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Hoseok Kim

Publications and source records attributed to Hoseok Kim.

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BIDENT: Heterogeneous Operator-level Mapping for Efficient Edge Inference

Modern edge System-on-Chips (SoCs) integrate heterogeneous processing units (PUs) such as CPUs, GPUs, and NPUs, yet current inference stacks map entire models to a single PU, leaving significant performance and energy efficiency on the table. This is exacerbated by emerging architectures such as state-space models (SSMs), Kolmogorov-Arnold networks (KANs), and multi-stage vision-language-action (VLA) pipelines, whose diverse operator characteristics are not uniformly suited to any single PU. We present BIDENT, a unified operator-level orchestration framework for heterogeneous edge inference that maps individual operators to the most suitable PU based on profiled execution characteristics. BIDENT formulates operator-to-PU assignment as a shortest-path problem over a weighted execution graph, enabling efficient and optimal scheduling under the cost model for both latency- and energy-minimization objectives. Unlike prior work relying on model-specific heuristics or coarse-grained partitioning, BIDENT is model-agnostic and jointly supports sequential execution, intra-model parallelism across independent operators, and multi-model concurrent scheduling in a single formulation. We implement BIDENT on an Intel Core Ultra SoC and evaluate it across 10 model families spanning CNNs, Transformers, SSMs, KANs, spiking networks, and multi-stage pipelines. BIDENT achieves up to 1.60x speedup via intra-model parallelism and a 3.42x geometric mean speedup across 190 multi-model combinations by utilizing otherwise idle compute. Sequential heterogeneous mapping yields more modest gains (up to 1.58x, 1.09x geometric mean), while energy-aware scheduling reduces energy consumption by 48.2% on average in concurrent settings. These results show that operator-level orchestration, not model-level mapping, is the key abstraction for fully exploiting heterogeneity in next-generation edge AI.

cs.AR

MOSAIC: A Workload-Driven Simulation and Design-Space Exploration Framework for Heterogeneous NPUs

AI model architectures are diversifying rapidly. Although dense matrix multiplication underlies today's CNNs and transformers, emerging architectures (state-space models, long convolutions via the fast Fourier transform (FFT), Kolmogorov-Arnold networks, and spiking networks) are not multiply-accumulate (MAC) dominated; they spend much of their computation on vector and non-MAC primitives that homogeneous, MAC-centric neural processing units (NPUs) serve poorly. This has motivated heterogeneous NPUs (HPUs) built from non-identical tiles. Prior heterogeneous designs vary only one or two coarse knobs (typically MAC precision or array size) and are evaluated on narrow workloads; no existing framework supports fine-grained HPU design, where tiles differ across many architectural dimensions at once. We present MOSAIC, an analytical simulator and design-space-exploration (DSE) framework for HPU microarchitecture design. MOSAIC searches the joint space of tile-level heterogeneity: beyond array size and precision, it varies tile-type composition (large Big, small Little, and non-MAC Special-Function tiles), dataflow, sparsity mode, MAC engine type, and special-function units for non-MAC operators (FFT, spiking-integrate, polynomial). Unlike prior simulators that model a single homogeneous tile type, MOSAIC models non-MAC tiles with their own energy, area, and timing models and maps operators across a mix of tiles with a heterogeneity-aware compiler. A multi-seed pipeline pairing a stratified sweep with genetic-algorithm refinement returns Pareto-optimal designs, with cost models calibrated to a 7 nm node and cross-validated against NVIDIA's Deep Learning Accelerator (NVDLA). Across a 20-workload suite, the best general-purpose HPU found by MOSAIC (~200 mm^2 Big+Little+Special-Function) achieves +46.91% mean iso-area energy savings over the best iso-area homogeneous baseline.

cs.AR