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Huamin Qu

Publications and source records attributed to Huamin Qu.

At least 19 recordsLinked to original sources

Surrounded by Friends: Design and Evaluation of Immersive Layouts of Egocentric Network for Visual Analytics

This paper explores design considerations for egocentric network layouts in immersive environments, providing fresh empirical insights that enhance egocentric network analysis. An egocentric network focuses on the topological and semantic relationships around a focal node (ego) and its neighboring nodes (alters), targeting local sub-networks rather than the whole network. Traditional desktop environments, limited by display constraints, often face visual clutter as node numbers grow. Building on recent findings that immersive environments enhance network analysis, we explore layouts tailored for these spaces. We begin by identifying essential design properties and dimensions for egocentric network layouts, taking into account the unique features of immersive environments. Based on these, we design four layouts-Cube, Cylindrical, Radial, and Spherical-that vary across design dimensions. We evaluate these layouts in a user study with 24 participants completing egocentric analysis tasks. Our study suggests that Cube performed well for tasks focused on ego-alter connection strength. In contrast, Spherical was more effective for understanding alter topology, minimizing occlusion, and efficiently utilizing 3D space. These findings inform design implications for future immersive egocentric network layouts.

cs.HC

RegulAR: Graph-Grounded Error Recognition and Assistance for Procedural Tasks in AR

Errors are inevitable in procedural tasks, yet most AR guidance systems focus on step-by-step instruction delivery rather than helping users recognize and recover from mistakes. We present RegulAR, an AR task assistant for procedural error recognition and recovery. RegulAR models task instructions as a hierarchical dependency graph and combines this structure with a Multimodal Large Language Model (MLLM) to interpret egocentric observations during execution. This enables RegulAR to track progress, identify deviations by error type, estimate their impact on later steps, and deliver appropriately salient interventions through an in-situ head-up display that visualizes task state and recovery guidance. By making procedural structure explicit, RegulAR supports not only next-step guidance, but also reasoning about what went wrong, why it matters, and how users can get back on track. In a within-subject study (N=12), participants reported better task-structure understanding and recovery support with RegulAR than the MLLM-only baseline.

cs.HC

Cyber-Physical Systems for Accessibility and Ability Augmentation: Bridging Diverse Communities

The powerful convergence of wearables, robotics, extended reality, and smart environments is expanding the design space for cyber-physical systems (CPS) that support and augment human abilities in daily life. By sensing real-world contexts, modeling user needs, and providing situated assistance, these systems can improve accessibility for people with disabilities while enhancing broader human abilities such as perception, memory, learning, and mobility. However, realizing this potential requires addressing key challenges in context sensing, user modeling, adaptive interaction, privacy, and evaluation to ensure that CPS are reliable and effective in real-world contexts. This workshop will bring together researchers and practitioners across HCI, AI, wearables, robotics, XR, smart environments, accessibility, and ability augmentation to examine shared strategies and challenges for designing accessibility- and ability-centered CPS. Through panel discussions, interactive demos, and mixed-group design activities, participants will identify recurring design principles, technical challenges, and future directions for CPS that support and augment human abilities in real-world settings. For details, please visit: https://cps4all.github.io.

cs.HC

TACT: Taxonomy-Aligned Post-Training for Pedagogically Adaptive English Tutoring

Large language models (LLMs) are increasingly used to provide conversational practice for English-as-a-second-language (ESL) learners. Effective ESL tutoring, however, requires more than fluent response generation: a tutor must select an appropriate pedagogical action based on learner behavior and dialogue context. Human-tutoring research offers principles for adaptive support, but they are often task-specific and remain insufficiently integrated into LLM-based ESL tutor training and evaluation. We present TACT (Taxonomy-Aligned Conversational Tutor), a human-grounded framework for post-training and evaluating pedagogically adaptive ESL tutors. Drawing on established literature, we develop two complementary taxonomies: the Tutor-Strategy Taxonomy with 13 tutor response strategies and the Student-Move Taxonomy characterizing learner behavior by move type and status. Using these taxonomies, we construct TACTCorpus, which enriches 260 authentic teacher-student conversations with 32,379 annotations and quality-controlled augmented training data. We then post-train Qwen3.5-4B through supervised fine-tuning followed by taxonomy-aligned Group Relative Policy Optimization, producing TACTutor and optimizing it for scaffolding quality rather than reference imitation alone. On TACTBench, a strategy-balanced diagnostic benchmark comprising 78 authentic tutoring contexts, TACTutor improves over its backbone by 20.30% and outperforms all evaluated proprietary baselines under the same protocol, while maintaining backbone performance on established external educational benchmarks; in a blinded study with 50 learners, it also receives the highest overall mean rating among the evaluated tutors. We release the data, benchmark, and model weights, providing an open foundation for developing pedagogically adaptive ESL tutors.

cs.AI

Collascope: Supporting Serendipitous Asset Exploration for Collage-Based Storytelling

Collage-based storytelling requires visual elements that support emerging narratives and inspire creative reinterpretation. Existing tools, however, rely largely on keyword- and image-based retrieval, offering limited support for serendipitous exploration beyond existing assets. We introduce Collascope, an interactive system that helps creators (1) concretize story intent with interactive element groups, (2) expand the exploration space based on concepts or cutouts towards conceptual and visual dimensions, and (3) develop grounded, traceable ideas in parallel with collage composition. Collascope's attribute-aware visual retrieval method, instantiated with collage-relevant visual dimensions, enables creators to retrieve cutouts through dimension-specific visual projections rather than holistic similarity. In a within-subject study (N=12) against a conventional search baseline, our participants used unexpected results and even gaps in the asset collection to redirect narratives, shift tone, and enrich compositions. Scene Parts helped organize exploration into manageable subtasks, while participants used association in distinct ways depending on whether exploration was guided by a clear goal, an evolving story, or visual intuition.

cs.HC

MolecularCanvas: LLM-assisted Small-Molecule Drug Discovery via Structure-Guided Constraints

Small-molecule drug discovery relies on iterative molecular optimization, where chemists repeatedly modify candidate compounds to balance multiple competing properties such as efficacy, toxicity, and solubility. Recent advances in generative AI (GenAI) have shown promise in accelerating this process by automatically proposing new molecular structures or targeted modifications. However, existing GenAI-based molecular design tools remain poorly aligned with experts' real-world workflows. Specifically, they offer limited support for specifying structure-level modification intents on molecules, provide insufficient transparency into model-generated modifications, and lack integrated support for downstream property evaluation with external computational tools. To address these challenges, we introduce MolecularCanvas, an interactive system that enables users to iteratively construct an optimization context by integrating high-level goals, structure-level annotations, property constraints, and reference-based preferences. This context guides the generation of candidate molecules across diverse molecular structures. MolecularCanvas further enhances transparency by providing evidence for AI-generated suggestions and streamlines molecular evaluation by integrating commonly used computational tools for property assessment into a unified interface. Finally, a user study with 12 participants demonstrates the usefulness and effectiveness of MolecularCanvas in helping users optimize candidate molecules.

cs.HC

Fewer Clarifications, Better Code: Benchmarking Cross-Session Personalized Ambiguity Adaptation in Coding Assistants

AI-assisted coding increasingly translates informal user intent into executable software, yet coding requests often contain ambiguities that recur in user-specific ways across tasks and sessions. Existing disambiguation methods typically address each ambiguous request in isolation within the current coding session, often through eliciting additional clarification. However, whether resolved session history from the same user can serve as memory for resolving recurring personalized ambiguity in a newly opened session remains underexplored. We formulate personalized ambiguity adaptation as a new task: given a user's previously resolved coding sessions and a new ambiguous request, an assistant should identify the recurring ambiguity pattern, produce the intended executable solution, and minimize clarification. To benchmark this task, we introduce CAPA, which characterizes personalized coding ambiguity through six mechanisms and injects these mechanisms into unambiguous executable tasks using a controlled three-stage generation pipeline. CAPA contains 600 coding sessions across 60 balanced user--ambiguity cells, including 300 held-out evaluation sessions. We evaluate 12 recent LLMs under no-history and same-user-history conditions using executable success, first-turn success, and turns-to-completion. Our analyses examine task difficulty, user identity, and memory-based history use, and we further propose same-user history gating as a lightweight inference-time method. CAPA provides a foundation for developing long-term coding assistants that better align generated code with user intent while reducing repeated clarification.

cs.AI

RemiAssist: A Therapist-Supporting System for Photo-Based Reminiscence Therapy in Dementia Care

Despite growing interest in applying AI to photo-based reminiscence therapy (PRT) for people with dementia (PwD), existing systems primarily focus on PwD-AI interaction and often overlook therapists' critical role in practical PRT delivery. We present RemiAssist, a system that supports therapist-in-the-loop PRT through AI-assisted planning and real-time facilitation. RemiAssist incorporates two core techniques: (1) a Memory Graph, which organizes key life events from a PwD's photo collection into a hierarchical graph to support theme-centered intervention planning; and (2) a Context-Aware Guiding Strategy, which provides real-time suggestions to help therapists guide reminiscence conversations and respond to sensitive situations. A field study with eight therapist-PwD dyads suggests that RemiAssist was associated with a 44% improvement in planning efficiency, a 54% increase in conversation duration, and timely support for handling sensitive situations. We highlight opportunities for AI systems to empower therapists and enable more personalized reminiscence therapy in dementia care.

cs.HC

Sonic Stage: Auto-Generating Interactive Spatial Soundscapes to Facilitate Dialogue Video Comprehension for Blind Viewers

Audio description (AD) makes film and television accessible to blind and low-vision (BLV) audiences by narrating characters' actions. However, in scenes with lots of dialogue, AD often omits important actions because it is constrained not to overlap with speech. It is not yet known how to convey characters' actions during dialogue. We present Sonic Stage, a system that transforms dialogue videos into interactive spatial soundscapes, enabling BLV audiences to intuitively understand characters' actions and movements through immersive auditory cues. Sonic Stage conveys essential visual information during dialogue through three auditory techniques: (1) spatialized dialogue to represent spatial layout, (2) diegetic sound to convey character actions, and (3) interactive descriptions to provide context-specific visual details. Evaluation with 12 BLV viewers showed that Sonic Stage significantly improved video comprehension, spatial presence, and narrative engagement. We highlight opportunities for enhancing video accessibility across diverse genres through immersive, interactive audio representations.

cs.HC

Informal Learning Emerges in Everyday Human-LLM Interaction

As LLMs become increasingly capable of completing tasks for users, a central concern is that everyday AI use may become primarily cognitive offloading, eroding the opportunities through which people develop their own capabilities. We analyse large-scale human-LLM conversations to ask whether informal learning behaviors also emerge in this setting: whether users engage in exchanges in ways that preserve opportunities to learn. Across 128,569 naturalistic conversations, we translated learning-science constructs into turn-level behavioural signatures. Cognitive engagement, users' cognitive effort as reflected in the exchange, appeared in 31.9% of 491,685 user turns, whereas constructive engagement, the deepest observable form of learning-oriented engagement, appeared in 4.9%, showing that deeper sense-making was recurrent but selective. Our study further identifies factors associated with these forms of engagement. Scaffolded assistant support consistently marked richer constructive participation, with associations varying by user framing, task ecology, support form, timing and prior user state. Together, these findings show that everyday human-LLM interaction is not only answer delivery or cognitive offloading; it also contains measurable, selective and conditionally organized behavioural signatures of informal learning. They shift AI evaluation from answer-delivery efficiency toward the preservation of cognitive opportunities for users to reason, test ideas and construct understanding in the course of everyday problem-solving.

cs.HC

WildTrace: Benchmarking Natural Evidence Trails in Long-Context Reasoning

Answering complex questions over long documents frequently requires integrating evidence that the source itself disperses naturally across distant passages. In an incident report, the operating condition, design flaw, and missed safety check that jointly explain a disaster may appear dozens of sections apart; in a novel, a character's true motive may surface only through scenes far removed from the moment it becomes relevant. This source-internal evidence integration is central to real-world long-document analysis, yet existing benchmarks largely sidestep it. Needle probes, planted facts, and reverse-engineered multi-hop chains embed evidence that may differ from the host text in distribution, placement, or register, making it unclear whether strong performance reflects genuine source reasoning or distributional artifacts. We introduce WILDTRACE, a benchmark of 481 tasks over 214 naturally occurring long-form sources such as technical incident reports and lesser-known literary narratives, where all evidence trails arise from the document's own causal, temporal, and narrative logic. Drawing on Pearl's causal hierarchy and prior multi-hop reasoning typologies, we define seven source-internal evidence geometries that characterize the distinct relational demands of analytical reading in long documents. A source-first construction pipeline mines candidate trails from document structure before writing questions; each item then undergoes multi-stage validation covering clue necessity, answer groundedness, rubric fidelity, contamination resistance and answerability. As models are increasingly entrusted with real-world high-stakes analytical tasks, this gap between accessing information and reasoning over naturally dispersed evidence emerges as a defining challenge for the next stage of long-context research.

cs.CL

SupplyNet: Supporting Visual Exploratory Learning in Supply Chain via Contextual Multi-Agent Simulation

Simulation has long supported supply chain management instruction by letting learners observe network behavior and test decision strategies. Recent progress in LLM-driven agents opens new possibilities for richer, more adaptive simulations, but many existing systems still present abstract, opaque data that overwhelms learners and discourages active exploration. We introduce \textit{SupplyNet}, a gamified visual simulation system built on a contextual graph-based LLM multi-agent framework that models interdependent supply chain dynamics and provides responsive feedback through tiered challenges. \textit{SupplyNet} turns the simulation into a manipulable decision space by integrating an interactive network view of system state, a branching timeline for "what-if" exploration and comparison, and a task-oriented analysis console for structured performance breakdowns. Together, these visual components support counterfactual exploration, causal tracing, and comparative reasoning about outcomes. A user study suggests that \textit{SupplyNet} increases engagement and supports users' perceived understanding of supply chain dynamics, highlighting the potential of pairing contextual multi-agent simulation with visualization to advance operational comprehension.

cs.HC

AdaPT: Adaptive Lesson Plan Transformer for Cross-Regional and Differentiated Instruction

Due to educational inequality, high-quality lesson plans often mismatch the needs of disparate educational contexts. Teachers typically modify existing lesson plans to fit new contexts, but current tools instead focus on generating content from scratch, creating additional workload. Moreover, a critical gap remains in supporting teachers to quickly adapt to new learning profiles. To bridge these gaps, we present AdaPT, a system leverages LLMs to support transformation of existing lesson plans for cross-regional and differentiated instruction. AdaPT features an interactive interface that allows teachers to input student profiles, offers structured lesson representation, provides explanations for lesson-plan transformations, automatically adapts lesson content for new contexts, and supports iterative, teacher-in-the-loop refinement. We evaluated AdaPT through a user study with 9 teachers and an expert evaluation with 3 specialists. Results show that AdaPT supports workflows of teachers and offers a promising pathway toward promoting educational equity.

cs.HC

TeachArena: Are Language Agents Ready for Realistic Teaching Work?

Language agents are increasingly deployed in professional workflows, yet tutoring remains a high-stakes capability that existing evaluations only partially capture. Effective tutor agents require more than producing correct answers or executing accurate tool calls: they must infer a warranted teaching decision from evidence, adapt support as learner state changes, and carry an instructor's request through a learning-management system (LMS) to a completed, verified intervention. We introduce TeachArena, a source-grounded benchmark that jointly evaluates three complementary surfaces of teaching work: professional pedagogical judgment, situated multi-turn tutoring, and end-to-end LMS teaching workflows. Its 354 audited tasks are each built around a pedagogical insight, grounded in evidence, and evaluated with matched verifiers over observable turn-level responses, tutoring trajectories, and persistent artifacts or environment states. Across a comprehensive evaluation of frontier models, our findings reveal that current models are generally capable of bounded pedagogical judgment, but still fall short of professional teaching standards in situated tutoring and end-to-end teaching-workflow execution. By unifying teacher judgment, adaptive tutoring, and institutional action in one auditable benchmark, TEACHARENA provides a measurement foundation for developing tutor agents that can support realistic teaching work.

cs.AI

CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives

Autoregressive video generation aims at real-time, open-ended synthesis. Yet, cinematic storytelling is not merely the endless extension of a single scene; it requires progressing through evolving events, viewpoint shifts, and discrete shot boundaries. Existing autoregressive models often struggle in this setting. Trained primarily for short-horizon continuation, they treat long sequences as extended single shots, inevitably suffering from motion stagnation and semantic drift during long rollouts. To bridge this gap, we introduce CausalCine, an interactive autoregressive framework that transforms multi-shot video generation into an online directing process. CausalCine generates causally across shot changes, accepts dynamic prompts on the fly, and reuses context without regenerating previous shots. To achieve this, we first train a causal base model on native multi-shot sequences to learn complex shot transitions prior to acceleration. We then propose Content-Aware Memory Routing (CAMR), which dynamically retrieves historical KV entries according to attention-based relevance scores rather than temporal proximity, preserving cross-shot coherence under bounded active memory. Finally, we distill the causal base model into a few-step generator for real-time interactive generation. Extensive experiments demonstrate that CausalCine significantly outperforms autoregressive baselines and approaches the capability of bidirectional models while unlocking the streaming interactivity of causal generation. Demo available at https://yihao-meng.github.io/CausalCine/

cs.CV

Does Theory of Mind Improvement Really Benefit Human-AI Interactions? Empirical Findings from Interactive Evaluations

Improving the Theory of Mind (ToM) capability of Large Language Models (LLMs) is crucial for effective social interactions between these AI models and humans. However, the existing benchmarks often measure ToM capability improvement through story-reading, multiple-choice questions from a third-person perspective, while ignoring the first-person, dynamic, and open-ended nature of human-AI (HAI) interactions. To directly examine how ToM improvement techniques benefit HAI interactions, we first proposed the new paradigm of interactive ToM evaluation with both perspective and metric shifts. Next, following the paradigm, we conducted a systematic study of four representative ToM enhancement techniques using both four real-world datasets and a user study, covering both goal-oriented tasks (e.g., coding, math) and experience-oriented tasks (e.g., counseling). Our findings reveal that improvements on static benchmarks do not always translate to better performance in dynamic HAI interactions. This paper offers critical insights into ToM evaluation, showing the necessity of interaction-based assessments in developing next-generation, socially aware LLMs for HAI symbiosis.

cs.AI

VeriLLMed: Interactive Visual Debugging of Medical Large Language Models with Knowledge Graphs

Large language models (LLMs) show promise in medical diagnosis, but real-world deployment remains challenging due to high-stakes clinical decisions and imperfect reasoning reliability. As a result, careful inspection of model behavior is essential for assessing whether diagnostic reasoning is reliable and clinically grounded. However, debugging medical LLMs remains difficult. First, developers often lack sufficient medical domain expertise to interpret model errors in clinically meaningful terms. Second, models can fail across a large and diverse set of instances involving different input types, tasks, and reasoning steps, making it challenging for developers to prioritize which errors deserve focused inspection. Third, developers struggle to identify recurring error patterns across cases, as existing debugging practices are largely instance-centric and rely on manual inspection of isolated failures. To address these challenges, we present VeriLLMed, a visual analytics system that integrates external biomedical knowledge to audit and debug medical LLM diagnostic reasoning. VeriLLMed transforms model outputs into comparable reasoning paths, constructs knowledge graph-grounded reference paths, and identifies three recurring classes of diagnosis errors: relation errors, branch errors, and missing errors. Case studies and expert evaluation demonstrate that VeriLLMed helps developers identify clinically implausible reasoning and generate actionable insights that can inform the improvement of medical LLMs.

cs.CL

Enhanced Self-Learning with Epistemologically-Informed LLM Dialogue

Large Language Models (LLMs) have advanced self-learning tools, enabling more personalized interactions. However, learners struggle to engage in meaningful dialogue and process complex information. To alleviate this, we incorporate epistemological frameworks within an LLM-based approach to self-learning, reducing the cognitive load on learners and fostering deeper engagement and holistic understanding. Through a formative study (N=26), we identified epistemological differences in self-learner interaction patterns. Building upon these findings, we present \textit{CausaDisco}, a dialogue-based interactive system that integrates Aristotle's \textit{Four Causes} framework into LLM prompts to enhance cognitive support for self-learning. This approach guides learners' self-learning journeys by automatically generating coherent and contextually appropriate follow-up questions. A controlled study (N=36) demonstrated that, compared to baseline, \textit{CausaDisco} fostered more engaging interactions, inspired sophisticated exploration, and facilitated multifaceted perspectives. This research contributes to HCI by expanding the understanding of LLMs as educational agents and providing design implications for this emerging class of tools.

cs.HC