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Hongkai Xiong

Publications and source records attributed to Hongkai Xiong.

89 records · Page 5Linked to original sources

Latency-Aware Differentiable Neural Architecture Search

Differentiable neural architecture search methods became popular in recent years, mainly due to their low search costs and flexibility in designing the search space. However, these methods suffer the difficulty in optimizing network, so that the searched network is often unfriendly to hardware. This paper deals with this problem by adding a differentiable latency loss term into optimization, so that the search process can tradeoff between accuracy and latency with a balancing coefficient. The core of latency prediction is to encode each network architecture and feed it into a multi-layer regressor, with the training data which can be easily collected from randomly sampling a number of architectures and evaluating them on the hardware. We evaluate our approach on NVIDIA Tesla-P100 GPUs. With 100K sampled architectures (requiring a few hours), the latency prediction module arrives at a relative error of lower than 10%. Equipped with this module, the search method can reduce the latency by 20% meanwhile preserving the accuracy. Our approach also enjoys the ability of being transplanted to a wide range of hardware platforms with very few efforts, or being used to optimizing other non-differentiable factors such as power consumption.

cs.CV↗

Trained Rank Pruning for Efficient Deep Neural Networks

The performance of Deep Neural Networks (DNNs) keeps elevating in recent years with increasing network depth and width. To enable DNNs on edge devices like mobile phones, researchers proposed several network compression methods including pruning, quantization and factorization. Among the factorization-based approaches, low-rank approximation has been widely adopted because of its solid theoretical rationale and efficient implementations. Several previous works attempted to directly approximate a pre-trained model by low-rank decomposition; however, small approximation errors in parameters can ripple a large prediction loss. As a result, performance usually drops significantly and a sophisticated fine-tuning is required to recover accuracy. We argue that it is not optimal to separate low-rank approximation from training. Unlike previous works, this paper integrates low rank approximation and regularization into the training. We propose Trained Rank Pruning (TRP), which iterates low rank approximation and training. TRP maintains the capacity of original network while imposes low-rank constraints during training. A stochastic sub-gradient descent optimized nuclear regularization is utilized to further encourage low rank in TRP. The TRP trained network has low-rank structure in nature, and can be approximated with negligible performance loss, eliminating fine-tuning after low rank approximation. The methods are comprehensively evaluated on CIFAR-10 and ImageNet, outperforming previous compression methods using low rank approximation. Code is available: https://github.com/yuhuixu1993/Trained-Rank-Pruning

cs.CV↗

Trained Rank Pruning for Efficient Deep Neural Networks

To accelerate DNNs inference, low-rank approximation has been widely adopted because of its solid theoretical rationale and efficient implementations. Several previous works attempted to directly approximate a pre-trained model by low-rank decomposition; however, small approximation errors in parameters can ripple over a large prediction loss. Apparently, it is not optimal to separate low-rank approximation from training. Unlike previous works, this paper integrates low rank approximation and regularization into the training process. We propose Trained Rank Pruning (TRP), which alternates between low rank approximation and training. TRP maintains the capacity of the original network while imposing low-rank constraints during training. A nuclear regularization optimized by stochastic sub-gradient descent is utilized to further promote low rank in TRP. Networks trained with TRP has a low-rank structure in nature, and is approximated with negligible performance loss, thus eliminating fine-tuning after low rank approximation. The proposed method is comprehensively evaluated on CIFAR-10 and ImageNet, outperforming previous compression counterparts using low rank approximation. Our code is available at: https://github.com/yuhuixu1993/Trained-Rank-Pruning.

cs.CV↗

FLAT: Few-Shot Learning via Autoencoding Transformation Regularizers

One of the most significant challenges facing a few-shot learning task is the generalizability of the (meta-)model from the base to the novel categories. Most of existing few-shot learning models attempt to address this challenge by either learning the meta-knowledge from multiple simulated tasks on the base categories, or resorting to data augmentation by applying various transformations to training examples. However, the supervised nature of model training in these approaches limits their ability of exploring variations across different categories, thus restricting their cross-category generalizability in modeling novel concepts. To this end, we present a novel regularization mechanism by learning the change of feature representations induced by a distribution of transformations without using the labels of data examples. We expect this regularizer could expand the semantic space of base categories to cover that of novel categories through the transformation of feature representations. It could minimize the risk of overfitting into base categories by inspecting the transformation-augmented variations at the encoded feature level. This results in the proposed FLAT (Few-shot Learning via Autoencoding Transformations) approach by autoencoding the applied transformations. The experiment results show the superior performances to the current state-of-the-art methods in literature.

cs.CV↗

Partition-Aware Adaptive Switching Neural Networks for Post-Processing in HEVC

This paper addresses neural network based post-processing for the state-of-the-art video coding standard, High Efficiency Video Coding (HEVC). We first propose a partition-aware Convolution Neural Network (CNN) that utilizes the partition information produced by the encoder to assist in the post-processing. In contrast to existing CNN-based approaches, which only take the decoded frame as input, the proposed approach considers the coding unit (CU) size information and combines it with the distorted decoded frame such that the artifacts introduced by HEVC are efficiently reduced. We further introduce an adaptive-switching neural network (ASN) that consists of multiple independent CNNs to adaptively handle the variations in content and distortion within compressed-video frames, providing further reduction in visual artifacts. Additionally, an iterative training procedure is proposed to train these independent CNNs attentively on different local patch-wise classes. Experiments on benchmark sequences demonstrate the effectiveness of our partition-aware and adaptive-switching neural networks. The source code can be found at http://min.sjtu.edu.cn/lwydemo/HEVCpostprocessing.html.

eess.IV↗

iPool -- Information-based Pooling in Hierarchical Graph Neural Networks

With the advent of data science, the analysis of network or graph data has become a very timely research problem. A variety of recent works have been proposed to generalize neural networks to graphs, either from a spectral graph theory or a spatial perspective. The majority of these works however focus on adapting the convolution operator to graph representation. At the same time, the pooling operator also plays an important role in distilling multiscale and hierarchical representations but it has been mostly overlooked so far. In this paper, we propose a parameter-free pooling operator, called iPool, that permits to retain the most informative features in arbitrary graphs. With the argument that informative nodes dominantly characterize graph signals, we propose a criterion to evaluate the amount of information of each node given its neighbors, and theoretically demonstrate its relationship to neighborhood conditional entropy. This new criterion determines how nodes are selected and coarsened graphs are constructed in the pooling layer. The resulting hierarchical structure yields an effective isomorphism-invariant representation of networked data in arbitrary topologies. The proposed strategy is evaluated in terms of graph classification on a collection of public graph datasets, including bioinformatics and social networks, and achieves state-of-the-art performance on most of the datasets.

cs.LG↗

AETv2: AutoEncoding Transformations for Self-Supervised Representation Learning by Minimizing Geodesic Distances in Lie Groups

Self-supervised learning by predicting transformations has demonstrated outstanding performances in both unsupervised and (semi-)supervised tasks. Among the state-of-the-art methods is the AutoEncoding Transformations (AET) by decoding transformations from the learned representations of original and transformed images. Both deterministic and probabilistic AETs rely on the Euclidean distance to measure the deviation of estimated transformations from their groundtruth counterparts. However, this assumption is questionable as a group of transformations often reside on a curved manifold rather staying in a flat Euclidean space. For this reason, we should use the geodesic to characterize how an image transform along the manifold of a transformation group, and adopt its length to measure the deviation between transformations. Particularly, we present to autoencode a Lie group of homography transformations PG(2) to learn image representations. For this, we make an estimate of the intractable Riemannian logarithm by projecting PG(2) to a subgroup of rotation transformations SO(3) that allows the closed-form expression of geodesic distances. Experiments demonstrate the proposed AETv2 model outperforms the previous version as well as the other state-of-the-art self-supervised models in multiple tasks.

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Probabilistic Tile Visibility-Based Server-Side Rate Adaptation for Adaptive 360-Degree Video Streaming

In this paper, we study the server-side rate adaptation problem for streaming tile-based adaptive 360-degree videos to multiple users who are competing for transmission resources at the network bottleneck. Specifically, we develop a convolutional neural network (CNN)-based viewpoint prediction model to capture the nonlinear relationship between the future and historical viewpoints. A Laplace distribution model is utilized to characterize the probability distribution of the prediction error. Given the predicted viewpoint, we then map the viewport in the spherical space into its corresponding planar projection in the 2-D plane, and further derive the visibility probability of each tile based on the planar projection and the prediction error probability. According to the visibility probability, tiles are classified as viewport, marginal and invisible tiles. The server-side tile rate allocation problem for multiple users is then formulated as a non-linear discrete optimization problem to minimize the overall received video distortion of all users and the quality difference between the viewport and marginal tiles of each user, subject to the transmission capacity constraints and users' specific viewport requirements. We develop a steepest descent algorithm to solve this non-linear discrete optimization problem, by initializing the feasible starting point in accordance with the optimal solution of its continuous relaxation. Extensive experimental results show that the proposed algorithm can achieve a near-optimal solution, and outperforms the existing rate adaptation schemes for tile-based adaptive 360-video streaming.

cs.MM↗

Group Re-Identification with Multi-grained Matching and Integration

The task of re-identifying groups of people underdifferent camera views is an important yet less-studied problem.Group re-identification (Re-ID) is a very challenging task sinceit is not only adversely affected by common issues in traditionalsingle object Re-ID problems such as viewpoint and human posevariations, but it also suffers from changes in group layout andgroup membership. In this paper, we propose a novel conceptof group granularity by characterizing a group image by multi-grained objects: individual persons and sub-groups of two andthree people within a group. To achieve robust group Re-ID,we first introduce multi-grained representations which can beextracted via the development of two separate schemes, i.e. onewith hand-crafted descriptors and another with deep neuralnetworks. The proposed representation seeks to characterize bothappearance and spatial relations of multi-grained objects, and isfurther equipped with importance weights which capture varia-tions in intra-group dynamics. Optimal group-wise matching isfacilitated by a multi-order matching process which in turn,dynamically updates the importance weights in iterative fashion.We evaluated on three multi-camera group datasets containingcomplex scenarios and large dynamics, with experimental resultsdemonstrating the effectiveness of our approach. The published dataset can be found in \url{http://min.sjtu.edu.cn/lwydemo/GroupReID.html}

cs.CV↗

A multimodal lossless coding method for skeletons in videos

Nowadays, skeleton information in videos plays an important role in human-centric video analysis but effective coding such massive skeleton information has never been addressed in previous work. In this paper, we make the first attempt to solve this problem by proposing a multimodal skeleton coding tool containing three different coding schemes, namely, spatial differential-coding scheme, motionvector-based differential-coding scheme and inter prediction scheme, thus utilizing both spatial and temporal redundancy to losslessly compress skeleton data. More importantly, these schemes are switched properly for different types of skeletons in video frames, hence achieving further improvement of compression rate. Experimental results show that our approach leads to 74.4% and 54.7% size reduction on our surveillance sequences and overall test sequences respectively, which demonstrates the effectiveness of our skeleton coding tool.

cs.MM↗

Optimization-based Decentralized Coded Caching for Files and Caches with Arbitrary Size

Existing decentralized coded caching solutions cannot guarantee small loads in the general scenario with arbitrary file sizes and cache sizes. In this paper, we propose an optimization framework for decentralized coded caching in the general scenario to minimize the worst-case load and average load (under an arbitrary file popularity), respectively. Specifically, we first propose a class of decentralized coded caching schemes for the general scenario, which are specified by a general caching parameter and include several known schemes as special cases. Then, we optimize the caching parameter to minimize the worst-case load and average load, respectively. Each of the two optimization problems is a challenging nonconvex problem with a nondifferentiable objective function. For each optimization problem, we develop an iterative algorithm to obtain a stationary point using techniques for solving Complementary Geometric Programming (GP). We also obtain a low-complexity approximate solution by solving an approximate problem with a differentiable objective function which is an upper bound on the original nondifferentiable one, and characterize the performance loss caused by the approximation. Finally, we present two information-theoretic converse bounds on the worst-case load and average load (under an arbitrary file popularity) in the general scenario, respectively. To the best of our knowledge, this is the first work that provides optimization-based decentralized coded caching schemes and information-theoretic converse bounds for the general scenario.

cs.IT↗

Multiuser Video Streaming Rate Adaptation: A Physical Layer Resource-Aware Deep Reinforcement Learning Approach

We consider a multi-user video streaming service optimization problem over a time-varying and mutually interfering multi-cell wireless network. The key research challenge is to appropriately adapt each user's video streaming rate according to the radio frequency environment (e.g., channel fading and interference level) and service demands (e.g., play request), so that the users' long-term experience for watching videos can be optimized. To address the above challenge, we propose a novel two-level cross-layer optimization framework for multiuser adaptive video streaming over wireless networks. The key idea is to jointly design the physical layer optimization-based beamforming scheme (performed at the base stations) and the application layer Deep Reinforcement Learning (DRL)-based scheme (performed at the user terminals), so that a highly complex multi-user, cross-layer, time-varying video streaming problem can be decomposed into relatively simple problems and solved effectively. Our strategy represents a significant departure for the existing schemes where either short-term user experience optimization is considered, or only single-user point-to-point long-term optimization is considered. Extensive simulations based on real-data sets show that the proposed cross-layer design is effective and promising.

cs.MM↗

Deep Neural Network Compression with Single and Multiple Level Quantization

Network quantization is an effective solution to compress deep neural networks for practical usage. Existing network quantization methods cannot sufficiently exploit the depth information to generate low-bit compressed network. In this paper, we propose two novel network quantization approaches, single-level network quantization (SLQ) for high-bit quantization and multi-level network quantization (MLQ) for extremely low-bit quantization (ternary).We are the first to consider the network quantization from both width and depth level. In the width level, parameters are divided into two parts: one for quantization and the other for re-training to eliminate the quantization loss. SLQ leverages the distribution of the parameters to improve the width level. In the depth level, we introduce incremental layer compensation to quantize layers iteratively which decreases the quantization loss in each iteration. The proposed approaches are validated with extensive experiments based on the state-of-the-art neural networks including AlexNet, VGG-16, GoogleNet and ResNet-18. Both SLQ and MLQ achieve impressive results.

cs.LG↗

DNQ: Dynamic Network Quantization

Network quantization is an effective method for the deployment of neural networks on memory and energy constrained mobile devices. In this paper, we propose a Dynamic Network Quantization (DNQ) framework which is composed of two modules: a bit-width controller and a quantizer. Unlike most existing quantization methods that use a universal quantization bit-width for the whole network, we utilize policy gradient to train an agent to learn the bit-width of each layer by the bit-width controller. This controller can make a trade-off between accuracy and compression ratio. Given the quantization bit-width sequence, the quantizer adopts the quantization distance as the criterion of the weights importance during quantization. We extensively validate the proposed approach on various main-stream neural networks and obtain impressive results.

cs.LG↗

Zigzag Learning for Weakly Supervised Object Detection

This paper addresses weakly supervised object detection with only image-level supervision at training stage. Previous approaches train detection models with entire images all at once, making the models prone to being trapped in sub-optimums due to the introduced false positive examples. Unlike them, we propose a zigzag learning strategy to simultaneously discover reliable object instances and prevent the model from overfitting initial seeds. Towards this goal, we first develop a criterion named mean Energy Accumulation Scores (mEAS) to automatically measure and rank localization difficulty of an image containing the target object, and accordingly learn the detector progressively by feeding examples with increasing difficulty. In this way, the model can be well prepared by training on easy examples for learning from more difficult ones and thus gain a stronger detection ability more efficiently. Furthermore, we introduce a novel masking regularization strategy over the high level convolutional feature maps to avoid overfitting initial samples. These two modules formulate a zigzag learning process, where progressive learning endeavors to discover reliable object instances, and masking regularization increases the difficulty of finding object instances properly. We achieve 47.6% mAP on PASCAL VOC 2007, surpassing the state-of-the-arts by a large margin.

cs.CV↗

Action Recognition with Coarse-to-Fine Deep Feature Integration and Asynchronous Fusion

Action recognition is an important yet challenging task in computer vision. In this paper, we propose a novel deep-based framework for action recognition, which improves the recognition accuracy by: 1) deriving more precise features for representing actions, and 2) reducing the asynchrony between different information streams. We first introduce a coarse-to-fine network which extracts shared deep features at different action class granularities and progressively integrates them to obtain a more accurate feature representation for input actions. We further introduce an asynchronous fusion network. It fuses information from different streams by asynchronously integrating stream-wise features at different time points, hence better leveraging the complementary information in different streams. Experimental results on action recognition benchmarks demonstrate that our approach achieves the state-of-the-art performance.

cs.CV↗

Ensemble of Part Detectors for Simultaneous Classification and Localization

Part-based representation has been proven to be effective for a variety of visual applications. However, automatic discovery of discriminative parts without object/part-level annotations is challenging. This paper proposes a discriminative mid-level representation paradigm based on the responses of a collection of part detectors, which only requires the image-level labels. Towards this goal, we first develop a detector-based spectral clustering method to mine the representative and discriminative mid-level patterns for detector initialization. The advantage of the proposed pattern mining technology is that the distance metric based on detectors only focuses on discriminative details, and a set of such grouped detectors offer an effective way for consistent pattern mining. Relying on the discovered patterns, we further formulate the detector learning process as a confidence-loss sparse Multiple Instance Learning (cls-MIL) task, which considers the diversity of the positive samples, while avoid drifting away the well localized ones by assigning a confidence value to each positive sample. The responses of the learned detectors can form an effective mid-level image representation for both image classification and object localization. Experiments conducted on benchmark datasets demonstrate the superiority of our method over existing approaches.

cs.CV↗