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Hongxun Yao

Publications and source records attributed to Hongxun Yao.

At least 37 records · Page 2Linked to original sources

End-to-End Human Instance Matting

Human instance matting aims to estimate an alpha matte for each human instance in an image, which is extremely challenging and has rarely been studied so far. Despite some efforts to use instance segmentation to generate a trimap for each instance and apply trimap-based matting methods, the resulting alpha mattes are often inaccurate due to inaccurate segmentation. In addition, this approach is computationally inefficient due to multiple executions of the matting method. To address these problems, this paper proposes a novel End-to-End Human Instance Matting (E2E-HIM) framework for simultaneous multiple instance matting in a more efficient manner. Specifically, a general perception network first extracts image features and decodes instance contexts into latent codes. Then, a united guidance network exploits spatial attention and semantics embedding to generate united semantics guidance, which encodes the locations and semantic correspondences of all instances. Finally, an instance matting network decodes the image features and united semantics guidance to predict all instance-level alpha mattes. In addition, we construct a large-scale human instance matting dataset (HIM-100K) comprising over 100,000 human images with instance alpha matte labels. Experiments on HIM-100K demonstrate the proposed E2E-HIM outperforms the existing methods on human instance matting with 50% lower errors and 5X faster speed (6 instances in a 640X640 image). Experiments on the PPM-100, RWP-636, and P3M datasets demonstrate that E2E-HIM also achieves competitive performance on traditional human matting.

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MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar

The ability to animate photo-realistic head avatars reconstructed from monocular portrait video sequences represents a crucial step in bridging the gap between the virtual and real worlds. Recent advancements in head avatar techniques, including explicit 3D morphable meshes (3DMM), point clouds, and neural implicit representation have been exploited for this ongoing research. However, 3DMM-based methods are constrained by their fixed topologies, point-based approaches suffer from a heavy training burden due to the extensive quantity of points involved, and the last ones suffer from limitations in deformation flexibility and rendering efficiency. In response to these challenges, we propose MonoGaussianAvatar (Monocular Gaussian Point-based Head Avatar), a novel approach that harnesses 3D Gaussian point representation coupled with a Gaussian deformation field to learn explicit head avatars from monocular portrait videos. We define our head avatars with Gaussian points characterized by adaptable shapes, enabling flexible topology. These points exhibit movement with a Gaussian deformation field in alignment with the target pose and expression of a person, facilitating efficient deformation. Additionally, the Gaussian points have controllable shape, size, color, and opacity combined with Gaussian splatting, allowing for efficient training and rendering. Experiments demonstrate the superior performance of our method, which achieves state-of-the-art results among previous methods.

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BiCro: Noisy Correspondence Rectification for Multi-modality Data via Bi-directional Cross-modal Similarity Consistency

As one of the most fundamental techniques in multimodal learning, cross-modal matching aims to project various sensory modalities into a shared feature space. To achieve this, massive and correctly aligned data pairs are required for model training. However, unlike unimodal datasets, multimodal datasets are extremely harder to collect and annotate precisely. As an alternative, the co-occurred data pairs (e.g., image-text pairs) collected from the Internet have been widely exploited in the area. Unfortunately, the cheaply collected dataset unavoidably contains many mismatched data pairs, which have been proven to be harmful to the model's performance. To address this, we propose a general framework called BiCro (Bidirectional Cross-modal similarity consistency), which can be easily integrated into existing cross-modal matching models and improve their robustness against noisy data. Specifically, BiCro aims to estimate soft labels for noisy data pairs to reflect their true correspondence degree. The basic idea of BiCro is motivated by that -- taking image-text matching as an example -- similar images should have similar textual descriptions and vice versa. Then the consistency of these two similarities can be recast as the estimated soft labels to train the matching model. The experiments on three popular cross-modal matching datasets demonstrate that our method significantly improves the noise-robustness of various matching models, and surpass the state-of-the-art by a clear margin.

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Learning cross space mapping via DNN using large scale click-through logs

The gap between low-level visual signals and high-level semantics has been progressively bridged by continuous development of deep neural network (DNN). With recent progress of DNN, almost all image classification tasks have achieved new records of accuracy. To extend the ability of DNN to image retrieval tasks, we proposed a unified DNN model for image-query similarity calculation by simultaneously modeling image and query in one network. The unified DNN is named the cross space mapping (CSM) model, which contains two parts, a convolutional part and a query-embedding part. The image and query are mapped to a common vector space via these two parts respectively, and image-query similarity is naturally defined as an inner product of their mappings in the space. To ensure good generalization ability of the DNN, we learn weights of the DNN from a large number of click-through logs which consists of 23 million clicked image-query pairs between 1 million images and 11.7 million queries. Both the qualitative results and quantitative results on an image retrieval evaluation task with 1000 queries demonstrate the superiority of the proposed method.

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Self-supervised Video Representation Learning with Motion-Aware Masked Autoencoders

Masked autoencoders (MAEs) have emerged recently as art self-supervised spatiotemporal representation learners. Inheriting from the image counterparts, however, existing video MAEs still focus largely on static appearance learning whilst are limited in learning dynamic temporal information hence less effective for video downstream tasks. To resolve this drawback, in this work we present a motion-aware variant -- MotionMAE. Apart from learning to reconstruct individual masked patches of video frames, our model is designed to additionally predict the corresponding motion structure information over time. This motion information is available at the temporal difference of nearby frames. As a result, our model can extract effectively both static appearance and dynamic motion spontaneously, leading to superior spatiotemporal representation learning capability. Extensive experiments show that our MotionMAE outperforms significantly both supervised learning baseline and state-of-the-art MAE alternatives, under both domain-specific and domain-generic pretraining-then-finetuning settings. In particular, when using ViT-B as the backbone our MotionMAE surpasses the prior art model by a margin of 1.2% on Something-Something V2 and 3.2% on UCF101 in domain-specific pretraining setting. Encouragingly, it also surpasses the competing MAEs by a large margin of over 3% on the challenging video object segmentation task. The code is available at https://github.com/happy-hsy/MotionMAE.

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Spatio-Temporal Deformable Attention Network for Video Deblurring

The key success factor of the video deblurring methods is to compensate for the blurry pixels of the mid-frame with the sharp pixels of the adjacent video frames. Therefore, mainstream methods align the adjacent frames based on the estimated optical flows and fuse the alignment frames for restoration. However, these methods sometimes generate unsatisfactory results because they rarely consider the blur levels of pixels, which may introduce blurry pixels from video frames. Actually, not all the pixels in the video frames are sharp and beneficial for deblurring. To address this problem, we propose the spatio-temporal deformable attention network (STDANet) for video delurring, which extracts the information of sharp pixels by considering the pixel-wise blur levels of the video frames. Specifically, STDANet is an encoder-decoder network combined with the motion estimator and spatio-temporal deformable attention (STDA) module, where motion estimator predicts coarse optical flows that are used as base offsets to find the corresponding sharp pixels in STDA module. Experimental results indicate that the proposed STDANet performs favorably against state-of-the-art methods on the GoPro, DVD, and BSD datasets.

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Temporal Action Proposal Generation with Background Constraint

Temporal action proposal generation (TAPG) is a challenging task that aims to locate action instances in untrimmed videos with temporal boundaries. To evaluate the confidence of proposals, the existing works typically predict action score of proposals that are supervised by the temporal Intersection-over-Union (tIoU) between proposal and the ground-truth. In this paper, we innovatively propose a general auxiliary Background Constraint idea to further suppress low-quality proposals, by utilizing the background prediction score to restrict the confidence of proposals. In this way, the Background Constraint concept can be easily plug-and-played into existing TAPG methods (e.g., BMN, GTAD). From this perspective, we propose the Background Constraint Network (BCNet) to further take advantage of the rich information of action and background. Specifically, we introduce an Action-Background Interaction module for reliable confidence evaluation, which models the inconsistency between action and background by attention mechanisms at the frame and clip levels. Extensive experiments are conducted on two popular benchmarks, i.e., ActivityNet-1.3 and THUMOS14. The results demonstrate that our method outperforms state-of-the-art methods. Equipped with the existing action classifier, our method also achieves remarkable performance on the temporal action localization task.

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Temporal Action Proposal Generation with Transformers

Transformer networks are effective at modeling long-range contextual information and have recently demonstrated exemplary performance in the natural language processing domain. Conventionally, the temporal action proposal generation (TAPG) task is divided into two main sub-tasks: boundary prediction and proposal confidence prediction, which rely on the frame-level dependencies and proposal-level relationships separately. To capture the dependencies at different levels of granularity, this paper intuitively presents a unified temporal action proposal generation framework with original Transformers, called TAPG Transformer, which consists of a Boundary Transformer and a Proposal Transformer. Specifically, the Boundary Transformer captures long-term temporal dependencies to predict precise boundary information and the Proposal Transformer learns the rich inter-proposal relationships for reliable confidence evaluation. Extensive experiments are conducted on two popular benchmarks: ActivityNet-1.3 and THUMOS14, and the results demonstrate that TAPG Transformer outperforms state-of-the-art methods. Equipped with the existing action classifier, our method achieves remarkable performance on the temporal action localization task. Codes and models will be available.

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Efficient Regional Memory Network for Video Object Segmentation

Recently, several Space-Time Memory based networks have shown that the object cues (e.g. video frames as well as the segmented object masks) from the past frames are useful for segmenting objects in the current frame. However, these methods exploit the information from the memory by global-to-global matching between the current and past frames, which lead to mismatching to similar objects and high computational complexity. To address these problems, we propose a novel local-to-local matching solution for semi-supervised VOS, namely Regional Memory Network (RMNet). In RMNet, the precise regional memory is constructed by memorizing local regions where the target objects appear in the past frames. For the current query frame, the query regions are tracked and predicted based on the optical flow estimated from the previous frame. The proposed local-to-local matching effectively alleviates the ambiguity of similar objects in both memory and query frames, which allows the information to be passed from the regional memory to the query region efficiently and effectively. Experimental results indicate that the proposed RMNet performs favorably against state-of-the-art methods on the DAVIS and YouTube-VOS datasets.

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Sketch-Specific Data Augmentation for Freehand Sketch Recognition

Sketch recognition remains a significant challenge due to the limited training data and the substantial intra-class variance of freehand sketches for the same object. Conventional methods for this task often rely on the availability of the temporal order of sketch strokes, additional cues acquired from different modalities and supervised augmentation of sketch datasets with real images, which also limit the applicability and feasibility of these methods in real scenarios. In this paper, we propose a novel sketch-specific data augmentation (SSDA) method that leverages the quantity and quality of the sketches automatically. From the aspect of quantity, we introduce a Bezier pivot based deformation (BPD) strategy to enrich the training data. Towards quality improvement, we present a mean stroke reconstruction (MSR) approach to generate a set of novel types of sketches with smaller intra-class variances. Both of these solutions are unrestricted from any multi-source data and temporal cues of sketches. Furthermore, we show that some recent deep convolutional neural network models that are trained on generic classes of real images can be better choices than most of the elaborate architectures that are designed explicitly for sketch recognition. As SSDA can be integrated with any convolutional neural networks, it has a distinct advantage over the existing methods. Our extensive experimental evaluations demonstrate that the proposed method achieves the state-of-the-art results (84.27%) on the TU-Berlin dataset, outperforming the human performance by a remarkable 11.17% increase. Finally, more experiments show the practical value of our approach for the task of sketch-based image retrieval.

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Deep Semantic Parsing of Freehand Sketches with Homogeneous Transformation, Soft-Weighted Loss, and Staged Learning

In this paper, we propose a novel deep framework for part-level semantic parsing of freehand sketches, which makes three main contributions that are experimentally shown to have substantial practical merit. First, we propose a homogeneous transformation method to address the problem of domain adaptation. For the task of sketch parsing, there is no available data of labeled freehand sketches that can be directly used for model training. An alternative solution is to learn from datasets of real image parsing, while the domain adaptation is an inevitable problem. Unlike existing methods that utilize the edge maps of real images to approximate freehand sketches, the proposed homogeneous transformation method transforms the data from domains of real images and freehand sketches into a homogeneous space to minimize the semantic gap. Second, we design a soft-weighted loss function as guidance for the training process, which gives attention to both the ambiguous label boundary and class imbalance. Third, we present a staged learning strategy to improve the parsing performance of the trained model, which takes advantage of the shared information and specific characteristic from different sketch categories. Extensive experimental results demonstrate the effectiveness of the above three methods. Specifically, to evaluate the generalization ability of our homogeneous transformation method, additional experiments for the task of sketch-based image retrieval are conducted on the QMUL FG-SBIR dataset. Finally, by integrating the proposed three methods into a unified framework of deep semantic sketch parsing (DeepSSP), we achieve the state-of-the-art on the public SketchParse dataset.

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GRNet: Gridding Residual Network for Dense Point Cloud Completion

Estimating the complete 3D point cloud from an incomplete one is a key problem in many vision and robotics applications. Mainstream methods (e.g., PCN and TopNet) use Multi-layer Perceptrons (MLPs) to directly process point clouds, which may cause the loss of details because the structural and context of point clouds are not fully considered. To solve this problem, we introduce 3D grids as intermediate representations to regularize unordered point clouds. We therefore propose a novel Gridding Residual Network (GRNet) for point cloud completion. In particular, we devise two novel differentiable layers, named Gridding and Gridding Reverse, to convert between point clouds and 3D grids without losing structural information. We also present the differentiable Cubic Feature Sampling layer to extract features of neighboring points, which preserves context information. In addition, we design a new loss function, namely Gridding Loss, to calculate the L1 distance between the 3D grids of the predicted and ground truth point clouds, which is helpful to recover details. Experimental results indicate that the proposed GRNet performs favorably against state-of-the-art methods on the ShapeNet, Completion3D, and KITTI benchmarks.

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Pix2Vox++: Multi-scale Context-aware 3D Object Reconstruction from Single and Multiple Images

Recovering the 3D shape of an object from single or multiple images with deep neural networks has been attracting increasing attention in the past few years. Mainstream works (e.g. 3D-R2N2) use recurrent neural networks (RNNs) to sequentially fuse feature maps of input images. However, RNN-based approaches are unable to produce consistent reconstruction results when given the same input images with different orders. Moreover, RNNs may forget important features from early input images due to long-term memory loss. To address these issues, we propose a novel framework for single-view and multi-view 3D object reconstruction, named Pix2Vox++. By using a well-designed encoder-decoder, it generates a coarse 3D volume from each input image. A multi-scale context-aware fusion module is then introduced to adaptively select high-quality reconstructions for different parts from all coarse 3D volumes to obtain a fused 3D volume. To further correct the wrongly recovered parts in the fused 3D volume, a refiner is adopted to generate the final output. Experimental results on the ShapeNet, Pix3D, and Things3D benchmarks show that Pix2Vox++ performs favorably against state-of-the-art methods in terms of both accuracy and efficiency.

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Scene Text Recognition via Transformer

Scene text recognition with arbitrary shape is very challenging due to large variations in text shapes, fonts, colors, backgrounds, etc. Most state-of-the-art algorithms rectify the input image into the normalized image, then treat the recognition as a sequence prediction task. The bottleneck of such methods is the rectification, which will cause errors due to distortion perspective. In this paper, we find that the rectification is completely unnecessary. What all we need is the spatial attention. We therefore propose a simple but extremely effective scene text recognition method based on transformer [50]. Different from previous transformer based models [56,34], which just use the decoder of the transformer to decode the convolutional attention, the proposed method use a convolutional feature maps as word embedding input into transformer. In such a way, our method is able to make full use of the powerful attention mechanism of the transformer. Extensive experimental results show that the proposed method significantly outperforms state-of-the-art methods by a very large margin on both regular and irregular text datasets. On one of the most challenging CUTE dataset whose state-of-the-art prediction accuracy is 89.6%, our method achieves 99.3%, which is a pretty surprising result. We will release our source code and believe that our method will be a new benchmark of scene text recognition with arbitrary shapes.

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Adaptive Semantic-Visual Tree for Hierarchical Embeddings

Merchandise categories inherently form a semantic hierarchy with different levels of concept abstraction, especially for fine-grained categories. This hierarchy encodes rich correlations among various categories across different levels, which can effectively regularize the semantic space and thus make predictions less ambiguous. However, previous studies of fine-grained image retrieval primarily focus on semantic similarities or visual similarities. In a real application, merely using visual similarity may not satisfy the need of consumers to search merchandise with real-life images, e.g., given a red coat as a query image, we might get a red suit in recall results only based on visual similarity since they are visually similar. But the users actually want a coat rather than suit even the coat is with different color or texture attributes. We introduce this new problem based on photoshopping in real practice. That's why semantic information are integrated to regularize the margins to make "semantic" prior to "visual". To solve this new problem, we propose a hierarchical adaptive semantic-visual tree (ASVT) to depict the architecture of merchandise categories, which evaluates semantic similarities between different semantic levels and visual similarities within the same semantic class simultaneously. The semantic information satisfies the demand of consumers for similar merchandise with the query while the visual information optimizes the correlations within the semantic class. At each level, we set different margins based on the semantic hierarchy and incorporate them as prior information to learn a fine-grained feature embedding. To evaluate our framework, we propose a new dataset named JDProduct, with hierarchical labels collected from actual image queries and official merchandise images on an online shopping application. Extensive experimental results on the public CARS196 and CUB-

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SSAH: Semi-supervised Adversarial Deep Hashing with Self-paced Hard Sample Generation

Deep hashing methods have been proved to be effective and efficient for large-scale Web media search. The success of these data-driven methods largely depends on collecting sufficient labeled data, which is usually a crucial limitation in practical cases. The current solutions to this issue utilize Generative Adversarial Network (GAN) to augment data in semi-supervised learning. However, existing GAN-based methods treat image generations and hashing learning as two isolated processes, leading to generation ineffectiveness. Besides, most works fail to exploit the semantic information in unlabeled data. In this paper, we propose a novel Semi-supervised Self-pace Adversarial Hashing method, named SSAH to solve the above problems in a unified framework. The SSAH method consists of an adversarial network (A-Net) and a hashing network (H-Net). To improve the quality of generative images, first, the A-Net learns hard samples with multi-scale occlusions and multi-angle rotated deformations which compete against the learning of accurate hashing codes. Second, we design a novel self-paced hard generation policy to gradually increase the hashing difficulty of generated samples. To make use of the semantic information in unlabeled ones, we propose a semi-supervised consistent loss. The experimental results show that our method can significantly improve state-of-the-art models on both the widely-used hashing datasets and fine-grained datasets.

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Toward 3D Object Reconstruction from Stereo Images

Inferring the 3D shape of an object from an RGB image has shown impressive results, however, existing methods rely primarily on recognizing the most similar 3D model from the training set to solve the problem. These methods suffer from poor generalization and may lead to low-quality reconstructions for unseen objects. Nowadays, stereo cameras are pervasive in emerging devices such as dual-lens smartphones and robots, which enables the use of the two-view nature of stereo images to explore the 3D structure and thus improve the reconstruction performance. In this paper, we propose a new deep learning framework for reconstructing the 3D shape of an object from a pair of stereo images, which reasons about the 3D structure of the object by taking bidirectional disparities and feature correspondences between the two views into account. Besides, we present a large-scale synthetic benchmarking dataset, namely StereoShapeNet, containing 1,052,976 pairs of stereo images rendered from ShapeNet along with the corresponding bidirectional depth and disparity maps. Experimental results on the StereoShapeNet benchmark demonstrate that the proposed framework outperforms the state-of-the-art methods.

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Pix2Vox: Context-aware 3D Reconstruction from Single and Multi-view Images

Recovering the 3D representation of an object from single-view or multi-view RGB images by deep neural networks has attracted increasing attention in the past few years. Several mainstream works (e.g., 3D-R2N2) use recurrent neural networks (RNNs) to fuse multiple feature maps extracted from input images sequentially. However, when given the same set of input images with different orders, RNN-based approaches are unable to produce consistent reconstruction results. Moreover, due to long-term memory loss, RNNs cannot fully exploit input images to refine reconstruction results. To solve these problems, we propose a novel framework for single-view and multi-view 3D reconstruction, named Pix2Vox. By using a well-designed encoder-decoder, it generates a coarse 3D volume from each input image. Then, a context-aware fusion module is introduced to adaptively select high-quality reconstructions for each part (e.g., table legs) from different coarse 3D volumes to obtain a fused 3D volume. Finally, a refiner further refines the fused 3D volume to generate the final output. Experimental results on the ShapeNet and Pix3D benchmarks indicate that the proposed Pix2Vox outperforms state-of-the-arts by a large margin. Furthermore, the proposed method is 24 times faster than 3D-R2N2 in terms of backward inference time. The experiments on ShapeNet unseen 3D categories have shown the superior generalization abilities of our method.

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