SearcharxivSearch

arXiv subjects

Hongming Chen

Publications and source records attributed to Hongming Chen.

At least 19 recordsLinked to original sources

LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation

Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps this intent to precise, embodiment-specific trajectories. Together with temporally aware visual history compression, ER mid-training, supervised fine-tuning, and reinforcement learning, this formulation supports instruction following, open-vocabulary object navigation, and visual tracking within a single model. The navigation training corpus spans 2K+ scenes and 4K+ hours of embodied navigation data. LightNav-ER, the embodied-reasoning checkpoint used to initialize LightNav-0, attains the highest complete-set average across 8 embodied-reasoning benchmarks, while LightNav-0 achieves state-of-the-art monocular success rates across all 10 public navigation simulation settings. Real-world evaluations further demonstrate zero-shot generalization across robot embodiments, diverse scenes, and static and dynamic targets. These results establish compact VLMs as a unified and transferable backbone for generalist embodied navigation.

cs.RO

Light-Loco-Parkour: Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation

Existing humanoid whole-body control systems still fall short of the way humans move through cluttered terrain: they either track expressive whole-body references without terrain generalization, or react to terrain online while leaving the arms, torso, and knees largely unused. We present \texttt{Light-Loco-Parkour} (LLP), an end-to-end perceptive whole-body locomotion system that closes this gap with a single deployable policy. Conditioned only on onboard depth and a velocity command, the policy decides when to walk, balance, climb, step down, or vault, with no reference input, skill label, hand-coded gate, or runtime motion graph. Compared with prior humanoid systems, LLP makes three contributions. First, it introduces a whole-body perceptive-control pipeline that extends an RL-trained, velocity-tracking locomotion policy with parkour skills learned from object-interacting motions, so the same policy tracks velocity in open terrain, executes whole-body traversal at obstacles, and resumes locomotion afterward. Second, it acquires terrain-conditioned skills from sparse seeds by expanding a single motion into dynamically feasible, terrain-paired references across obstacle geometry, rather than relying on a large motion corpus. Third, it learns autonomous skill transitions from reward, letting the policy decide when and which whole-body skill to invoke from depth and command alone, with no one-hot skill label, hand-coded state machine, or runtime motion generator. Simulation and real-world experiments show high success across both benchmarked terrains and unseen obstacle variations, and the same policy transfers zero-shot to indoor and outdoor hardware experiments. These results demonstrate autonomous perceptive whole-body locomotion on a humanoid in outdoor settings, using only onboard sensing and a single deployable policy.

cs.RO

FlyAware: Inertia-Aware Aerial Manipulation via Vision-Based Estimation and Post-Grasp Adaptation

Aerial manipulators (AMs) are gaining increasing attention in automated transportation and emergency services due to their superior dexterity compared to conventional multirotor drones. However, their practical deployment is challenged by the complexity of time-varying inertial parameters, which are highly sensitive to payload variations and manipulator configurations. Inspired by human strategies for interacting with unknown objects, this letter presents a novel onboard framework for robust aerial manipulation. The proposed system integrates a vision-based pre-grasp inertia estimation module with a post-grasp adaptation mechanism, enabling real-time estimation and adaptation of inertial dynamics. For control, we develop an inertia-aware adaptive control strategy based on gain scheduling, and assess its robustness via frequency-domain system identification. Our study provides new insights into post-grasp control for AMs, and real-world experiments validate the effectiveness and feasibility of the proposed framework.

cs.RO

Step-GUI Technical Report

Recent advances in multimodal large language models unlock unprecedented opportunities for GUI automation. However, a fundamental challenge remains: how to efficiently acquire high-quality training data while maintaining annotation reliability? We introduce a self-evolving training pipeline powered by the Calibrated Step Reward System, which converts model-generated trajectories into reliable training signals through trajectory-level calibration, achieving >90% annotation accuracy with 10-100x lower cost. Leveraging this pipeline, we introduce Step-GUI, a family of models (4B/8B) that achieves state-of-the-art GUI performance (8B: 80.2% AndroidWorld, 48.5% OSWorld, 62.6% ScreenShot-Pro) while maintaining robust general capabilities. As GUI agent capabilities improve, practical deployment demands standardized interfaces across heterogeneous devices while protecting user privacy. To this end, we propose GUI-MCP, the first Model Context Protocol for GUI automation with hierarchical architecture that combines low-level atomic operations and high-level task delegation to local specialist models, enabling high-privacy execution where sensitive data stays on-device. Finally, to assess whether agents can handle authentic everyday usage, we introduce AndroidDaily, a benchmark grounded in real-world mobile usage patterns with 3146 static actions and 235 end-to-end tasks across high-frequency daily scenarios (8B: static 89.91%, end-to-end 52.50%). Our work advances the development of practical GUI agents and demonstrates strong potential for real-world deployment in everyday digital interactions.

cs.CV

SmokeBench: A Real-World Dataset for Surveillance Image Desmoking in Early-Stage Fire Scenes

Early-stage fire scenes (0-15 minutes after ignition) represent a crucial temporal window for emergency interventions. During this stage, the smoke produced by combustion significantly reduces the visibility of surveillance systems, severely impairing situational awareness and hindering effective emergency response and rescue operations. Consequently, there is an urgent need to remove smoke from images to obtain clear scene information. However, the development of smoke removal algorithms remains limited due to the lack of large-scale, real-world datasets comprising paired smoke-free and smoke-degraded images. To address these limitations, we present a real-world surveillance image desmoking benchmark dataset named SmokeBench, which contains image pairs captured under diverse scenes setup and smoke concentration. The curated dataset provides precisely aligned degraded and clean images, enabling supervised learning and rigorous evaluation. We conduct comprehensive experiments by benchmarking a variety of desmoking methods on our dataset. Our dataset provides a valuable foundation for advancing robust and practical image desmoking in real-world fire scenes. This dataset has been released to the public and can be downloaded from https://github.com/ncfjd/SmokeBench.

cs.CV

AeroThrow: An Autonomous Aerial Throwing System for Precise Payload Delivery

Autonomous aerial systems play an increasingly vital role in a wide range of applications, particularly for transport and delivery tasks in complex environments. In airdrop missions, these platforms face the dual challenges of abrupt control mode switching and inherent system delays along with control errors. To address these issues, this paper presents an autonomous airdrop system based on an aerial manipulator (AM). The introduction of additional actuated degrees of freedom enables active compensation for UAV tracking errors. By imposing smooth and continuous constraints on the parabolic landing point, the proposed approach generates aerial throwing trajectories that are less sensitive to the timing of payload release. A hierarchical disturbance compensation strategy is incorporated into the Nonlinear Model Predictive Control (NMPC) framework to mitigate the effects of sudden changes in system parameters, while the predictive capabilities of NMPC are further exploited to improve the precision of aerial throwing. Both simulation and real-world experimental results demonstrate that the proposed system achieves greater agility and precision in airdrop missions.

cs.RO

IRS: Instance-Level 3D Scene Graphs via Room Prior Guided LiDAR-Camera Fusion

Indoor scene understanding remains a fundamental challenge in robotics, with direct implications for downstream tasks such as navigation and manipulation. Traditional approaches often rely on closed-set recognition or loop closure, limiting their adaptability in open-world environments. With the advent of visual foundation models (VFMs), open-vocabulary recognition and natural language querying have become feasible, unlocking new possibilities for 3D scene graph construction. In this paper, we propose a robust and efficient framework for instance-level 3D scene graph construction via LiDAR-camera fusion. Leveraging LiDAR's wide field of view (FOV) and long-range sensing capabilities, we rapidly acquire room-level geometric priors. Multi-level VFMs are employed to improve the accuracy and consistency of semantic extraction. During instance fusion, room-based segmentation enables parallel processing, while the integration of geometric and semantic cues significantly enhances fusion accuracy and robustness. Compared to state-of-the-art methods, our approach achieves up to an order-of-magnitude improvement in construction speed while maintaining high semantic precision. Extensive experiments in both simulated and real-world environments validate the effectiveness of our approach. We further demonstrate its practical value through a language-guided semantic navigation task, highlighting its potential for real-world robotic applications.

cs.RO

Autonomous Flights inside Narrow Tunnels

Multirotors are usually desired to enter confined narrow tunnels that are barely accessible to humans in various applications including inspection, search and rescue, and so on. This task is extremely challenging since the lack of geometric features and illuminations, together with the limited field of view, cause problems in perception; the restricted space and significant ego airflow disturbances induce control issues. This paper introduces an autonomous aerial system designed for navigation through tunnels as narrow as 0.5 m in diameter. The real-time and online system includes a virtual omni-directional perception module tailored for the mission and a novel motion planner that incorporates perception and ego airflow disturbance factors modeled using camera projections and computational fluid dynamics analyses, respectively. Extensive flight experiments on a custom-designed quadrotor are conducted in multiple realistic narrow tunnels to validate the superior performance of the system, even over human pilots, proving its potential for real applications. Additionally, a deployment pipeline on other multirotor platforms is outlined and open-source packages are provided for future developments.

cs.RO

FERMI: Flexible Radio Mapping with a Hybrid Propagation Model and Scalable Autonomous Data Collection

Communication is fundamental for multi-robot collaboration, with accurate radio mapping playing a crucial role in predicting signal strength between robots. However, modeling radio signal propagation in large and occluded environments is challenging due to complex interactions between signals and obstacles. Existing methods face two key limitations: they struggle to predict signal strength for transmitter-receiver pairs not present in the training set, while also requiring extensive manual data collection for modeling, making them impractical for large, obstacle-rich scenarios. To overcome these limitations, we propose FERMI, a flexible radio mapping framework. FERMI combines physics-based modeling of direct signal paths with a neural network to capture environmental interactions with radio signals. This hybrid model learns radio signal propagation more efficiently, requiring only sparse training data. Additionally, FERMI introduces a scalable planning method for autonomous data collection using a multi-robot team. By increasing parallelism in data collection and minimizing robot travel costs between regions, overall data collection efficiency is significantly improved. Experiments in both simulation and real-world scenarios demonstrate that FERMI enables accurate signal prediction and generalizes well to unseen positions in complex environments. It also supports fully autonomous data collection and scales to different team sizes, offering a flexible solution for creating radio maps. Our code is open-sourced at https://github.com/ymLuo1214/Flexible-Radio-Mapping.

cs.RO

Whole-Body Integrated Motion Planning for Aerial Manipulators

Expressive motion planning for Aerial Manipulators (AMs) is essential for tackling complex manipulation tasks, yet achieving coupled trajectory planning adaptive to various tasks remains challenging, especially for those requiring aggressive maneuvers. In this work, we propose a novel whole-body integrated motion planning framework for quadrotor-based AMs that leverages flexible waypoint constraints to achieve versatile manipulation capabilities. These waypoint constraints enable the specification of individual position requirements for either the quadrotor or end-effector, while also accommodating higher-order velocity and orientation constraints for complex manipulation tasks. To implement our framework, we exploit spatio-temporal trajectory characteristics and formulate an optimization problem to generate feasible trajectories for both the quadrotor and manipulator while ensuring collision avoidance considering varying robot configurations, dynamic feasibility, and kinematic feasibility. Furthermore, to enhance the maneuverability for specific tasks, we employ Imitation Learning (IL) to facilitate the optimization process to avoid poor local optima. The effectiveness of our framework is validated through comprehensive simulations and real-world experiments, where we successfully demonstrate nine fundamental manipulation skills across various environments.

cs.RO

NDOB-Based Control of a UAV with Delta-Arm Considering Manipulator Dynamics

Aerial Manipulators (AMs) provide a versatile platform for various applications, including 3D printing, architecture, and aerial grasping missions. However, their operational speed is often sacrificed to uphold precision. Existing control strategies for AMs often regard the manipulator as a disturbance and employ robust control methods to mitigate its influence. This research focuses on elevating the precision of the end-effector and enhancing the agility of aerial manipulator movements. We present a composite control scheme to address these challenges. Initially, a Nonlinear Disturbance Observer (NDOB) is utilized to compensate for internal coupling effects and external disturbances. Subsequently, manipulator dynamics are processed through a high pass filter to facilitate agile movements. By integrating the proposed control method into a fully autonomous delta-arm-based AM system, we substantiate the controller's efficacy through extensive real-world experiments. The outcomes illustrate that the end-effector can achieve accuracy at the millimeter level.

cs.RO

DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments

Reconstruction under adverse rainy conditions poses significant challenges due to reduced visibility and the distortion of visual perception. These conditions can severely impair the quality of geometric maps, which is essential for applications ranging from autonomous planning to environmental monitoring. In response to these challenges, this study introduces the novel task of 3D Reconstruction in Rainy Environments (3DRRE), specifically designed to address the complexities of reconstructing 3D scenes under rainy conditions. To benchmark this task, we construct the HydroViews dataset that comprises a diverse collection of both synthesized and real-world scene images characterized by various intensities of rain streaks and raindrops. Furthermore, we propose DeRainGS, the first 3DGS method tailored for reconstruction in adverse rainy environments. Extensive experiments across a wide range of rain scenarios demonstrate that our method delivers state-of-the-art performance, remarkably outperforming existing occlusion-free methods.

cs.CV

LSD3K: A Benchmark for Smoke Removal from Laparoscopic Surgery Images

Smoke generated by surgical instruments during laparoscopic surgery can obscure the visual field, impairing surgeons' ability to perform operations accurately and safely. Thus, smoke removal task for laparoscopic images is highly desirable. Despite laparoscopic image desmoking has attracted the attention of researchers in recent years and several algorithms have emerged, the lack of publicly available high-quality benchmark datasets is the main bottleneck to hamper the development progress of this task. To advance this field, we construct a new high-quality dataset for Laparoscopic Surgery image Desmoking, named LSD3K, consisting of 3,000 paired synthetic non-homogeneous smoke images. In this paper, we provide a dataset generation pipeline, which includes modeling smoke shape using Blender, collecting ground-truth images from the Cholec80 dataset, random sampling of smoke masks and etc. Based on the proposed benchmark, we further conducted a comprehensive evaluation of the existing representative desmoking algorithms. The proposed dataset is publicly available at https://drive.google.com/file/d/1v0U5_3S4nJpaUiP898Q0pc-MfEAtnbOq/view?usp=sharing

eess.IV

Technique Report of CVPR 2024 PBDL Challenges

The intersection of physics-based vision and deep learning presents an exciting frontier for advancing computer vision technologies. By leveraging the principles of physics to inform and enhance deep learning models, we can develop more robust and accurate vision systems. Physics-based vision aims to invert the processes to recover scene properties such as shape, reflectance, light distribution, and medium properties from images. In recent years, deep learning has shown promising improvements for various vision tasks, and when combined with physics-based vision, these approaches can enhance the robustness and accuracy of vision systems. This technical report summarizes the outcomes of the Physics-Based Vision Meets Deep Learning (PBDL) 2024 challenge, held in CVPR 2024 workshop. The challenge consisted of eight tracks, focusing on Low-Light Enhancement and Detection as well as High Dynamic Range (HDR) Imaging. This report details the objectives, methodologies, and results of each track, highlighting the top-performing solutions and their innovative approaches.

cs.CV

Dual-Path Multi-Scale Transformer for High-Quality Image Deraining

Despite the superiority of convolutional neural networks (CNNs) and Transformers in single-image rain removal, current multi-scale models still face significant challenges due to their reliance on single-scale feature pyramid patterns. In this paper, we propose an effective rain removal method, the dual-path multi-scale Transformer (DPMformer) for high-quality image reconstruction by leveraging rich multi-scale information. This method consists of a backbone path and two branch paths from two different multi-scale approaches. Specifically, one path adopts the coarse-to-fine strategy, progressively downsampling the image to 1/2 and 1/4 scales, which helps capture fine-scale potential rain information fusion. Simultaneously, we employ the multi-patch stacked model (non-overlapping blocks of size 2 and 4) to enrich the feature information of the deep network in the other path. To learn a richer blend of features, the backbone path fully utilizes the multi-scale information to achieve high-quality rain removal image reconstruction. Extensive experiments on benchmark datasets demonstrate that our method achieves promising performance compared to other state-of-the-art methods.

cs.CV

Towards Ultra-High-Definition Image Deraining: A Benchmark and An Efficient Method

Despite significant progress has been made in image deraining, existing approaches are mostly carried out on low-resolution images. The effectiveness of these methods on high-resolution images is still unknown, especially for ultra-high-definition (UHD) images, given the continuous advancement of imaging devices. In this paper, we focus on the task of UHD image deraining, and contribute the first large-scale UHD image deraining dataset, 4K-Rain13k, that contains 13,000 image pairs at 4K resolution. Based on this dataset, we conduct a benchmark study on existing methods for processing UHD images. Furthermore, we develop an effective and efficient vision MLP-based architecture (UDR-Mixer) to better solve this task. Specifically, our method contains two building components: a spatial feature rearrangement layer that captures long-range information of UHD images, and a frequency feature modulation layer that facilitates high-quality UHD image reconstruction. Extensive experimental results demonstrate that our method performs favorably against the state-of-the-art approaches while maintaining a lower model complexity. The code and dataset will be available at https://github.com/cschenxiang/UDR-Mixer.

cs.CV

RSDehamba: Lightweight Vision Mamba for Remote Sensing Satellite Image Dehazing

Remote sensing image dehazing (RSID) aims to remove nonuniform and physically irregular haze factors for high-quality image restoration. The emergence of CNNs and Transformers has taken extraordinary strides in the RSID arena. However, these methods often struggle to demonstrate the balance of adequate long-range dependency modeling and maintaining computational efficiency. To this end, we propose the first lightweight network on the mamba-based model called RSDhamba in the field of RSID. Greatly inspired by the recent rise of Selective State Space Model (SSM) for its superior performance in modeling linear complexity and remote dependencies, our designed RSDehamba integrates the SSM framework into the U-Net architecture. Specifically, we propose the Vision Dehamba Block (VDB) as the core component of the overall network, which utilizes the linear complexity of SSM to achieve the capability of global context encoding. Simultaneously, the Direction-aware Scan Module (DSM) is designed to dynamically aggregate feature exchanges over different directional domains to effectively enhance the flexibility of sensing the spatially varying distribution of haze. In this way, our RSDhamba fully demonstrates the superiority of spatial distance capture dependencies and channel information exchange for better extraction of haze features. Extensive experimental results on widely used benchmarks validate the surpassing performance of our RSDehamba against existing state-of-the-art methods.

cs.CV

NTIRE 2024 Challenge on Low Light Image Enhancement: Methods and Results

This paper reviews the NTIRE 2024 low light image enhancement challenge, highlighting the proposed solutions and results. The aim of this challenge is to discover an effective network design or solution capable of generating brighter, clearer, and visually appealing results when dealing with a variety of conditions, including ultra-high resolution (4K and beyond), non-uniform illumination, backlighting, extreme darkness, and night scenes. A notable total of 428 participants registered for the challenge, with 22 teams ultimately making valid submissions. This paper meticulously evaluates the state-of-the-art advancements in enhancing low-light images, reflecting the significant progress and creativity in this field.

cs.CV