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Hongjie Li

Publications and source records attributed to Hongjie Li.

At least 19 recordsLinked to original sources

A Non-Decoupled Time-Domain Direct Sampling Method for Inverse Elastic Medium Scattering

This work is concerned with an inverse medium problem for elastic waves, in which unknown inhomogeneities are reconstructed from time-resolved boundary measurements. We propose a novel time-domain direct sampling method for locating scatterers from a single incident source, without imposing specific assumptions on the temporal profile of the excitation. In particular, the imaging functional introduces a time-shifted correlation strategy that replaces the traditional $P$-$S$ wave decomposition with a travel-time alignment mechanism, thereby enabling direct imaging from the coupled elastic wave field. To analyze the proposed time-domain imaging functional, we employ Parseval's identity for the Fourier--Laplace transform and reformulate the functional in the frequency domain. By exploiting properties of modified Bessel functions, we characterize the asymptotic behavior of the imaging functional and show that it attains its maximum at the target location, which enables reliable identification of the scatterer. Rigorous theoretical justifications are provided to substantiate the effectiveness of the proposed method. Numerical experiments are also presented to demonstrate its performance and applicability.

math.NA

Minnaert resonances and higher-order acoustic modes for bubbles in a viscous fluid with surface tension

The aim of this paper is to account for viscosity, surface tension, and interactions between micro-bubbles in approximating their resonant behavior in the ultrasonic regime. Original asymptotic formulas for the resonance frequencies are derived in terms of the difference in the acoustic impedance at the interface between the gas and the fluid. Both low-frequency resonances (Minnaert resonances) and higher-frequency resonances, i.e., beyond the subwavelength regime, are considered. We also provide a resonant characterization for a system of several micro-bubbles.

math.AP

Mathematical Analysis of Subwavelength Resonances and Gradient Blow-up for Two Close-to-Touching Inclusions within the Two-Dimensional Elasticity

Subwavelength elastic resonators can concentrate wave energy at length scales far below the incident wavelength, but their behavior becomes especially delicate when two resonators almost touch. In this paper, we give a rigorous analysis of a two-dimensional dimer made of two high-contrast hard inclusions embedded in a soft elastic matrix. The analysis confronts two features that are absent from the corresponding three-dimensional theory: the logarithmic low-frequency singularity of the two-dimensional elastic fundamental solution and the possible non-invertibility of the static single-layer potential. We overcome these difficulties by proving the invertibility of the correct frequency-dependent leading-order operator and then using it to reduce the resonance problem to a finite-dimensional system. For generally convex resonators satisfying natural symmetry assumptions, we derive six subwavelength resonant frequencies and identify their dependence on the material contrast $\delta$ and the inter-inclusion distance $\varepsilon$. We further quantify the resonant field concentration in the narrow gap. In the regime $\varepsilon=\Ocal(\delta^\beta)$, $0<\beta<2$, the gradients of the eigenmodes display sharply classified blow-up behavior: some modes attain the stronger rate $\Ocal(1/\varepsilon)$ at the closest point of the gap, while others blow up at the rate $\Ocal(1/\sqrt{\varepsilon})$ away from the centerline; the remaining mode is governed by a boundary mismatch mechanism. These results uncover resonance-induced singularities that are markedly stronger and more structured than those in static or non-resonant elasticity, and they provide a framework for analyzing larger clusters of closely spaced elastic subwavelength resonators.

math.AP

Mathematical analysis of transverse EM field concentration for adjacent obstacles with nonlocal boundary conditions in the quasistatic regime

This paper presents a rigorous mathematical analysis of transverse electromagnetic (EM) field concentration between two adjacent obstacles within the framework of the quasi-static approximation. We investigate three degenerate conductivity models recently introduced in [22], two of these incorporating nonlocal boundary conditions to capture fundamental physical phenomena, such as surface nonlocality and thin-layer interactions. Our primary results establish sharp conditions for gradient blowup and derive the corresponding optimal blowup rates. These findings elucidate how nonlocal boundary conditions modify classical gradient estimates. Furthermore, we analyze the influence of wave frequency, demonstrating that it mitigates the severity of field concentration even in the limit of a vanishing gap distance. Consequently, this work extends the classical theory of field enhancement in plasmonic and metamaterial systems to incorporate nonlocal surface effects, yielding precise asymptotic formulas that are essential for the quantitative design of nanophotonic devices.

math.AP

AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion

Reconstructing 3D human motion and human-object interactions (HOI) from Internet videos is a fundamental step toward building large-scale datasets of human behavior. Existing methods struggle to recover globally consistent 3D motion under dynamic cameras, especially for motion types underrepresented in current motion-capture datasets, and face additional difficulty recovering coherent human-object interactions in 3D. We introduce a two-stage framework leveraging 2D diffusion that reconstructs 3D human motion and HOI from Internet videos. In the first stage, we synthesize multi-view 2D motion data for each domain, leveraging 2D keypoints extracted from Internet videos to incorporate human motions that rarely appear in existing MoCap datasets. In the second stage, a camera-conditioned multi-view 2D motion diffusion model is trained on the domain-specific synthetic data to recover 3D human motion and 3D HOI in the world space. We demonstrate the effectiveness of our method on Internet videos featuring challenging motions such as gymnastics, as well as in-the-wild HOI videos, and show that it outperforms prior work in producing realistic human motion and human-object interaction.

cs.CV

UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots

A long-standing objective in humanoid robotics is the realization of versatile agents capable of following diverse multimodal instructions with human-level flexibility. Despite advances in humanoid control, bridging high-level multimodal perception with whole-body execution remains a significant bottleneck. Existing methods often struggle to translate heterogeneous instructions -- such as language, music, and trajectories -- into stable, real-time actions. Here we show that UniAct, a two-stage framework integrating a fine-tuned MLLM with a causal streaming pipeline, enables humanoid robots to execute multimodal instructions with sub-500 ms latency. By unifying inputs through a shared discrete codebook via FSQ, UniAct ensures cross-modal alignment while constraining motions to a physically grounded manifold. This approach yields a 19% improvement in the success rate of zero-shot tracking of imperfect reference motions. We validate UniAct on UniMoCap, our 20-hour humanoid motion benchmark, demonstrating robust generalization across diverse real-world scenarios. Our results mark a critical step toward responsive, general-purpose humanoid assistants capable of seamless interaction through unified perception and control.

cs.CV

The analysis of resonant frequencies and blow-up estimates of close-to-touching subwavelength resonators in the two-dimensional Helmholtz system

In this paper, we investigate wave scattering by a pair of closely spaced inclusions embedded in a homogeneous medium, characterized by a high contrast physical parameters. The system is modeled by the two-dimensional Helmholtz equation. We show that this configuration exhibits two sub-wavelength resonant modes, whose frequencies display distinct leading-order asymptotic behaviors. These findings differ significantly from those in the three-dimensional Helmholtz setting. Furthermore, we provide a quantitative analysis of the gradient blow-up rates for the wave field localized between the two resonators.

math.AP

LoG3D: Ultra-High-Resolution 3D Shape Modeling via Local-to-Global Partitioning

Generating high-fidelity 3D contents remains a fundamental challenge due to the complexity of representing arbitrary topologies-such as open surfaces and intricate internal structures-while preserving geometric details. Prevailing methods based on signed distance fields (SDFs) are hampered by costly watertight preprocessing and struggle with non-manifold geometries, while point-cloud representations often suffer from sampling artifacts and surface discontinuities. To overcome these limitations, we propose a novel 3D variational autoencoder (VAE) framework built upon unsigned distance fields (UDFs)-a more robust and computationally efficient representation that naturally handles complex and incomplete shapes. Our core innovation is a local-to-global (LoG) architecture that processes the UDF by partitioning it into uniform subvolumes, termed UBlocks. This architecture couples 3D convolutions for capturing local detail with sparse transformers for enforcing global coherence. A Pad-Average strategy further ensures smooth transitions at subvolume boundaries during reconstruction. This modular design enables seamless scaling to ultra-high resolutions up to $2048^3$-a regime previously unattainable for 3D VAEs. Experiments demonstrate state-of-the-art performance in both reconstruction accuracy and generative quality, yielding superior surface smoothness and geometric flexibility.

cs.CV

IEC3D-AD: A 3D Dataset of Industrial Equipment Components for Unsupervised Point Cloud Anomaly Detection

3D anomaly detection (3D-AD) plays a critical role in industrial manufacturing, particularly in ensuring the reliability and safety of core equipment components. Although existing 3D datasets like Real3D-AD and MVTec 3D-AD offer broad application support, they fall short in capturing the complexities and subtle defects found in real industrial environments. This limitation hampers precise anomaly detection research, especially for industrial equipment components (IEC) such as bearings, rings, and bolts. To address this challenge, we have developed a point cloud anomaly detection dataset (IEC3D-AD) specific to real industrial scenarios. This dataset is directly collected from actual production lines, ensuring high fidelity and relevance. Compared to existing datasets, IEC3D-AD features significantly improved point cloud resolution and defect annotation granularity, facilitating more demanding anomaly detection tasks. Furthermore, inspired by generative 2D-AD methods, we introduce a novel 3D-AD paradigm (GMANet) on IEC3D-AD. This paradigm generates synthetic point cloud samples based on geometric morphological analysis, then reduces the margin and increases the overlap between normal and abnormal point-level features through spatial discrepancy optimization. Extensive experiments demonstrate the effectiveness of our method on both IEC3D-AD and other datasets.

cs.CV

Advancing Metallic Surface Defect Detection via Anomaly-Guided Pretraining on a Large Industrial Dataset

The pretraining-finetuning paradigm is a crucial strategy in metallic surface defect detection for mitigating the challenges posed by data scarcity. However, its implementation presents a critical dilemma. Pretraining on natural image datasets such as ImageNet, faces a significant domain gap. Meanwhile, naive self-supervised pretraining on in-domain industrial data is often ineffective due to the inability of existing learning objectives to distinguish subtle defect patterns from complex background noise and textures. To resolve this, we introduce Anomaly-Guided Self-Supervised Pretraining (AGSSP), a novel paradigm that explicitly guides representation learning through anomaly priors. AGSSP employs a two-stage framework: (1) it first pretrains the model's backbone by distilling knowledge from anomaly maps, encouraging the network to capture defect-salient features; (2) it then pretrains the detector using pseudo-defect boxes derived from these maps, aligning it with localization tasks. To enable this, we develop a knowledge-enhanced method to generate high-quality anomaly maps and collect a large-scale industrial dataset of 120,000 images. Additionally, we present two small-scale, pixel-level labeled metallic surface defect datasets for validation. Extensive experiments demonstrate that AGSSP consistently enhances performance across various settings, achieving up to a 10\% improvement in mAP@0.5 and 11.4\% in mAP@0.5:0.95 compared to ImageNet-based models. All code, pretrained models, and datasets are publicly available at https://clovermini.github.io/AGSSP-Dev/.

cs.CV

The Origins of Neutron-capture Elements In Globular Cluster M22

The chemical abundances of metal-poor stars in globular clusters provide important constraints on their evolutionary scenarios. Using both main r-process and weak r-process patterns, we fit the abundances of s-poor stars in the globular cluster M22. The coefficients of the main and weak r-process components are nearly constant for the sample stars, including s-rich stars. By accounting for the contribution of the s-process from low-mass asymptotic giant branch stars, the abundances of s-rich stars in M22 can also be fitted effectively. In addition, the increasing trend in the s-process component coefficients with rising [Fe/H] indicates a gradual increase in the contribution from low-mass asymptotic giant branch stars.

astro-ph.SR

The Abundance Origin Of A Highly r-process-Enhanced r-II Star: LAMOST J020623.21+494127.9

Object LAMOST J020623.21+494127.9 (program star) in the thin disk of the Milky Way (MW) is reported as a highly r-process-enhanced (RPE) r-II star with[Eu/Fe]= +1.32 and [Fe/H]= -0.54. The chemical profile of the star reflects the intrinsic composition of the gas cloud present at its birth. Using an abundance decomposition method, we fit 25 elements from the abundance dataset, including 10 heavy neutron capture elements. We explore the astrophysical origin of the elements in this star through its abundance ratios and component ratios. We find that the contributions from the massive stars played a significant role in the production of light elements in the program star. Our analysis reveals that the heavy neutron-capture elements are produced purely by the main r-process. However, the adopted main r-process model does not adequately fit the observed data, suggesting another main r-process pattern may exist.

astro-ph.SR

Dynamic Motion Blending for Versatile Motion Editing

Text-guided motion editing enables high-level semantic control and iterative modifications beyond traditional keyframe animation. Existing methods rely on limited pre-collected training triplets, which severely hinders their versatility in diverse editing scenarios. We introduce MotionCutMix, an online data augmentation technique that dynamically generates training triplets by blending body part motions based on input text. While MotionCutMix effectively expands the training distribution, the compositional nature introduces increased randomness and potential body part incoordination. To model such a rich distribution, we present MotionReFit, an auto-regressive diffusion model with a motion coordinator. The auto-regressive architecture facilitates learning by decomposing long sequences, while the motion coordinator mitigates the artifacts of motion composition. Our method handles both spatial and temporal motion edits directly from high-level human instructions, without relying on additional specifications or Large Language Models. Through extensive experiments, we show that MotionReFit achieves state-of-the-art performance in text-guided motion editing.

cs.CV

ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation

Human-scene interaction (HSI) generation is crucial for applications in embodied AI, virtual reality, and robotics. Yet, existing methods cannot synthesize interactions in unseen environments such as in-the-wild scenes or reconstructed scenes, as they rely on paired 3D scenes and captured human motion data for training, which are unavailable for unseen environments. We present ZeroHSI, a novel approach that enables zero-shot 4D human-scene interaction synthesis, eliminating the need for training on any MoCap data. Our key insight is to distill human-scene interactions from state-of-the-art video generation models, which have been trained on vast amounts of natural human movements and interactions, and use differentiable rendering to reconstruct human-scene interactions. ZeroHSI can synthesize realistic human motions in both static scenes and environments with dynamic objects, without requiring any ground-truth motion data. We evaluate ZeroHSI on a curated dataset of different types of various indoor and outdoor scenes with different interaction prompts, demonstrating its ability to generate diverse and contextually appropriate human-scene interactions.

cs.CV

GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting

3D Gaussian Splatting (3DGS) has recently attracted wide attentions in various areas such as 3D navigation, Virtual Reality (VR) and 3D simulation, due to its photorealistic and efficient rendering performance. High-quality reconstrution of 3DGS relies on sufficient splats and a reasonable distribution of these splats to fit real geometric surface and texture details, which turns out to be a challenging problem. We present GeoTexDensifier, a novel geometry-texture-aware densification strategy to reconstruct high-quality Gaussian splats which better comply with the geometric structure and texture richness of the scene. Specifically, our GeoTexDensifier framework carries out an auxiliary texture-aware densification method to produce a denser distribution of splats in fully textured areas, while keeping sparsity in low-texture regions to maintain the quality of Gaussian point cloud. Meanwhile, a geometry-aware splitting strategy takes depth and normal priors to guide the splitting sampling and filter out the noisy splats whose initial positions are far from the actual geometric surfaces they aim to fit, under a Validation of Depth Ratio Change checking. With the help of relative monocular depth prior, such geometry-aware validation can effectively reduce the influence of scattered Gaussians to the final rendering quality, especially in regions with weak textures or without sufficient training views. The texture-aware densification and geometry-aware splitting strategies are fully combined to obtain a set of high-quality Gaussian splats. We experiment our GeoTexDensifier framework on various datasets and compare our Novel View Synthesis results to other state-of-the-art 3DGS approaches, with detailed quantitative and qualitative evaluations to demonstrate the effectiveness of our method in producing more photorealistic 3DGS models.

cs.CV

Mathematical theory on multi-layer high contrast acoustic subwavelength resonators

Subwavelength resonance is a vital acoustic phenomenon in contrasting media. The narrow bandgap width of single-layer resonator has prompted the exploration of multi-layer metamaterials as an effective alternative, which consist of alternating nests of high-contrast materials, called ``resonators'', and a background media. In this paper, we develop a general mathematical framework for studying acoustics within multi-layer high-contrast structures. Firstly, by using layer potential techniques, we establish the representation formula in terms of a matrix type operator with a block tridiagonal form for multi-layer structures within general geometry. Then we prove the existence of subwavelength resonances via Gohberg-Sigal theory, which generalizes the celebrated Minnaert resonances in single-layer structures. Intriguingly, we find that the primary contribution to mode splitting lies in the fact that as the number of nested resonators increases, the degree of the corresponding characteristic polynomial also increases, while the type of resonance (consists solely of monopolar resonances) remains unchanged. Furthermore, we derive original formulas for the subwavelength resonance frequencies of concentric dual-resonator. Numerical results associated with different nested resonators are presented to corroborate the theoretical findings.

math-ph

Autonomous Character-Scene Interaction Synthesis from Text Instruction

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These requirements pose challenges for current models, leading to a notable gap in automating the animation of characters from simple human inputs. This paper addresses this challenge by introducing a comprehensive framework for synthesizing multi-stage scene-aware interaction motions directly from a single text instruction and goal location. Our approach employs an auto-regressive diffusion model to synthesize the next motion segment, along with an autonomous scheduler predicting the transition for each action stage. To ensure that the synthesized motions are seamlessly integrated within the environment, we propose a scene representation that considers the local perception both at the start and the goal location. We further enhance the coherence of the generated motion by integrating frame embeddings with language input. Additionally, to support model training, we present a comprehensive motion-captured dataset comprising 16 hours of motion sequences in 120 indoor scenes covering 40 types of motions, each annotated with precise language descriptions. Experimental results demonstrate the efficacy of our method in generating high-quality, multi-stage motions closely aligned with environmental and textual conditions.

cs.CV

Resonant modes of two hard inclusions within a soft elastic material and their stress estimate

In this paper, we are concerned with subwavelength resonant modes of two hard inclusions embedding in soft elastic materials to realize negative materials in elasticity. All the $12$ subwavelength resonant frequencies are derived explicitly for general convex resonators. In addition, the resonant modes are categorized into dipolar, quadrupolar, and hybrid groups, facilitating the effective realization of negative mass density, negative shear modulus and double-negative properties (both mass density and shear modulus) in elastic metamaterials. Moreover, we analyze the stress distribution between two hard inclusions when they are closely touching. We also precisely derive the sharp blow-up rates of the gradient estimates of the resonant modes. Our findings show that certain resonant modes have bounded stress estimates when the curvature of the hard inclusions is appropriately designed. These results provide valuable insights into the stability of the design and fabrication of elastic metamaterials. Lastly, we express the scattering wave fields explicitly in terms of resonant modes, offering a clear understanding of their impact on the overall scattering behavior.

math.AP