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Hongzhang Huang

Publications and source records attributed to Hongzhang Huang.

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Workspace-Bench 1.0: Benchmarking AI Agents on Workspace Tasks with Large-Scale File Dependencies

Workspace learning requires AI agents to identify, reason over, exploit, and update explicit and implicit dependencies among heterogeneous files in a worker's workspace, enabling them to complete both routine and advanced tasks effectively. Despite its importance, existing relevant benchmarks largely evaluate agents on pre-specified or synthesized files with limited real-world dependencies, leaving workspace-level evaluation underexplored. To this end, we introduce Workspace-Bench, a benchmark for evaluating AI agents on Workspace Learning involving Large-Scale File Dependencies. We construct realistic workspaces with 5 worker profiles, 74 file types, 20,476 files (up to 20GB) and curate 388 tasks, each with its own file dependency graph, evaluated across 7,399 total rubrics that require cross-file retrieval, contextual reasoning, and adaptive decision-making. We further provide Workspace-Bench-Lite, a 100-task subset that preserves the benchmark distribution while reducing evaluation costs by about 70%. We evaluate 4 popular agent harnesses and 7 foundation models. Experimental results show that current agents remain far from reliable workspace learning, where the best reaches only about 60%, substantially below the human result of 80.7%, and the average performance across agents is only 43.3%.

cs.AI

ST-Raptor: An Agentic System for Semi-Structured Table QA

Semi-structured table question answering (QA) is a challenging task that requires (1) precise extraction of cell contents and positions and (2) accurate recovery of key implicit logical structures, hierarchical relationships, and semantic associations encoded in table layouts. In practice, such tables are often interpreted manually by human experts, which is labor-intensive and time-consuming. However, automating this process remains difficult. Existing Text-to-SQL methods typically require converting semi-structured tables into structured formats, inevitably leading to information loss, while approaches like Text-to-Code and multimodal LLM-based QA struggle with complex layouts and often yield inaccurate answers. To address these limitations, we present ST-Raptor, an agentic system for semi-structured table QA. ST-Raptor offers an interactive analysis environment that combines visual editing, tree-based structural modeling, and agent-driven query resolution to support accurate and user-friendly table understanding. Experimental results on both benchmark and real-world datasets demonstrate that ST-Raptor outperforms existing methods in both accuracy and usability. The code is available at https://github.com/weAIDB/ST-Raptor, and a demonstration video is available at https://youtu.be/9GDR-94Cau4.

cs.AI

Real-Time Gradient Waveform Design for Arbitrary $k$-Space Trajectories

\textbf{Objective: }To develop a real-time method for designing gradient waveforms for arbitrary $k$-space trajectories that are time-optimal and hardware-compliant. \textbf{Methods: }The gradient waveform is solved recursively under both the slew-rate and the trajectory constraints. The gradient constraint is enforced by thresholding the $\ell_2$-norm of the next gradient vector. The constraints form a quadratic equation. To ensure the existence of the solution, a novel Discrete-Time Forward and Backward Sweep (DTFBS) strategy is proposed. To ensure the existence of the trajectory derivatives, the trajectory function is reparameterized as a piecewise cubic polynomial function with $C^2$ continuity. To ensure trajectory fidelity, the output gradient waveform is reparameterized by the finite difference of the trajectory samples. Simulation experiments across seven commonly adopted non-Cartesian trajectories were conducted to validate generality, time-optimality, real-time capability, slew-rate accuracy, and improvements over prior work. Imaging feasibility of the designed time-optimal gradient waveform was validated in phantom and in vivo experiments. \textbf{Results: }The proposed method achieves a $>89\%$ reduction in computation time and simultaneously reduces slew-rate overshoot by $>98\%$ compared to the prior method across all involved trajectories. The computation time of the proposed method is shorter than the gradient duration for all tested cases, validating the real-time capability of the proposed method. \textbf{Conclusions: }The proposed method enables real-time and hardware-compliant gradient waveform design, achieving significant reductions in computation time and slew-rate overshoot compared to the previous method. \textbf{Significance: }This is the first method achieving real-time gradient waveform design for arbitrary $k$-space trajectories.

physics.med-ph