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Huaxing Huang

Publications and source records attributed to Huaxing Huang.

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SkillX: Unified Multi-Skill Policy Learning for Humanoid Soccer

Humanoid soccer is a challenging testbed for dynamic whole-body control, requiring robots to coordinate balance, locomotion, object interaction, and skill switching over long horizons. Existing humanoid sports methods often rely on task-specific multi-stage pipelines, making it difficult to jointly learn and compose multiple object-interactive skills within a single deployable policy. To address this, we present SkillX, a unified reinforcement learning framework that learns and composes multiple atomic soccer skills through a single command-conditioned policy. SkillX integrates three core designs: skill-specific adversarial motion priors, skill-specific critics, and an object-aware temporal encoder, enabling the robot to execute atomic skills and transition among them such as dribbling, trapping, and shooting. Experiments in simulation and on a real Noetix E1 humanoid demonstrate robust multi-skill execution, long-horizon skill composition, and successful sim-to-real deployment.

cs.RO

Think on your feet: Seamless Transition between Human-like Locomotion in Response to Changing Commands

While it is relatively easier to train humanoid robots to mimic specific locomotion skills, it is more challenging to learn from various motions and adhere to continuously changing commands. These robots must accurately track motion instructions, seamlessly transition between a variety of movements, and master intermediate motions not present in their reference data. In this work, we propose a novel approach that integrates human-like motion transfer with precise velocity tracking by a series of improvements to classical imitation learning. To enhance generalization, we employ the Wasserstein divergence criterion (WGAN-div). Furthermore, a Hybrid Internal Model provides structured estimates of hidden states and velocity to enhance mobile stability and environment adaptability, while a curiosity bonus fosters exploration. Our comprehensive method promises highly human-like locomotion that adapts to varying velocity requirements, direct generalization to unseen motions and multitasking, as well as zero-shot transfer to the simulator and the real world across different terrains. These advancements are validated through simulations across various robot models and extensive real-world experiments.

cs.RO

Vision-based Distributed Multi-UAV Collision Avoidance via Deep Reinforcement Learning for Navigation

Online path planning for multiple unmanned aerial vehicle (multi-UAV) systems is considered a challenging task. It needs to ensure collision-free path planning in real-time, especially when the multi-UAV systems can become very crowded on certain occasions. In this paper, we presented a vision-based decentralized collision-avoidance policy for multi-UAV systems, which takes depth images and inertial measurements as sensory inputs and outputs UAV's steering commands. The policy is trained together with the latent representation of depth images using a policy gradient-based reinforcement learning algorithm and autoencoder in the multi-UAV threedimensional workspaces. Each UAV follows the same trained policy and acts independently to reach the goal without colliding or communicating with other UAVs. We validate our policy in various simulated scenarios. The experimental results show that our learned policy can guarantee fully autonomous collision-free navigation for multi-UAV in the three-dimensional workspaces with good robustness and scalability.

cs.RO