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Hongpeng Cao

Publications and source records attributed to Hongpeng Cao.

15 recordsLinked to original sources

LyEvO: Lyapunov-Guided Evolutionary Optimization for Safe and Robust Sim-to-Real Policy Learning

Training controllers that are safe and robust in simulation, and systematically assessing their readiness for real-world deployment, remain key challenges in sim-to-real transfer. To address this, we propose LyEvO, a physics-grounded framework that combines constrained Evolutionary Optimization and Statistical Model Checking (SMC)-based verification with Lyapunov-based stability analysis. Leveraging prior knowledge of the system dynamics, LyEvO uses Lyapunov analysis to compute an initial candidate stability region. An iterative loop then uses operational scenarios drawn from this region to jointly optimize and statistically verify a policy, and subsequently expands the region's boundaries based on the verification outcome. This integrated procedure provides a practical criterion for assessing deployment readiness. We evaluate LyEvO on Cartpole and 3D Quadrotor benchmarks through extensive simulations and targeted real-world experiments, demonstrating safe and robust sim-to-real transfer.

cs.RO

Safe Online Learning via Smooth Safety-Structured Policy Composition

Safe online reinforcement learning requires policies to respect safety constraints while maintaining smooth optimization dynamics. Existing approaches typically rely on either strict safety enforcement via action interventions, which introduce discontinuities in system interaction and learning, or soft safety constraint formulations, which preserve smooth learning but provide limited safety assurance. We propose AutoSafe, a safety-aware policy architecture that integrates structured safety monitoring and intervention directly into the action generation process. This design enables smooth, risk-dependent transitions between performance-driven and safety-preserving behaviors, resulting in continuous online interaction and learning dynamics. Empirical results across a suite of continuous-control benchmarks demonstrate strong safety enforcement without sacrificing learning smoothness. We further validate AutoSafe on a physical cart-pole system, highlighting its practical effectiveness for safe online learning in the real world.

cs.LG

Runtime Learning of Quadruped Robots in Wild Environments

This paper presents a runtime learning framework for quadruped robots, enabling them to learn and adapt safely in dynamic wild environments. The framework integrates sensing, navigation, and control, forming a closed-loop system for the robot. The core novelty of this framework lies in two interactive and complementary components within the control module: the high-performance (HP)-Student and the high-assurance (HA)-Teacher. HP-Student is a deep reinforcement learning (DRL) agent that engages in self-learning and teaching-to-learn to develop a safe and high-performance action policy. HA-Teacher is a simplified yet verifiable physics-model-based controller, with the role of teaching HP-Student about safety while providing a backup for the robot's safe locomotion. HA-Teacher is innovative due to its real-time physics model, real-time action policy, and real-time control goals, all tailored to respond effectively to real-time wild environments, ensuring safety. The framework also includes a coordinator who effectively manages the interaction between HP-Student and HA-Teacher. Experiments involving a Unitree Go2 robot in Nvidia Isaac Gym and comparisons with state-of-the-art safe DRLs demonstrate the effectiveness of the proposed runtime learning framework.

cs.RO

Observations Meet Actions: Learning Control-Sufficient Representations for Robust Policy Generalization

Capturing latent variations ("contexts") is key to deploying reinforcement-learning (RL) agents beyond their training regime. We recast context-based RL as a dual inference-control problem and formally characterize two properties and their hierarchy: observation sufficiency (preserving all predictive information) and control sufficiency (retaining decision-making relevant information). Exploiting this dichotomy, we derive a contextual evidence lower bound(ELBO)-style objective that cleanly separates representation learning from policy learning and optimizes it with Bottlenecked Contextual Policy Optimization (BCPO), an algorithm that places a variational information-bottleneck encoder in front of any off-policy policy learner. On standard continuous-control benchmarks with shifting physical parameters, BCPO matches or surpasses other baselines while using fewer samples and retaining performance far outside the training regime. The framework unifies theory, diagnostics, and practice for context-based RL.

cs.LG

Bregman Centroid Guided Cross-Entropy Method

The Cross-Entropy Method (CEM) is a widely adopted trajectory optimizer in model-based reinforcement learning (MBRL), but its unimodal sampling strategy often leads to premature convergence in multimodal landscapes. In this work, we propose Bregman Centroid Guided CEM ($\mathcal{BC}$-EvoCEM), a lightweight enhancement to ensemble CEM that leverages $\textit{Bregman centroids}$ for principled information aggregation and diversity control. $\textbf{$\mathcal{BC}$-EvoCEM}$ computes a performance-weighted Bregman centroid across CEM workers and updates the least contributing ones by sampling within a trust region around the centroid. Leveraging the duality between Bregman divergences and exponential family distributions, we show that $\textbf{$\mathcal{BC}$-EvoCEM}$ integrates seamlessly into standard CEM pipelines with negligible overhead. Empirical results on synthetic benchmarks, a cluttered navigation task, and full MBRL pipelines demonstrate that $\textbf{$\mathcal{BC}$-EvoCEM}$ enhances both convergence and solution quality, providing a simple yet effective upgrade for CEM.

cs.LG

Physics-model-guided Worst-case Sampling for Safe Reinforcement Learning

Real-world accidents in learning-enabled CPS frequently occur in challenging corner cases. During the training of deep reinforcement learning (DRL) policy, the standard setup for training conditions is either fixed at a single initial condition or uniformly sampled from the admissible state space. This setup often overlooks the challenging but safety-critical corner cases. To bridge this gap, this paper proposes a physics-model-guided worst-case sampling strategy for training safe policies that can handle safety-critical cases toward guaranteed safety. Furthermore, we integrate the proposed worst-case sampling strategy into the physics-regulated deep reinforcement learning (Phy-DRL) framework to build a more data-efficient and safe learning algorithm for safety-critical CPS. We validate the proposed training strategy with Phy-DRL through extensive experiments on a simulated cart-pole system, a 2D quadrotor, a simulated and a real quadruped robot, showing remarkably improved sampling efficiency to learn more robust safe policies.

cs.RO

Simplex-enabled Safe Continual Learning Machine

This paper proposes the SeC-Learning Machine: Simplex-enabled safe continual learning for safety-critical autonomous systems. The SeC-learning machine is built on Simplex logic (that is, ``using simplicity to control complexity'') and physics-regulated deep reinforcement learning (Phy-DRL). The SeC-learning machine thus constitutes HP (high performance)-Student, HA (high assurance)-Teacher, and Coordinator. Specifically, the HP-Student is a pre-trained high-performance but not fully verified Phy-DRL, continuing to learn in a real plant to tune the action policy to be safe. In contrast, the HA-Teacher is a mission-reduced, physics-model-based, and verified design. As a complementary, HA-Teacher has two missions: backing up safety and correcting unsafe learning. The Coordinator triggers the interaction and the switch between HP-Student and HA-Teacher. Powered by the three interactive components, the SeC-learning machine can i) assure lifetime safety (i.e., safety guarantee in any continual-learning stage, regardless of HP-Student's success or convergence), ii) address the Sim2Real gap, and iii) learn to tolerate unknown unknowns in real plants. The experiments on a cart-pole system and a real quadruped robot demonstrate the distinguished features of the SeC-learning machine, compared with continual learning built on state-of-the-art safe DRL frameworks with approaches to addressing the Sim2Real gap.

cs.LG

Equivariant Ensembles and Regularization for Reinforcement Learning in Map-based Path Planning

In reinforcement learning (RL), exploiting environmental symmetries can significantly enhance efficiency, robustness, and performance. However, ensuring that the deep RL policy and value networks are respectively equivariant and invariant to exploit these symmetries is a substantial challenge. Related works try to design networks that are equivariant and invariant by construction, limiting them to a very restricted library of components, which in turn hampers the expressiveness of the networks. This paper proposes a method to construct equivariant policies and invariant value functions without specialized neural network components, which we term equivariant ensembles. We further add a regularization term for adding inductive bias during training. In a map-based path planning case study, we show how equivariant ensembles and regularization benefit sample efficiency and performance.

cs.LG

Physics-Regulated Deep Reinforcement Learning: Invariant Embeddings

This paper proposes the Phy-DRL: a physics-regulated deep reinforcement learning (DRL) framework for safety-critical autonomous systems. The Phy-DRL has three distinguished invariant-embedding designs: i) residual action policy (i.e., integrating data-driven-DRL action policy and physics-model-based action policy), ii) automatically constructed safety-embedded reward, and iii) physics-model-guided neural network (NN) editing, including link editing and activation editing. Theoretically, the Phy-DRL exhibits 1) a mathematically provable safety guarantee and 2) strict compliance of critic and actor networks with physics knowledge about the action-value function and action policy. Finally, we evaluate the Phy-DRL on a cart-pole system and a quadruped robot. The experiments validate our theoretical results and demonstrate that Phy-DRL features guaranteed safety compared to purely data-driven DRL and solely model-based design while offering remarkably fewer learning parameters and fast training towards safety guarantee.

cs.AI

Physical Deep Reinforcement Learning Towards Safety Guarantee

Deep reinforcement learning (DRL) has achieved tremendous success in many complex decision-making tasks of autonomous systems with high-dimensional state and/or action spaces. However, the safety and stability still remain major concerns that hinder the applications of DRL to safety-critical autonomous systems. To address the concerns, we proposed the Phy-DRL: a physical deep reinforcement learning framework. The Phy-DRL is novel in two architectural designs: i) Lyapunov-like reward, and ii) residual control (i.e., integration of physics-model-based control and data-driven control). The concurrent physical reward and residual control empower the Phy-DRL the (mathematically) provable safety and stability guarantees. Through experiments on the inverted pendulum, we show that the Phy-DRL features guaranteed safety and stability and enhanced robustness, while offering remarkably accelerated training and enlarged reward.

cs.LG

6IMPOSE: Bridging the Reality Gap in 6D Pose Estimation for Robotic Grasping

6D pose recognition has been a crucial factor in the success of robotic grasping, and recent deep learning based approaches have achieved remarkable results on benchmarks. However, their generalization capabilities in real-world applications remain unclear. To overcome this gap, we introduce 6IMPOSE, a novel framework for sim-to-real data generation and 6D pose estimation. 6IMPOSE consists of four modules: First, a data generation pipeline that employs the 3D software suite Blender to create synthetic RGBD image datasets with 6D pose annotations. Second, an annotated RGBD dataset of five household objects generated using the proposed pipeline. Third, a real-time two-stage 6D pose estimation approach that integrates the object detector YOLO-V4 and a streamlined, real-time version of the 6D pose estimation algorithm PVN3D optimized for time-sensitive robotics applications. Fourth, a codebase designed to facilitate the integration of the vision system into a robotic grasping experiment. Our approach demonstrates the efficient generation of large amounts of photo-realistic RGBD images and the successful transfer of the trained inference model to robotic grasping experiments, achieving an overall success rate of 87% in grasping five different household objects from cluttered backgrounds under varying lighting conditions. This is made possible by the fine-tuning of data generation and domain randomization techniques, and the optimization of the inference pipeline, overcoming the generalization and performance shortcomings of the original PVN3D algorithm. Finally, we make the code, synthetic dataset, and all the pretrained models available on Github.

cs.CV

Flexible Gear Assembly With Visual Servoing and Force Feedback

Gear assembly is an essential but challenging task in industrial automation. This paper presents a novel two-stage approach for achieving high-precision and flexible gear assembly. The proposed approach integrates YOLO to coarsely localize the workpiece in a searching phase and deep reinforcement learning (DRL) to complete the insertion. Specifically, DRL addresses the challenge of partial visibility when the on-wrist camera is too close to the workpiece. Additionally, force feedback is used to smoothly transit the process from the first phase to the second phase. To reduce the data collection effort for training deep neural networks, we use synthetic RGB images for training YOLO and construct an offline interaction environment leveraging sampled real-world data for training DRL agents. We evaluate the proposed approach in a gear assembly experiment with a precision tolerance of 0.3mm. The results show that our method can robustly and efficiently complete searching and insertion from arbitrary positions within an average of 15 seconds.

cs.RO

Cloud-Edge Training Architecture for Sim-to-Real Deep Reinforcement Learning

Deep reinforcement learning (DRL) is a promising approach to solve complex control tasks by learning policies through interactions with the environment. However, the training of DRL policies requires large amounts of training experiences, making it impractical to learn the policy directly on physical systems. Sim-to-real approaches leverage simulations to pretrain DRL policies and then deploy them in the real world. Unfortunately, the direct real-world deployment of pretrained policies usually suffers from performance deterioration due to the different dynamics, known as the reality gap. Recent sim-to-real methods, such as domain randomization and domain adaptation, focus on improving the robustness of the pretrained agents. Nevertheless, the simulation-trained policies often need to be tuned with real-world data to reach optimal performance, which is challenging due to the high cost of real-world samples. This work proposes a distributed cloud-edge architecture to train DRL agents in the real world in real-time. In the architecture, the inference and training are assigned to the edge and cloud, separating the real-time control loop from the computationally expensive training loop. To overcome the reality gap, our architecture exploits sim-to-real transfer strategies to continue the training of simulation-pretrained agents on a physical system. We demonstrate its applicability on a physical inverted-pendulum control system, analyzing critical parameters. The real-world experiments show that our architecture can adapt the pretrained DRL agents to unseen dynamics consistently and efficiently.

cs.LG

Sandboxing (AI-based) Unverified Controllers in Stochastic Games: An Abstraction-based Approach with Safe-visor Architecture

In this paper, we propose a construction scheme for a Safe-visor architecture for sandboxing unverified controllers, e.g., artificial intelligence-based (a.k.a. AI-based) controllers, in two-players non-cooperative stochastic games. Concretely, we leverage abstraction-based approaches to construct a supervisor that checks and decides whether or not to accept the inputs provided by the unverified controller, and a safety advisor that provides fallback control inputs to ensure safety whenever the unverified controller is rejected. Moreover, by leveraging an ($ε,δ$)-approximate probabilistic relation between the original game and its finite abstraction, we provide a formal safety guarantee with respect to safety specifications modeled by deterministic finite automata (DFA), while the functionality of the unverified controllers is still exploited. To show the effectiveness of the proposed results, we apply them to a control problem of a quadrotor tracking a moving ground vehicle, in which an AI-based unverified controller is employed to control the quadrotor.

eess.SY

Safe-visor Architecture for Sandboxing (AI-based) Unverified Controllers in Stochastic Cyber-Physical Systems

High performance but unverified controllers, e.g., artificial intelligence-based (a.k.a. AI-based) controllers, are widely employed in cyber-physical systems (CPSs) to accomplish complex control missions. However, guaranteeing the safety and reliability of CPSs with this kind of controllers is currently very challenging, which is of vital importance in many real-life safety-critical applications. To cope with this difficulty, we propose in this work a Safe-visor architecture for sandboxing unverified controllers in CPSs operating in noisy environments (a.k.a. stochastic CPSs). The proposed architecture contains a history-based supervisor, which checks inputs from the unverified controller and makes a compromise between functionality and safety of the system, and a safety advisor that provides fallback when the unverified controller endangers the safety of the system. Both the history-based supervisor and the safety advisor are designed based on an approximate probabilistic relation between the original system and its finite abstraction. By employing this architecture, we provide formal probabilistic guarantees on preserving the safety specifications expressed by accepting languages of deterministic finite automata (DFA). Meanwhile, the unverified controllers can still be employed in the control loop even though they are not reliable. We demonstrate the effectiveness of our proposed results by applying them to two (physical) case studies.

eess.SY