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Houqiang Li

Publications and source records attributed to Houqiang Li.

At least 55 records · Page 3Linked to original sources

Rethinking Long-tailed Dataset Distillation: A Uni-Level Framework with Unbiased Recovery and Relabeling

Dataset distillation creates a small distilled set that enables efficient training by capturing key information from the full dataset. While existing dataset distillation methods perform well on balanced datasets, they struggle under long-tailed distributions, where imbalanced class frequencies induce biased model representations and corrupt statistical estimates such as Batch Normalization (BN) statistics. In this paper, we rethink long-tailed dataset distillation by revisiting the limitations of trajectory-based methods, and instead adopt the statistical alignment perspective to jointly mitigate model bias and restore fair supervision. To this end, we introduce three dedicated components that enable unbiased recovery of distilled images and soft relabeling: (1) enhancing expert models (an observer model for recovery and a teacher model for relabeling) to enable reliable statistics estimation and soft-label generation; (2) recalibrating BN statistics via a full forward pass with dynamically adjusted momentum to reduce representation skew; (3) initializing synthetic images by incrementally selecting high-confidence and diverse augmentations via a multi-round mechanism that promotes coverage and diversity. Extensive experiments on four long-tailed benchmarks show consistent improvements over state-of-the-art methods across varying degrees of class imbalance. Notably, our approach improves top-1 accuracy by 15.6% on CIFAR-100-LT and 11.8% on Tiny-ImageNet-LT under IPC=10 and IF=10. Codes are available at https://github.com/2018cx/RLDD.

cs.CV↗

Gait-Adaptive Perceptive Humanoid Locomotion with Real-Time Under-Base Terrain Reconstruction

For full-size humanoid robots, even with recent advances in reinforcement learning-based control, achieving reliable locomotion on complex terrains, such as long staircases, remains challenging. In such settings, limited perception, ambiguous terrain cues, and insufficient adaptation of gait timing can cause even a single misplaced or mistimed step to result in rapid loss of balance. We introduce a perceptive locomotion framework that merges terrain sensing, gait regulation, and whole-body control into a single reinforcement learning policy. A downward-facing depth camera mounted under the base observes the support region around the feet, and a compact U-Net reconstructs a dense egocentric height map from each frame in real time, operating at the same frequency as the control loop. The perceptual height map, together with proprioceptive observations, is processed by a unified policy that produces joint commands and a global stepping-phase signal, allowing gait timing and whole-body posture to be adapted jointly to the commanded motion and local terrain geometry. We further adopt a single-stage successive teacher-student training scheme for efficient policy learning and knowledge transfer. Experiments conducted on a 31-DoF, 1.65 m humanoid robot demonstrate robust locomotion in both simulation and real-world settings, including forward and backward stair ascent and descent, as well as crossing a 46 cm gap. Project Page:https://ga-phl.github.io/

cs.RO↗

Optimizing Distributional Geometry Alignment with Optimal Transport for Generative Dataset Distillation

Dataset distillation seeks to synthesize a compact distilled dataset, enabling models trained on it to achieve performance comparable to models trained on the full dataset. Recent methods for large-scale datasets focus on matching global distributional statistics (e.g., mean and variance), but overlook critical instance-level characteristics and intraclass variations, leading to suboptimal generalization. We address this limitation by reformulating dataset distillation as an Optimal Transport (OT) distance minimization problem, enabling fine-grained alignment at both global and instance levels throughout the pipeline. OT offers a geometrically faithful framework for distribution matching. It effectively preserves local modes, intra-class patterns, and fine-grained variations that characterize the geometry of complex, high-dimensional distributions. Our method comprises three components tailored for preserving distributional geometry: (1) OT-guided diffusion sampling, which aligns latent distributions of real and distilled images; (2) label-image-aligned soft relabeling, which adapts label distributions based on the complexity of distilled image distributions; and (3) OT-based logit matching, which aligns the output of student models with soft-label distributions. Extensive experiments across diverse architectures and large-scale datasets demonstrate that our method consistently outperforms state-of-the-art approaches in an efficient manner, achieving at least 4% accuracy improvement under IPC=10 settings for each architecture on ImageNet-1K.

cs.CV↗

Enhancing the Outcome Reward-based RL Training of MLLMs with Self-Consistency Sampling

Outcome-reward reinforcement learning (RL) is a common and increasingly significant way to refine the step-by-step reasoning of multimodal large language models (MLLMs). In the multiple-choice setting - a dominant format for multimodal reasoning benchmarks - the paradigm faces a significant yet often overlooked obstacle: unfaithful trajectories that guess the correct option after a faulty chain of thought receive the same reward as genuine reasoning, which is a flaw that cannot be ignored. We propose Self-Consistency Sampling (SCS) to correct this issue. For each question, SCS (i) introduces small visual perturbations and (ii) performs repeated truncation and resampling of an initial trajectory; agreement among the resulting trajectories yields a differentiable consistency score that down-weights unreliable traces during policy updates. Based on Qwen2.5-VL-7B-Instruct, plugging SCS into RLOO, GRPO, and REINFORCE++ series improves accuracy by up to 7.7 percentage points on six multimodal benchmarks with negligible extra computation. SCS also yields notable gains on both Qwen2.5-VL-3B-Instruct and InternVL3-8B, offering a simple, general remedy for outcome-reward RL in MLLMs.

cs.CV↗

Deep Video Discovery: Agentic Search with Tool Use for Long-form Video Understanding

Long-form video understanding presents significant challenges due to extensive temporal-spatial complexity and the difficulty of question answering under such extended contexts. While Large Language Models (LLMs) have demonstrated considerable advancements in video analysis capabilities and long context handling, they continue to exhibit limitations when processing information-dense hour-long videos. To overcome such limitations, we propose the Deep Video Discovery (DVD) agent to leverage an agentic search strategy over segmented video clips. Unlike previous video agents that rely on predefined workflows applied uniformly across different queries, our approach emphasizes the autonomous and adaptive nature of agents. By providing a set of search-centric tools on multi-granular video database, our DVD agent leverages the advanced reasoning capability of LLM to plan on its current observation state, strategically selects tools to orchestrate adaptive workflow for different queries in light of the gathered information. We perform comprehensive evaluation on multiple long video understanding benchmarks that demonstrates our advantage. Our DVD agent achieves state-of-the-art performance on the challenging LVBench dataset, reaching an accuracy of 74.2%, which substantially surpasses all prior works, and further improves to 76.0% with transcripts. The code has been released at https://github.com/microsoft/DeepVideoDiscovery.

cs.CV↗

MOOSE-Chem3: Toward Experiment-Guided Hypothesis Ranking via Simulated Experimental Feedback

Hypothesis ranking is vital for automated scientific discovery, especially in cost-intensive, throughput-limited natural science domains. Current methods focus on pre-experiment ranking, relying solely on language model reasoning without empirical feedback. We introduce experiment-guided ranking, which prioritizes hypotheses based on feedback from prior tests. Due to the impracticality of real experiments, we propose a simulator grounded in domain-specific concepts that models hypothesis performance as a function of similarity to a hidden ground truth, perturbed by noise. Validated against 124 hypotheses with experimentally reported outcomes, the simulator approximates real results with consistent trend alignment. Although deviations exist, they mimic wet-lab noise, promoting more robust ranking strategies. We frame experiment-guided ranking as a sequential decision-making problem and propose an in-context reinforcement learning (ICRL) framework. Our LLM-based policy decomposes hypotheses into functional elements, clusters them by mechanistic roles, and prioritizes recombinations based on feedback. Experiments show our approach significantly outperforms pre-experiment baselines and strong ablations. Our toolkit, comprising the simulator and ICRL framework, enables systematic research on experiment-guided ranking, with the policy serving as a strong proof of concept.

cs.CL↗

ScaleWeaver: Weaving Efficient Controllable T2I Generation with Multi-Scale Reference Attention

Text-to-image generation with visual autoregressive~(VAR) models has recently achieved impressive advances in generation fidelity and inference efficiency. While control mechanisms have been explored for diffusion models, enabling precise and flexible control within VAR paradigm remains underexplored. To bridge this critical gap, in this paper, we introduce ScaleWeaver, a novel framework designed to achieve high-fidelity, controllable generation upon advanced VAR models through parameter-efficient fine-tuning. The core module in ScaleWeaver is the improved MMDiT block with the proposed Reference Attention module, which efficiently and effectively incorporates conditional information. Different from MM Attention, the proposed Reference Attention module discards the unnecessary attention from image$\rightarrow$condition, reducing computational cost while stabilizing control injection. Besides, it strategically emphasizes parameter reuse, leveraging the capability of the VAR backbone itself with a few introduced parameters to process control information, and equipping a zero-initialized linear projection to ensure that control signals are incorporated effectively without disrupting the generative capability of the base model. Extensive experiments show that ScaleWeaver delivers high-quality generation and precise control while attaining superior efficiency over diffusion-based methods, making ScaleWeaver a practical and effective solution for controllable text-to-image generation within the visual autoregressive paradigm. Code and models will be released.

cs.CV↗

Search-Based Credit Assignment for Offline Preference-Based Reinforcement Learning

Offline reinforcement learning refers to the process of learning policies from fixed datasets, without requiring additional environment interaction. However, it often relies on well-defined reward functions, which are difficult and expensive to design. Human feedback is an appealing alternative, but its two common forms, expert demonstrations and preferences, have complementary limitations. Demonstrations provide stepwise supervision, but they are costly to collect and often reflect limited expert behavior modes. In contrast, preferences are easier to collect, but it is unclear which parts of a behavior contribute most to a trajectory segment, leaving credit assignment unresolved. In this paper, we introduce a Search-Based Preference Weighting (SPW) scheme to unify these two feedback sources. For each transition in a preference labeled trajectory, SPW searches for the most similar state-action pairs from expert demonstrations and directly derives stepwise importance weights based on their similarity scores. These weights are then used to guide standard preference learning, enabling more accurate credit assignment that traditional approaches struggle to achieve. We demonstrate that SPW enables effective joint learning from preferences and demonstrations, outperforming prior methods that leverage both feedback types on challenging robot manipulation tasks.

cs.AI↗

Video-based Sign Language Recognition without Temporal Segmentation

Millions of hearing impaired people around the world routinely use some variants of sign languages to communicate, thus the automatic translation of a sign language is meaningful and important. Currently, there are two sub-problems in Sign Language Recognition (SLR), i.e., isolated SLR that recognizes word by word and continuous SLR that translates entire sentences. Existing continuous SLR methods typically utilize isolated SLRs as building blocks, with an extra layer of preprocessing (temporal segmentation) and another layer of post-processing (sentence synthesis). Unfortunately, temporal segmentation itself is non-trivial and inevitably propagates errors into subsequent steps. Worse still, isolated SLR methods typically require strenuous labeling of each word separately in a sentence, severely limiting the amount of attainable training data. To address these challenges, we propose a novel continuous sign recognition framework, the Hierarchical Attention Network with Latent Space (LS-HAN), which eliminates the preprocessing of temporal segmentation. The proposed LS-HAN consists of three components: a two-stream Convolutional Neural Network (CNN) for video feature representation generation, a Latent Space (LS) for semantic gap bridging, and a Hierarchical Attention Network (HAN) for latent space based recognition. Experiments are carried out on two large scale datasets. Experimental results demonstrate the effectiveness of the proposed framework.

cs.CV↗

OA-DET3D: Embedding Object Awareness as a General Plug-in for Multi-Camera 3D Object Detection

The recent advance in multi-camera 3D object detection is featured by bird's-eye view (BEV) representation or object queries. However, the ill-posed transformation from image-plane view to 3D space inevitably causes feature clutter and distortion, making the objects blur into the background. To this end, we explore how to incorporate supplementary cues for differentiating objects in the transformed feature representation. Formally, we introduce OA-DET3D, a general plug-in module that improves 3D object detection by bringing object awareness into a variety of existing 3D object detection pipelines. Specifically, OA-DET3D boosts the representation of objects by leveraging object-centric depth information and foreground pseudo points. First, we use object-level supervision from the properties of each 3D bounding box to guide the network in learning the depth distribution. Next, we select foreground pixels using a 2D object detector and project them into 3D space for pseudo-voxel feature encoding. Finally, the object-aware depth features and pseudo-voxel features are incorporated into the BEV representation or query feature from the baseline model with a deformable attention mechanism. We conduct extensive experiments on the nuScenes dataset and Argoverse 2 dataset to validate the merits of OA-DET3D. Our method achieves consistent improvements over the BEV-based baselines in terms of both average precision and comprehensive detection score.

cs.CV↗

Goal Discovery with Causal Capacity for Efficient Reinforcement Learning

Causal inference is crucial for humans to explore the world, which can be modeled to enable an agent to efficiently explore the environment in reinforcement learning. Existing research indicates that establishing the causality between action and state transition will enhance an agent to reason how a policy affects its future trajectory, thereby promoting directed exploration. However, it is challenging to measure the causality due to its intractability in the vast state-action space of complex scenarios. In this paper, we propose a novel Goal Discovery with Causal Capacity (GDCC) framework for efficient environment exploration. Specifically, we first derive a measurement of causality in state space, \emph{i.e.,} causal capacity, which represents the highest influence of an agent's behavior on future trajectories. After that, we present a Monte Carlo based method to identify critical points in discrete state space and further optimize this method for continuous high-dimensional environments. Those critical points are used to uncover where the agent makes important decisions in the environment, which are then regarded as our subgoals to guide the agent to make exploration more purposefully and efficiently. Empirical results from multi-objective tasks demonstrate that states with high causal capacity align with our expected subgoals, and our GDCC achieves significant success rate improvements compared to baselines.

cs.LG↗

SLRTP2025 Sign Language Production Challenge: Methodology, Results, and Future Work

Sign Language Production (SLP) is the task of generating sign language video from spoken language inputs. The field has seen a range of innovations over the last few years, with the introduction of deep learning-based approaches providing significant improvements in the realism and naturalness of generated outputs. However, the lack of standardized evaluation metrics for SLP approaches hampers meaningful comparisons across different systems. To address this, we introduce the first Sign Language Production Challenge, held as part of the third SLRTP Workshop at CVPR 2025. The competition's aims are to evaluate architectures that translate from spoken language sentences to a sequence of skeleton poses, known as Text-to-Pose (T2P) translation, over a range of metrics. For our evaluation data, we use the RWTH-PHOENIX-Weather-2014T dataset, a German Sign Language - Deutsche Gebardensprache (DGS) weather broadcast dataset. In addition, we curate a custom hidden test set from a similar domain of discourse. This paper presents the challenge design and the winning methodologies. The challenge attracted 33 participants who submitted 231 solutions, with the top-performing team achieving BLEU-1 scores of 31.40 and DTW-MJE of 0.0574. The winning approach utilized a retrieval-based framework and a pre-trained language model. As part of the workshop, we release a standardized evaluation network, including high-quality skeleton extraction-based keypoints establishing a consistent baseline for the SLP field, which will enable future researchers to compare their work against a broader range of methods.

cs.CV↗

Robust Multimodal Large Language Models Against Modality Conflict

Despite the impressive capabilities of multimodal large language models (MLLMs) in vision-language tasks, they are prone to hallucinations in real-world scenarios. This paper investigates the hallucination phenomenon in MLLMs from the perspective of modality conflict. Unlike existing works focusing on the conflicts between model responses and inputs, we study the inherent conflicts in inputs from different modalities that place MLLMs in a dilemma and directly lead to hallucinations. We formally define the modality conflict and construct a dataset named Multimodal Modality Conflict (MMMC) to simulate this phenomenon in vision-language tasks. Three methods based on prompt engineering, supervised fine-tuning, and reinforcement learning are proposed to alleviate the hallucination caused by modality conflict. Extensive experiments are conducted on the MMMC dataset to analyze the merits and demerits of these methods. Our results show that the reinforcement learning method achieves the best performance in mitigating the hallucination under modality conflict, while the supervised fine-tuning method shows promising and stable performance. Our work sheds light on the unnoticed modality conflict that leads to hallucinations and provides more insights into the robustness of MLLMs.

cs.CV↗

SmartEraser: Remove Anything from Images using Masked-Region Guidance

Object removal has so far been dominated by the mask-and-inpaint paradigm, where the masked region is excluded from the input, leaving models relying on unmasked areas to inpaint the missing region. However, this approach lacks contextual information for the masked area, often resulting in unstable performance. In this work, we introduce SmartEraser, built with a new removing paradigm called Masked-Region Guidance. This paradigm retains the masked region in the input, using it as guidance for the removal process. It offers several distinct advantages: (a) it guides the model to accurately identify the object to be removed, preventing its regeneration in the output; (b) since the user mask often extends beyond the object itself, it aids in preserving the surrounding context in the final result. Leveraging this new paradigm, we present Syn4Removal, a large-scale object removal dataset, where instance segmentation data is used to copy and paste objects onto images as removal targets, with the original images serving as ground truths. Experimental results demonstrate that SmartEraser significantly outperforms existing methods, achieving superior performance in object removal, especially in complex scenes with intricate compositions.

cs.CV↗

Subspecialty-Specific Foundation Model for Intelligent Gastrointestinal Pathology

Gastrointestinal (GI) diseases represent a clinically significant burden, necessitating precise diagnostic approaches to optimize patient outcomes. Conventional histopathological diagnosis suffers from limited reproducibility and diagnostic variability. To overcome these limitations, we develop Digepath, a specialized foundation model for GI pathology. Our framework introduces a dual-phase iterative optimization strategy combining pretraining with fine-screening, specifically designed to address the detection of sparsely distributed lesion areas in whole-slide images. Digepath is pretrained on over 353 million multi-scale images from 210,043 H&E-stained slides of GI diseases. It attains state-of-the-art performance on 33 out of 34 tasks related to GI pathology, including pathological diagnosis, protein expression status prediction, gene mutation prediction, and prognosis evaluation. We further translate the intelligent screening module for early GI cancer and achieve near-perfect 99.70% sensitivity across nine independent medical institutions. This work not only advances AI-driven precision pathology for GI diseases but also bridge critical gaps in histopathological practice.

eess.IV↗

Generative Latent Coding for Ultra-Low Bitrate Image and Video Compression

Most existing approaches for image and video compression perform transform coding in the pixel space to reduce redundancy. However, due to the misalignment between the pixel-space distortion and human perception, such schemes often face the difficulties in achieving both high-realism and high-fidelity at ultra-low bitrate. To solve this problem, we propose \textbf{G}enerative \textbf{L}atent \textbf{C}oding (\textbf{GLC}) models for image and video compression, termed GLC-image and GLC-Video. The transform coding of GLC is conducted in the latent space of a generative vector-quantized variational auto-encoder (VQ-VAE). Compared to the pixel-space, such a latent space offers greater sparsity, richer semantics and better alignment with human perception, and show its advantages in achieving high-realism and high-fidelity compression. To further enhance performance, we improve the hyper prior by introducing a spatial categorical hyper module in GLC-image and a spatio-temporal categorical hyper module in GLC-video. Additionally, the code-prediction-based loss function is proposed to enhance the semantic consistency. Experiments demonstrate that our scheme shows high visual quality at ultra-low bitrate for both image and video compression. For image compression, GLC-image achieves an impressive bitrate of less than $0.04$ bpp, achieving the same FID as previous SOTA model MS-ILLM while using $45\%$ fewer bitrate on the CLIC 2020 test set. For video compression, GLC-video achieves 65.3\% bitrate saving over PLVC in terms of DISTS.

eess.IV↗

Disentangling Length Bias In Preference Learning Via Response-Conditioned Modeling

Reinforcement Learning from Human Feedback (RLHF) has achieved considerable success in aligning large language models (LLMs) by modeling human preferences with a learnable reward model and employing a reinforcement learning algorithm to maximize the reward model's scores. However, these reward models are susceptible to exploitation through various superficial confounding factors, with length bias emerging as a particularly significant concern. Moreover, while the pronounced impact of length bias on preference modeling suggests that LLMs possess an inherent sensitivity to length perception, our preliminary investigations reveal that fine-tuned LLMs consistently struggle to adhere to explicit length instructions. To address these two limitations, we propose a novel framework wherein the reward model explicitly differentiates between human semantic preferences and response length requirements. Specifically, we introduce a $\textbf{R}$esponse-$\textbf{c}$onditioned $\textbf{B}$radley-$\textbf{T}$erry (Rc-BT) model that enhances the model's capability in length bias mitigating and length instruction following, through training on our augmented dataset. Furthermore, we propose the Rc-RM and Rc-DPO algorithm to leverage the Rc-BT model for reward modeling and direct policy optimization (DPO) of LLMs, simultaneously mitigating length bias and promoting adherence to length instructions. Extensive experiments across various foundational models and datasets demonstrate the effectiveness and generalizability of our approach.

cs.LG↗

Mitigating Hallucination in VideoLLMs via Temporal-Aware Activation Engineering

Multimodal large language models (MLLMs) have achieved remarkable progress in video understanding.However, hallucination, where the model generates plausible yet incorrect outputs, persists as a significant and under-addressed challenge in the video domain. Among existing solutions, activation engineering has proven successful in mitigating hallucinations in LLMs and ImageLLMs, yet its applicability to VideoLLMs remains largely unexplored. In this work, we are the first to systematically investigate the effectiveness and underlying mechanisms of activation engineering for mitigating hallucinations in VideoLLMs. We initially conduct an investigation of the key factors affecting the performance of activation engineering and find that a model's sensitivity to hallucination depends on $\textbf{temporal variation}$ rather than task type. Moreover, selecting appropriate internal modules and dataset for activation engineering is critical for reducing hallucination. Guided by these findings, we propose a temporal-aware activation engineering framework for VideoLLMs, which adaptively identifies and manipulates hallucination-sensitive modules based on the temporal variation characteristic, substantially mitigating hallucinations without additional LLM fine-tuning. Experiments across multiple models and benchmarks demonstrate that our method markedly reduces hallucination in VideoLLMs, thereby validating the robustness of our findings.

cs.CV↗