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Hsiu-Chin Lin

Publications and source records attributed to Hsiu-Chin Lin.

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VIDP: Variable Impedance Diffusion Policy for Compliant Robot Manipulation from Diverse Demonstrations

Contact-rich manipulation requires precise tracking and mechanical compliance, where variable impedance control can improve robustness in task success, whereas static compliance cannot adapt to varying contact constraints. Variable impedance skills can be learned from demonstrations, avoiding complex modeling, but compliance is a hidden variable in force-agnostic kinematic data. While existing methods infer compliance from trajectory variations, these variations may reflect geometric adaptation and not intentional compliance when subject to changing spatial layouts. Therefore, this letter introduces Variable Impedance Diffusion Policy (VIDP), an imitation learning-based variable impedance control framework leveraging a Task-Parameterized Directionality-Aware Mixture Model (TP-DAMM) to extract physically consistent trajectory distributions from diverse demonstrations. By mapping distributions to stiffness profiles, VIDP jointly predicts pose actions and task compliance without force sensors. Real-world experiments show that VIDP significantly outperforms fixed-impedance baselines in task success rate while reducing interaction forces with respect to high stiffness controllers and tracking errors with respect to low stiffness baselines.

cs.RO

SafeExplorer: An Unbiased Policy Gradient for Reinforcement Learning with Recovery Interventions

Training reinforcement-learning agents directly on physical robots makes every fall costly, since a fall can damage the platform and cannot be undone like a simulator reset; the goal is therefore to minimize falls during training rather than trade them off against return, as constrained Markov decision process (MDP) formulations do. A standard mitigation hands control to a separate recovery policy whenever the agent leaves a designer-specified safe region (a subset of state space it should stay within), but the resulting mixed-policy rollouts silently bias every on-policy update, and the importance-sampling correction that would remove this bias is ill-defined whenever the recovery policy is deterministic. We address this bias with a drop-in modification of proximal policy optimization (PPO). Its core is an unbiased policy-gradient estimator that uses the score function only at safe timesteps and never evaluates the recovery policy's density, so it stays valid even when the recovery policy is deterministic, exactly where importance sampling breaks, and it empirically dominates importance sampling even when the recovery policy is stochastic. Because the recovery policy still makes credit assignment slow near the safe-region boundary, two further components accelerate learning: a closed-form value for recovery-triggering states when dynamics and recovery are deterministic, and an imitation loss that copies recovery actions only when recovery succeeds. On a three-environment, five-seed benchmark, the resulting algorithm reduces training-time falls by factors of 233x, 48x, and 26x on HalfCheetah, Ant, and Unitree Go1 over standard PPO, while matching or exceeding PPO's final reward, and on Ant, where the recovery policy is unreliable, it is the only method that reaches 80% of the best final reward.

cs.LG

Drift Q-Learning

Offline reinforcement learning requires improving a policy from fixed data while avoiding out-of-distribution actions with unreliable value estimates. Diffusion and flow policies handle this trade-off by modeling the behavior distribution to regularize the RL objective, but they require iterative denoising, solver integrations, and in more efficient variants, distillation or other approximations at inference. We propose DriftQL, which combines a drift-based behavioral regularizer with critic-driven policy improvement. The value signal biases the policy toward high-value regions of the data support, while attraction and repulsion together keep generated actions near the data and prevent collapse onto a single mode. DriftQL is implemented as a single network with a unified training objective and generates actions in a single forward pass. On D4RL and OGBench, DriftQL consistently outperforms diffusion and flow methods, advancing the state of the art. Under degraded data quality, where the baselines visibly struggle, DriftQL remains close to its clean-data performance, positioning it as a promising alternative to diffusion and flow-based methods while maintaining the simplicity and efficiency of deterministic approaches. Project page: https://driftql.github.io/

cs.LG

Morphology-Conditioned World Model for Cross-Embodiment Quadrupedal Locomotion

World models promise a paradigm shift in robotics, where an agent learns the physics of its environment once and then acquires behaviors efficiently. Yet the learned dynamics models at their core are typically morphology locked. In legged locomotion, a dynamics model trained on an ANYmal-D quadruped fails on a Unitree Go1 because it overfits to one robot's embodiment rather than capturing the locomotion dynamics shared across robots, so even a small change in actuator dynamics or limb length forces retraining from scratch. However, if we formalize a robot's unique physical traits into a morphology specification, a controller for a family of robots can utilize this blueprint in two ways. It can feed the specification to a model-free policy, or it can feed the specification to a learned dynamics model and extract the policy in imagination. We argue for the second route and introduce the Quadrupedal World Model (QWM), which conditions a single generative dynamics model on scale-invariant physical features and trains policies entirely inside it, through a physical morphology encoder, an adaptive reward normalizer, and morphology conditioning in the latent dynamics. Holding the morphology information identical, a model-free policy matches QWM on the training cohort but degrades on unseen morphologies, while QWM transfers zero-shot with no fine-tuning, adaptation, or warm-up in such cases. To our knowledge, this is the first world model to demonstrate zero-shot cross-embodiment transfer within the quadrupedal family.

cs.RO

SLowRL: Safe Low-Rank Adaptation Reinforcement Learning for Locomotion

Sim-to-real transfer of locomotion policies often leads to performance degradation due to the inevitable sim-to-real gap. Naively fine-tuning these policies directly on hardware is problematic, as it poses risks of mechanical failure and suffers from high sample inefficiency. In this paper, we address the challenge of safely and efficiently fine-tuning reinforcement learning (RL) policies for dynamic locomotion tasks. Specifically, we focus on fine-tuning policies learned in simulation directly on hardware, while explicitly enforcing safety constraints. In doing so, we introduce SLowRL, a framework that combines Low-Rank Adaptation (LoRA) with training-time safety enforcement via a recovery policy. We evaluate our method both in simulation and on a real Unitree Go2 quadruped robot for jump and trot tasks. Experimental results show that our method achieves a $46.5\%$ reduction in fine-tuning time and near-zero safety violations compared to standard proximal policy optimization (PPO) baselines. Notably, we find that a rank-1 adaptation alone is sufficient to recover pre-trained performance in the real world, while maintaining stable and safe real-world fine-tuning. These results demonstrate the practicality of safe, efficient fine-tuning for dynamic real-world robotic applications.

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Tactile Modality Fusion for Vision-Language-Action Models

We propose TacFiLM, a lightweight modality-fusion approach that integrates visual-tactile signals into vision-language-action (VLA) models. While advances in VLAs have introduced robot policies that are both generalizable and semantically grounded, these models mainly rely on vision-based perception. Vision alone, however, cannot capture the complex interaction dynamics that occur during contact-rich manipulation, including contact forces, surface friction, compliance, and shear. While recent attempts to integrate tactile signals into VLA models often increase complexity through token concatenation or large-scale pretraining, the heavy computational demands of behaviour models necessitate lightweight fusion strategies. To address these challenges, TacFiLM outlines a post-training finetuning approach that conditions intermediate visual features on pretrained tactile representations using feature-wise linear modulation (FiLM). Experimental results on insertion and drawer opening tasks demonstrate consistent improvements in success rate, direct task performance, completion time, and force stability across both in-distribution and out-of-distribution tasks. Together, these results support our method as an effective approach to integrating tactile signals into VLA models, improving contact-rich manipulation behaviours. Project page: https://charliem7.github.io/projects/TacFilm/

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Contractive Diffusion Policies: Robust Action Diffusion via Contractive Score-Based Sampling with Differential Equations

Diffusion policies have emerged as powerful generative models for offline policy learning, whose sampling process can be rigorously characterized by a score function guiding a stochastic differential equation (SDE). However, the same score-based SDE modeling that grants diffusion policies the flexibility to learn diverse behavior also incurs solver and score-matching errors, large data requirements, and inconsistencies in action generation. While less critical in image generation, these inaccuracies compound and lead to failure in continuous control settings. We introduce contractive diffusion policies (CDPs) to induce contractive behavior in the diffusion sampling dynamics. Contraction pulls nearby flows closer to enhance robustness against solver and score-matching errors while reducing unwanted action variance. We develop an in-depth theoretical analysis along with a practical implementation recipe to incorporate CDPs into existing diffusion policy architectures with minimal modification and computational cost. We evaluate CDPs for offline learning by conducting extensive experiments in simulation and real-world settings. Across benchmarks, CDPs often outperform baseline policies, with pronounced benefits under data scarcity.

cs.LG

SAD-Flower: Flow Matching for Safe, Admissible, and Dynamically Consistent Planning

Flow matching (FM) has shown promising results in data-driven planning. However, it inherently lacks formal guarantees for ensuring state and action constraints, whose satisfaction is a fundamental and crucial requirement for the safety and admissibility of planned trajectories on various systems. Moreover, existing FM planners do not ensure the dynamical consistency, which potentially renders trajectories inexecutable. We address these shortcomings by proposing SAD-Flower, a novel framework for generating Safe, Admissible, and Dynamically consistent trajectories. Our approach relies on an augmentation of the flow with a virtual control input. Thereby, principled guidance can be derived using techniques from nonlinear control theory, providing formal guarantees for state constraints, action constraints, and dynamic consistency. Crucially, SAD-Flower operates without retraining, enabling test-time satisfaction of unseen constraints. Through extensive experiments across several tasks, we demonstrate that SAD-Flower outperforms various generative-model-based baselines in ensuring constraint satisfaction.

cs.LG

VOCALoco: Viability-Optimized Cost-aware Adaptive Locomotion

Recent advancements in legged robot locomotion have facilitated traversal over increasingly complex terrains. Despite this progress, many existing approaches rely on end-to-end deep reinforcement learning (DRL), which poses limitations in terms of safety and interpretability, especially when generalizing to novel terrains. To overcome these challenges, we introduce VOCALoco, a modular skill-selection framework that dynamically adapts locomotion strategies based on perceptual input. Given a set of pre-trained locomotion policies, VOCALoco evaluates their viability and energy-consumption by predicting both the safety of execution and the anticipated cost of transport over a fixed planning horizon. This joint assessment enables the selection of policies that are both safe and energy-efficient, given the observed local terrain. We evaluate our approach on staircase locomotion tasks, demonstrating its performance in both simulated and real-world scenarios using a quadrupedal robot. Empirical results show that VOCALoco achieves improved robustness and safety during stair ascent and descent compared to a conventional end-to-end DRL policy

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Safe Domain Randomization via Uncertainty-Aware Out-of-Distribution Detection and Policy Adaptation

Deploying reinforcement learning (RL) policies in real-world involves significant challenges, including distribution shifts, safety concerns, and the impracticality of direct interactions during policy refinement. Existing methods, such as domain randomization (DR) and off-dynamics RL, enhance policy robustness by direct interaction with the target domain, an inherently unsafe practice. We propose Uncertainty-Aware RL (UARL), a novel framework that prioritizes safety during training by addressing Out-Of-Distribution (OOD) detection and policy adaptation without requiring direct interactions in target domain. UARL employs an ensemble of critics to quantify policy uncertainty and incorporates progressive environmental randomization to prepare the policy for diverse real-world conditions. By iteratively refining over high-uncertainty regions of the state space in simulated environments, UARL enhances robust generalization to the target domain without explicitly training on it. We evaluate UARL on MuJoCo benchmarks and a quadrupedal robot, demonstrating its effectiveness in reliable OOD detection, improved performance, and enhanced sample efficiency compared to baselines.

cs.LG

Contractive Dynamical Imitation Policies for Efficient Out-of-Sample Recovery

Imitation learning is a data-driven approach to learning policies from expert behavior, but it is prone to unreliable outcomes in out-of-sample (OOS) regions. While previous research relying on stable dynamical systems guarantees convergence to a desired state, it often overlooks transient behavior. We propose a framework for learning policies modeled by contractive dynamical systems, ensuring that all policy rollouts converge regardless of perturbations, and in turn, enable efficient OOS recovery. By leveraging recurrent equilibrium networks and coupling layers, the policy structure guarantees contractivity for any parameter choice, which facilitates unconstrained optimization. We also provide theoretical upper bounds for worst-case and expected loss to rigorously establish the reliability of our method in deployment. Empirically, we demonstrate substantial OOS performance improvements for simulated robotic manipulation and navigation tasks.

cs.LG

Single-Shot Learning of Stable Dynamical Systems for Long-Horizon Manipulation Tasks

Mastering complex sequential tasks continues to pose a significant challenge in robotics. While there has been progress in learning long-horizon manipulation tasks, most existing approaches lack rigorous mathematical guarantees for ensuring reliable and successful execution. In this paper, we extend previous work on learning long-horizon tasks and stable policies, focusing on improving task success rates while reducing the amount of training data needed. Our approach introduces a novel method that (1) segments long-horizon demonstrations into discrete steps defined by waypoints and subgoals, and (2) learns globally stable dynamical system policies to guide the robot to each subgoal, even in the face of sensory noise and random disturbances. We validate our approach through both simulation and real-world experiments, demonstrating effective transfer from simulation to physical robotic platforms. Code is available at https://github.com/Alestaubin/stable-imitation-policy-with-waypoints

cs.RO

Globally Stable Neural Imitation Policies

Imitation learning presents an effective approach to alleviate the resource-intensive and time-consuming nature of policy learning from scratch in the solution space. Even though the resulting policy can mimic expert demonstrations reliably, it often lacks predictability in unexplored regions of the state-space, giving rise to significant safety concerns in the face of perturbations. To address these challenges, we introduce the Stable Neural Dynamical System (SNDS), an imitation learning regime which produces a policy with formal stability guarantees. We deploy a neural policy architecture that facilitates the representation of stability based on Lyapunov theorem, and jointly train the policy and its corresponding Lyapunov candidate to ensure global stability. We validate our approach by conducting extensive experiments in simulation and successfully deploying the trained policies on a real-world manipulator arm. The experimental results demonstrate that our method overcomes the instability, accuracy, and computational intensity problems associated with previous imitation learning methods, making our method a promising solution for stable policy learning in complex planning scenarios.

cs.RO

Improving Generalization in Reinforcement Learning Training Regimes for Social Robot Navigation

In order for autonomous mobile robots to navigate in human spaces, they must abide by our social norms. Reinforcement learning (RL) has emerged as an effective method to train sequential decision-making policies that are able to respect these norms. However, a large portion of existing work in the field conducts both RL training and testing in simplistic environments. This limits the generalization potential of these models to unseen environments, and the meaningfulness of their reported results. We propose a method to improve the generalization performance of RL social navigation methods using curriculum learning. By employing multiple environment types and by modeling pedestrians using multiple dynamics models, we are able to progressively diversify and escalate difficulty in training. Our results show that the use of curriculum learning in training can be used to achieve better generalization performance than previous training methods. We also show that results presented in many existing state-of-the-art RL social navigation works do not evaluate their methods outside of their training environments, and thus do not reflect their policies' failure to adequately generalize to out-of-distribution scenarios. In response, we validate our training approach on larger and more crowded testing environments than those used in training, allowing for more meaningful measurements of model performance.

cs.RO

Learning Lyapunov-Stable Polynomial Dynamical Systems through Imitation

Imitation learning is a paradigm to address complex motion planning problems by learning a policy to imitate an expert's behavior. However, relying solely on the expert's data might lead to unsafe actions when the robot deviates from the demonstrated trajectories. Stability guarantees have previously been provided utilizing nonlinear dynamical systems, acting as high-level motion planners, in conjunction with the Lyapunov stability theorem. Yet, these methods are prone to inaccurate policies, high computational cost, sample inefficiency, or quasi stability when replicating complex and highly nonlinear trajectories. To mitigate this problem, we present an approach for learning a globally stable nonlinear dynamical system as a motion planning policy. We model the nonlinear dynamical system as a parametric polynomial and learn the polynomial's coefficients jointly with a Lyapunov candidate. To showcase its success, we compare our method against the state of the art in simulation and conduct real-world experiments with the Kinova Gen3 Lite manipulator arm. Our experiments demonstrate the sample efficiency and reproduction accuracy of our method for various expert trajectories, while remaining stable in the face of perturbations.

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Learning Agile Paths from Optimal Control

Efficient motion planning algorithms are of central importance for deploying robots in the real world. Unfortunately, these algorithms often drastically reduce the dimensionality of the problem for the sake of feasibility, thereby foregoing optimal solutions. This limitation is most readily observed in agile robots, where the solution space can have multiple additional dimensions. Optimal control approaches partially solve this problem by finding optimal solutions without sacrificing the complexity of the environment, but do not meet the efficiency demands of real-world applications. This work proposes an approach to resolve these issues simultaneously by training a machine learning model on the outputs of an optimal control approach.

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Generating Stable and Collision-Free Policies through Lyapunov Function Learning

The need for rapid and reliable robot deployment is on the rise. Imitation Learning (IL) has become popular for producing motion planning policies from a set of demonstrations. However, many methods in IL are not guaranteed to produce stable policies. The generated policy may not converge to the robot target, reducing reliability, and may collide with its environment, reducing the safety of the system. Stable Estimator of Dynamic Systems (SEDS) produces stable policies by constraining the Lyapunov stability criteria during learning, but the Lyapunov candidate function had to be manually selected. In this work, we propose a novel method for learning a Lyapunov function and a policy using a single neural network model. The method can be equipped with an obstacle avoidance module for convex object pairs to guarantee no collisions. We demonstrated our method is capable of finding policies in several simulation environments and transfer to a real-world scenario.

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High Precision Real Time Collision Detection

Collision detection and collision avoidance are essential components in these systems for safe human-robot interactions. Robotics systems that can work "out-of-the-box" without excessive amount of installation and calibration from the experts is highly ideal. For this, we propose a generic, high precision, collision detect system that only requires the unified robot description format (URDF) and is capable of running in real time. We extended the Gilbert-Johnson-Keerthi (GJK) algorithm by utilizing a geometrical approach to determine the distance between each rigid body in the environment and check for collisions. The proposed system's performance is shown by checking the self-collision of the KUKA LBR iiwa 7 R800 and the Mecademic Meca500. The performance is compared to the Flexible Collision Library (FCL).

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