SearcharxivSearch

arXiv subjects

Huaijin Chen

Publications and source records attributed to Huaijin Chen.

At least 19 recordsLinked to original sources

Does AI Understand Imaging? A Systematic Benchmark of Agentic AI for Computational Imaging Tasks

Vision-language models (VLMs) and agentic AI have shown strong performance on semantic visual tasks, but it remains unclear whether they can handle the physics and inverse problems that underlie computational imaging. We present ImagingBench, a benchmark of 20 computational imaging tasks spanning five categories: ray and wave optics, image signal processing, inverse reconstruction, computational sensing, and calibration. ImagingBench evaluates three complementary settings: Expert, fixed expert-guided inverse reconstruction; Planner, planner-guided inverse reconstruction; and Forward, forward-system simulation for consistency checking. We benchmark leading proprietary and open-source image-centric multimodal systems, including Gemini, GPT, and Qwen, and compare them with representative task-specific non-agentic baselines. Across tasks, agentic models remain consistently weaker than specialized methods, especially on computational sensing problems such as lensless imaging, event-based reconstruction, time-of-flight imaging, and holography. Planner guidance provides only modest and inconsistent gains over the fixed-prompt Expert baseline. Although the models often generate visually plausible outputs, their reference-based fidelity remains poor, revealing a substantial gap between semantic visual competence and physically grounded imaging performance. ImagingBench provides a unified testbed for measuring this gap and tracking progress in agentic AI for computational imaging.

cs.AI

Pose Tracking with a Foundation Pose Model and an Ensemble Directional Kalman Filter

This paper introduces the ensemble directional Kalman filter (EnDKF), an ensemble-based Kalman filtering approach for pose tracking that jointly estimates an object's position and attitude using ideas from directional statistics. The EnDKF integrates a unit-quaternion attitude representation to move beyond canonical Kalman filter mean and covariance assumptions that poorly capture directional uncertainty. Experiments on a synthetic constant-velocity constant-angular-velocity system and a digital-twin head-tracking scenario using the FoundationPose algorithm demonstrate a significant reduction in error as opposed to merely using measurements.

cs.LG

Real-Time 3D Simulation of Heat-Induced Air Turbulence

Heat-induced air turbulence produces complex, depth-dependent image distortions that are challenging to reproduce interactively because thermally driven flow must be coupled with refractive light transport. Existing real-time methods often rely on single-view 2D screen-space warps that break multi-view coherence and do not model a 3D refractive volume. We present a real-time, fully 3D Lagrangian framework that models the full pipeline from thermal transport to density variation to optical refraction. Our system augments compressible Smoothed Particle Hydrodynamics (SPH) with temperature transport, buoyancy, and pressure-driven motion to capture rising plumes and turbulent mixing. We render the resulting continuous refractive-index field via curved ray tracing to model light bending in 3D. To reconcile physical fidelity with interactive performance, we introduce spatially adaptive step-size integration for curved-ray tracing, refining steps near strong refractive-index gradients while relaxing them in smooth regions to preserve temporal stability and high-frequency distortion detail without uniform oversampling. The system runs at interactive rates (about 40 fps in our prototype) and matches depth-dependent, multi-view-consistent distortions observed in real video captures more closely than image-based baselines.

cs.GR

Simulating Refractive Distortions and Weather-Induced Artifacts for Resource-Constrained Autonomous Perception

The scarcity of autonomous vehicle datasets from developing regions, particularly across Africa's diverse urban, rural, and unpaved roads, remains a key obstacle to robust perception in low-resource settings. We present a procedural augmentation pipeline that enhances low-cost monocular dashcam footage with realistic refractive distortions and weather-induced artifacts tailored to challenging African driving scenarios. Our refractive module simulates optical effects from low-quality lenses and air turbulence, including lens distortion, Perlin noise, Thin-Plate Spline (TPS), and divergence-free (incompressible) warps. The weather module adds homogeneous fog, heterogeneous fog, and lens flare. To establish a benchmark, we provide baseline performance using three image restoration models. To support perception research in underrepresented African contexts, without costly data collection, labeling, or simulation, we release our distortion toolkit, augmented dataset splits, and benchmark results.

cs.CV

TransFlow: Transformer as Flow Learner

Optical flow is an indispensable building block for various important computer vision tasks, including motion estimation, object tracking, and disparity measurement. In this work, we propose TransFlow, a pure transformer architecture for optical flow estimation. Compared to dominant CNN-based methods, TransFlow demonstrates three advantages. First, it provides more accurate correlation and trustworthy matching in flow estimation by utilizing spatial self-attention and cross-attention mechanisms between adjacent frames to effectively capture global dependencies; Second, it recovers more compromised information (e.g., occlusion and motion blur) in flow estimation through long-range temporal association in dynamic scenes; Third, it enables a concise self-learning paradigm and effectively eliminate the complex and laborious multi-stage pre-training procedures. We achieve the state-of-the-art results on the Sintel, KITTI-15, as well as several downstream tasks, including video object detection, interpolation and stabilization. For its efficacy, we hope TransFlow could serve as a flexible baseline for optical flow estimation.

cs.CV

Generating Aligned Pseudo-Supervision from Non-Aligned Data for Image Restoration in Under-Display Camera

Due to the difficulty in collecting large-scale and perfectly aligned paired training data for Under-Display Camera (UDC) image restoration, previous methods resort to monitor-based image systems or simulation-based methods, sacrificing the realness of the data and introducing domain gaps. In this work, we revisit the classic stereo setup for training data collection -- capturing two images of the same scene with one UDC and one standard camera. The key idea is to "copy" details from a high-quality reference image and "paste" them on the UDC image. While being able to generate real training pairs, this setting is susceptible to spatial misalignment due to perspective and depth of field changes. The problem is further compounded by the large domain discrepancy between the UDC and normal images, which is unique to UDC restoration. In this paper, we mitigate the non-trivial domain discrepancy and spatial misalignment through a novel Transformer-based framework that generates well-aligned yet high-quality target data for the corresponding UDC input. This is made possible through two carefully designed components, namely, the Domain Alignment Module (DAM) and Geometric Alignment Module (GAM), which encourage robust and accurate discovery of correspondence between the UDC and normal views. Extensive experiments show that high-quality and well-aligned pseudo UDC training pairs are beneficial for training a robust restoration network. Code and the dataset are available at https://github.com/jnjaby/AlignFormer.

cs.CV

Joint Multi-Scale Tone Mapping and Denoising for HDR Image Enhancement

An image processing unit (IPU), or image signal processor (ISP) for high dynamic range (HDR) imaging usually consists of demosaicing, white balancing, lens shading correction, color correction, denoising, and tone-mapping. Besides noise from the imaging sensors, almost every step in the ISP introduces or amplifies noise in different ways, and denoising operators are designed to reduce the noise from these sources. Designed for dynamic range compressing, tone-mapping operators in an ISP can significantly amplify the noise level, especially for images captured in low-light conditions, making denoising very difficult. Therefore, we propose a joint multi-scale denoising and tone-mapping framework that is designed with both operations in mind for HDR images. Our joint network is trained in an end-to-end format that optimizes both operators together, to prevent the tone-mapping operator from overwhelming the denoising operator. Our model outperforms existing HDR denoising and tone-mapping operators both quantitatively and qualitatively on most of our benchmarking datasets.

eess.IV

Realistic Bokeh Effect Rendering on Mobile GPUs, Mobile AI & AIM 2022 challenge: Report

As mobile cameras with compact optics are unable to produce a strong bokeh effect, lots of interest is now devoted to deep learning-based solutions for this task. In this Mobile AI challenge, the target was to develop an efficient end-to-end AI-based bokeh effect rendering approach that can run on modern smartphone GPUs using TensorFlow Lite. The participants were provided with a large-scale EBB! bokeh dataset consisting of 5K shallow / wide depth-of-field image pairs captured using the Canon 7D DSLR camera. The runtime of the resulting models was evaluated on the Kirin 9000's Mali GPU that provides excellent acceleration results for the majority of common deep learning ops. A detailed description of all models developed in this challenge is provided in this paper.

eess.IV

Bokeh-Loss GAN: Multi-Stage Adversarial Training for Realistic Edge-Aware Bokeh

In this paper, we tackle the problem of monocular bokeh synthesis, where we attempt to render a shallow depth of field image from a single all-in-focus image. Unlike in DSLR cameras, this effect can not be captured directly in mobile cameras due to the physical constraints of the mobile aperture. We thus propose a network-based approach that is capable of rendering realistic monocular bokeh from single image inputs. To do this, we introduce three new edge-aware Bokeh Losses based on a predicted monocular depth map, that sharpens the foreground edges while blurring the background. This model is then finetuned using an adversarial loss to generate a realistic Bokeh effect. Experimental results show that our approach is capable of generating a pleasing, natural Bokeh effect with sharp edges while handling complicated scenes.

cs.CV

JPD-SE: High-Level Semantics for Joint Perception-Distortion Enhancement in Image Compression

While humans can effortlessly transform complex visual scenes into simple words and the other way around by leveraging their high-level understanding of the content, conventional or the more recent learned image compression codecs do not seem to utilize the semantic meanings of visual content to their full potential. Moreover, they focus mostly on rate-distortion and tend to underperform in perception quality especially in low bitrate regime, and often disregard the performance of downstream computer vision algorithms, which is a fast-growing consumer group of compressed images in addition to human viewers. In this paper, we (1) present a generic framework that can enable any image codec to leverage high-level semantics and (2) study the joint optimization of perception quality and distortion. Our idea is that given any codec, we utilize high-level semantics to augment the low-level visual features extracted by it and produce essentially a new, semantic-aware codec. We propose a three-phase training scheme that teaches semantic-aware codecs to leverage the power of semantic to jointly optimize rate-perception-distortion (R-PD) performance. As an additional benefit, semantic-aware codecs also boost the performance of downstream computer vision algorithms. To validate our claim, we perform extensive empirical evaluations and provide both quantitative and qualitative results.

eess.IV

iToF2dToF: A Robust and Flexible Representation for Data-Driven Time-of-Flight Imaging

Indirect Time-of-Flight (iToF) cameras are a promising depth sensing technology. However, they are prone to errors caused by multi-path interference (MPI) and low signal-to-noise ratio (SNR). Traditional methods, after denoising, mitigate MPI by estimating a transient image that encodes depths. Recently, data-driven methods that jointly denoise and mitigate MPI have become state-of-the-art without using the intermediate transient representation. In this paper, we propose to revisit the transient representation. Using data-driven priors, we interpolate/extrapolate iToF frequencies and use them to estimate the transient image. Given direct ToF (dToF) sensors capture transient images, we name our method iToF2dToF. The transient representation is flexible. It can be integrated with different rule-based depth sensing algorithms that are robust to low SNR and can deal with ambiguous scenarios that arise in practice (e.g., specular MPI, optical cross-talk). We demonstrate the benefits of iToF2dToF over previous methods in real depth sensing scenarios.

cs.CV

Deep Camera Obscura: An Image Restoration Pipeline for Lensless Pinhole Photography

The lensless pinhole camera is perhaps the earliest and simplest form of an imaging system using only a pinhole-sized aperture in place of a lens. They can capture an infinite depth-of-field and offer greater freedom from optical distortion over their lens-based counterparts. However, the inherent limitations of a pinhole system result in lower sharpness from blur caused by optical diffraction and higher noise levels due to low light throughput of the small aperture, requiring very long exposure times to capture well-exposed images. In this paper, we explore an image restoration pipeline using deep learning and domain-knowledge of the pinhole system to enhance the pinhole image quality through a joint denoise and deblur approach. Our approach allows for more practical exposure times for hand-held photography and provides higher image quality, making it more suitable for daily photography compared to other lensless cameras while keeping size and cost low. This opens up the potential of pinhole cameras to be used in smaller devices, such as smartphones.

cs.CV

Removing Diffraction Image Artifacts in Under-Display Camera via Dynamic Skip Connection Network

Recent development of Under-Display Camera (UDC) systems provides a true bezel-less and notch-free viewing experience on smartphones (and TV, laptops, tablets), while allowing images to be captured from the selfie camera embedded underneath. In a typical UDC system, the microstructure of the semi-transparent organic light-emitting diode (OLED) pixel array attenuates and diffracts the incident light on the camera, resulting in significant image quality degradation. Oftentimes, noise, flare, haze, and blur can be observed in UDC images. In this work, we aim to analyze and tackle the aforementioned degradation problems. We define a physics-based image formation model to better understand the degradation. In addition, we utilize one of the world's first commodity UDC smartphone prototypes to measure the real-world Point Spread Function (PSF) of the UDC system, and provide a model-based data synthesis pipeline to generate realistically degraded images. We specially design a new domain knowledge-enabled Dynamic Skip Connection Network (DISCNet) to restore the UDC images. We demonstrate the effectiveness of our method through extensive experiments on both synthetic and real UDC data. Our physics-based image formation model and proposed DISCNet can provide foundations for further exploration in UDC image restoration, and even for general diffraction artifact removal in a broader sense.

cs.CV

UDC 2020 Challenge on Image Restoration of Under-Display Camera: Methods and Results

This paper is the report of the first Under-Display Camera (UDC) image restoration challenge in conjunction with the RLQ workshop at ECCV 2020. The challenge is based on a newly-collected database of Under-Display Camera. The challenge tracks correspond to two types of display: a 4k Transparent OLED (T-OLED) and a phone Pentile OLED (P-OLED). Along with about 150 teams registered the challenge, eight and nine teams submitted the results during the testing phase for each track. The results in the paper are state-of-the-art restoration performance of Under-Display Camera Restoration. Datasets and paper are available at https://yzhouas.github.io/projects/UDC/udc.html.

eess.IV

Fast Retinomorphic Event Stream for Video Recognition and Reinforcement Learning

Good temporal representations are crucial for video understanding, and the state-of-the-art video recognition framework is based on two-stream networks. In such framework, besides the regular ConvNets responsible for RGB frame inputs, a second network is introduced to handle the temporal representation, usually the optical flow (OF). However, OF or other task-oriented flow is computationally costly, and is thus typically pre-computed. Critically, this prevents the two-stream approach from being applied to reinforcement learning (RL) applications such as video game playing, where the next state depends on current state and action choices. Inspired by the early vision systems of mammals and insects, we propose a fast event-driven representation (EDR) that models several major properties of early retinal circuits: (1) logarithmic input response, (2) multi-timescale temporal smoothing to filter noise, and (3) bipolar (ON/OFF) pathways for primitive event detection[12]. Trading off the directional information for fast speed (> 9000 fps), EDR en-ables fast real-time inference/learning in video applications that require interaction between an agent and the world such as game-playing, virtual robotics, and domain adaptation. In this vein, we use EDR to demonstrate performance improvements over state-of-the-art reinforcement learning algorithms for Atari games, something that has not been possible with pre-computed OF. Moreover, with UCF-101 video action recognition experiments, we show that EDR performs near state-of-the-art in accuracy while achieving a 1,500x speedup in input representation processing, as compared to optical flow.

cs.CV

Reblur2Deblur: Deblurring Videos via Self-Supervised Learning

Motion blur is a fundamental problem in computer vision as it impacts image quality and hinders inference. Traditional deblurring algorithms leverage the physics of the image formation model and use hand-crafted priors: they usually produce results that better reflect the underlying scene, but present artifacts. Recent learning-based methods implicitly extract the distribution of natural images directly from the data and use it to synthesize plausible images. Their results are impressive, but they are not always faithful to the content of the latent image. We present an approach that bridges the two. Our method fine-tunes existing deblurring neural networks in a self-supervised fashion by enforcing that the output, when blurred based on the optical flow between subsequent frames, matches the input blurry image. We show that our method significantly improves the performance of existing methods on several datasets both visually and in terms of image quality metrics. The supplementary material is https://goo.gl/nYPjEQ

cs.CV

Online Reweighted Least Squares Algorithm for Sparse Recovery and Application to Short-Wave Infrared Imaging

We address the problem of sparse recovery in an online setting, where random linear measurements of a sparse signal are revealed sequentially and the objective is to recover the underlying signal. We propose a reweighted least squares (RLS) algorithm to solve the problem of online sparse reconstruction, wherein a system of linear equations is solved using conjugate gradient with the arrival of every new measurement. The proposed online algorithm is useful in a setting where one seeks to design a progressive decoding strategy to reconstruct a sparse signal from linear measurements so that one does not have to wait until all measurements are acquired. Moreover, the proposed algorithm is also useful in applications where it is infeasible to process all the measurements using a batch algorithm, owing to computational and storage constraints. It is not needed a priori to collect a fixed number of measurements; rather one can keep collecting measurements until the quality of reconstruction is satisfactory and stop taking further measurements once the reconstruction is sufficiently accurate. We provide a proof-of-concept by comparing the performance of our algorithm with the RLS-based batch reconstruction strategy, known as iteratively reweighted least squares (IRLS), on natural images. Experiments on a recently proposed focal plane array-based imaging setup show up to 1 dB improvement in output peak signal-to-noise ratio as compared with the total variation-based reconstruction.

cs.LG

ASP Vision: Optically Computing the First Layer of Convolutional Neural Networks using Angle Sensitive Pixels

Deep learning using convolutional neural networks (CNNs) is quickly becoming the state-of-the-art for challenging computer vision applications. However, deep learning's power consumption and bandwidth requirements currently limit its application in embedded and mobile systems with tight energy budgets. In this paper, we explore the energy savings of optically computing the first layer of CNNs. To do so, we utilize bio-inspired Angle Sensitive Pixels (ASPs), custom CMOS diffractive image sensors which act similar to Gabor filter banks in the V1 layer of the human visual cortex. ASPs replace both image sensing and the first layer of a conventional CNN by directly performing optical edge filtering, saving sensing energy, data bandwidth, and CNN FLOPS to compute. Our experimental results (both on synthetic data and a hardware prototype) for a variety of vision tasks such as digit recognition, object recognition, and face identification demonstrate using ASPs while achieving similar performance compared to traditional deep learning pipelines.

cs.CV