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Hojun Song

Publications and source records attributed to Hojun Song.

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CompSplat: Compression-aware 3D Gaussian Splatting for Real-world Video

High-quality novel view synthesis (NVS) from real-world videos is crucial for applications such as cultural heritage preservation, digital twins, and immersive media. However, real-world videos typically contain long sequences with irregular camera trajectories and unknown poses, leading to pose drift, feature misalignment, and geometric distortion during reconstruction. Moreover, lossy compression amplifies these issues by introducing inconsistencies that gradually degrade geometry and rendering quality. While recent studies have addressed either long-sequence NVS or unposed reconstruction, compression-aware approaches still focus on specific artifacts or limited scenarios, leaving diverse compression patterns in long videos insufficiently explored. In this paper, we propose CompSplat, a compression-aware training framework that explicitly models frame-wise compression characteristics to mitigate inter-frame inconsistency and accumulated geometric errors. CompSplat incorporates compression-aware frame weighting and an adaptive pruning strategy to enhance robustness and geometric consistency, particularly under heavy compression. Extensive experiments on challenging benchmarks, including Tanks and Temples, Free, and Hike, demonstrate that CompSplat achieves state-of-the-art rendering quality and pose accuracy, significantly surpassing most recent state-of-the-art NVS approaches under severe compression conditions.

cs.CV

G2P: Gaussian-to-Point Attribute Alignment for Boundary-Aware 3D Segmentation

Point cloud segmentation is critical for 3D scene understanding. However, sparse and irregular point distributions provide limited appearance evidence, making geometry-only features insufficient to distinguish objects with similar shapes but distinct appearances e.g., color, texture, and material. We propose Gaussian-to-Point (G2P), which transfers Gaussian attributes from 3D Gaussian Splatting to point clouds for more discriminative and appearance-consistent segmentation. Our G2P addresses the misalignment between optimized Gaussians and original point geometry by establishing point-wise correspondences. By distilling opacity-derived visibility cues, we mitigate the geometric ambiguity that limits existing models. Additionally, Gaussian scale attributes enable precise boundary localization in complex 3D scenes. Extensive experiments demonstrate that our approach achieves competitive performance on standard benchmarks and shows notable improvements on geometrically challenging classes, without pretrained 2D features or language supervision in our segmentation pipeline.

cs.CV