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Huaizu Jiang

Publications and source records attributed to Huaizu Jiang.

At least 37 records · Page 2Linked to original sources

Automated anatomy-based post-processing reduces false positives and improved interpretability of deep learning intracranial aneurysm detection

Introduction: Deep learning (DL) models can help detect intracranial aneurysms on CTA, but high false positive (FP) rates remain a barrier to clinical translation, despite improvement in model architectures and strategies like detection threshold tuning. We employed an automated, anatomy-based, heuristic-learning hybrid artery-vein segmentation post-processing method to further reduce FPs. Methods: Two DL models, CPM-Net and a deformable 3D convolutional neural network-transformer hybrid (3D-CNN-TR), were trained with 1,186 open-source CTAs (1,373 annotated aneurysms), and evaluated with 143 held-out private CTAs (218 annotated aneurysms). Brain, artery, vein, and cavernous venous sinus (CVS) segmentation masks were applied to remove possible FPs in the DL outputs that overlapped with: (1) brain mask; (2) vein mask; (3) vein more than artery masks; (4) brain plus vein mask; (5) brain plus vein more than artery masks. Results: CPM-Net yielded 139 true-positives (TP); 79 false-negative (FN); 126 FP. 3D-CNN-TR yielded 179 TP; 39 FN; 182 FP. FPs were commonly extracranial (CPM-Net 27.3%; 3D-CNN-TR 42.3%), venous (CPM-Net 56.3%; 3D-CNN-TR 29.1%), arterial (CPM-Net 11.9%; 3D-CNN-TR 53.3%), and non-vascular (CPM-Net 25.4%; 3D-CNN-TR 9.3%) structures. Method 5 performed best, reducing CPM-Net FP by 70.6% (89/126) and 3D-CNN-TR FP by 51.6% (94/182), without reducing TP, lowering the FP/case rate from 0.88 to 0.26 for CPM-NET, and from 1.27 to 0.62 for the 3D-CNN-TR. Conclusion: Anatomy-based, interpretable post-processing can improve DL-based aneurysm detection model performance. More broadly, automated, domain-informed, hybrid heuristic-learning processing holds promise for improving the performance and clinical acceptance of aneurysm detection models.

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Absolute Coordinates Make Motion Generation Easy

State-of-the-art text-to-motion generation models rely on the kinematic-aware, local-relative motion representation popularized by HumanML3D, which encodes motion relative to the pelvis and to the previous frame with built-in redundancy. While this design simplifies training for earlier generation models, it introduces critical limitations for diffusion models and hinders applicability to downstream tasks. In this work, we revisit the motion representation and propose a radically simplified and long-abandoned alternative for text-to-motion generation: absolute joint coordinates in global space. Through systematic analysis of design choices, we show that this formulation achieves significantly higher motion fidelity, improved text alignment, and strong scalability, even with a simple Transformer backbone and no auxiliary kinematic-aware losses. Moreover, our formulation naturally supports downstream tasks such as text-driven motion control and temporal/spatial editing without additional task-specific reengineering and costly classifier guidance generation from control signals. Finally, we demonstrate promising generalization to directly generate SMPL-H mesh vertices in motion from text, laying a strong foundation for future research and motion-related applications.

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SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generation

We present Stable Video 4D 2.0 (SV4D 2.0), a multi-view video diffusion model for dynamic 3D asset generation. Compared to its predecessor SV4D, SV4D 2.0 is more robust to occlusions and large motion, generalizes better to real-world videos, and produces higher-quality outputs in terms of detail sharpness and spatio-temporal consistency. We achieve this by introducing key improvements in multiple aspects: 1) network architecture: eliminating the dependency of reference multi-views and designing blending mechanism for 3D and frame attention, 2) data: enhancing quality and quantity of training data, 3) training strategy: adopting progressive 3D-4D training for better generalization, and 4) 4D optimization: handling 3D inconsistency and large motion via 2-stage refinement and progressive frame sampling. Extensive experiments demonstrate significant performance gain by SV4D 2.0 both visually and quantitatively, achieving better detail (-14\% LPIPS) and 4D consistency (-44\% FV4D) in novel-view video synthesis and 4D optimization (-12\% LPIPS and -24\% FV4D) compared to SV4D. Project page: https://sv4d20.github.io.

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Anatomically-guided masked autoencoder pre-training for aneurysm detection

Intracranial aneurysms are a major cause of morbidity and mortality worldwide, and detecting them manually is a complex, time-consuming task. Albeit automated solutions are desirable, the limited availability of training data makes it difficult to develop such solutions using typical supervised learning frameworks. In this work, we propose a novel pre-training strategy using more widely available unannotated head CT scan data to pre-train a 3D Vision Transformer model prior to fine-tuning for the aneurysm detection task. Specifically, we modify masked auto-encoder (MAE) pre-training in the following ways: we use a factorized self-attention mechanism to make 3D attention computationally viable, we restrict the masked patches to areas near arteries to focus on areas where aneurysms are likely to occur, and we reconstruct not only CT scan intensity values but also artery distance maps, which describe the distance between each voxel and the closest artery, thereby enhancing the backbone's learned representations. Compared with SOTA aneurysm detection models, our approach gains +4-8% absolute Sensitivity at a false positive rate of 0.5. Code and weights will be released.

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SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency

We present Stable Video 4D (SV4D), a latent video diffusion model for multi-frame and multi-view consistent dynamic 3D content generation. Unlike previous methods that rely on separately trained generative models for video generation and novel view synthesis, we design a unified diffusion model to generate novel view videos of dynamic 3D objects. Specifically, given a monocular reference video, SV4D generates novel views for each video frame that are temporally consistent. We then use the generated novel view videos to optimize an implicit 4D representation (dynamic NeRF) efficiently, without the need for cumbersome SDS-based optimization used in most prior works. To train our unified novel view video generation model, we curate a dynamic 3D object dataset from the existing Objaverse dataset. Extensive experimental results on multiple datasets and user studies demonstrate SV4D's state-of-the-art performance on novel-view video synthesis as well as 4D generation compared to prior works.

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ODTFormer: Efficient Obstacle Detection and Tracking with Stereo Cameras Based on Transformer

Obstacle detection and tracking represent a critical component in robot autonomous navigation. In this paper, we propose ODTFormer, a Transformer-based model to address both obstacle detection and tracking problems. For the detection task, our approach leverages deformable attention to construct a 3D cost volume, which is decoded progressively in the form of voxel occupancy grids. We further track the obstacles by matching the voxels between consecutive frames. The entire model can be optimized in an end-to-end manner. Through extensive experiments on DrivingStereo and KITTI benchmarks, our model achieves state-of-the-art performance in the obstacle detection task. We also report comparable accuracy to state-of-the-art obstacle tracking models while requiring only a fraction of their computation cost, typically ten-fold to twenty-fold less. The code and model weights will be publicly released.

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Towards Flexible Visual Relationship Segmentation

Visual relationship understanding has been studied separately in human-object interaction(HOI) detection, scene graph generation(SGG), and referring relationships(RR) tasks. Given the complexity and interconnectedness of these tasks, it is crucial to have a flexible framework that can effectively address these tasks in a cohesive manner. In this work, we propose FleVRS, a single model that seamlessly integrates the above three aspects in standard and promptable visual relationship segmentation, and further possesses the capability for open-vocabulary segmentation to adapt to novel scenarios. FleVRS leverages the synergy between text and image modalities, to ground various types of relationships from images and use textual features from vision-language models to visual conceptual understanding. Empirical validation across various datasets demonstrates that our framework outperforms existing models in standard, promptable, and open-vocabulary tasks, e.g., +1.9 $mAP$ on HICO-DET, +11.4 $Acc$ on VRD, +4.7 $mAP$ on unseen HICO-DET. Our FleVRS represents a significant step towards a more intuitive, comprehensive, and scalable understanding of visual relationships.

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SMooDi: Stylized Motion Diffusion Model

We introduce a novel Stylized Motion Diffusion model, dubbed SMooDi, to generate stylized motion driven by content texts and style motion sequences. Unlike existing methods that either generate motion of various content or transfer style from one sequence to another, SMooDi can rapidly generate motion across a broad range of content and diverse styles. To this end, we tailor a pre-trained text-to-motion model for stylization. Specifically, we propose style guidance to ensure that the generated motion closely matches the reference style, alongside a lightweight style adaptor that directs the motion towards the desired style while ensuring realism. Experiments across various applications demonstrate that our proposed framework outperforms existing methods in stylized motion generation.

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OmniControl: Control Any Joint at Any Time for Human Motion Generation

We present a novel approach named OmniControl for incorporating flexible spatial control signals into a text-conditioned human motion generation model based on the diffusion process. Unlike previous methods that can only control the pelvis trajectory, OmniControl can incorporate flexible spatial control signals over different joints at different times with only one model. Specifically, we propose analytic spatial guidance that ensures the generated motion can tightly conform to the input control signals. At the same time, realism guidance is introduced to refine all the joints to generate more coherent motion. Both the spatial and realism guidance are essential and they are highly complementary for balancing control accuracy and motion realism. By combining them, OmniControl generates motions that are realistic, coherent, and consistent with the spatial constraints. Experiments on HumanML3D and KIT-ML datasets show that OmniControl not only achieves significant improvement over state-of-the-art methods on pelvis control but also shows promising results when incorporating the constraints over other joints.

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Zero-shot Referring Expression Comprehension via Structural Similarity Between Images and Captions

Zero-shot referring expression comprehension aims at localizing bounding boxes in an image corresponding to provided textual prompts, which requires: (i) a fine-grained disentanglement of complex visual scene and textual context, and (ii) a capacity to understand relationships among disentangled entities. Unfortunately, existing large vision-language alignment (VLA) models, e.g., CLIP, struggle with both aspects so cannot be directly used for this task. To mitigate this gap, we leverage large foundation models to disentangle both images and texts into triplets in the format of (subject, predicate, object). After that, grounding is accomplished by calculating the structural similarity matrix between visual and textual triplets with a VLA model, and subsequently propagate it to an instance-level similarity matrix. Furthermore, to equip VLA models with the ability of relationship understanding, we design a triplet-matching objective to fine-tune the VLA models on a collection of curated dataset containing abundant entity relationships. Experiments demonstrate that our visual grounding performance increase of up to 19.5% over the SOTA zero-shot model on RefCOCO/+/g. On the more challenging Who's Waldo dataset, our zero-shot approach achieves comparable accuracy to the fully supervised model. Code is available at https://github.com/Show-han/Zeroshot_REC.

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A Strong Baseline for Point Cloud Registration via Direct Superpoints Matching

Deep neural networks endow the downsampled superpoints with highly discriminative feature representations. Previous dominant point cloud registration approaches match these feature representations as the first step, e.g., using the Sinkhorn algorithm. A RANSAC-like method is then usually adopted as a post-processing refinement to filter the outliers. Other dominant method is to directly predict the superpoint matchings using learned MLP layers. Both of them have drawbacks: RANSAC-based methods are computationally intensive and prediction-based methods suffer from outputing non-existing points in the point cloud. In this paper, we propose a straightforward and effective baseline to find correspondences of superpoints in a global matching manner. We employ the normalized matching scores as weights for each correspondence, allowing us to reject the outliers and further weigh the rest inliers when fitting the transformation matrix without relying on the cumbersome RANSAC. Moreover, the entire model can be trained in an end-to-end fashion, leading to better accuracy. Our simple yet effective baseline shows comparable or even better results than state-of-the-art methods on three datasets including ModelNet, 3DMatch, and KITTI. We do not advocate our approach to be \emph{the} solution for point cloud registration but use the results to emphasize the role of matching strategy for point cloud registration. The code and models are available at https://github.com/neu-vi/Superpoints_Registration.

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DCVNet: Dilated Cost Volume Networks for Fast Optical Flow

The cost volume, capturing the similarity of possible correspondences across two input images, is a key ingredient in state-of-the-art optical flow approaches. When sampling correspondences to build the cost volume, a large neighborhood radius is required to deal with large displacements, introducing a significant computational burden. To address this, coarse-to-fine or recurrent processing of the cost volume is usually adopted, where correspondence sampling in a local neighborhood with a small radius suffices. In this paper, we propose an alternative by constructing cost volumes with different dilation factors to capture small and large displacements simultaneously. A U-Net with skip connections is employed to convert the dilated cost volumes into interpolation weights between all possible captured displacements to get the optical flow. Our proposed model DCVNet only needs to process the cost volume once in a simple feedforward manner and does not rely on the sequential processing strategy. DCVNet obtains comparable accuracy to existing approaches and achieves real-time inference (30 fps on a mid-end 1080ti GPU). The code and model weights are available at https://github.com/neu-vi/ezflow.

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StereoNavNet: Learning to Navigate using Stereo Cameras with Auxiliary Occupancy Voxels

Visual navigation has received significant attention recently. Most of the prior works focus on predicting navigation actions based on semantic features extracted from visual encoders. However, these approaches often rely on large datasets and exhibit limited generalizability. In contrast, our approach draws inspiration from traditional navigation planners that operate on geometric representations, such as occupancy maps. We propose StereoNavNet (SNN), a novel visual navigation approach employing a modular learning framework comprising perception and policy modules. Within the perception module, we estimate an auxiliary 3D voxel occupancy grid from stereo RGB images and extract geometric features from it. These features, along with user-defined goals, are utilized by the policy module to predict navigation actions. Through extensive empirical evaluation, we demonstrate that SNN outperforms baseline approaches in terms of success rates, success weighted by path length, and navigation error. Furthermore, SNN exhibits better generalizability, characterized by maintaining leading performance when navigating across previously unseen environments.

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NeuFlow: Real-time, High-accuracy Optical Flow Estimation on Robots Using Edge Devices

Real-time high-accuracy optical flow estimation is a crucial component in various applications, including localization and mapping in robotics, object tracking, and activity recognition in computer vision. While recent learning-based optical flow methods have achieved high accuracy, they often come with heavy computation costs. In this paper, we propose a highly efficient optical flow architecture, called NeuFlow, that addresses both high accuracy and computational cost concerns. The architecture follows a global-to-local scheme. Given the features of the input images extracted at different spatial resolutions, global matching is employed to estimate an initial optical flow on the 1/16 resolution, capturing large displacement, which is then refined on the 1/8 resolution with lightweight CNN layers for better accuracy. We evaluate our approach on Jetson Orin Nano and RTX 2080 to demonstrate efficiency improvements across different computing platforms. We achieve a notable 10x-80x speedup compared to several state-of-the-art methods, while maintaining comparable accuracy. Our approach achieves around 30 FPS on edge computing platforms, which represents a significant breakthrough in deploying complex computer vision tasks such as SLAM on small robots like drones. The full training and evaluation code is available at https://github.com/neufieldrobotics/NeuFlow.

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E(2)-Equivariant Graph Planning for Navigation

Learning for robot navigation presents a critical and challenging task. The scarcity and costliness of real-world datasets necessitate efficient learning approaches. In this letter, we exploit Euclidean symmetry in planning for 2D navigation, which originates from Euclidean transformations between reference frames and enables parameter sharing. To address the challenges of unstructured environments, we formulate the navigation problem as planning on a geometric graph and develop an equivariant message passing network to perform value iteration. Furthermore, to handle multi-camera input, we propose a learnable equivariant layer to lift features to a desired space. We conduct comprehensive evaluations across five diverse tasks encompassing structured and unstructured environments, along with maps of known and unknown, given point goals or semantic goals. Our experiments confirm the substantial benefits on training efficiency, stability, and generalization. More details can be found at the project website: https://lhy.xyz/e2-planning/.

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SportsSloMo: A New Benchmark and Baselines for Human-centric Video Frame Interpolation

Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are multiple benchmark datasets available in the community, none of them is dedicated for human-centric scenarios. To bridge this gap, we introduce SportsSloMo, a benchmark consisting of more than 130K video clips and 1M video frames of high-resolution ($\geq$720p) slow-motion sports videos crawled from YouTube. We re-train several state-of-the-art methods on our benchmark, and the results show a decrease in their accuracy compared to other datasets. It highlights the difficulty of our benchmark and suggests that it poses significant challenges even for the best-performing methods, as human bodies are highly deformable and occlusions are frequent in sports videos. To improve the accuracy, we introduce two loss terms considering the human-aware priors, where we add auxiliary supervision to panoptic segmentation and human keypoints detection, respectively. The loss terms are model agnostic and can be easily plugged into any video frame interpolation approaches. Experimental results validate the effectiveness of our proposed loss terms, leading to consistent performance improvement over 5 existing models, which establish strong baseline models on our benchmark. The dataset and code can be found at: https://neu-vi.github.io/SportsSlomo/.

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Diagnosing Human-object Interaction Detectors

We have witnessed significant progress in human-object interaction (HOI) detection. The reliance on mAP (mean Average Precision) scores as a summary metric, however, does not provide sufficient insight into the nuances of model performance (e.g., why one model is better than another), which can hinder further innovation in this field. To address this issue, in this paper, we introduce a diagnosis toolbox to provide detailed quantitative break-down analysis of HOI detection models, inspired by the success of object detection diagnosis toolboxes. We first conduct holistic investigations in the pipeline of HOI detection. By defining a set of errors and the oracles to fix each of them, we can have a quantitative analysis of the significance of different errors according to the mAP improvement obtained from fixing each error. We then delve into two sub-tasks of HOI detection: human-object pair detection and interaction classification, respectively. For the first detection task, we compute the coverage of ground-truth human-object pairs as well as the noisiness level in the detection results. For the second classification task, we measure a model's performance of differentiating positive and negative detection results and also classifying the actual interactions when the human-object pairs are correctly detected. We analyze eight state-of-the-art HOI detection models and provide valuable diagnosis insights to foster future research. For instance, our diagnosis shows that state-of-the-art model RLIPv2 outperforms others mainly because it significantly improves the multi-label interaction classification accuracy. Our toolbox is applicable for different methods across different datasets and available at https://github.com/neu-vi/Diag-HOI.

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Pixel-Aligned Recurrent Queries for Multi-View 3D Object Detection

We present PARQ - a multi-view 3D object detector with transformer and pixel-aligned recurrent queries. Unlike previous works that use learnable features or only encode 3D point positions as queries in the decoder, PARQ leverages appearance-enhanced queries initialized from reference points in 3D space and updates their 3D location with recurrent cross-attention operations. Incorporating pixel-aligned features and cross attention enables the model to encode the necessary 3D-to-2D correspondences and capture global contextual information of the input images. PARQ outperforms prior best methods on the ScanNet and ARKitScenes datasets, learns and detects faster, is more robust to distribution shifts in reference points, can leverage additional input views without retraining, and can adapt inference compute by changing the number of recurrent iterations.

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