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Houqiang Li

Publications and source records attributed to Houqiang Li.

At least 235 records · Page 13Linked to original sources

Task-Independent Knowledge Makes for Transferable Representations for Generalized Zero-Shot Learning

Generalized Zero-Shot Learning (GZSL) targets recognizing new categories by learning transferable image representations. Existing methods find that, by aligning image representations with corresponding semantic labels, the semantic-aligned representations can be transferred to unseen categories. However, supervised by only seen category labels, the learned semantic knowledge is highly task-specific, which makes image representations biased towards seen categories. In this paper, we propose a novel Dual-Contrastive Embedding Network (DCEN) that simultaneously learns task-specific and task-independent knowledge via semantic alignment and instance discrimination. First, DCEN leverages task labels to cluster representations of the same semantic category by cross-modal contrastive learning and exploring semantic-visual complementarity. Besides task-specific knowledge, DCEN then introduces task-independent knowledge by attracting representations of different views of the same image and repelling representations of different images. Compared to high-level seen category supervision, this instance discrimination supervision encourages DCEN to capture low-level visual knowledge, which is less biased toward seen categories and alleviates the representation bias. Consequently, the task-specific and task-independent knowledge jointly make for transferable representations of DCEN, which obtains averaged 4.1% improvement on four public benchmarks.

cs.CV↗

Generating Diverse Structure for Image Inpainting With Hierarchical VQ-VAE

Given an incomplete image without additional constraint, image inpainting natively allows for multiple solutions as long as they appear plausible. Recently, multiplesolution inpainting methods have been proposed and shown the potential of generating diverse results. However, these methods have difficulty in ensuring the quality of each solution, e.g. they produce distorted structure and/or blurry texture. We propose a two-stage model for diverse inpainting, where the first stage generates multiple coarse results each of which has a different structure, and the second stage refines each coarse result separately by augmenting texture. The proposed model is inspired by the hierarchical vector quantized variational auto-encoder (VQ-VAE), whose hierarchical architecture isentangles structural and textural information. In addition, the vector quantization in VQVAE enables autoregressive modeling of the discrete distribution over the structural information. Sampling from the distribution can easily generate diverse and high-quality structures, making up the first stage of our model. In the second stage, we propose a structural attention module inside the texture generation network, where the module utilizes the structural information to capture distant correlations. We further reuse the VQ-VAE to calculate two feature losses, which help improve structure coherence and texture realism, respectively. Experimental results on CelebA-HQ, Places2, and ImageNet datasets show that our method not only enhances the diversity of the inpainting solutions but also improves the visual quality of the generated multiple images. Code and models are available at: https://github.com/USTC-JialunPeng/Diverse-Structure-Inpainting.

cs.CV↗

An End-to-End Foreground-Aware Network for Person Re-Identification

Person re-identification is a crucial task of identifying pedestrians of interest across multiple surveillance camera views. In person re-identification, a pedestrian is usually represented with features extracted from a rectangular image region that inevitably contains the scene background, which incurs ambiguity to distinguish different pedestrians and degrades the accuracy. To this end, we propose an end-to-end foreground-aware network to discriminate foreground from background by learning a soft mask for person re-identification. In our method, in addition to the pedestrian ID as supervision for foreground, we introduce the camera ID of each pedestrian image for background modeling. The foreground branch and the background branch are optimized collaboratively. By presenting a target attention loss, the pedestrian features extracted from the foreground branch become more insensitive to the backgrounds, which greatly reduces the negative impacts of changing backgrounds on matching an identical across different camera views. Notably, in contrast to existing methods, our approach does not require any additional dataset to train a human landmark detector or a segmentation model for locating the background regions. The experimental results conducted on three challenging datasets, i.e., Market-1501, DukeMTMC-reID, and MSMT17, demonstrate the effectiveness of our approach.

cs.CV↗

IOT: Instance-wise Layer Reordering for Transformer Structures

With sequentially stacked self-attention, (optional) encoder-decoder attention, and feed-forward layers, Transformer achieves big success in natural language processing (NLP), and many variants have been proposed. Currently, almost all these models assume that the layer order is fixed and kept the same across data samples. We observe that different data samples actually favor different orders of the layers. Based on this observation, in this work, we break the assumption of the fixed layer order in the Transformer and introduce instance-wise layer reordering into the model structure. Our Instance-wise Ordered Transformer (IOT) can model variant functions by reordered layers, which enables each sample to select the better one to improve the model performance under the constraint of almost the same number of parameters. To achieve this, we introduce a light predictor with negligible parameter and inference cost to decide the most capable and favorable layer order for any input sequence. Experiments on 3 tasks (neural machine translation, abstractive summarization, and code generation) and 9 datasets demonstrate consistent improvements of our method. We further show that our method can also be applied to other architectures beyond Transformer. Our code is released at Github.

cs.CL↗

Voxel R-CNN: Towards High Performance Voxel-based 3D Object Detection

Recent advances on 3D object detection heavily rely on how the 3D data are represented, \emph{i.e.}, voxel-based or point-based representation. Many existing high performance 3D detectors are point-based because this structure can better retain precise point positions. Nevertheless, point-level features lead to high computation overheads due to unordered storage. In contrast, the voxel-based structure is better suited for feature extraction but often yields lower accuracy because the input data are divided into grids. In this paper, we take a slightly different viewpoint -- we find that precise positioning of raw points is not essential for high performance 3D object detection and that the coarse voxel granularity can also offer sufficient detection accuracy. Bearing this view in mind, we devise a simple but effective voxel-based framework, named Voxel R-CNN. By taking full advantage of voxel features in a two stage approach, our method achieves comparable detection accuracy with state-of-the-art point-based models, but at a fraction of the computation cost. Voxel R-CNN consists of a 3D backbone network, a 2D bird-eye-view (BEV) Region Proposal Network and a detect head. A voxel RoI pooling is devised to extract RoI features directly from voxel features for further refinement. Extensive experiments are conducted on the widely used KITTI Dataset and the more recent Waymo Open Dataset. Our results show that compared to existing voxel-based methods, Voxel R-CNN delivers a higher detection accuracy while maintaining a real-time frame processing rate, \emph{i.e}., at a speed of 25 FPS on an NVIDIA RTX 2080 Ti GPU. The code is available at \url{https://github.com/djiajunustc/Voxel-R-CNN}.

cs.CV↗

Contrastive Transformation for Self-supervised Correspondence Learning

In this paper, we focus on the self-supervised learning of visual correspondence using unlabeled videos in the wild. Our method simultaneously considers intra- and inter-video representation associations for reliable correspondence estimation. The intra-video learning transforms the image contents across frames within a single video via the frame pair-wise affinity. To obtain the discriminative representation for instance-level separation, we go beyond the intra-video analysis and construct the inter-video affinity to facilitate the contrastive transformation across different videos. By forcing the transformation consistency between intra- and inter-video levels, the fine-grained correspondence associations are well preserved and the instance-level feature discrimination is effectively reinforced. Our simple framework outperforms the recent self-supervised correspondence methods on a range of visual tasks including video object tracking (VOT), video object segmentation (VOS), pose keypoint tracking, etc. It is worth mentioning that our method also surpasses the fully-supervised affinity representation (e.g., ResNet) and performs competitively against the recent fully-supervised algorithms designed for the specific tasks (e.g., VOT and VOS).

cs.CV↗

Heterogeneous Contrastive Learning: Encoding Spatial Information for Compact Visual Representations

Contrastive learning has achieved great success in self-supervised visual representation learning, but existing approaches mostly ignored spatial information which is often crucial for visual representation. This paper presents heterogeneous contrastive learning (HCL), an effective approach that adds spatial information to the encoding stage to alleviate the learning inconsistency between the contrastive objective and strong data augmentation operations. We demonstrate the effectiveness of HCL by showing that (i) it achieves higher accuracy in instance discrimination and (ii) it surpasses existing pre-training methods in a series of downstream tasks while shrinking the pre-training costs by half. More importantly, we show that our approach achieves higher efficiency in visual representations, and thus delivers a key message to inspire the future research of self-supervised visual representation learning.

cs.CV↗

Can Semantic Labels Assist Self-Supervised Visual Representation Learning?

Recently, contrastive learning has largely advanced the progress of unsupervised visual representation learning. Pre-trained on ImageNet, some self-supervised algorithms reported higher transfer learning performance compared to fully-supervised methods, seeming to deliver the message that human labels hardly contribute to learning transferrable visual features. In this paper, we defend the usefulness of semantic labels but point out that fully-supervised and self-supervised methods are pursuing different kinds of features. To alleviate this issue, we present a new algorithm named Supervised Contrastive Adjustment in Neighborhood (SCAN) that maximally prevents the semantic guidance from damaging the appearance feature embedding. In a series of downstream tasks, SCAN achieves superior performance compared to previous fully-supervised and self-supervised methods, and sometimes the gain is significant. More importantly, our study reveals that semantic labels are useful in assisting self-supervised methods, opening a new direction for the community.

cs.CV↗

ProphetNet-Ads: A Looking Ahead Strategy for Generative Retrieval Models in Sponsored Search Engine

In a sponsored search engine, generative retrieval models are recently proposed to mine relevant advertisement keywords for users' input queries. Generative retrieval models generate outputs token by token on a path of the target library prefix tree (Trie), which guarantees all of the generated outputs are legal and covered by the target library. In actual use, we found several typical problems caused by Trie-constrained searching length. In this paper, we analyze these problems and propose a looking ahead strategy for generative retrieval models named ProphetNet-Ads. ProphetNet-Ads improves the retrieval ability by directly optimizing the Trie-constrained searching space. We build a dataset from a real-word sponsored search engine and carry out experiments to analyze different generative retrieval models. Compared with Trie-based LSTM generative retrieval model proposed recently, our single model result and integrated result improve the recall by 15.58\% and 18.8\% respectively with beam size 5. Case studies further demonstrate how these problems are alleviated by ProphetNet-Ads clearly.

cs.IR↗

Masked Contrastive Representation Learning for Reinforcement Learning

Improving sample efficiency is a key research problem in reinforcement learning (RL), and CURL, which uses contrastive learning to extract high-level features from raw pixels of individual video frames, is an efficient algorithm~\citep{srinivas2020curl}. We observe that consecutive video frames in a game are highly correlated but CURL deals with them independently. To further improve data efficiency, we propose a new algorithm, masked contrastive representation learning for RL, that takes the correlation among consecutive inputs into consideration. In addition to the CNN encoder and the policy network in CURL, our method introduces an auxiliary Transformer module to leverage the correlations among video frames. During training, we randomly mask the features of several frames, and use the CNN encoder and Transformer to reconstruct them based on the context frames. The CNN encoder and Transformer are jointly trained via contrastive learning where the reconstructed features should be similar to the ground-truth ones while dissimilar to others. During inference, the CNN encoder and the policy network are used to take actions, and the Transformer module is discarded. Our method achieves consistent improvements over CURL on $14$ out of $16$ environments from DMControl suite and $21$ out of $26$ environments from Atari 2600 Games. The code is available at https://github.com/teslacool/m-curl.

cs.LG↗

Boosting Continuous Sign Language Recognition via Cross Modality Augmentation

Continuous sign language recognition (SLR) deals with unaligned video-text pair and uses the word error rate (WER), i.e., edit distance, as the main evaluation metric. Since it is not differentiable, we usually instead optimize the learning model with the connectionist temporal classification (CTC) objective loss, which maximizes the posterior probability over the sequential alignment. Due to the optimization gap, the predicted sentence with the highest decoding probability may not be the best choice under the WER metric. To tackle this issue, we propose a novel architecture with cross modality augmentation. Specifically, we first augment cross-modal data by simulating the calculation procedure of WER, i.e., substitution, deletion and insertion on both text label and its corresponding video. With these real and generated pseudo video-text pairs, we propose multiple loss terms to minimize the cross modality distance between the video and ground truth label, and make the network distinguish the difference between real and pseudo modalities. The proposed framework can be easily extended to other existing CTC based continuous SLR architectures. Extensive experiments on two continuous SLR benchmarks, i.e., RWTH-PHOENIX-Weather and CSL, validate the effectiveness of our proposed method.

cs.CV↗

Improving Person Re-identification with Iterative Impression Aggregation

Our impression about one person often updates after we see more aspects of him/her and this process keeps iterating given more meetings. We formulate such an intuition into the problem of person re-identification (re-ID), where the representation of a query (probe) image is iteratively updated with new information from the candidates in the gallery. Specifically, we propose a simple attentional aggregation formulation to instantiate this idea and showcase that such a pipeline achieves competitive performance on standard benchmarks including CUHK03, Market-1501 and DukeMTMC. Not only does such a simple method improve the performance of the baseline models, it also achieves comparable performance with latest advanced re-ranking methods. Another advantage of this proposal is its flexibility to incorporate different representations and similarity metrics. By utilizing stronger representations and metrics, we further demonstrate state-of-the-art person re-ID performance, which also validates the general applicability of the proposed method.

cs.CV↗

Vision Meets Wireless Positioning: Effective Person Re-identification with Recurrent Context Propagation

Existing person re-identification methods rely on the visual sensor to capture the pedestrians. The image or video data from visual sensor inevitably suffers the occlusion and dramatic variations of pedestrian postures, which degrades the re-identification performance and further limits its application to the open environment. On the other hand, for most people, one of the most important carry-on items is the mobile phone, which can be sensed by WiFi and cellular networks in the form of a wireless positioning signal. Such signal is robust to the pedestrian occlusion and visual appearance change, but suffers some positioning error. In this work, we approach person re-identification with the sensing data from both vision and wireless positioning. To take advantage of such cross-modality cues, we propose a novel recurrent context propagation module that enables information to propagate between visual data and wireless positioning data and finally improves the matching accuracy. To evaluate our approach, we contribute a new Wireless Positioning Person Re-identification (WP-ReID) dataset. Extensive experiments are conducted and demonstrate the effectiveness of the proposed algorithm. Code will be released at https://github.com/yolomax/WP-ReID.

cs.CV↗

Unsupervised Deep Representation Learning for Real-Time Tracking

The advancement of visual tracking has continuously been brought by deep learning models. Typically, supervised learning is employed to train these models with expensive labeled data. In order to reduce the workload of manual annotations and learn to track arbitrary objects, we propose an unsupervised learning method for visual tracking. The motivation of our unsupervised learning is that a robust tracker should be effective in bidirectional tracking. Specifically, the tracker is able to forward localize a target object in successive frames and backtrace to its initial position in the first frame. Based on such a motivation, in the training process, we measure the consistency between forward and backward trajectories to learn a robust tracker from scratch merely using unlabeled videos. We build our framework on a Siamese correlation filter network, and propose a multi-frame validation scheme and a cost-sensitive loss to facilitate unsupervised learning. Without bells and whistles, the proposed unsupervised tracker achieves the baseline accuracy as classic fully supervised trackers while achieving a real-time speed. Furthermore, our unsupervised framework exhibits a potential in leveraging more unlabeled or weakly labeled data to further improve the tracking accuracy.

cs.CV↗

Single Shot Video Object Detector

Single shot detectors that are potentially faster and simpler than two-stage detectors tend to be more applicable to object detection in videos. Nevertheless, the extension of such object detectors from image to video is not trivial especially when appearance deterioration exists in videos, \emph{e.g.}, motion blur or occlusion. A valid question is how to explore temporal coherence across frames for boosting detection. In this paper, we propose to address the problem by enhancing per-frame features through aggregation of neighboring frames. Specifically, we present Single Shot Video Object Detector (SSVD) -- a new architecture that novelly integrates feature aggregation into a one-stage detector for object detection in videos. Technically, SSVD takes Feature Pyramid Network (FPN) as backbone network to produce multi-scale features. Unlike the existing feature aggregation methods, SSVD, on one hand, estimates the motion and aggregates the nearby features along the motion path, and on the other, hallucinates features by directly sampling features from the adjacent frames in a two-stream structure. Extensive experiments are conducted on ImageNet VID dataset, and competitive results are reported when comparing to state-of-the-art approaches. More remarkably, for $448 \times 448$ input, SSVD achieves 79.2% mAP on ImageNet VID, by processing one frame in 85 ms on an Nvidia Titan X Pascal GPU. The code is available at \url{https://github.com/ddjiajun/SSVD}.

cs.CV↗

Efficient Integer-Arithmetic-Only Convolutional Neural Networks

Integer-arithmetic-only networks have been demonstrated effective to reduce computational cost and to ensure cross-platform consistency. However, previous works usually report a decline in the inference accuracy when converting well-trained floating-point-number (FPN) networks into integer networks. We analyze this phonomenon and find that the decline is due to activation quantization. Specifically, when we replace conventional ReLU with Bounded ReLU, how to set the bound for each neuron is a key problem. Considering the tradeoff between activation quantization error and network learning ability, we set an empirical rule to tune the bound of each Bounded ReLU. We also design a mechanism to handle the cases of feature map addition and feature map concatenation. Based on the proposed method, our trained 8-bit integer ResNet outperforms the 8-bit networks of Google's TensorFlow and NVIDIA's TensorRT for image recognition. We also experiment on VDSR for image super-resolution and on VRCNN for compression artifact reduction, both of which serve for regression tasks that natively require high inference accuracy. Our integer networks achieve equivalent performance as the corresponding FPN networks, but have only 1/4 memory cost and run 2x faster on modern GPUs. Our code and models can be found at github.com/HengRuiZ/brelu.

cs.CV↗

Cascaded Regression Tracking: Towards Online Hard Distractor Discrimination

Visual tracking can be easily disturbed by similar surrounding objects. Such objects as hard distractors, even though being the minority among negative samples, increase the risk of target drift and model corruption, which deserve additional attention in online tracking and model update. To enhance the tracking robustness, in this paper, we propose a cascaded regression tracker with two sequential stages. In the first stage, we filter out abundant easily-identified negative candidates via an efficient convolutional regression. In the second stage, a discrete sampling based ridge regression is designed to double-check the remaining ambiguous hard samples, which serves as an alternative of fully-connected layers and benefits from the closed-form solver for efficient learning. Extensive experiments are conducted on 11 challenging tracking benchmarks including OTB-2013, OTB-2015, VOT2018, VOT2019, UAV123, Temple-Color, NfS, TrackingNet, LaSOT, UAV20L, and OxUvA. The proposed method achieves state-of-the-art performance on prevalent benchmarks, while running in a real-time speed.

cs.CV↗

M-LVC: Multiple Frames Prediction for Learned Video Compression

We propose an end-to-end learned video compression scheme for low-latency scenarios. Previous methods are limited in using the previous one frame as reference. Our method introduces the usage of the previous multiple frames as references. In our scheme, the motion vector (MV) field is calculated between the current frame and the previous one. With multiple reference frames and associated multiple MV fields, our designed network can generate more accurate prediction of the current frame, yielding less residual. Multiple reference frames also help generate MV prediction, which reduces the coding cost of MV field. We use two deep auto-encoders to compress the residual and the MV, respectively. To compensate for the compression error of the auto-encoders, we further design a MV refinement network and a residual refinement network, taking use of the multiple reference frames as well. All the modules in our scheme are jointly optimized through a single rate-distortion loss function. We use a step-by-step training strategy to optimize the entire scheme. Experimental results show that the proposed method outperforms the existing learned video compression methods for low-latency mode. Our method also performs better than H.265 in both PSNR and MS-SSIM. Our code and models are publicly available.

eess.IV↗