SearcharxivSearch

arXiv subjects

Huaian Chen

Publications and source records attributed to Huaian Chen.

17 recordsLinked to original sources

AsyncTool: Evaluating the Asynchronous Function Calling Capability under Multi-Task Scenarios

Large language model (LLM)-based agents have shown strong capabilities in using external tools to solve complex tasks. However, existing evaluations often overlook the temporal dimension of tool use, especially the impact of tool response latency, and are usually limited to single-task settings. In real-world applications, multiple tasks often need to be executed concurrently, and overall efficiency depends on whether an agent can use idle time while waiting for tool responses. We refer to this capability as asynchronous tool calling. To evaluate it, we propose AsyncTool, a benchmark for assessing LLM-based agents in interactive multi-task tool-use environments with delayed tool feedback. AsyncTool presents multiple heterogeneous tasks simultaneously and simulates realistic tool response latency during execution. Using a hybrid data evolution strategy, we construct a diverse asynchronous multitasking dataset that covers multiple scenarios and tool-use patterns. We evaluate models at the step, sub-task, and task levels, and introduce efficiency-oriented metrics to measure task coordination and completion efficiency. Extensive experiments show that delayed tool feedback poses substantial challenges to current agents and leads to clear performance degradation. Models that better coordinate task switching, dependency tracking, and state maintenance achieve stronger performance on AsyncTool. Our analysis identifies key failure modes of current tool-using agents and provides practical insights for designing future systems with stronger temporal reasoning and coordination capabilities.

cs.AI

Pave-GRPO: Beyond Instantaneous Guidance through Principled Average Velocity Decomposition

Group Relative Policy Optimization(GRPO) has emerged as an effective paradigm for aligning flow-based generative models with human preferences. However, the high cost of group rollouts forces existing methods to use very few denoising steps, resulting in sparse temporal supervision and leaving most intermediate stages without direct reward guidance. To address this, we propose Pave-GRPO, which reformulates the GRPO objective through principled average velocity decomposition. Rather than generating expensive high-step rollouts, we maintain efficient few-step group sampling but decompose each coarse transition into an equivalent ensemble of finer sub-trajectories spanning multiple intermediate timesteps, propagating reward feedback to a denser set of temporal stages for more comprehensive preference alignment. Crucially, this incurs no additional stochastic rollout generation or reward evaluation: the decomposed sub-trajectories are constructed analytically around the observed transitions, requiring only a small number of extra velocity-network evaluations during the policy update. This design offers two benefits: (i) rollout-free horizon expansion: through the direct reuse of few-step group samples and their associated rewards, Pave-GRPO significantly broadens the effective optimization scope under a fixed sampling and reward budget; and (ii) comprehensive temporal supervision: by equivalently decomposing an instantaneous velocity target into a multi-timestep ensemble, it distributes reward signals across more intermediate stages of the denoising process, enabling finer-grained and more thorough preference optimization.

cs.CV

Agentic Jigsaw Interaction Learning for Enhancing Visual Perception and Reasoning in Vision-Language Models

Although current large Vision-Language Models (VLMs) have advanced in multimodal understanding and reasoning, their fundamental perceptual and reasoning abilities remain limited. Specifically, even on simple jigsaw tasks, existing VLMs perform near randomly, revealing deficiencies in core perception and reasoning capabilities. While high-quality vision-language data can enhance these capabilities, its scarcity and limited scalability impose significant constraints. To address this, we propose AGILE, an Agentic jiGsaw Interaction Learning for Enhancing visual perception and reasoning in VLMs. AGILE formulates jigsaw solving as an interactive process, enabling the model to progressively engage with the environment. At each step, the model generates executable code to perform an action based on the current state, while the environment provides fine-grained visual feedback to guide task completion. Through this iterative cycle of observation and interaction, the model incrementally improves its perceptual and reasoning capabilities via exploration and feedback. Experimental results show that AGILE not only substantially boosts performance on jigsaw tasks of varying complexity (e.g., increasing accuracy from 9.5% to 82.8% under the 2 $\times$ 2 setting) but also demonstrates strong generalization across 9 general vision tasks, achieving an average improvement of 3.1%. These results indicate notable enhancements in both perceptual and reasoning abilities. This work opens a new avenue for advancing reasoning and generalization in multimodal models and provides an efficient, scalable solution to the scarcity of multimodal reinforcement learning data. The code and datasets is available at https://github.com/yuzeng0-0/AGILE .

cs.AI

Rein++: Efficient Generalization and Adaptation for Semantic Segmentation with Vision Foundation Models

Vision Foundation Models(VFMs) have achieved remarkable success in various computer vision tasks. However, their application to semantic segmentation is hindered by two significant challenges: (1) the disparity in data scale, as segmentation datasets are typically much smaller than those used for VFM pre-training, and (2) domain distribution shifts, where real-world segmentation scenarios are diverse and often underrepresented during pre-training. To overcome these limitations, we present Rein++, an efficient VFM-based segmentation framework that demonstrates superior generalization from limited data and enables effective adaptation to diverse unlabeled scenarios. Specifically, Rein++ comprises a domain generalization solution Rein-G and a domain adaptation solution Rein-A. Rein-G introduces a set of trainable, instance-aware tokens that effectively refine the VFM's features for the segmentation task. This parameter-efficient approach fine-tunes less than 1% of the backbone's parameters, enabling robust generalization. Building on the Rein-G, Rein-A performs unsupervised domain adaptation at both the instance and logit levels to mitigate domain shifts. In addition, it incorporates a semantic transfer module that leverages the class-agnostic capabilities of the segment anything model to enhance boundary details in the target domain. The integrated Rein++ pipeline first learns a generalizable model on a source domain (e.g., daytime scenes) and subsequently adapts it to diverse target domains (e.g., nighttime scenes) without any target labels. Comprehensive experiments demonstrate that Rein++ significantly outperforms state-of-the-art methods with efficient training, underscoring its roles an efficient, generalizable, and adaptive segmentation solution for VFMs, even for large models with billions of parameters. The code is available at https://github.com/wloves/Rein.

cs.CV

HQ-CLIP: Leveraging Large Vision-Language Models to Create High-Quality Image-Text Datasets and CLIP Models

Large-scale but noisy image-text pair data have paved the way for the success of Contrastive Language-Image Pretraining (CLIP). As the foundation vision encoder, CLIP in turn serves as the cornerstone for most large vision-language models (LVLMs). This interdependence naturally raises an interesting question: Can we reciprocally leverage LVLMs to enhance the quality of image-text pair data, thereby opening the possibility of a self-reinforcing cycle for continuous improvement? In this work, we take a significant step toward this vision by introducing an LVLM-driven data refinement pipeline. Our framework leverages LVLMs to process images and their raw alt-text, generating four complementary textual formulas: long positive descriptions, long negative descriptions, short positive tags, and short negative tags. Applying this pipeline to the curated DFN-Large dataset yields VLM-150M, a refined dataset enriched with multi-grained annotations. Based on this dataset, we further propose a training paradigm that extends conventional contrastive learning by incorporating negative descriptions and short tags as additional supervised signals. The resulting model, namely HQ-CLIP, demonstrates remarkable improvements across diverse benchmarks. Within a comparable training data scale, our approach achieves state-of-the-art performance in zero-shot classification, cross-modal retrieval, and fine-grained visual understanding tasks. In retrieval benchmarks, HQ-CLIP even surpasses standard CLIP models trained on the DFN-2B dataset, which contains 10$\times$ more training data than ours. All code, data, and models are available at https://zxwei.site/hqclip.

cs.CV

STAR: Scale-wise Text-conditioned AutoRegressive image generation

We introduce STAR, a text-to-image model that employs a scale-wise auto-regressive paradigm. Unlike VAR, which is constrained to class-conditioned synthesis for images up to 256$\times$256, STAR enables text-driven image generation up to 1024$\times$1024 through three key designs. First, we introduce a pre-trained text encoder to extract and adopt representations for textual constraints, enhancing details and generalizability. Second, given the inherent structural correlation across different scales, we leverage 2D Rotary Positional Encoding (RoPE) and tweak it into a normalized version, ensuring consistent interpretation of relative positions across token maps and stabilizing the training process. Third, we observe that simultaneously sampling all tokens within a single scale can disrupt inter-token relationships, leading to structural instability, particularly in high-resolution generation. To address this, we propose a novel stable sampling method that incorporates causal relationships into the sampling process, ensuring both rich details and stable structures. Compared to previous diffusion models and auto-regressive models, STAR surpasses existing benchmarks in fidelity, text-image consistency, and aesthetic quality, requiring just 2.21s for 1024$\times$1024 images on A100. This highlights the potential of auto-regressive methods in high-quality image synthesis, offering new directions for the text-to-image generation.

cs.CV

Integral Fast Fourier Color Constancy

Traditional auto white balance (AWB) algorithms typically assume a single global illuminant source, which leads to color distortions in multi-illuminant scenes. While recent neural network-based methods have shown excellent accuracy in such scenarios, their high parameter count and computational demands limit their practicality for real-time video applications. The Fast Fourier Color Constancy (FFCC) algorithm was proposed for single-illuminant-source scenes, predicting a global illuminant source with high efficiency. However, it cannot be directly applied to multi-illuminant scenarios unless specifically modified. To address this, we propose Integral Fast Fourier Color Constancy (IFFCC), an extension of FFCC tailored for multi-illuminant scenes. IFFCC leverages the proposed integral UV histogram to accelerate histogram computations across all possible regions in Cartesian space and parallelizes Fourier-based convolution operations, resulting in a spatially-smooth illumination map. This approach enables high-accuracy, real-time AWB in multi-illuminant scenes. Extensive experiments show that IFFCC achieves accuracy that is on par with or surpasses that of pixel-level neural networks, while reducing the parameter count by over $400\times$ and processing speed by 20 - $100\times$ faster than network-based approaches.

eess.IV

Masked Pre-training Enables Universal Zero-shot Denoiser

In this work, we observe that model trained on vast general images via masking strategy, has been naturally embedded with their distribution knowledge, thus spontaneously attains the underlying potential for strong image denoising. Based on this observation, we propose a novel zero-shot denoising paradigm, i.e., Masked Pre-train then Iterative fill (MPI). MPI first trains model via masking and then employs pre-trained weight for high-quality zero-shot image denoising on a single noisy image. Concretely, MPI comprises two key procedures: 1) Masked Pre-training involves training model to reconstruct massive natural images with random masking for generalizable representations, gathering the potential for valid zero-shot denoising on images with varying noise degradation and even in distinct image types. 2) Iterative filling exploits pre-trained knowledge for effective zero-shot denoising. It iteratively optimizes the image by leveraging pre-trained weights, focusing on alternate reconstruction of different image parts, and gradually assembles fully denoised image within limited number of iterations. Comprehensive experiments across various noisy scenarios underscore the notable advances of MPI over previous approaches with a marked reduction in inference time. Code available at https://github.com/krennic999/MPI.

cs.CV

MotionClone: Training-Free Motion Cloning for Controllable Video Generation

Motion-based controllable video generation offers the potential for creating captivating visual content. Existing methods typically necessitate model training to encode particular motion cues or incorporate fine-tuning to inject certain motion patterns, resulting in limited flexibility and generalization. In this work, we propose MotionClone, a training-free framework that enables motion cloning from reference videos to versatile motion-controlled video generation, including text-to-video and image-to-video. Based on the observation that the dominant components in temporal-attention maps drive motion synthesis, while the rest mainly capture noisy or very subtle motions, MotionClone utilizes sparse temporal attention weights as motion representations for motion guidance, facilitating diverse motion transfer across varying scenarios. Meanwhile, MotionClone allows for the direct extraction of motion representation through a single denoising step, bypassing the cumbersome inversion processes and thus promoting both efficiency and flexibility. Extensive experiments demonstrate that MotionClone exhibits proficiency in both global camera motion and local object motion, with notable superiority in terms of motion fidelity, textual alignment, and temporal consistency.

cs.CV

Single Image Dehazing Using Scene Depth Ordering

Images captured in hazy weather generally suffer from quality degradation, and many dehazing methods have been developed to solve this problem. However, single image dehazing problem is still challenging due to its ill-posed nature. In this paper, we propose a depth order guided single image dehazing method, which utilizes depth order in hazy images to guide the dehazing process to achieve a similar depth perception in corresponding dehazing results. The consistency of depth perception ensures that the regions that look farther or closer in hazy images also appear farther or closer in the corresponding dehazing results, and thus effectively avoid the undesired visual effects. To achieve this goal, a simple yet effective strategy is proposed to extract the depth order in hazy images, which offers a reference for depth perception in hazy weather. Additionally, a depth order embedded transformation model is devised, which performs transmission estimation under the guidance of depth order to realize an unchanged depth order in the dehazing results. The extracted depth order provides a powerful global constraint for the dehazing process, which contributes to the efficient utilization of global information, thereby bringing an overall improvement in restoration quality. Extensive experiments demonstrate that the proposed method can better recover potential structure and vivid color with higher computational efficiency than the state-of-the-art dehazing methods.

cs.CV

FreeDrag: Feature Dragging for Reliable Point-based Image Editing

To serve the intricate and varied demands of image editing, precise and flexible manipulation in image content is indispensable. Recently, Drag-based editing methods have gained impressive performance. However, these methods predominantly center on point dragging, resulting in two noteworthy drawbacks, namely "miss tracking", where difficulties arise in accurately tracking the predetermined handle points, and "ambiguous tracking", where tracked points are potentially positioned in wrong regions that closely resemble the handle points. To address the above issues, we propose FreeDrag, a feature dragging methodology designed to free the burden on point tracking. The FreeDrag incorporates two key designs, i.e., template feature via adaptive updating and line search with backtracking, the former improves the stability against drastic content change by elaborately controls feature updating scale after each dragging, while the latter alleviates the misguidance from similar points by actively restricting the search area in a line. These two technologies together contribute to a more stable semantic dragging with higher efficiency. Comprehensive experimental results substantiate that our approach significantly outperforms pre-existing methodologies, offering reliable point-based editing even in various complex scenarios.

cs.CV

Real-Time 4K Super-Resolution of Compressed AVIF Images. AIS 2024 Challenge Survey

This paper introduces a novel benchmark as part of the AIS 2024 Real-Time Image Super-Resolution (RTSR) Challenge, which aims to upscale compressed images from 540p to 4K resolution (4x factor) in real-time on commercial GPUs. For this, we use a diverse test set containing a variety of 4K images ranging from digital art to gaming and photography. The images are compressed using the modern AVIF codec, instead of JPEG. All the proposed methods improve PSNR fidelity over Lanczos interpolation, and process images under 10ms. Out of the 160 participants, 25 teams submitted their code and models. The solutions present novel designs tailored for memory-efficiency and runtime on edge devices. This survey describes the best solutions for real-time SR of compressed high-resolution images.

cs.CV

Stronger, Fewer, & Superior: Harnessing Vision Foundation Models for Domain Generalized Semantic Segmentation

In this paper, we first assess and harness various Vision Foundation Models (VFMs) in the context of Domain Generalized Semantic Segmentation (DGSS). Driven by the motivation that Leveraging Stronger pre-trained models and Fewer trainable parameters for Superior generalizability, we introduce a robust fine-tuning approach, namely Rein, to parameter-efficiently harness VFMs for DGSS. Built upon a set of trainable tokens, each linked to distinct instances, Rein precisely refines and forwards the feature maps from each layer to the next layer within the backbone. This process produces diverse refinements for different categories within a single image. With fewer trainable parameters, Rein efficiently fine-tunes VFMs for DGSS tasks, surprisingly surpassing full parameter fine-tuning. Extensive experiments across various settings demonstrate that Rein significantly outperforms state-of-the-art methods. Remarkably, with just an extra 1% of trainable parameters within the frozen backbone, Rein achieves a mIoU of 78.4% on the Cityscapes, without accessing any real urban-scene datasets.Code is available at https://github.com/w1oves/Rein.git.

cs.CV

Seed Optimization with Frozen Generator for Superior Zero-shot Low-light Enhancement

In this work, we observe that the generators, which are pre-trained on massive natural images, inherently hold the promising potential for superior low-light image enhancement against varying scenarios.Specifically, we embed a pre-trained generator to Retinex model to produce reflectance maps with enhanced detail and vividness, thereby recovering features degraded by low-light conditions.Taking one step further, we introduce a novel optimization strategy, which backpropagates the gradients to the input seeds rather than the parameters of the low-light enhancement model, thus intactly retaining the generative knowledge learned from natural images and achieving faster convergence speed. Benefiting from the pre-trained knowledge and seed-optimization strategy, the low-light enhancement model can significantly regularize the realness and fidelity of the enhanced result, thus rapidly generating high-quality images without training on any low-light dataset. Extensive experiments on various benchmarks demonstrate the superiority of the proposed method over numerous state-of-the-art methods qualitatively and quantitatively.

cs.CV

Disentangle then Parse:Night-time Semantic Segmentation with Illumination Disentanglement

Most prior semantic segmentation methods have been developed for day-time scenes, while typically underperforming in night-time scenes due to insufficient and complicated lighting conditions. In this work, we tackle this challenge by proposing a novel night-time semantic segmentation paradigm, i.e., disentangle then parse (DTP). DTP explicitly disentangles night-time images into light-invariant reflectance and light-specific illumination components and then recognizes semantics based on their adaptive fusion. Concretely, the proposed DTP comprises two key components: 1) Instead of processing lighting-entangled features as in prior works, our Semantic-Oriented Disentanglement (SOD) framework enables the extraction of reflectance component without being impeded by lighting, allowing the network to consistently recognize the semantics under cover of varying and complicated lighting conditions. 2) Based on the observation that the illumination component can serve as a cue for some semantically confused regions, we further introduce an Illumination-Aware Parser (IAParser) to explicitly learn the correlation between semantics and lighting, and aggregate the illumination features to yield more precise predictions. Extensive experiments on the night-time segmentation task with various settings demonstrate that DTP significantly outperforms state-of-the-art methods. Furthermore, with negligible additional parameters, DTP can be directly used to benefit existing day-time methods for night-time segmentation.

cs.CV

Deliberated Domain Bridging for Domain Adaptive Semantic Segmentation

In unsupervised domain adaptation (UDA), directly adapting from the source to the target domain usually suffers significant discrepancies and leads to insufficient alignment. Thus, many UDA works attempt to vanish the domain gap gradually and softly via various intermediate spaces, dubbed domain bridging (DB). However, for dense prediction tasks such as domain adaptive semantic segmentation (DASS), existing solutions have mostly relied on rough style transfer and how to elegantly bridge domains is still under-explored. In this work, we resort to data mixing to establish a deliberated domain bridging (DDB) for DASS, through which the joint distributions of source and target domains are aligned and interacted with each in the intermediate space. At the heart of DDB lies a dual-path domain bridging step for generating two intermediate domains using the coarse-wise and the fine-wise data mixing techniques, alongside a cross-path knowledge distillation step for taking two complementary models trained on generated intermediate samples as 'teachers' to develop a superior 'student' in a multi-teacher distillation manner. These two optimization steps work in an alternating way and reinforce each other to give rise to DDB with strong adaptation power. Extensive experiments on adaptive segmentation tasks with different settings demonstrate that our DDB significantly outperforms state-of-the-art methods. Code is available at https://github.com/xiaoachen98/DDB.git.

cs.CV

Reusing the Task-specific Classifier as a Discriminator: Discriminator-free Adversarial Domain Adaptation

Adversarial learning has achieved remarkable performances for unsupervised domain adaptation (UDA). Existing adversarial UDA methods typically adopt an additional discriminator to play the min-max game with a feature extractor. However, most of these methods failed to effectively leverage the predicted discriminative information, and thus cause mode collapse for generator. In this work, we address this problem from a different perspective and design a simple yet effective adversarial paradigm in the form of a discriminator-free adversarial learning network (DALN), wherein the category classifier is reused as a discriminator, which achieves explicit domain alignment and category distinguishment through a unified objective, enabling the DALN to leverage the predicted discriminative information for sufficient feature alignment. Basically, we introduce a Nuclear-norm Wasserstein discrepancy (NWD) that has definite guidance meaning for performing discrimination. Such NWD can be coupled with the classifier to serve as a discriminator satisfying the K-Lipschitz constraint without the requirements of additional weight clipping or gradient penalty strategy. Without bells and whistles, DALN compares favorably against the existing state-of-the-art (SOTA) methods on a variety of public datasets. Moreover, as a plug-and-play technique, NWD can be directly used as a generic regularizer to benefit existing UDA algorithms. Code is available at https://github.com/xiaoachen98/DALN.

cs.CV