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Houde Qian

Publications and source records attributed to Houde Qian.

4 recordsLinked to original sources

SAIL: Perceptual Quality-Aware Rate Control for Cloud Gaming

Cloud gaming streams cloud-rendered frames under strict motion-to-photon latency, yet its at-scale viability is increasingly constrained by bandwidth cost: in our study of the T cloud gaming platform, bandwidth accounts for 30-60% of total operating expense. This high bandwidth consumption stems from a fidelity-first objective of making the stream perceptually indistinguishable from local gameplay. It drives production systems toward best-effort bitrate allocation that pushes the encoder to the highest rate allowed by congestion control. However, the bitrate-perception relationship saturates: beyond a frame-dependent perceptually lossless threshold, additional bits yield negligible perceptual improvement, creating systematic redundant quality that wastes bandwidth. We present SAIL, a production quality-aware rate control system with the goal of achieving perceptually lossless quality while avoiding unnecessary bandwidth waste. SAIL adopts a post-encoding architecture to enable millisecond-scale feedback at near-zero overhead. It comprises three key designs: (i) an encoder-driven quality assessment model that leverages zero-cost encoder outputs for real-time quality estimation; (ii) a hybrid rate control mechanism that balances steady-state adaptation with dynamic spike absorption; and (iii) a network-aware strategy that coordinates with congestion control to prevent capacity underestimation. SAIL has been fully deployed on the T cloud gaming platform and reduces bandwidth consumption by 44.27% and end-to-end latency by 8.37% without degrading perceived quality, serving tens of millions of users and accumulating billions of hours of total gameplay.

cs.NI

Scalable Behaviour Cloning on Browser Using via Skill Distillation

Internet users collectively perform an enormous range of skilled work through web browsers, from software development and document editing to search, forms, and enterprise workflows, making human browsing a highly scalable but under-exploited source of reusable browser skills. We argue that the bottleneck for browser agents is decision-making under incomplete information rather than low-level operation, and that the priors agents lack are already implicit in human interaction traces. We therefore study scalable behavior cloning for browser agents via skill distillation, converting user interaction trajectories into compact natural-language skills that agents can read, retrieve, reuse, and compose directly. We further organize the distilled skills into a skill graph so that growth proceeds through consolidation rather than unbounded accumulation. This suggests that the scalability of browser agents may come less from manually designed tasks and more from the collective skills already expressed by internet users. Our project is available at: https://lab.einsia.ai/browserbc/.

cs.CL

Frontier-Eng: Benchmarking Self-Evolving Agents on Real-World Engineering Tasks with Generative Optimization

Current LLM agent benchmarks, which predominantly focus on binary pass/fail tasks such as code generation or search-based question answering, often neglect the value of real-world engineering that is often captured through the iterative optimization of feasible designs. To this end, we introduce Frontier-Eng, a human-verified benchmark for generative optimization -- an iterative propose-execute-evaluate loop in which an agent generates candidate artifacts, receives executable verifier feedback, and revises them under a fixed interaction budget -- spanning $47$ tasks across five broad engineering categories. Unlike previous suites, Frontier-Eng tasks are grounded in industrial-grade simulators and verifiers that provide continuous reward signals and enforce hard feasibility constraints under constrained budgets. We evaluate eight frontier language models using representative search frameworks, finding that while GPT 5.4 achieves the most robust performance, the benchmark remains challenging for all models. Our analysis suggests a dual power-law decay in improvement frequency ($\sim$ 1/iteration) and magnitude ($\sim$ 1/improvement count). We further show that although width improves parallelism and diversity, depth remains crucial for hard-won improvements under a fixed budget. Frontier-Eng establishes a new standard for assessing the capacity of AI agents to integrate domain knowledge with executable feedback to solve complex, open-ended engineering problems.

cs.AI

Test-time Scaling over Perception: Resolving the Grounding Paradox in Thinking with Images

Recent multimodal large language models (MLLMs) support Thinking with Images, invoking visual tools such as zooming and cropping to inspect image regions during inference. Yet these systems remain brittle in fine-grained reasoning: to acquire a decisive detail, a model must ground its attention on the correct region, but knowing which region is correct presupposes having already observed that detail. We identify this circular dependency as the grounding paradox, show that grounding errors are rarely self-corrected within a single trajectory---once a misleading region is inspected, all subsequent reasoning conditions on that observation and the error propagates to the final answer---and observe that because each trajectory constructs its own evidence, answer-level aggregation discards the very information that distinguishes trajectories. We propose Test-Time Scaling over Perception (TTSP), a closed-loop framework that treats perception as the unit of scalable inference and allocates compute along two axes: Entropy-Gated Perceptual Exploration samples diverse trajectories and uses critical-token entropy to withhold evidence the model cannot commit to, while Evidence-Guided Iterative Refinement distills validated observations into a correctable Evidence Ledger that steers later rounds to re-inspect unresolved regions. Across high-resolution and general multimodal benchmarks, TTSP consistently outperforms strong test-time scaling baselines, while improving grounding quality with favorable token efficiency.

cs.CV