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Huamin Qu

Publications and source records attributed to Huamin Qu.

At least 181 records · Page 10Linked to original sources

InfoColorizer: Interactive Recommendation of Color Palettes for Infographics

When designing infographics, general users usually struggle with getting desired color palettes using existing infographic authoring tools, which sometimes sacrifice customizability, require design expertise, or neglect the influence of elements' spatial arrangement. We propose a data-driven method that provides flexibility by considering users' preferences, lowers the expertise barrier via automation, and tailors suggested palettes to the spatial layout of elements. We build a recommendation engine by utilizing deep learning techniques to characterize good color design practices from data, and further develop InfoColorizer, a tool that allows users to obtain color palettes for their infographics in an interactive and dynamic manner. To validate our method, we conducted a comprehensive four-part evaluation, including case studies, a controlled user study, a survey study, and an interview study. The results indicate that InfoColorizer can provide compelling palette recommendations with adequate flexibility, allowing users to effectively obtain high-quality color design for input infographics with low effort.

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A Visual Analytics Approach to Facilitate the Proctoring of Online Exams

Online exams have become widely used to evaluate students' performance in mastering knowledge in recent years, especially during the pandemic of COVID-19. However, it is challenging to conduct proctoring for online exams due to the lack of face-to-face interaction. Also, prior research has shown that online exams are more vulnerable to various cheating behaviors, which can damage their credibility. This paper presents a novel visual analytics approach to facilitate the proctoring of online exams by analyzing the exam video records and mouse movement data of each student. Specifically, we detect and visualize suspected head and mouse movements of students in three levels of detail, which provides course instructors and teachers with convenient, efficient and reliable proctoring for online exams. Our extensive evaluations, including usage scenarios, a carefully-designed user study and expert interviews, demonstrate the effectiveness and usability of our approach.

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Learning to Automate Chart Layout Configurations Using Crowdsourced Paired Comparison

We contribute a method to automate parameter configurations for chart layouts by learning from human preferences. Existing charting tools usually determine the layout parameters using predefined heuristics, producing sub-optimal layouts. People can repeatedly adjust multiple parameters (e.g., chart size, gap) to achieve visually appealing layouts. However, this trial-and-error process is unsystematic and time-consuming, without a guarantee of improvement. To address this issue, we develop Layout Quality Quantifier (LQ2), a machine learning model that learns to score chart layouts from pairwise crowdsourcing data. Combined with optimization techniques, LQ2 recommends layout parameters that improve the charts' layout quality. We apply LQ2 on bar charts and conduct user studies to evaluate its effectiveness by examining the quality of layouts it produces. Results show that LQ2 can generate more visually appealing layouts than both laypeople and baselines. This work demonstrates the feasibility and usages of quantifying human preferences and aesthetics for chart layouts.

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Causal Perception in Question-Answering Systems

Root cause analysis is a common data analysis task. While question-answering systems enable people to easily articulate a why question (e.g., why students in Massachusetts have high ACT Math scores on average) and obtain an answer, these systems often produce questionable causal claims. To investigate how such claims might mislead users, we conducted two crowdsourced experiments to study the impact of showing different information on user perceptions of a question-answering system. We found that in a system that occasionally provided unreasonable responses, showing a scatterplot increased the plausibility of unreasonable causal claims. Also, simply warning participants that correlation is not causation seemed to lead participants to accept reasonable causal claims more cautiously. We observed a strong tendency among participants to associate correlation with causation. Yet, the warning appeared to reduce the tendency. Grounded in the findings, we propose ways to reduce the illusion of causality when using question-answering systems.

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QLens: Visual Analytics of Multi-step Problem-solving Behaviors for Improving Question Design

With the rapid development of online education in recent years, there has been an increasing number of learning platforms that provide students with multi-step questions to cultivate their problem-solving skills. To guarantee the high quality of such learning materials, question designers need to inspect how students' problem-solving processes unfold step by step to infer whether students' problem-solving logic matches their design intent. They also need to compare the behaviors of different groups (e.g., students from different grades) to distribute questions to students with the right level of knowledge. The availability of fine-grained interaction data, such as mouse movement trajectories from the online platforms, provides the opportunity to analyze problem-solving behaviors. However, it is still challenging to interpret, summarize, and compare the high dimensional problem-solving sequence data. In this paper, we present a visual analytics system, QLens, to help question designers inspect detailed problem-solving trajectories, compare different student groups, distill insights for design improvements. In particular, QLens models problem-solving behavior as a hybrid state transition graph and visualizes it through a novel glyph-embedded Sankey diagram, which reflects students' problem-solving logic, engagement, and encountered difficulties. We conduct three case studies and three expert interviews to demonstrate the usefulness of QLens on real-world datasets that consist of thousands of problem-solving traces.

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What Makes a Data-GIF Understandable?

GIFs are enjoying increasing popularity on social media as a format for data-driven storytelling with visualization; simple visual messages are embedded in short animations that usually last less than 15 seconds and are played in automatic repetition. In this paper, we ask the question, "What makes a data-GIF understandable?" While other storytelling formats such as data videos, infographics, or data comics are relatively well studied, we have little knowledge about the design factors and principles for "data-GIFs". To close this gap, we provide results from semi-structured interviews and an online study with a total of 118 participants investigating the impact of design decisions on the understandability of data-GIFs. The study and our consequent analysis are informed by a systematic review and structured design space of 108 data-GIFs that we found online. Our results show the impact of design dimensions from our design space such as animation encoding, context preservation, or repetition on viewers' understanding of the GIF's core message. The paper concludes with a list of suggestions for creating more effective Data-GIFs.

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Improving Engagement of Animated Visualization with Visual Foreshadowing

Animated visualization is becoming increasingly popular as a compelling way to illustrate changes in time series data. However, maintaining the viewer's focus throughout the entire animation is difficult because of its time-consuming nature. Viewers are likely to become bored and distracted during the ever-changing animated visualization. Informed by the role of foreshadowing that builds the expectation in film and literature, we introduce visual foreshadowing to improve the engagement of animated visualizations. In specific, we propose designs of visual foreshadowing that engage the audience while watching the animation. To demonstrate our approach, we built a proof-of-concept animated visualization authoring tool that incorporates visual foreshadowing techniques with various styles. Our user study indicates the effectiveness of our foreshadowing techniques on improving engagement for animated visualization.

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TaxThemis: Interactive Mining and Exploration of Suspicious Tax Evasion Group

Tax evasion is a serious economic problem for many countries, as it can undermine the government' s tax system and lead to an unfair business competition environment. Recent research has applied data analytics techniques to analyze and detect tax evasion behaviors of individual taxpayers. However, they failed to support the analysis and exploration of the uprising related party transaction tax evasion (RPTTE) behaviors (e.g., transfer pricing), where a group of taxpayers is involved. In this paper, we present TaxThemis, an interactive visual analytics system to help tax officers mine and explore suspicious tax evasion groups through analyzing heterogeneous tax-related data. A taxpayer network is constructed and fused with the trade network to detect suspicious RPTTE groups. Rich visualizations are designed to facilitate the exploration and investigation of suspicious transactions between related taxpayers with profit and topological data analysis. Specifically, we propose a calendar heatmap with a carefully-designed encoding scheme to intuitively show the evidence of transferring revenue through related party transactions. We demonstrate the usefulness and effectiveness of TaxThemis through two case studies on real-world tax-related data, and interviews with domain experts.

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TradAO: A Visual Analytics System for Trading Algorithm Optimization

With the wide applications of algorithmic trading, it has become critical for traders to build a winning trading algorithm to beat the market. However, due to the lack of efficient tools, traders mainly rely on their memory to manually compare the algorithm instances of a trading algorithm and further select the best trading algorithm instance for the real trading deployment. We work closely with industry practitioners to discover and consolidate user requirements and develop an interactive visual analytics system for trading algorithm optimization. Structured expert interviews are conducted to evaluateTradAOand a representative case study is documented for illustrating the system effectiveness. To the best of our knowledge, previous financial data visual analyses have mainly aimed to assist investment managers in investment portfolio analysis but have neglected the need of traders in developing trading algorithms for portfolio execution.TradAOis the first visual analytics system that assists users in comprehensively exploring the performances of a trading algorithm with different parameter settings.

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DECE: Decision Explorer with Counterfactual Explanations for Machine Learning Models

With machine learning models being increasingly applied to various decision-making scenarios, people have spent growing efforts to make machine learning models more transparent and explainable. Among various explanation techniques, counterfactual explanations have the advantages of being human-friendly and actionable -- a counterfactual explanation tells the user how to gain the desired prediction with minimal changes to the input. Besides, counterfactual explanations can also serve as efficient probes to the models' decisions. In this work, we exploit the potential of counterfactual explanations to understand and explore the behavior of machine learning models. We design DECE, an interactive visualization system that helps understand and explore a model's decisions on individual instances and data subsets, supporting users ranging from decision-subjects to model developers. DECE supports exploratory analysis of model decisions by combining the strengths of counterfactual explanations at instance- and subgroup-levels. We also introduce a set of interactions that enable users to customize the generation of counterfactual explanations to find more actionable ones that can suit their needs. Through three use cases and an expert interview, we demonstrate the effectiveness of DECE in supporting decision exploration tasks and instance explanations.

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MobileVisFixer: Tailoring Web Visualizations for Mobile Phones Leveraging an Explainable Reinforcement Learning Framework

We contribute MobileVisFixer, a new method to make visualizations more mobile-friendly. Although mobile devices have become the primary means of accessing information on the web, many existing visualizations are not optimized for small screens and can lead to a frustrating user experience. Currently, practitioners and researchers have to engage in a tedious and time-consuming process to ensure that their designs scale to screens of different sizes, and existing toolkits and libraries provide little support in diagnosing and repairing issues. To address this challenge, MobileVisFixer automates a mobile-friendly visualization re-design process with a novel reinforcement learning framework. To inform the design of MobileVisFixer, we first collected and analyzed SVG-based visualizations on the web, and identified five common mobile-friendly issues. MobileVisFixer addresses four of these issues on single-view Cartesian visualizations with linear or discrete scales by a Markov Decision Process model that is both generalizable across various visualizations and fully explainable. MobileVisFixer deconstructs charts into declarative formats, and uses a greedy heuristic based on Policy Gradient methods to find solutions to this difficult, multi-criteria optimization problem in reasonable time. In addition, MobileVisFixer can be easily extended with the incorporation of optimization algorithms for data visualizations. Quantitative evaluation on two real-world datasets demonstrates the effectiveness and generalizability of our method.

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Peer-inspired Student Performance Prediction in Interactive Online Question Pools with Graph Neural Network

Student performance prediction is critical to online education. It can benefit many downstream tasks on online learning platforms, such as estimating dropout rates, facilitating strategic intervention, and enabling adaptive online learning. Interactive online question pools provide students with interesting interactive questions to practice their knowledge in online education. However, little research has been done on student performance prediction in interactive online question pools. Existing work on student performance prediction targets at online learning platforms with predefined course curriculum and accurate knowledge labels like MOOC platforms, but they are not able to fully model knowledge evolution of students in interactive online question pools. In this paper, we propose a novel approach using Graph Neural Networks (GNNs) to achieve better student performance prediction in interactive online question pools. Specifically, we model the relationship between students and questions using student interactions to construct the student-interaction-question network and further present a new GNN model, called R^2GCN, which intrinsically works for the heterogeneous networks, to achieve generalizable student performance prediction in interactive online question pools. We evaluate the effectiveness of our approach on a real-world dataset consisting of 104,113 mouse trajectories generated in the problem-solving process of over 4000 students on 1631 questions. The experiment results show that our approach can achieve a much higher accuracy of student performance prediction than both traditional machine learning approaches and GNN models.

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ICE: Identify and Compare Event Sequence Sets through Multi-Scale Matrix and Unit Visualizations

Comparative analysis of event sequence data is essential in many application domains, such as website design and medical care. However, analysts often face two challenges: they may not always know which sets of event sequences in the data are useful to compare, and the comparison needs to be achieved at different granularity, due to the volume and complexity of the data. This paper presents, ICE, an interactive visualization that allows analysts to explore an event sequence dataset, and identify promising sets of event sequences to compare at both the pattern and sequence levels. More specifically, ICE incorporates a multi-level matrix-based visualization for browsing the entire dataset based on the prefixes and suffixes of sequences. To support comparison at multiple levels, ICE employs the unit visualization technique, and we further explore the design space of unit visualizations for event sequence comparison tasks. Finally, we demonstrate the effectiveness of ICE with three real-world datasets from different domains.

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DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting

Selecting an appropriate model to forecast product demand is critical to the manufacturing industry. However, due to the data complexity, market uncertainty and users' demanding requirements for the model, it is challenging for demand analysts to select a proper model. Although existing model selection methods can reduce the manual burden to some extent, they often fail to present model performance details on individual products and reveal the potential risk of the selected model. This paper presents DFSeer, an interactive visualization system to conduct reliable model selection for demand forecasting based on the products with similar historical demand. It supports model comparison and selection with different levels of details. Besides, it shows the difference in model performance on similar products to reveal the risk of model selection and increase users' confidence in choosing a forecasting model. Two case studies and interviews with domain experts demonstrate the effectiveness and usability of DFSeer.

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RankBooster: Visual Analysis of Ranking Predictions

Ranking is a natural and ubiquitous way to facilitate decision-making in various applications. However, different rankings are often used for the same set of entities, with each ranking method placing emphasis on different factors. These factors can also be multi-dimensional in nature, compounding the problem. This complexity can make it challenging for an entity which is being ranked to understand what they can do to improve their rankings, and to analyze the effect of changes in various factors to their overall rank. In this paper, we present RankBooster, a novel visual analytics system to help users conveniently investigate ranking predictions. We take university rankings as an example and focus on helping universities to better explore their rankings, where they can compare themselves to their rivals in key areas as well as overall. Novel visualizations are proposed to enable efficient analysis of rankings, including a Scenario Analysis View to show a high-level summary of different ranking scenarios, a Relationship View to visualize the influence of each attribute on different indicators and a Rival View to compare the ranking of a university and those of its rivals. A case study demonstrates the usefulness and effectiveness of RankBooster in facilitating the visual analysis of ranking predictions and helping users better understand their current situation.

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HypoML: Visual Analysis for Hypothesis-based Evaluation of Machine Learning Models

In this paper, we present a visual analytics tool for enabling hypothesis-based evaluation of machine learning (ML) models. We describe a novel ML-testing framework that combines the traditional statistical hypothesis testing (commonly used in empirical research) with logical reasoning about the conclusions of multiple hypotheses. The framework defines a controlled configuration for testing a number of hypotheses as to whether and how some extra information about a "concept" or "feature" may benefit or hinder a ML model. Because reasoning multiple hypotheses is not always straightforward, we provide HypoML as a visual analysis tool, with which, the multi-thread testing data is transformed to a visual representation for rapid observation of the conclusions and the logical flow between the testing data and hypotheses.We have applied HypoML to a number of hypothesized concepts, demonstrating the intuitive and explainable nature of the visual analysis.

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VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking

The modulation of voice properties, such as pitch, volume, and speed, is crucial for delivering a successful public speech. However, it is challenging to master different voice modulation skills. Though many guidelines are available, they are often not practical enough to be applied in different public speaking situations, especially for novice speakers. We present VoiceCoach, an interactive evidence-based approach to facilitate the effective training of voice modulation skills. Specifically, we have analyzed the voice modulation skills from 2623 high-quality speeches (i.e., TED Talks) and use them as the benchmark dataset. Given a voice input, VoiceCoach automatically recommends good voice modulation examples from the dataset based on the similarity of both sentence structures and voice modulation skills. Immediate and quantitative visual feedback is provided to guide further improvement. The expert interviews and the user study provide support for the effectiveness and usability of VoiceCoach.

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Predicting Student Performance in Interactive Online Question Pools Using Mouse Interaction Features

Modeling student learning and further predicting the performance is a well-established task in online learning and is crucial to personalized education by recommending different learning resources to different students based on their needs. Interactive online question pools (e.g., educational game platforms), an important component of online education, have become increasingly popular in recent years. However, most existing work on student performance prediction targets at online learning platforms with a well-structured curriculum, predefined question order and accurate knowledge tags provided by domain experts. It remains unclear how to conduct student performance prediction in interactive online question pools without such well-organized question orders or knowledge tags by experts. In this paper, we propose a novel approach to boost student performance prediction in interactive online question pools by further considering student interaction features and the similarity between questions. Specifically, we introduce new features (e.g., think time, first attempt, and first drag-and-drop) based on student mouse movement trajectories to delineate students' problem-solving details. In addition, heterogeneous information network is applied to integrating students' historical problem-solving information on similar questions, enhancing student performance predictions on a new question. We evaluate the proposed approach on the dataset from a real-world interactive question pool using four typical machine learning models.

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