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Huabin Liu

Publications and source records attributed to Huabin Liu.

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Reducing Pretraining-Generation Mismatch in Diffusion Language Models

Autoregressive language models align training and use: generation conditions on a clean prompt, and training predicts future tokens from clean left context. Diffusion language models offer parallel denoising, but native dLLM pretraining can randomly corrupt prompt and continuation tokens together, weakening the clean-prefix interface needed for prompt-conditioned generation. We identify this mismatch for prompt continuation and propose PCD (Prefix-Conditioned Diffusion), a pretraining objective that combines AR prefix supervision with no-shift suffix denoising. At the training-objective level, PCD changes the attention mask, corruption mask, and label construction in continued pretraining; it does not require an autoregressive decoder, verifier, or new inference mode. By supervising the clean-prefix side autoregressively and applying diffusion only to the unknown continuation, PCD makes the local training interface resemble how block-diffusion models are queried at evaluation time. We further separate intra-sample prefix conditioning from inter-sample objective mixing, allowing us to identify the local alignment signal separately from the optional batch-level mixing knob. Across LLaDA2-Mini and Qwen-1.7B backbones, PCD consistently improves over same-family native dLLM stable baselines, reaching a 4.2% relative gain on the main LLaDA2-Mini six-benchmark average (+2.56 points) and a 14.2% relative gain in the primary Qwen mechanism comparison (+4.86 points). These results suggest that aligning the pretraining context distribution with prompt-conditioned generation can recover a measurable part of the dLLM continuation gap without changing inference.

cs.CL

LLaDA MoE v2: Scaling Mixture-of-Experts Diffusion Language Models

Diffusion language models (dLLMs) offer an alternative to autoregressive (AR) language modeling, yet the scaling behavior of Mixture-of-Experts (MoE) dLLMs remains poorly understood. We systematically characterize how optimization hyperparameters, compute allocation, and architecture scale for MoE dLLMs, identifying quantitative differences from scaling trends previously reported for AR models. Specifically, for optimization, the optimal nominal batch size grows faster, while the optimal learning rate decays more rapidly with compute. For model--data allocation, IsoFLOP analysis reveals a slight data-side tilt: the optimal token budget grows faster than activated model-side computation. For MoE architecture, larger scales increasingly favor larger expert pools at fixed activated capacity, while moderate expert granularity remains consistently effective and the preferred fraction of activated capacity assigned to shared experts remains stable across scales. Guided by these findings, we train LLaDA MoE v2, a 30B-A3B dLLM, from scratch on 23.5T tokens. With approximately 65\% as many pretraining tokens as Qwen3, LLaDA MoE v2 approaches Qwen3 on several knowledge, reasoning, and coding benchmarks. After supervised fine-tuning alone, it outperforms SDAR Chat on seven of eight reasoning and coding benchmarks and remains close to Qwen3 on several tasks. These results establish practical scaling laws and design principles for MoE dLLMs.

cs.AI

LLaDA2.1: Speeding Up Text Diffusion via Token Editing

While LLaDA2.0 showcased the scaling potential of 100B-level block-diffusion models and their inherent parallelization, the delicate equilibrium between decoding speed and generation quality has remained an elusive frontier. Today, we unveil LLaDA2.1, a paradigm shift designed to transcend this trade-off. By seamlessly weaving Token-to-Token (T2T) editing into the conventional Mask-to-Token (M2T) scheme, we introduce a joint, configurable threshold-decoding scheme. This structural innovation gives rise to two distinct personas: the Speedy Mode (S Mode), which audaciously lowers the M2T threshold to bypass traditional constraints while relying on T2T to refine the output; and the Quality Mode (Q Mode), which leans into conservative thresholds to secure superior benchmark performances with manageable efficiency degrade. Furthering this evolution, underpinned by an expansive context window, we implement the first large-scale Reinforcement Learning (RL) framework specifically tailored for dLLMs, anchored by specialized techniques for stable gradient estimation. This alignment not only sharpens reasoning precision but also elevates instruction-following fidelity, bridging the chasm between diffusion dynamics and complex human intent. We culminate this work by releasing LLaDA2.1-Mini (16B) and LLaDA2.1-Flash (100B). Across 33 rigorous benchmarks, LLaDA2.1 delivers strong task performance and lightning-fast decoding speed. Despite its 100B volume, on coding tasks it attains an astounding 892 TPS on HumanEval+, 801 TPS on BigCodeBench, and 663 TPS on LiveCodeBench.

cs.LG

LLaDA2.0: Scaling Up Diffusion Language Models to 100B

This paper presents LLaDA2.0 -- a tuple of discrete diffusion large language models (dLLM) scaling up to 100B total parameters through systematic conversion from auto-regressive (AR) models -- establishing a new paradigm for frontier-scale deployment. Instead of costly training from scratch, LLaDA2.0 upholds knowledge inheritance, progressive adaption and efficiency-aware design principle, and seamless converts a pre-trained AR model into dLLM with a novel 3-phase block-level WSD based training scheme: progressive increasing block-size in block diffusion (warm-up), large-scale full-sequence diffusion (stable) and reverting back to compact-size block diffusion (decay). Along with post-training alignment with SFT and DPO, we obtain LLaDA2.0-mini (16B) and LLaDA2.0-flash (100B), two instruction-tuned Mixture-of-Experts (MoE) variants optimized for practical deployment. By preserving the advantages of parallel decoding, these models deliver superior performance and efficiency at the frontier scale. Both models were open-sourced.

cs.LG

Enhancing Video Large Language Models with Structured Multi-Video Collaborative Reasoning

Despite the prosperity of the video language model, the current pursuit of comprehensive video reasoning is thwarted by the inherent spatio-temporal incompleteness within individual videos, resulting in hallucinations and inaccuracies. A promising solution is to augment the reasoning performance with multiple related videos. However, video tokens are numerous and contain redundant information, so directly feeding the relevant video data into a large language model to enhance responses could be counterproductive. To address this challenge, we propose a multi-video collaborative framework for video language models. For efficient and flexible video representation, we establish a Video Structuring Module to represent the video's knowledge as a spatio-temporal graph. Based on the structured video representation, we design the Graph Fusion Module to fuse the structured knowledge and valuable information from related videos into the augmented graph node tokens. Finally, we construct an elaborate multi-video structured prompt to integrate the graph, visual, and textual tokens as the input to the large language model. Extensive experiments substantiate the effectiveness of our framework, showcasing its potential as a promising avenue for advancing video language models. Code will be open-sourced at https://github.com/ziHoHe/SMV-CR.

cs.CV

CogStream: Context-guided Streaming Video Question Answering

Despite advancements in Video Large Language Models (Vid-LLMs) improving multimodal understanding, challenges persist in streaming video reasoning due to its reliance on contextual information. Existing paradigms feed all available historical contextual information into Vid-LLMs, resulting in a significant computational burden for visual data processing. Furthermore, the inclusion of irrelevant context distracts models from key details. This paper introduces a challenging task called Context-guided Streaming Video Reasoning (CogStream), which simulates real-world streaming video scenarios, requiring models to identify the most relevant historical contextual information to deduce answers for questions about the current stream. To support CogStream, we present a densely annotated dataset featuring extensive and hierarchical question-answer pairs, generated by a semi-automatic pipeline. Additionally, we present CogReasoner as a baseline model. It effectively tackles this task by leveraging visual stream compression and historical dialogue retrieval. Extensive experiments prove the effectiveness of this method.

cs.CV

Looking Beyond Visible Cues: Implicit Video Question Answering via Dual-Clue Reasoning

Video Question Answering (VideoQA) aims to answer natural language questions based on the given video, with prior work primarily focusing on identifying the duration of relevant segments, referred to as explicit visual evidence. However, explicit visual evidence is not always directly available, particularly when questions target symbolic meanings or deeper intentions, leading to significant performance degradation. To fill this gap, we introduce a novel task and dataset, $\textbf{I}$mplicit $\textbf{V}$ideo $\textbf{Q}$uestion $\textbf{A}$nswering (I-VQA), which focuses on answering questions in scenarios where explicit visual evidence is inaccessible. Given an implicit question and its corresponding video, I-VQA requires answering based on the contextual visual cues present within the video. To tackle I-VQA, we propose a novel reasoning framework, IRM (Implicit Reasoning Model), incorporating dual-stream modeling of contextual actions and intent clues as implicit reasoning chains. IRM comprises the Action-Intent Module (AIM) and the Visual Enhancement Module (VEM). AIM deduces and preserves question-related dual clues by generating clue candidates and performing relation deduction. VEM enhances contextual visual representation by leveraging key contextual clues. Extensive experiments validate the effectiveness of our IRM in I-VQA tasks, outperforming GPT-4o, OpenAI-o3, and fine-tuned VideoChat2 by $0.76\%$, $1.37\%$, and $4.87\%$, respectively. Additionally, IRM performs SOTA on similar implicit advertisement understanding and future prediction in traffic-VQA. Datasets and codes are available for double-blind review in anonymous repo: https://github.com/tychen-SJTU/Implicit-VideoQA.

cs.CV

MECD+: Unlocking Event-Level Causal Graph Discovery for Video Reasoning

Video causal reasoning aims to achieve a high-level understanding of videos from a causal perspective. However, it exhibits limitations in its scope, primarily executed in a question-answering paradigm and focusing on brief video segments containing isolated events and basic causal relations, lacking comprehensive and structured causality analysis for videos with multiple interconnected events. To fill this gap, we introduce a new task and dataset, Multi-Event Causal Discovery (MECD). It aims to uncover the causal relations between events distributed chronologically across long videos. Given visual segments and textual descriptions of events, MECD identifies the causal associations between these events to derive a comprehensive and structured event-level video causal graph explaining why and how the result event occurred. To address the challenges of MECD, we devise a novel framework inspired by the Granger Causality method, incorporating an efficient mask-based event prediction model to perform an Event Granger Test. It estimates causality by comparing the predicted result event when premise events are masked versus unmasked. Furthermore, we integrate causal inference techniques such as front-door adjustment and counterfactual inference to mitigate challenges in MECD like causality confounding and illusory causality. Additionally, context chain reasoning is introduced to conduct more robust and generalized reasoning. Experiments validate the effectiveness of our framework in reasoning complete causal relations, outperforming GPT-4o and VideoChat2 by 5.77% and 2.70%, respectively. Further experiments demonstrate that causal relation graphs can also contribute to downstream video understanding tasks such as video question answering and video event prediction.

cs.CV

CSTA: Spatial-Temporal Causal Adaptive Learning for Exemplar-Free Video Class-Incremental Learning

Continual learning aims to acquire new knowledge while retaining past information. Class-incremental learning (CIL) presents a challenging scenario where classes are introduced sequentially. For video data, the task becomes more complex than image data because it requires learning and preserving both spatial appearance and temporal action involvement. To address this challenge, we propose a novel exemplar-free framework that equips separate spatiotemporal adapters to learn new class patterns, accommodating the incremental information representation requirements unique to each class. While separate adapters are proven to mitigate forgetting and fit unique requirements, naively applying them hinders the intrinsic connection between spatial and temporal information increments, affecting the efficiency of representing newly learned class information. Motivated by this, we introduce two key innovations from a causal perspective. First, a causal distillation module is devised to maintain the relation between spatial-temporal knowledge for a more efficient representation. Second, a causal compensation mechanism is proposed to reduce the conflicts during increment and memorization between different types of information. Extensive experiments conducted on benchmark datasets demonstrate that our framework can achieve new state-of-the-art results, surpassing current example-based methods by 4.2% in accuracy on average.

cs.CV

Commonsense Video Question Answering through Video-Grounded Entailment Tree Reasoning

This paper proposes the first video-grounded entailment tree reasoning method for commonsense video question answering (VQA). Despite the remarkable progress of large visual-language models (VLMs), there are growing concerns that they learn spurious correlations between videos and likely answers, reinforced by their black-box nature and remaining benchmarking biases. Our method explicitly grounds VQA tasks to video fragments in four steps: entailment tree construction, video-language entailment verification, tree reasoning, and dynamic tree expansion. A vital benefit of the method is its generalizability to current video and image-based VLMs across reasoning types. To support fair evaluation, we devise a de-biasing procedure based on large-language models that rewrites VQA benchmark answer sets to enforce model reasoning. Systematic experiments on existing and de-biased benchmarks highlight the impact of our method components across benchmarks, VLMs, and reasoning types.

cs.CV

MECD: Unlocking Multi-Event Causal Discovery in Video Reasoning

Video causal reasoning aims to achieve a high-level understanding of video content from a causal perspective. However, current video reasoning tasks are limited in scope, primarily executed in a question-answering paradigm and focusing on short videos containing only a single event and simple causal relationships, lacking comprehensive and structured causality analysis for videos with multiple events. To fill this gap, we introduce a new task and dataset, Multi-Event Causal Discovery (MECD). It aims to uncover the causal relationships between events distributed chronologically across long videos. Given visual segments and textual descriptions of events, MECD requires identifying the causal associations between these events to derive a comprehensive, structured event-level video causal diagram explaining why and how the final result event occurred. To address MECD, we devise a novel framework inspired by the Granger Causality method, using an efficient mask-based event prediction model to perform an Event Granger Test, which estimates causality by comparing the predicted result event when premise events are masked versus unmasked. Furthermore, we integrate causal inference techniques such as front-door adjustment and counterfactual inference to address challenges in MECD like causality confounding and illusory causality. Experiments validate the effectiveness of our framework in providing causal relationships in multi-event videos, outperforming GPT-4o and VideoLLaVA by 5.7% and 4.1%, respectively.

cs.CV

DIBS: Enhancing Dense Video Captioning with Unlabeled Videos via Pseudo Boundary Enrichment and Online Refinement

We present Dive Into the BoundarieS (DIBS), a novel pretraining framework for dense video captioning (DVC), that elaborates on improving the quality of the generated event captions and their associated pseudo event boundaries from unlabeled videos. By leveraging the capabilities of diverse large language models (LLMs), we generate rich DVC-oriented caption candidates and optimize the corresponding pseudo boundaries under several meticulously designed objectives, considering diversity, event-centricity, temporal ordering, and coherence. Moreover, we further introduce a novel online boundary refinement strategy that iteratively improves the quality of pseudo boundaries during training. Comprehensive experiments have been conducted to examine the effectiveness of the proposed technique components. By leveraging a substantial amount of unlabeled video data, such as HowTo100M, we achieve a remarkable advancement on standard DVC datasets like YouCook2 and ActivityNet. We outperform the previous state-of-the-art Vid2Seq across a majority of metrics, achieving this with just 0.4% of the unlabeled video data used for pre-training by Vid2Seq.

cs.CV

Collaborative Weakly Supervised Video Correlation Learning for Procedure-Aware Instructional Video Analysis

Video Correlation Learning (VCL), which aims to analyze the relationships between videos, has been widely studied and applied in various general video tasks. However, applying VCL to instructional videos is still quite challenging due to their intrinsic procedural temporal structure. Specifically, procedural knowledge is critical for accurate correlation analyses on instructional videos. Nevertheless, current procedure-learning methods heavily rely on step-level annotations, which are costly and not scalable. To address this problem, we introduce a weakly supervised framework called Collaborative Procedure Alignment (CPA) for procedure-aware correlation learning on instructional videos. Our framework comprises two core modules: collaborative step mining and frame-to-step alignment. The collaborative step mining module enables simultaneous and consistent step segmentation for paired videos, leveraging the semantic and temporal similarity between frames. Based on the identified steps, the frame-to-step alignment module performs alignment between the frames and steps across videos. The alignment result serves as a measurement of the correlation distance between two videos. We instantiate our framework in two distinct instructional video tasks: sequence verification and action quality assessment. Extensive experiments validate the effectiveness of our approach in providing accurate and interpretable correlation analyses for instructional videos.

cs.CV

Human in Events: A Large-Scale Benchmark for Human-centric Video Analysis in Complex Events

Along with the development of modern smart cities, human-centric video analysis has been encountering the challenge of analyzing diverse and complex events in real scenes. A complex event relates to dense crowds, anomalous individuals, or collective behaviors. However, limited by the scale and coverage of existing video datasets, few human analysis approaches have reported their performances on such complex events. To this end, we present a new large-scale dataset with comprehensive annotations, named Human-in-Events or HiEve (Human-centric video analysis in complex Events), for the understanding of human motions, poses, and actions in a variety of realistic events, especially in crowd & complex events. It contains a record number of poses (>1M), the largest number of action instances (>56k) under complex events, as well as one of the largest numbers of trajectories lasting for longer time (with an average trajectory length of >480 frames). Based on its diverse annotation, we present two simple baselines for action recognition and pose estimation, respectively. They leverage cross-label information during training to enhance the feature learning in corresponding visual tasks. Experiments show that they could boost the performance of existing action recognition and pose estimation pipelines. More importantly, they prove the widely ranged annotations in HiEve can improve various video tasks. Furthermore, we conduct extensive experiments to benchmark recent video analysis approaches together with our baseline methods, demonstrating HiEve is a challenging dataset for human-centric video analysis. We expect that the dataset will advance the development of cutting-edge techniques in human-centric analysis and the understanding of complex events. The dataset is available at http://humaninevents.org

cs.CV

Few-shot Action Recognition via Intra- and Inter-Video Information Maximization

Current few-shot action recognition involves two primary sources of information for classification:(1) intra-video information, determined by frame content within a single video clip, and (2) inter-video information, measured by relationships (e.g., feature similarity) among videos. However, existing methods inadequately exploit these two information sources. In terms of intra-video information, current sampling operations for input videos may omit critical action information, reducing the utilization efficiency of video data. For the inter-video information, the action misalignment among videos makes it challenging to calculate precise relationships. Moreover, how to jointly consider both inter- and intra-video information remains under-explored for few-shot action recognition. To this end, we propose a novel framework, Video Information Maximization (VIM), for few-shot video action recognition. VIM is equipped with an adaptive spatial-temporal video sampler and a spatiotemporal action alignment model to maximize intra- and inter-video information, respectively. The video sampler adaptively selects important frames and amplifies critical spatial regions for each input video based on the task at hand. This preserves and emphasizes informative parts of video clips while eliminating interference at the data level. The alignment model performs temporal and spatial action alignment sequentially at the feature level, leading to more precise measurements of inter-video similarity. Finally, These goals are facilitated by incorporating additional loss terms based on mutual information measurement. Consequently, VIM acts to maximize the distinctiveness of video information from limited video data. Extensive experimental results on public datasets for few-shot action recognition demonstrate the effectiveness and benefits of our framework.

cs.CV

Scene Graph Lossless Compression with Adaptive Prediction for Objects and Relations

The scene graph is a new data structure describing objects and their pairwise relationship within image scenes. As the size of scene graph in vision applications grows, how to losslessly and efficiently store such data on disks or transmit over the network becomes an inevitable problem. However, the compression of scene graph is seldom studied before because of the complicated data structures and distributions. Existing solutions usually involve general-purpose compressors or graph structure compression methods, which is weak at reducing redundancy for scene graph data. This paper introduces a new lossless compression framework with adaptive predictors for joint compression of objects and relations in scene graph data. The proposed framework consists of a unified prior extractor and specialized element predictors to adapt for different data elements. Furthermore, to exploit the context information within and between graph elements, Graph Context Convolution is proposed to support different graph context modeling schemes for different graph elements. Finally, a learned distribution model is devised to predict numerical data under complicated conditional constraints. Experiments conducted on labeled or generated scene graphs proves the effectiveness of the proposed framework in scene graph lossless compression task.

cs.MM

Task-adaptive Spatial-Temporal Video Sampler for Few-shot Action Recognition

A primary challenge faced in few-shot action recognition is inadequate video data for training. To address this issue, current methods in this field mainly focus on devising algorithms at the feature level while little attention is paid to processing input video data. Moreover, existing frame sampling strategies may omit critical action information in temporal and spatial dimensions, which further impacts video utilization efficiency. In this paper, we propose a novel video frame sampler for few-shot action recognition to address this issue, where task-specific spatial-temporal frame sampling is achieved via a temporal selector (TS) and a spatial amplifier (SA). Specifically, our sampler first scans the whole video at a small computational cost to obtain a global perception of video frames. The TS plays its role in selecting top-T frames that contribute most significantly and subsequently. The SA emphasizes the discriminative information of each frame by amplifying critical regions with the guidance of saliency maps. We further adopt task-adaptive learning to dynamically adjust the sampling strategy according to the episode task at hand. Both the implementations of TS and SA are differentiable for end-to-end optimization, facilitating seamless integration of our proposed sampler with most few-shot action recognition methods. Extensive experiments show a significant boost in the performances on various benchmarks including long-term videos.The code is available at https://github.com/R00Kie-Liu/Sampler

cs.CV

TA2N: Two-Stage Action Alignment Network for Few-shot Action Recognition

Few-shot action recognition aims to recognize novel action classes (query) using just a few samples (support). The majority of current approaches follow the metric learning paradigm, which learns to compare the similarity between videos. Recently, it has been observed that directly measuring this similarity is not ideal since different action instances may show distinctive temporal distribution, resulting in severe misalignment issues across query and support videos. In this paper, we arrest this problem from two distinct aspects -- action duration misalignment and action evolution misalignment. We address them sequentially through a Two-stage Action Alignment Network (TA2N). The first stage locates the action by learning a temporal affine transform, which warps each video feature to its action duration while dismissing the action-irrelevant feature (e.g. background). Next, the second stage coordinates query feature to match the spatial-temporal action evolution of support by performing temporally rearrange and spatially offset prediction. Extensive experiments on benchmark datasets show the potential of the proposed method in achieving state-of-the-art performance for few-shot action recognition.The code of this project can be found at https://github.com/R00Kie-Liu/TA2N

cs.CV