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Houqiang Li

Publications and source records attributed to Houqiang Li.

At least 19 recordsLinked to original sources

PULSE: Unlocking Practical Image Compression on Single-Thread CPU

Despite recent progress in learned image compression, existing methods remain computationally expensive on resource-constrained hardware, particularly CPUs. We introduce PULSE, a practical codec that enables (1) low-latency decoding on diverse hardware platforms with an ultra-low-complexity 5.2 kMAC/pixel neural receiver, and (2) efficient bit-exact entropy coding with an integer linear CDF predictor and a meta prior. To recover compression performance under this tight budget, we introduce an agentic evolution process guided by heuristic probes that iteratively improves the architecture through human-LLM collaboration. PULSE decodes a 1080p image in 126 ms on a single CPU thread while achieving compression performance comparable to HM. After perceptual optimization, PULSE competes with larger perceptual codecs like MS-ILLM. Codes are at https://github.com/microsoft/GenCodec/tree/main/PULSE

cs.CV

Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters

Posing 3D characters is a fundamental task in computer graphics. However, existing paradigms, ranging from traditional auto-rigging to recent pose-conditioned generative models, frequently struggle with inaccurate skinning weights, fixed mesh topologies, and poor pose conformance. These challenges have become particularly pronounced with the recent explosion of AI-generated 3D assets, which often exhibit flawed structures and fused geometry. To address these issues, we introduce \textbf{Make-It-Poseable}, a novel feed-forward framework that reformulates character posing as a skinning-free latent-space transformation problem. By decoupling shape deformation from the constraints of fixed mesh connectivity, our method directly operates on compact latent representations to reconstruct characters in target poses. To achieve this, our framework integrates a latent posing transformer for shape manipulation, a dense pose representation for fine-grained control, and an adaptive completion module optimized via a bipartite-matched latent loss to robustly handle topological changes. Extensive experiments demonstrate that our method significantly outperforms existing baselines in posing quality. Furthermore, our design shows promising generalization to diverse morphologies such as quadrupeds in our qualitative tests, and supports various 3D authoring applications such as part replacement and refinement.

cs.CV

HierDoc: Hierarchical Page-to-Region Evidence Routing for Long-Document Visual Question Answering

Multi-page document visual question answering requires locating sparse evidence at both the page and region levels. Existing approaches typically emphasize one level over the other: page-centric methods focus on page acquisition, with region operations serving mainly as navigation aids, whereas region-centric methods assume that the relevant pages have already been supplied. Consequently, page and region selection remain disconnected rather than forming successive evidence decisions. We propose HierDoc, a hierarchical evidence-routing framework that formulates long-document evidence acquisition as two-stage set prediction from pages to regions. A page policy selects evidence pages from the full document; these pages are then parsed for semantic elements, after which a region policy selects the elements passed to a downstream answer model. Both answer-agnostic policies are optimized with stage-wise GRPO using granularity-specific structured-set rewards. The answer model receives selected full pages together with selected region crops and OCR or table text, preserving global context while emphasizing fine-grained evidence. Across the evaluated benchmarks, HierDoc achieves state-of-the-art or competitive performance among open-weight systems, improving LongDocURL by 16.87% relative to the strongest reported open-weight baseline. Controlled ablations further show that selected regional evidence improves the page-only system in accuracy and F1 by 5.51% and 4.82%, respectively. These results demonstrate the benefit of organizing coarse page routing and fine-grained region routing as successive, separately optimized stages of a unified evidence-acquisition process.

cs.CV

Hierarchical Evidence-Driven Reasoning for Long Document Understanding

Retrieval-Augmented Generation (RAG) streamlines long-document understanding by leveraging retrieval mechanisms to restrict input images to a highly curated subset. However, existing multimodal RAG pipelines primarily face two critical challenges: first, standard semantic similarity retrievers frequently fetch topically overlapping yet answer-void distractor pages that mislead downstream generation; second, rigid single-pass pipelines heavily depend on initial retrieval success, where any omission of core evidence inevitably causes cascading errors. To address these challenges, we introduce HIEVI-RAG, a hierarchical, evidence-driven multimodal RAG framework for closed-domain document understanding. HIEVI-RAG systematically factorizes complex queries into a cooperative four-stage pipeline: (1) hierarchical question decomposition to break multi-hop root queries into atomic child questions; (2) coarse visual page retrieval leveraging a multimodal retriever to fetch candidate pages based on semantic similarity; (3) fine-grained page verification via EVIAGENT, a specialized multi-page verifier trained with GRPO to execute cross-page reasoning over multi-image blocks; and (4) memory-guided iterative generation that leverages accumulated sub-question context to execute multi-round, dynamic reasoning over the prioritized sequence. Extensive evaluations across four benchmarks demonstrate the robust efficacy and synergy of our framework, which significantly outperforms existing open-source baselines and exceeds the strongest reported baseline by an average of 8.05% in accuracy.

cs.CV

Bias Fitting to Mitigate Length Bias of Reward Model in RLHF

Reinforcement Learning from Human Feedback (RLHF) relies on reward models to align large language models with human preferences. However, RLHF often suffers from reward hacking, wherein policy learning exploits flaws in the trained reward model to maximize reward scores without genuinely aligning with human preferences. A significant example of such reward hacking is length bias, where reward models usually favor longer responses irrespective of actual response quality. Previous works on tackling length bias have notable limitations, these approaches either mitigate bias without characterizing the bias form, or simply assume a linear length-reward relation. To accurately model the intricate nature of length bias and facilitate more effective bias mitigation, we propose FiMi-RM (Bias Fitting to Mitigate Length Bias of Reward Model), a framework that autonomously learns and corrects underlying bias patterns. Our approach consists of three stages: First, we warm up by training a standard reward model which inherently contains length bias. Next, we deploy a lightweight fitting model to capture the non-linear relation between length and reward. Finally, we incorporate this learned relation into the reward model, effectively decoupling length from reward while preserving preference modeling capabilities. Experimental results demonstrate that FiMi-RM achieves a more balanced length-reward distribution. Furthermore, when applied to alignment algorithms such as Direct Preference Optimization (DPO) and Best-of-N (BoN), our debiased reward model improves length-controlled win rate and reduces verbosity without compromising its performance.

cs.LG

Revisiting Shadow Detection from a Vision-Language Perspective

Shadow detection is commonly formulated as a vision-driven dense prediction problem, where models rely primarily on pixel-wise visual supervision to distinguish shadows from non-shadow regions. However, this formulation can become unreliable in visually ambiguous cases, where similar dark regions may correspond either to cast shadows or to intrinsically dark surfaces, making visual evidence alone insufficient for establishing a stable decision rule. In this work, we revisit shadow detection from a vision--language perspective and argue that robust prediction benefits from an explicit semantic reference beyond visual cues alone. We propose SVL, a Shadow Vision--Language framework that uses language as an explicit semantic reference to disambiguate shadows from visually similar dark regions. SVL aligns global image representations with shadow-related text embeddings through scene-level shadow ratio regression, and transfers this semantic guidance to dense prediction via global-to-local coupling and local patch-level constraints. Built on a frozen DINOv3 image encoder, SVL learns only lightweight projection and decoding modules, yielding a parameter-efficient design with less than $1\%$ trainable parameters. Extensive experiments on multiple shadow detection benchmarks, including dedicated hard-case evaluations, suggest strong overall performance and improved robustness under visually ambiguous conditions. Code is available at https://github.com/harrytea/SVL.

cs.CV

Geometry-Aware Dataset Condensation for Diffusion Model Training

Dataset condensation aims to construct compact datasets from real data via synthesis or selection. However, existing approaches are ill-suited for diffusion model training: synthetic data generation often yields low-fidelity samples unsuitable for authentic modeling, while real subset selection typically fails to preserve the distributional geometry required by diffusion likelihood objectives. To address this, we propose to reformulate real subset selection as a geometry-aware distribution alignment problem. By incorporating one-sided partial optimal transport, our method selectively aligns a compact subset with the full data distribution while allowing unmatched mass in low-density regions, ensuring the preserved geometric structure necessary for effective diffusion model training. To further ensure distributional fidelity, we complement geometric alignment with lightweight feature-statistics and semantic consistency regularization. An efficient two-stage discrete optimization strategy is proposed to achieve this alignment objective. Extensive experiments across diffusion variants, subset sizes, image resolutions, and training rounds show that our method achieves superior fidelity and distributional coverage in diffusion model training. Codes are available at https://github.com/2018cx/GADC.

cs.CV

S3Mem: Structured Spatiotemporal Scene-Event Memory for Long-Horizon Interactive Question Answering

Long-horizon memory question answering often requires sparse evidence from heterogeneous histories, including events, object states, visual observations, temporal relations, and causal steps. Existing memory interfaces expand reader context, retrieve semantically related chunks, or expose graph neighborhoods, but they are not explicitly designed to select compact evidence for a fixed reader. We propose Structured Spatiotemporal Scene--Event Memory (S3Mem), a query-time memory interface that writes textual, visual, and agent-use histories into structured scene--event units and routes compact evidence packs to the reader. Its router scores candidate units, query anchors, and anchor--support links, enabling both single-hop selection and short multi-hop evidence chains without reader fine-tuning or test-time training. Across LoCoMo, EMemBench Visual Games, and AMA-Bench, S3Mem provides a strong score--token trade-off, with the clearest gains on localized event, state, temporal, causal, or provenance evidence. On LoCoMo, S3Mem reaches \(0.48\) F1 and \(0.40\) BLEU with (1{,}073) evidence tokens per question, about \(15.8\times\) fewer than the LoCoMo reference. On EMemBench Visual Games, it obtains the best F1 and second-best accuracy with only \(189\)tokens.On AMA-Bench, it is not the highest-scoring method, but remains competitive while using the fewest reader-visible evidence tokens.

cs.CL

Self-supervised Hierarchical Visual Reasoning with World Model

3D open-world environments with adversarial opponents remain a core challenge for reinforcement learning due to their vast state spaces. Effective reasoning representations are essential in such settings. While existing self-supervised visual foresight reasoning approaches often suffer from multi-step error accumulation, many recent studies resort to injecting domain-specific knowledge for more stable guidance. Our key insight is that the photorealistic fidelity of visual reasoning representations is secondary; what truly matters is providing informative, task-relevant signals. To this end, we propose ResDreamer, a hierarchical world model in which each higher-level layer is trained to reconstruct the residuals of the layer below. This design enables progressive abstraction of increasingly sophisticated world dynamics and fosters the emergence of richer latent representations. Drawing inspiration from the "Bitter Lesson", ResDreamer trains its reasoning representations in a purely self-supervised manner. The higher-level residual representations are used to modulate lower-level predictions, allowing the world model to scale effectively with only linearly increasing cross-layer communication costs. Experiments show that ResDreamer achieves state-of-the-art sample efficiency and parameter efficiency. This scalable hierarchical visual foresight reasoning architecture paves the way for more capable online RL agents in open-ended, dynamic environments. The code is accessible at https://github.com/XuYuanFei01/ResDreamer.

cs.AI

Beyond Point-Wise Matching: Structural Representation Alignment for Accelerating Diffusion Transformers

Recent advances in Diffusion Transformers (DiTs) demonstrate that aligning noisy latent states with well-trained semantic features-as pioneered by Representation Alignment (REPA)-can substantially accelerate training and improve generation fidelity. Subsequent analysis(e.g., iREPA) suggests that these gains arise primarily from transferring spatial structure contained in pre-trained vision representations. However, mostly existing alignment methods employ point-wise matching objectives or rely on implicit architectural tweaks, which fail to explicitly model the spatial relational geometry inherent in vision foundation models. We argue that such element-wise supervision is insufficient to capture the rich spatial topology of visual representations, and that effective alignment for generation should instead be formulated as an explicit structural constraint. To this end, we propose sREPA, a structural REPresentation Alignment framework to enforce consistency in the relational geometry of feature maps, rather than merely matching individual feature points. By encouraging the model to internalize holistic spatial layouts and structural correlations from pre-trained features, sREPA achieves faster and more stable convergence, along with improved sample quality, compared to state-of-the-art alignment strategies. Our code and models will be released.

cs.CV

Edit-GRPO: A Locality-Preserving Policy Optimization Framework for Image Editing

A fundamental challenge in image editing lies in preserving spatial locality: edits should improve targeted content without inadvertently altering surrounding regions. However, most optimization-based editing approaches treat images as holistic entities, causing global policy updates that undermine locality and introduce undesired context changes. We observe that this issue stems from a mismatch between localized editing intent and globally applied optimization signals. Motivated by this insight, we propose Edit-GRPO, preserving Locality while optimizing image editing, a locality-preserving policy optimization framework that explicitly decouples editing and preservation objectives. By assigning region-specific optimization signals to edit and non-edit areas, Edit-GRPO aligns policy updates with the spatial structure of editing tasks, enabling localized improvements while maintaining global visual coherence. This design effectively suppresses common artifacts such as context distortion and boundary inconsistency. Extensive experiments across diverse image editing scenarios demonstrate that Edit-GRPO significantly improves locality preservation while maintaining strong editing performance compared to existing optimization-based methods, validating the generality and effectiveness of the proposed framework.

cs.CV

SGA-MCTS: Decoupling Planning from Execution via Training-Free Atomic Experience Retrieval

LLM-powered systems require complex multi-step decision-making abilities to solve real-world tasks, yet current planning approaches face a trade-off between the high latency of inference-time search and the limited generalization of supervised fine-tuning. To address this limitation, we introduce \textbf{SGA-MCTS}, a framework that casts LLM planning as non-parametric retrieval. Offline, we leverage Monte Carlo Tree Search (MCTS) to explore the solution space and distill high-fidelity trajectories into State-Goal-Action (SGA) atoms. These atoms are de-lexicalized primitives that abstract concrete entities into symbolic slots, preserving reusable causal logic while discarding domain-specific noise. Online, a retrieval-augmented agent employs a hybrid symbolic-semantic mechanism to fetch relevant SGAs and re-ground them into the current context as soft reasoning hints. Empirical results on complex benchmarks demonstrate that this paradigm enables frozen, open-weights models to match the performance of SOTA systems (e.g., GPT-5) without task-specific fine-tuning. By effectively amortizing the heavy computational cost of search, SGA-MCTS achieves System 2 reasoning depth at System 1 inference speeds, rendering autonomous planning both scalable and real-time feasible.

cs.AI

CoD-Lite: Real-Time Diffusion-Based Generative Image Compression

Recent advanced diffusion methods typically derive strong generative priors by scaling diffusion transformers. However, scaling fails to generalize when adapted for real-time compression scenarios that demand lightweight models. In this paper, we explore the design of real-time and lightweight diffusion codecs by addressing two pivotal questions. First, does diffusion pre-training benefit lightweight diffusion codecs? Through systematic analysis, we find that generation-oriented pre-training is less effective at small model scales whereas compression-oriented pre-training yields consistently better performance. Second, are transformers essential? We find that while global attention is crucial for standard generation, lightweight convolutions suffice for compression-oriented diffusion when paired with distillation. Guided by these findings, we establish a one-step lightweight convolution diffusion codec that achieves real-time $60$~FPS encoding and $42$~FPS decoding at 1080p. Further enhanced by distillation and adversarial learning, the proposed codec reduces bitrate by 85\% at a comparable FID to MS-ILLM, bridging the gap between generative compression and practical real-time deployment. Codes are released at https://github.com/microsoft/GenCodec/tree/main/CoD_Lite

cs.CV

PolyReal: A Benchmark for Real-World Polymer Science Workflows

Multimodal Large Language Models (MLLMs) excel in general domains but struggle with complex, real-world science. We posit that polymer science, an interdisciplinary field spanning chemistry, physics, biology, and engineering, is an ideal high-stakes testbed due to its diverse multimodal data. Yet, existing benchmarks related to polymer science largely overlook real-world workflows, limiting their practical utility and failing to systematically evaluate MLLMs across the full, practice-grounded lifecycle of experimentation. We introduce PolyReal, a novel multimodal benchmark grounded in real-world scientific practices to evaluate MLLMs on the full lifecycle of polymer experimentation. It covers five critical capabilities: (1) foundational knowledge application; (2) lab safety analysis; (3) experiment mechanism reasoning; (4) raw data extraction; and (5) performance & application exploration. Our evaluation of leading MLLMs on PolyReal reveals a capability imbalance. While models perform well on knowledge-intensive reasoning (e.g., Experiment Mechanism Reasoning), they drop sharply on practice-based tasks (e.g., Lab Safety Analysis and Raw Data Extraction). This exposes a severe gap between abstract scientific knowledge and its practical, context-dependent application, showing that these real-world tasks remain challenging for MLLMs. Thus, PolyReal helps address this evaluation gap and provides a practical benchmark for assessing AI systems in real-world scientific workflows.

cs.CV

Self-Classification Enhancement and Correction for Weakly Supervised Object Detection

In recent years, weakly supervised object detection (WSOD) has attracted much attention due to its low labeling cost. The success of recent WSOD models is often ascribed to the two-stage multi-class classification (MCC) task, i.e., multiple instance learning and online classification refinement. Despite achieving non-trivial progresses, these methods overlook potential classification ambiguities between these two MCC tasks and fail to leverage their unique strengths. In this work, we introduce a novel WSOD framework to ameliorate these two issues. For one thing, we propose a self-classification enhancement module that integrates intra-class binary classification (ICBC) to bridge the gap between the two distinct MCC tasks. The ICBC task enhances the network's discrimination between positive and mis-located samples in a class-wise manner and forges a mutually reinforcing relationship with the MCC task. For another, we propose a self-classification correction algorithm during inference, which combines the results of both MCC tasks to effectively reduce the mis-classified predictions. Extensive experiments on the prevalent VOC 2007 & 2012 datasets demonstrate the superior performance of our framework.

cs.CV

CoD: A Diffusion Foundation Model for Image Compression

Existing diffusion codecs typically build on text-to-image diffusion foundation models like Stable Diffusion. However, text conditioning is suboptimal from a compression perspective, hindering the potential of downstream diffusion codecs, particularly at ultra-low bitrates. To address it, we introduce \textbf{CoD}, the first \textbf{Co}mpression-oriented \textbf{D}iffusion foundation model, trained from scratch to enable end-to-end optimization of both compression and generation. CoD is not a fixed codec but a general foundation model designed for various diffusion-based codecs. It offers several advantages: \textbf{High compression efficiency}, replacing Stable Diffusion with CoD in downstream codecs like DiffC achieves SOTA results, especially at ultra-low bitrates (e.g., 0.0039 bpp); \textbf{Low-cost and reproducible training}, 300$\times$ faster training than Stable Diffusion ($\sim$ 20 vs. $\sim$ 6,250 A100 GPU days) on entirely open image-only datasets; \textbf{Providing new insights}, e.g., We find pixel-space diffusion can achieve VTM-level PSNR with high perceptual quality and can outperform GAN-based codecs using fewer parameters. We hope CoD lays the foundation for future diffusion codec research. Codes are released at https://github.com/microsoft/GenCodec/tree/main/CoD.

cs.CV

Generative Video Compression with One-Dimensional Latent Representation

Recent advancements in generative video codec (GVC) typically encode video into a 2D latent grid and employ high-capacity generative decoders for reconstruction. However, this paradigm still leaves two key challenges in fully exploiting spatial-temporal redundancy: Spatially, the 2D latent grid inevitably preserves intra-frame redundancy due to its rigid structure, where adjacent patches remain highly similar, thereby necessitating a higher bitrate. Temporally, the 2D latent grid is less effective for modeling long-term correlations in a compact and semantically coherent manner, as it hinders the aggregation of common contents across frames. To address these limitations, we introduce Generative Video Compression with One-Dimensional (1D) Latent Representation (GVC1D). GVC1D encodes the video data into extreme compact 1D latent tokens conditioned on both short- and long-term contexts. Without the rigid 2D spatial correspondence, these 1D latent tokens can adaptively attend to semantic regions and naturally facilitate token reduction, thereby reducing spatial redundancy. Furthermore, the proposed 1D memory provides semantically rich long-term context while maintaining low computational cost, thereby further reducing temporal redundancy. Experimental results indicate that GVC1D attains superior compression efficiency, where it achieves bitrate reductions of 60.4\% under LPIPS and 68.8\% under DISTS on the HEVC Class B dataset, surpassing the previous video compression methods.Project: https://gvc1d.github.io/

cs.CV

Flatness Guided Test-Time Adaptation for Vision-Language Models

Test-time adaptation (TTA) of Vision-Language Models (VLMs) has emerged as a technique for tackling distribution shifts during the test time. Recent research indicates that the test-time adaptation is intrinsically linked to the model's training history. However, existing TTA methods, such as Test-time Prompt Tuning, often design adaptation strategies in isolation from the models' training characteristics, which degrade their performance. This paper argues that the flatness acquired via sharpness-aware training is an efficient clue for the test-time adaptation of VLMs. Built on this insight, this paper proposes a novel Flatness-Guided Adaptation framework (FGA) for VLMs to cohesively unify training and test-time procedures. Its core idea is to leverage the alignment between the training minimum and test loss flat regions to guide the adaptation process. Specifically, our FGA consists of a prompt-tuning stage and a test-time adaptation stage. In the tuning stage, a Sharpness-Aware Prompt Tuning method is utilized to identify the training flat minimum, offering a geometric clue of flatness for subsequent adaptation. In the test stage, a Sharpness-based Test Sample Selection approach is proposed to ensure the alignment of flat minima between the training and each augmented test sample's loss landscape. In comparison to existing TTA methods, our FGA avoids the expensive prompt parameter updates during test time, and substantially reduces the computation overhead. Extensive experiments on both domain generalization and cross-dataset benchmarks demonstrate that our FGA achieves superior performance over prevalent TTA methods. Notably, when employing a ViT-B/16 image encoder, FGA even outperforms TPT+CoOp by an average of 4.88% across all four ImageNet out-of-domain variants.

cs.CV