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Huanjian Zhou

Publications and source records attributed to Huanjian Zhou.

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Accelerating Discrete Diffusion Models with Parallel-In-Time Sampling

Discrete diffusion models are widely used for learning and generating discrete distributions. As the generation process is inherently sequential, the acceleration of sampling is of significant importance. In this work, we parallelize the mainstream $τ$-leaping algorithm for absorbing discrete diffusion in a Continuous-Time Markov Chain (CTMC) framework. By leveraging the continuous-time stochastic integral form of the $τ$-leaping algorithm and the Picard iteration method, we achieve parallel-in-time sampling acceleration and provide a proof of exponential-factorial convergence for our algorithm. We improve the overall time complexity of $τ$-leaping under absorbing settings from ${\mathcal{O}}(d \log S)$ to ${\mathcal{O}}(\log (d\log S)\cdot \log d)$ with respect to NFE. Empirically, our method shows consistent acceleration across synthetic and real-data settings. The new sampler achieves at most $7$--$9\times$ runtime speedup for synthetic distribution, and maintains the same quality with $50\%$ fewer NFE and $1.45$--$1.86\times$ runtime speedups in image/text tasks on a single GPU. Our research expands the potential of discrete diffusion models for efficient parallel inference, with broader implications for applications such as molecular structure and language generation.

cs.LG

Provably Learning Diffusion Models under the Manifold Hypothesis: Collapse and Refine

Diffusion models generate high-dimensional data with remarkable quality, yet how their training efficiently learns the score function, bypassing the curse of dimensionality when data is supported on low-dimensional manifolds, remains theoretically unexplained. We identify a collapse-and-refine mechanism driven by the geometry of the score function itself: at small noise scales, the diverging singularity of the score drives a rapid dimensional collapse of the induced denoising map onto the data manifold projection; at moderate noise scales, training refines the intrinsic density on the learned manifold. We instantiate this principle as Score-induced Latent Diffusion (SiLD), a two-stage framework in which both manifold learning and density estimation emerge from a single denoising score matching objective, replacing the heuristic KL regularization of VAE-based latent diffusion models. We prove that the resulting sample complexity depends on the intrinsic dimension rather than the ambient dimension. Experiments on Stacked MNIST, CelebA variants, and molecular generation benchmarks show that SiLD matches or outperforms VAE-based LDMs in generation quality and consistently improves reconstruction, validating our theoretical predictions.

cs.LG

Parallel Simulation for Log-concave Sampling and Score-based Diffusion Models

Sampling from high-dimensional probability distributions is fundamental in machine learning and statistics. As datasets grow larger, computational efficiency becomes increasingly important, particularly in reducing adaptive complexity, namely the number of sequential rounds required for sampling algorithms. While recent works have introduced several parallelizable techniques, they often exhibit suboptimal convergence rates and remain significantly weaker than the latest lower bounds for log-concave sampling. To address this, we propose a novel parallel sampling method that improves adaptive complexity dependence on dimension $d$ reducing it from $\widetilde{\mathcal{O}}(\log^2 d)$ to $\widetilde{\mathcal{O}}(\log d)$. which is even optimal for log-concave sampling with some specific adaptive complexity. Our approach builds on parallel simulation techniques from scientific computing.

cs.DS

The adaptive complexity of parallelized log-concave sampling

In large-data applications, such as the inference process of diffusion models, it is desirable to design sampling algorithms with a high degree of parallelization. In this work, we study the adaptive complexity of sampling, which is the minimum number of sequential rounds required to achieve sampling given polynomially many queries executed in parallel at each round. For unconstrained sampling, we examine distributions that are log-smooth or log-Lipschitz and log strongly or non-strongly concave. We show that an almost linear iteration algorithm cannot return a sample with a specific exponentially small error under total variation distance. For box-constrained sampling, we show that an almost linear iteration algorithm cannot return a sample with sup-polynomially small error under total variation distance for log-concave distributions. Our proof relies upon novel analysis with the characterization of the output for the hardness potentials based on the chain-like structure with random partition and classical smoothing techniques.

cs.DS

The Adaptive Complexity of Finding a Stationary Point

In large-scale applications, such as machine learning, it is desirable to design non-convex optimization algorithms with a high degree of parallelization. In this work, we study the adaptive complexity of finding a stationary point, which is the minimal number of sequential rounds required to achieve stationarity given polynomially many queries executed in parallel at each round. For the high-dimensional case, i.e., $d = \widetildeΩ(\varepsilon^{-(2 + 2p)/p})$, we show that for any (potentially randomized) algorithm, there exists a function with Lipschitz $p$-th order derivatives such that the algorithm requires at least $\varepsilon^{-(p+1)/p}$ iterations to find an $\varepsilon$-stationary point. Our lower bounds are tight and show that even with $\mathrm{poly}(d)$ queries per iteration, no algorithm has better convergence rate than those achievable with one-query-per-round algorithms. In other words, gradient descent, the cubic-regularized Newton's method, and the $p$-th order adaptive regularization method are adaptively optimal. Our proof relies upon novel analysis with the characterization of the output for the hardness potentials based on a chain-like structure with random partition. For the constant-dimensional case, i.e., $d = Θ(1)$, we propose an algorithm that bridges grid search and gradient flow trapping, finding an approximate stationary point in constant iterations. Its asymptotic tightness is verified by a new lower bound on the required queries per iteration. We show there exists a smooth function such that any algorithm running with $Θ(\log (1/\varepsilon))$ rounds requires at least $\widetildeΩ((1/\varepsilon)^{(d-1)/2})$ queries per round. This lower bound is tight up to a logarithmic factor, and implies that the gradient flow trapping is adaptively optimal.

math.OC

On Optimal Approximations for $k$-Submodular Maximization via Multilinear Extension

We investigate a more generalized form of submodular maximization, referred to as $k$-submodular maximization, with applications across social networks and machine learning domains. In this work, we propose the multilinear extension of $k$-submodular functions and unified Frank-Wolfe-type frameworks based on that. Our frameworks accomodate 1) monotone or non-monotone functions, and 2) various constraint types including matroid constraints, knapsack constraints, and their combinations. Notably, we attain an asymptotically optimal $1/2$-approximation for monotone $k$-submodular maximization problems with knapsack constraints, surpassing the previous $1/3$-approximation. The foundation for our analysis stems from new insights into specific linear and monotone properties pertaining to the multilinear extension.

cs.DS

Efficient Submodular Optimization under Noise: Local Search is Robust

The problem of monotone submodular maximization has been studied extensively due to its wide range of applications. However, there are cases where one can only access the objective function in a distorted or noisy form because of the uncertain nature or the errors involved in the evaluation. This paper considers the problem of constrained monotone submodular maximization with noisy oracles introduced by [Hassidim et al., 2017]. For a cardinality constraint, we propose an algorithm achieving a near-optimal $\left(1-\frac{1}{e}-O(\varepsilon)\right)$-approximation guarantee (for arbitrary $\varepsilon > 0$) with only a polynomial number of queries to the noisy value oracle, which improves the exponential query complexity of [Singer et al., 2018]. For general matroid constraints, we show the first constant approximation algorithm in the presence of noise. Our main approaches are to design a novel local search framework that can handle the effect of noise and to construct certain smoothing surrogate functions for noise reduction.

cs.DS