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Hongshan Yu

Publications and source records attributed to Hongshan Yu.

22 records · Page 2Linked to original sources

Sparse Optical Flow-Based Line Feature Tracking

In this paper we propose a novel sparse optical flow (SOF)-based line feature tracking method for the camera pose estimation problem. This method is inspired by the point-based SOF algorithm and developed based on an observation that two adjacent images in time-varying image sequences satisfy brightness invariant. Based on this observation, we re-define the goal of line feature tracking: track two endpoints of a line feature instead of the entire line based on gray value matching instead of descriptor matching. To achieve this goal, an efficient two endpoint tracking (TET) method is presented: first, describe a given line feature with its two endpoints; next, track the two endpoints based on SOF to obtain two new tracked endpoints by minimizing a pixel-level grayscale residual function; finally, connect the two tracked endpoints to generate a new line feature. The correspondence is established between the given and the new line feature. Compared with current descriptor-based methods, our TET method needs not to compute descriptors and detect line features repeatedly. Naturally, it has an obvious advantage over computation. Experiments in several public benchmark datasets show our method yields highly competitive accuracy with an obvious advantage over speed.

cs.CV

Fast ORB-SLAM without Keypoint Descriptors

Indirect methods for visual SLAM are gaining popularity due to their robustness to environmental variations. ORB-SLAM2 \cite{orbslam2} is a benchmark method in this domain, however, it consumes significant time for computing descriptors that never get reused unless a frame is selected as a keyframe. To overcome these problems, we present FastORB-SLAM which is lightweight and efficient as it tracks keypoints between adjacent frames without computing descriptors. To achieve this, a two-stage coarse-to-fine descriptor independent keypoint matching method is proposed based on sparse optical flow. In the first stage, we predict initial keypoint correspondences via a simple but effective motion model and then robustly establish the correspondences via pyramid-based sparse optical flow tracking. In the second stage, we leverage the constraints of the motion smoothness and epipolar geometry to refine the correspondences. In particular, our method computes descriptors only for keyframes. We test FastORB-SLAM on \textit{TUM} and \textit{ICL-NUIM} RGB-D datasets and compare its accuracy and efficiency to nine existing RGB-D SLAM methods. Qualitative and quantitative results show that our method achieves state-of-the-art accuracy and is about twice as fast as the ORB-SLAM2.

cs.RO

Self-supervised Learning with Fully Convolutional Networks

Although deep learning based methods have achieved great success in many computer vision tasks, their performance relies on a large number of densely annotated samples that are typically difficult to obtain. In this paper, we focus on the problem of learning representation from unlabeled data for semantic segmentation. Inspired by two patch-based methods, we develop a novel self-supervised learning framework by formulating the Jigsaw Puzzle problem as a patch-wise classification process and solving it with a fully convolutional network. By learning to solve a Jigsaw Puzzle problem with 25 patches and transferring the learned features to semantic segmentation task on Cityscapes dataset, we achieve a 5.8 percentage point improvement over the baseline model that initialized from random values. Moreover, experiments show that our self-supervised learning method can be applied to different datasets and models. In particular, we achieved competitive performance with the state-of-the-art methods on the PASCAL VOC2012 dataset using significant fewer training images.

cs.CV

Real time backbone for semantic segmentation

The rapid development of autonomous driving in recent years presents lots of challenges for scene understanding. As an essential step towards scene understanding, semantic segmentation thus received lots of attention in past few years. Although deep learning based state-of-the-arts have achieved great success in improving the segmentation accuracy, most of them suffer from an inefficiency problem and can hardly applied to practical applications. In this paper, we systematically analyze the computation cost of Convolutional Neural Network(CNN) and found that the inefficiency of CNN is mainly caused by its wide structure rather than the deep structure. In addition, the success of pruning based model compression methods proved that there are many redundant channels in CNN. Thus, we designed a very narrow while deep backbone network to improve the efficiency of semantic segmentation. By casting our network to FCN32 segmentation architecture, the basic structure of most segmentation methods, we achieved 60.6\% mIoU on Cityscape val dataset with 54 frame per seconds(FPS) on $1024\times2048$ inputs, which already outperforms one of the earliest real time deep learning based segmentation methods: ENet.

cs.CV