNN-based (TIDE) and transformer-only baselines. Our results demonstrate that combining spatio-temporal attention with stability constraints yields predictive models that are not only accurate but also physically interpretable.

cs.CV↗

Creative synthesis of kinematic mechanisms

In this paper, we formulate the problem of kinematic synthesis for planar linkages as a cross-domain image generation task. We develop a planar linkages dataset using RGB image representations, covering a range of mechanisms: from simple types such as crank-rocker and crank-slider to more complex eight-bar linkages like Jansen's mechanism. A shared-latent variational autoencoder (VAE) is employed to explore the potential of image generative models for synthesizing unseen motion curves and simulating novel kinematics. By encoding the drawing speed of trajectory points as color gradients, the same architecture also supports kinematic synthesis conditioned on both trajectory shape and velocity profiles. We validate our method on three datasets of increasing complexity: a standard four-bar linkage set, a mixed set of four-bar and crank-slider mechanisms, and a complex set including multi-loop mechanisms. Preliminary results demonstrate the effectiveness of image-based representations for generative mechanical design, showing that mechanisms with revolute and prismatic joints, and potentially cams and gears, can be represented and synthesized within a unified image generation framework.

cs.GR↗

Direct Robot Configuration Space Construction using Convolutional Encoder-Decoders

Intelligent robots must be able to perform safe and efficient motion planning in their environments. Central to modern motion planning is the configuration space. Configuration spaces define the set of configurations of a robot that result in collisions with obstacles in the workspace, $\text{C}_{\text{clsn}}$, and the set of configurations that do not, $\text{C}_{\text{free}}$. Modern approaches to motion planning first compute the configuration space and then perform motion planning using the calculated configuration space. Real-time motion planning requires accurate and efficient construction of configuration spaces. We are the first to apply a convolutional encoder-decoder framework for calculating highly accurate approximations to configuration spaces, essentially learning how the robot and physical world interact. Our model achieves an average 97.5% F1-score for predicting $\text{C}_{\text{free}}$ and $\text{C}_{\text{clsn}}$ for 2-D robotic workspaces with a dual-arm robot. Our method limits undetected collisions to less than 2.5% on robotic workspaces that involve translation, rotation, and removal of obstacles. Our model learns highly transferable features between robotic workspaces, requiring little to no fine-tuning to adapt to new transformations of obstacles in the workspace.

cs.RO↗