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Hugo Jair Escalante

Publications and source records attributed to Hugo Jair Escalante.

At least 19 recordsLinked to original sources

Human4K: A Large-Scale 4K Multi-View Mocap Dataset for Whole-Body 3D Human Reconstruction

Recent advances in 3D human reconstruction have improved overall performance, yet current models still fail in the most challenging real-world scenarios. They often produce unstable geometry, inaccurate limb articulation and unreliable predictions under depth ambiguity or self-occlusion. A key reason is that existing datasets still lack the combination of high-resolution images, high-precision annotations and diverse whole-body motions required to support robust reconstruction. To address this gap, we present Human4K, a large-scale 4K multi-view whole-body human reconstruction dataset with mocap-accurate SMPL-X annotations. Human4K contains over six million 4K images captured by an eight-view high-resolution camera system synchronized with a professional Vicon motion capture setup, covering 11 subjects performing complex, highly articulated and strongly self-occluded full-body motions. All sequences are processed by a Motion-Retargeting and Refinement Module (MRRM) to ensure precise alignment for the full body and extremities. Experimental results show that training with Human4K consistently improves whole-body reconstruction on standard benchmarks, with particularly large gains for hands, feet and depth-ambiguous limb configurations.

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Analysis of Systems' Performance in Natural Language Processing Competitions

Collaborative competitions have gained popularity in the scientific and technological fields. These competitions involve defining tasks, selecting evaluation scores, and devising result verification methods. In the standard scenario, participants receive a training set and are expected to provide a solution for a held-out dataset kept by organizers. An essential challenge for organizers arises when comparing algorithms' performance, assessing multiple participants, and ranking them. Statistical tools are often used for this purpose; however, traditional statistical methods often fail to capture decisive differences between systems' performance. This manuscript describes an evaluation methodology for statistically analyzing competition results and competition. The methodology is designed to be universally applicable; however, it is illustrated using eight natural language competitions as case studies involving classification and regression problems. The proposed methodology offers several advantages, including off-the-shell comparisons with correction mechanisms and the inclusion of confidence intervals. Furthermore, we introduce metrics that allow organizers to assess the difficulty of competitions. Our analysis shows the potential usefulness of our methodology for effectively evaluating competition results.

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Labeling Comic Mischief Content in Online Videos with a Multimodal Hierarchical-Cross-Attention Model

We address the challenge of detecting questionable content in online media, specifically the subcategory of comic mischief. This type of content combines elements such as violence, adult content, or sarcasm with humor, making it difficult to detect. Employing a multimodal approach is vital to capture the subtle details inherent in comic mischief content. To tackle this problem, we propose a novel end-to-end multimodal system for the task of comic mischief detection. As part of this contribution, we release a novel dataset for the targeted task consisting of three modalities: video, text (video captions and subtitles), and audio. We also design a HIerarchical Cross-attention model with CAPtions (HICCAP) to capture the intricate relationships among these modalities. The results show that the proposed approach makes a significant improvement over robust baselines and state-of-the-art models for comic mischief detection and its type classification. This emphasizes the potential of our system to empower users, to make informed decisions about the online content they choose to see. In addition, we conduct experiments on the UCF101, HMDB51, and XD-Violence datasets, comparing our model against other state-of-the-art approaches showcasing the outstanding performance of our proposed model in various scenarios.

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Unified Physical-Digital Attack Detection Challenge

Face Anti-Spoofing (FAS) is crucial to safeguard Face Recognition (FR) Systems. In real-world scenarios, FRs are confronted with both physical and digital attacks. However, existing algorithms often address only one type of attack at a time, which poses significant limitations in real-world scenarios where FR systems face hybrid physical-digital threats. To facilitate the research of Unified Attack Detection (UAD) algorithms, a large-scale UniAttackData dataset has been collected. UniAttackData is the largest public dataset for Unified Attack Detection, with a total of 28,706 videos, where each unique identity encompasses all advanced attack types. Based on this dataset, we organized a Unified Physical-Digital Face Attack Detection Challenge to boost the research in Unified Attack Detections. It attracted 136 teams for the development phase, with 13 qualifying for the final round. The results re-verified by the organizing team were used for the final ranking. This paper comprehensively reviews the challenge, detailing the dataset introduction, protocol definition, evaluation criteria, and a summary of published results. Finally, we focus on the detailed analysis of the highest-performing algorithms and offer potential directions for unified physical-digital attack detection inspired by this competition. Challenge Website: https://sites.google.com/view/face-anti-spoofing-challenge/welcome/challengecvpr2024.

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Academic competitions

Academic challenges comprise effective means for (i) advancing the state of the art, (ii) putting in the spotlight of a scientific community specific topics and problems, as well as (iii) closing the gap for under represented communities in terms of accessing and participating in the shaping of research fields. Competitions can be traced back for centuries and their achievements have had great influence in our modern world. Recently, they (re)gained popularity, with the overwhelming amounts of data that is being generated in different domains, as well as the need of pushing the barriers of existing methods, and available tools to handle such data. This chapter provides a survey of academic challenges in the context of machine learning and related fields. We review the most influential competitions in the last few years and analyze challenges per area of knowledge. The aims of scientific challenges, their goals, major achievements and expectations for the next few years are reviewed.

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TurboGP: A flexible and advanced python based GP library

We introduce TurboGP, a Genetic Programming (GP) library fully written in Python and specifically designed for machine learning tasks. TurboGP implements modern features not available in other GP implementations, such as island and cellular population schemes, different types of genetic operations (migration, protected crossovers), online learning, among other features. TurboGP's most distinctive characteristic is its native support for different types of GP nodes to allow different abstraction levels, this makes TurboGP particularly useful for processing a wide variety of data sources.

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Continuous Cartesian Genetic Programming based representation for Multi-Objective Neural Architecture Search

We propose a novel approach for the challenge of designing less complex yet highly effective convolutional neural networks (CNNs) through the use of cartesian genetic programming (CGP) for neural architecture search (NAS). Our approach combines real-based and block-chained CNNs representations based on CGP for optimization in the continuous domain using multi-objective evolutionary algorithms (MOEAs). Two variants are introduced that differ in the granularity of the search space they consider. The proposed CGP-NASV1 and CGP-NASV2 algorithms were evaluated using the non-dominated sorting genetic algorithm II (NSGA-II) on the CIFAR-10 and CIFAR-100 datasets. The empirical analysis was extended to assess the crossover operator from differential evolution (DE), the multi-objective evolutionary algorithm based on decomposition (MOEA/D) and S metric selection evolutionary multi-objective algorithm (SMS-EMOA) using the same representation. Experimental results demonstrate that our approach is competitive with state-of-the-art proposals in terms of classification performance and model complexity.

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Comparison of classifiers in challenge scheme

In recent decades, challenges have become very popular in scientific research as these are crowdsourcing schemes. In particular, challenges are essential for developing machine learning algorithms. For the challenges settings, it is vital to establish the scientific question, the dataset (with adequate quality, quantity, diversity, and complexity), performance metrics, as well as a way to authenticate the participants' results (Gold Standard). This paper addresses the problem of evaluating the performance of different competitors (algorithms) under the restrictions imposed by the challenge scheme, such as the comparison of multiple competitors with a unique dataset (with fixed size), a minimal number of submissions and, a set of metrics chosen to assess performance. The algorithms are sorted according to the performance metric. Still, it is common to observe performance differences among competitors as small as hundredths or even thousandths, so the question is whether the differences are significant. This paper analyzes the results of the MeOffendEs@IberLEF 2021 competition and proposes to make inference through resampling techniques (bootstrap) to support Challenge organizers' decision-making.

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Wild Face Anti-Spoofing Challenge 2023: Benchmark and Results

Face anti-spoofing (FAS) is an essential mechanism for safeguarding the integrity of automated face recognition systems. Despite substantial advancements, the generalization of existing approaches to real-world applications remains challenging. This limitation can be attributed to the scarcity and lack of diversity in publicly available FAS datasets, which often leads to overfitting during training or saturation during testing. In terms of quantity, the number of spoof subjects is a critical determinant. Most datasets comprise fewer than 2,000 subjects. With regard to diversity, the majority of datasets consist of spoof samples collected in controlled environments using repetitive, mechanical processes. This data collection methodology results in homogenized samples and a dearth of scenario diversity. To address these shortcomings, we introduce the Wild Face Anti-Spoofing (WFAS) dataset, a large-scale, diverse FAS dataset collected in unconstrained settings. Our dataset encompasses 853,729 images of 321,751 spoof subjects and 529,571 images of 148,169 live subjects, representing a substantial increase in quantity. Moreover, our dataset incorporates spoof data obtained from the internet, spanning a wide array of scenarios and various commercial sensors, including 17 presentation attacks (PAs) that encompass both 2D and 3D forms. This novel data collection strategy markedly enhances FAS data diversity. Leveraging the WFAS dataset and Protocol 1 (Known-Type), we host the Wild Face Anti-Spoofing Challenge at the CVPR2023 workshop. Additionally, we meticulously evaluate representative methods using Protocol 1 and Protocol 2 (Unknown-Type). Through an in-depth examination of the challenge outcomes and benchmark baselines, we provide insightful analyses and propose potential avenues for future research. The dataset is released under Insightface.

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Surveillance Face Presentation Attack Detection Challenge

Face Anti-spoofing (FAS) is essential to secure face recognition systems from various physical attacks. However, most of the studies lacked consideration of long-distance scenarios. Specifically, compared with FAS in traditional scenes such as phone unlocking, face payment, and self-service security inspection, FAS in long-distance such as station squares, parks, and self-service supermarkets are equally important, but it has not been sufficiently explored yet. In order to fill this gap in the FAS community, we collect a large-scale Surveillance High-Fidelity Mask (SuHiFiMask). SuHiFiMask contains $10,195$ videos from $101$ subjects of different age groups, which are collected by $7$ mainstream surveillance cameras. Based on this dataset and protocol-$3$ for evaluating the robustness of the algorithm under quality changes, we organized a face presentation attack detection challenge in surveillance scenarios. It attracted 180 teams for the development phase with a total of 37 teams qualifying for the final round. The organization team re-verified and re-ran the submitted code and used the results as the final ranking. In this paper, we present an overview of the challenge, including an introduction to the dataset used, the definition of the protocol, the evaluation metrics, and the announcement of the competition results. Finally, we present the top-ranked algorithms and the research ideas provided by the competition for attack detection in long-range surveillance scenarios.

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Predicting students' performance in online courses using multiple data sources

Data-driven decision making is serving and transforming education. We approached the problem of predicting students' performance by using multiple data sources which came from online courses, including one we created. Experimental results show preliminary conclusions towards which data are to be considered for the task.

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Multi-Branch Deep Radial Basis Function Networks for Facial Emotion Recognition

Emotion recognition (ER) from facial images is one of the landmark tasks in affective computing with major developments in the last decade. Initial efforts on ER relied on handcrafted features that were used to characterize facial images and then feed to standard predictive models. Recent methodologies comprise end-to-end trainable deep learning methods that simultaneously learn both, features and predictive model. Perhaps the most successful models are based on convolutional neural networks (CNNs). While these models have excelled at this task, they still fail at capturing local patterns that could emerge in the learning process. We hypothesize these patterns could be captured by variants based on locally weighted learning. Specifically, in this paper we propose a CNN based architecture enhanced with multiple branches formed by radial basis function (RBF) units that aims at exploiting local information at the final stage of the learning process. Intuitively, these RBF units capture local patterns shared by similar instances using an intermediate representation, then the outputs of the RBFs are feed to a softmax layer that exploits this information to improve the predictive performance of the model. This feature could be particularly advantageous in ER as cultural / ethnicity differences may be identified by the local units. We evaluate the proposed method in several ER datasets and show the proposed methodology achieves state-of-the-art in some of them, even when we adopt a pre-trained VGG-Face model as backbone. We show it is the incorporation of local information what makes the proposed model competitive.

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3D High-Fidelity Mask Face Presentation Attack Detection Challenge

The threat of 3D masks to face recognition systems is increasingly serious and has been widely concerned by researchers. To facilitate the study of the algorithms, a large-scale High-Fidelity Mask dataset, namely CASIA-SURF HiFiMask (briefly HiFiMask) has been collected. Specifically, it consists of a total amount of 54, 600 videos which are recorded from 75 subjects with 225 realistic masks under 7 new kinds of sensors. Based on this dataset and Protocol 3 which evaluates both the discrimination and generalization ability of the algorithm under the open set scenarios, we organized a 3D High-Fidelity Mask Face Presentation Attack Detection Challenge to boost the research of 3D mask-based attack detection. It attracted 195 teams for the development phase with a total of 18 teams qualifying for the final round. All the results were verified and re-run by the organizing team, and the results were used for the final ranking. This paper presents an overview of the challenge, including the introduction of the dataset used, the definition of the protocol, the calculation of the evaluation criteria, and the summary and publication of the competition results. Finally, we focus on introducing and analyzing the top ranking algorithms, the conclusion summary, and the research ideas for mask attack detection provided by this competition.

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ChaLearn Looking at People: Inpainting and Denoising challenges

Dealing with incomplete information is a well studied problem in the context of machine learning and computational intelligence. However, in the context of computer vision, the problem has only been studied in specific scenarios (e.g., certain types of occlusions in specific types of images), although it is common to have incomplete information in visual data. This chapter describes the design of an academic competition focusing on inpainting of images and video sequences that was part of the competition program of WCCI2018 and had a satellite event collocated with ECCV2018. The ChaLearn Looking at People Inpainting Challenge aimed at advancing the state of the art on visual inpainting by promoting the development of methods for recovering missing and occluded information from images and video. Three tracks were proposed in which visual inpainting might be helpful but still challenging: human body pose estimation, text overlays removal and fingerprint denoising. This chapter describes the design of the challenge, which includes the release of three novel datasets, and the description of evaluation metrics, baselines and evaluation protocol. The results of the challenge are analyzed and discussed in detail and conclusions derived from this event are outlined.

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Automated Machine Learning -- a brief review at the end of the early years

Automated machine learning (AutoML) is the sub-field of machine learning that aims at automating, to some extend, all stages of the design of a machine learning system. In the context of supervised learning, AutoML is concerned with feature extraction, pre processing, model design and post processing. Major contributions and achievements in AutoML have been taking place during the recent decade. We are therefore in perfect timing to look back and realize what we have learned. This chapter aims to summarize the main findings in the early years of AutoML. More specifically, in this chapter an introduction to AutoML for supervised learning is provided and an historical review of progress in this field is presented. Likewise, the main paradigms of AutoML are described and research opportunities are outlined.

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Cross-ethnicity Face Anti-spoofing Recognition Challenge: A Review

Face anti-spoofing is critical to prevent face recognition systems from a security breach. The biometrics community has %possessed achieved impressive progress recently due the excellent performance of deep neural networks and the availability of large datasets. Although ethnic bias has been verified to severely affect the performance of face recognition systems, it still remains an open research problem in face anti-spoofing. Recently, a multi-ethnic face anti-spoofing dataset, CASIA-SURF CeFA, has been released with the goal of measuring the ethnic bias. It is the largest up to date cross-ethnicity face anti-spoofing dataset covering $3$ ethnicities, $3$ modalities, $1,607$ subjects, 2D plus 3D attack types, and the first dataset including explicit ethnic labels among the recently released datasets for face anti-spoofing. We organized the Chalearn Face Anti-spoofing Attack Detection Challenge which consists of single-modal (e.g., RGB) and multi-modal (e.g., RGB, Depth, Infrared (IR)) tracks around this novel resource to boost research aiming to alleviate the ethnic bias. Both tracks have attracted $340$ teams in the development stage, and finally 11 and 8 teams have submitted their codes in the single-modal and multi-modal face anti-spoofing recognition challenges, respectively. All the results were verified and re-ran by the organizing team, and the results were used for the final ranking. This paper presents an overview of the challenge, including its design, evaluation protocol and a summary of results. We analyze the top ranked solutions and draw conclusions derived from the competition. In addition we outline future work directions.

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CASIA-SURF: A Large-scale Multi-modal Benchmark for Face Anti-spoofing

Face anti-spoofing is essential to prevent face recognition systems from a security breach. Much of the progresses have been made by the availability of face anti-spoofing benchmark datasets in recent years. However, existing face anti-spoofing benchmarks have limited number of subjects ($\le\negmedspace170$) and modalities ($\leq\negmedspace2$), which hinder the further development of the academic community. To facilitate face anti-spoofing research, we introduce a large-scale multi-modal dataset, namely CASIA-SURF, which is the largest publicly available dataset for face anti-spoofing in terms of both subjects and modalities. Specifically, it consists of $1,000$ subjects with $21,000$ videos and each sample has $3$ modalities (i.e., RGB, Depth and IR). We also provide comprehensive evaluation metrics, diverse evaluation protocols, training/validation/testing subsets and a measurement tool, developing a new benchmark for face anti-spoofing. Moreover, we present a novel multi-modal multi-scale fusion method as a strong baseline, which performs feature re-weighting to select the more informative channel features while suppressing the less useful ones for each modality across different scales. Extensive experiments have been conducted on the proposed dataset to verify its significance and generalization capability. The dataset is available at https://sites.google.com/qq.com/face-anti-spoofing/welcome/challengecvpr2019?authuser=0

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Explaining First Impressions: Modeling, Recognizing, and Explaining Apparent Personality from Videos

Explainability and interpretability are two critical aspects of decision support systems. Within computer vision, they are critical in certain tasks related to human behavior analysis such as in health care applications. Despite their importance, it is only recently that researchers are starting to explore these aspects. This paper provides an introduction to explainability and interpretability in the context of computer vision with an emphasis on looking at people tasks. Specifically, we review and study those mechanisms in the context of first impressions analysis. To the best of our knowledge, this is the first effort in this direction. Additionally, we describe a challenge we organized on explainability in first impressions analysis from video. We analyze in detail the newly introduced data set, the evaluation protocol, and summarize the results of the challenge. Finally, derived from our study, we outline research opportunities that we foresee will be decisive in the near future for the development of the explainable computer vision field.

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