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Hui Yuan

Publications and source records attributed to Hui Yuan.

At least 73 records · Page 4Linked to original sources

Tree Search-Based Evolutionary Bandits for Protein Sequence Optimization

While modern biotechnologies allow synthesizing new proteins and function measurements at scale, efficiently exploring a protein sequence space and engineering it remains a daunting task due to the vast sequence space of any given protein. Protein engineering is typically conducted through an iterative process of adding mutations to the wild-type or lead sequences, recombination of mutations, and running new rounds of screening. To enhance the efficiency of such a process, we propose a tree search-based bandit learning method, which expands a tree starting from the initial sequence with the guidance of a bandit machine learning model. Under simplified assumptions and a Gaussian Process prior, we provide theoretical analysis and a Bayesian regret bound, demonstrating that the combination of local search and bandit learning method can efficiently discover a near-optimal design. The full algorithm is compatible with a suite of randomized tree search heuristics, machine learning models, pre-trained embeddings, and bandit techniques. We test various instances of the algorithm across benchmark protein datasets using simulated screens. Experiment results demonstrate that the algorithm is both sample-efficient and able to find top designs using reasonably small mutation counts.

q-bio.BM↗

GQE-Net: A Graph-based Quality Enhancement Network for Point Cloud Color Attribute

In recent years, point clouds have become increasingly popular for representing three-dimensional (3D) visual objects and scenes. To efficiently store and transmit point clouds, compression methods have been developed, but they often result in a degradation of quality. To reduce color distortion in point clouds, we propose a graph-based quality enhancement network (GQE-Net) that uses geometry information as an auxiliary input and graph convolution blocks to extract local features efficiently. Specifically, we use a parallel-serial graph attention module with a multi-head graph attention mechanism to focus on important points or features and help them fuse together. Additionally, we design a feature refinement module that takes into account the normals and geometry distance between points. To work within the limitations of GPU memory capacity, the distorted point cloud is divided into overlap-allowed 3D patches, which are sent to GQE-Net for quality enhancement. To account for differences in data distribution among different color components, three models are trained for the three color components. Experimental results show that our method achieves state-of-the-art performance. For example, when implementing GQE-Net on a recent test model of the geometry-based point cloud compression (G-PCC) standard, 0.43 dB, 0.25 dB, and 0.36 dB Bjontegaard delta (BD)-peak-signal-to-noise ratio (PSNR), corresponding to 14.0%, 9.3%, and 14.5% BD-rate savings can be achieved on dense point clouds for the Y, Cb, and Cr components, respectively. The source code of our method is available at https://github.com/xjr998/GQE-Net.

eess.IV↗

Unified Off-Policy Learning to Rank: a Reinforcement Learning Perspective

Off-policy Learning to Rank (LTR) aims to optimize a ranker from data collected by a deployed logging policy. However, existing off-policy learning to rank methods often make strong assumptions about how users generate the click data, i.e., the click model, and hence need to tailor their methods specifically under different click models. In this paper, we unified the ranking process under general stochastic click models as a Markov Decision Process (MDP), and the optimal ranking could be learned with offline reinforcement learning (RL) directly. Building upon this, we leverage offline RL techniques for off-policy LTR and propose the Click Model-Agnostic Unified Off-policy Learning to Rank (CUOLR) method, which could be easily applied to a wide range of click models. Through a dedicated formulation of the MDP, we show that offline RL algorithms can adapt to various click models without complex debiasing techniques and prior knowledge of the model. Results on various large-scale datasets demonstrate that CUOLR consistently outperforms the state-of-the-art off-policy learning to rank algorithms while maintaining consistency and robustness under different click models.

cs.LG↗

Global Structure-Aware Diffusion Process for Low-Light Image Enhancement

This paper studies a diffusion-based framework to address the low-light image enhancement problem. To harness the capabilities of diffusion models, we delve into this intricate process and advocate for the regularization of its inherent ODE-trajectory. To be specific, inspired by the recent research that low curvature ODE-trajectory results in a stable and effective diffusion process, we formulate a curvature regularization term anchored in the intrinsic non-local structures of image data, i.e., global structure-aware regularization, which gradually facilitates the preservation of complicated details and the augmentation of contrast during the diffusion process. This incorporation mitigates the adverse effects of noise and artifacts resulting from the diffusion process, leading to a more precise and flexible enhancement. To additionally promote learning in challenging regions, we introduce an uncertainty-guided regularization technique, which wisely relaxes constraints on the most extreme regions of the image. Experimental evaluations reveal that the proposed diffusion-based framework, complemented by rank-informed regularization, attains distinguished performance in low-light enhancement. The outcomes indicate substantial advancements in image quality, noise suppression, and contrast amplification in comparison with state-of-the-art methods. We believe this innovative approach will stimulate further exploration and advancement in low-light image processing, with potential implications for other applications of diffusion models. The code is publicly available at https://github.com/jinnh/GSAD.

cs.CV↗

Spatial-Temporal Transformer based Video Compression Framework

Learned video compression (LVC) has witnessed remarkable advancements in recent years. Similar as the traditional video coding, LVC inherits motion estimation/compensation, residual coding and other modules, all of which are implemented with neural networks (NNs). However, within the framework of NNs and its training mechanism using gradient backpropagation, most existing works often struggle to consistently generate stable motion information, which is in the form of geometric features, from the input color features. Moreover, the modules such as the inter-prediction and residual coding are independent from each other, making it inefficient to fully reduce the spatial-temporal redundancy. To address the above problems, in this paper, we propose a novel Spatial-Temporal Transformer based Video Compression (STT-VC) framework. It contains a Relaxed Deformable Transformer (RDT) with Uformer based offsets estimation for motion estimation and compensation, a Multi-Granularity Prediction (MGP) module based on multi-reference frames for prediction refinement, and a Spatial Feature Distribution prior based Transformer (SFD-T) for efficient temporal-spatial joint residual compression. Specifically, RDT is developed to stably estimate the motion information between frames by thoroughly investigating the relationship between the similarity based geometric motion feature extraction and self-attention. MGP is designed to fuse the multi-reference frame information by effectively exploring the coarse-grained prediction feature generated with the coded motion information. SFD-T is to compress the residual information by jointly exploring the spatial feature distributions in both residual and temporal prediction to further reduce the spatial-temporal redundancy. Experimental results demonstrate that our method achieves the best result with 13.5% BD-Rate saving over VTM.

eess.IV↗

Reward-Directed Conditional Diffusion: Provable Distribution Estimation and Reward Improvement

We explore the methodology and theory of reward-directed generation via conditional diffusion models. Directed generation aims to generate samples with desired properties as measured by a reward function, which has broad applications in generative AI, reinforcement learning, and computational biology. We consider the common learning scenario where the data set consists of unlabeled data along with a smaller set of data with noisy reward labels. Our approach leverages a learned reward function on the smaller data set as a pseudolabeler. From a theoretical standpoint, we show that this directed generator can effectively learn and sample from the reward-conditioned data distribution. Additionally, our model is capable of recovering the latent subspace representation of data. Moreover, we establish that the model generates a new population that moves closer to a user-specified target reward value, where the optimality gap aligns with the off-policy bandit regret in the feature subspace. The improvement in rewards obtained is influenced by the interplay between the strength of the reward signal, the distribution shift, and the cost of off-support extrapolation. We provide empirical results to validate our theory and highlight the relationship between the strength of extrapolation and the quality of generated samples.

cs.LG↗

Robust Adaptive Control of STATCOMs to Mitigate Inverter-Based-Resource (IBR)-Induced Oscillations

The interaction among inverter-based resources (IBRs) and power network may cause small-signal stability issues, especially in low short-circuit-level grids. Besides, integrating static synchronous compensators (STATCOMs) in a multi-IBR system for voltage support can deteriorate small-signal stability. However, it is still challenging to fully understand the impact mechanism of STATCOMs on IBR-induced oscillation issues and to design optimal STATCOMs' control for dampening these oscillation issues in a multi-IBR system due to complex system dynamics and varying operating conditions. To tackle these challenges, this paper proposes a novel method to reveal how STATCOMs influence IBR-induced oscillation issues in a multi-IBR system from the viewpoint of grid strength, which can consider varying operating conditions. Based on this proposed method, critical operating conditions are identified, wherein the system tends to be most unstable. Moreover, we demonstrate that robust small-signal stability issues of the multi-IBR system with STATCOMs can be simplified as that of multiple subsystems under critical operating conditions, which avoids exhaustive studies on many operating conditions with detailed system models. On this basis, an adaptive control-parameter design method is proposed for STATCOMs to ensure system robust stability under varying operating conditions. The proposed methods are validated by a modified IEEE39-node test system.

eess.SY↗

600-GHz Fourier Imaging Based on Heterodyne Detection at the 2nd Sub-harmonic

Fourier imaging is an indirect imaging method which records the diffraction pattern of the object scene coherently in the focal plane of the imaging system and reconstructs the image using computational resources. The spatial resolution, which can be reached, depends on one hand on the wavelength of the radiation, but also on the capability to measure - in the focal plane - Fourier components with high spatial wave-vectors. This leads to a conflicting situation at THz frequencies, because choosing a shorter wavelength for better resolution usually comes at the cost of less radiation power, concomitant with a loss of dynamic range, which limits the detection of higher Fourier components. Here, aiming at maintaining a high dynamic range and limiting the system costs, we adopt heterodyne detection at the 2nd sub-harmonic, working with continuous-wave (CW) radiation for object illumination at 600 GHz and local-oscillator (LO) radiation at 300 GHz. The detector is a single-pixel broad-band Si CMOS TeraFET equipped with substrate lenses on both the front- and backside for separate in-coupling of the waves. The entire scene is illuminated by the object wave, and the Fourier spectrum is recorded by raster scanning of the single detector unit through the focal plane. With only 56 uW of power of the 600-GHz radiation, a dynamic range of 60 dB is reached, sufficient to detect the entire accessible Fourier space spectrum in the test measurements. A lateral spatial resolution of better than 0.5 mm, at the diffraction limit, is reached.

physics.optics↗

Adversarial Attacks on Online Learning to Rank with Stochastic Click Models

We propose the first study of adversarial attacks on online learning to rank. The goal of the adversary is to misguide the online learning to rank algorithm to place the target item on top of the ranking list linear times to time horizon $T$ with a sublinear attack cost. We propose generalized list poisoning attacks that perturb the ranking list presented to the user. This strategy can efficiently attack any no-regret ranker in general stochastic click models. Furthermore, we propose a click poisoning-based strategy named attack-then-quit that can efficiently attack two representative OLTR algorithms for stochastic click models. We theoretically analyze the success and cost upper bound of the two proposed methods. Experimental results based on synthetic and real-world data further validate the effectiveness and cost-efficiency of the proposed attack strategies.

cs.LG↗

Exploiting Inductive Bias in Transformer for Point Cloud Classification and Segmentation

Discovering inter-point connection for efficient high-dimensional feature extraction from point coordinate is a key challenge in processing point cloud. Most existing methods focus on designing efficient local feature extractors while ignoring global connection, or vice versa. In this paper, we design a new Inductive Bias-aided Transformer (IBT) method to learn 3D inter-point relations, which considers both local and global attentions. Specifically, considering local spatial coherence, local feature learning is performed through Relative Position Encoding and Attentive Feature Pooling. We incorporate the learned locality into the Transformer module. The local feature affects value component in Transformer to modulate the relationship between channels of each point, which can enhance self-attention mechanism with locality based channel interaction. We demonstrate its superiority experimentally on classification and segmentation tasks. The code is available at: https://github.com/jiamang/IBT

cs.CV↗

Dynamic Local Feature Aggregation for Learning on Point Clouds

Existing point cloud learning methods aggregate features from neighbouring points relying on constructing graph in the spatial domain, which results in feature update for each point based on spatially-fixed neighbours throughout layers. In this paper, we propose a dynamic feature aggregation (DFA) method that can transfer information by constructing local graphs in the feature domain without spatial constraints. By finding k-nearest neighbors in the feature domain, we perform relative position encoding and semantic feature encoding to explore latent position and feature similarity information, respectively, so that rich local features can be learned. At the same time, we also learn low-dimensional global features from the original point cloud for enhancing feature representation. Between DFA layers, we dynamically update the constructed local graph structure, so that we can learn richer information, which greatly improves adaptability and efficiency. We demonstrate the superiority of our method by conducting extensive experiments on point cloud classification and segmentation tasks. Implementation code is available: https://github.com/jiamang/DFA.

cs.CV↗

Amplitude/Phase Retrieval for Terahertz Holography with Supervised and Unsupervised Physics-Informed Deep Learning

Recently, digital holographic imaging techniques (including methods with heterodyne detection) have found increased attention in the terahertz (THz) frequency range. However, holographic techniques rely on the use of a reference beam in order to obtain phase information. This letter investigates the potential of reference-free THz holographic imaging and proposes novel supervised and unsupervised deep learning (DL) methods for amplitude and phase recovery. The calculations incorporate Fresnel diffraction as prior knowledge. We first show that our unsupervised dual network can predict amplitude and phase simultaneously, thus overcoming the limitation of previous studies which could only predict phase objects. This is demonstrated with synthetic 2D image data as well as with measured 2D THz diffraction images. The advantage of unsupervised DL is that it can be used directly without labeling by human experts. We then address supervised DL -- a concept of general applicability. We introduce training with a database set of 2D images taken in the visible spectra range and modified by us numerically to emulate THz images. With this approach, we avoid the prohibitively time-consuming collection of a large number of THz-frequency images. The results obtained with both approaches represent the first steps towards fast holographic THz imaging with reference-beam-free low-cost power detection.

physics.optics↗

Progressive Knowledge Transfer Based on Human Visual Perception Mechanism for Perceptual Quality Assessment of Point Clouds

With the wide applications of colored point cloud in many fields, point cloud perceptual quality assessment plays a vital role in the visual communication systems owing to the existence of quality degradations introduced in various stages. However, the existing point cloud quality assessments ignore the mechanism of human visual system (HVS) which has an important impact on the accuracy of the perceptual quality assessment. In this paper, a progressive knowledge transfer based on human visual perception mechanism for perceptual quality assessment of point clouds (PKT-PCQA) is proposed. The PKT-PCQA merges local features from neighboring regions and global features extracted from graph spectrum. Taking into account the HVS properties, the spatial and channel attention mechanism is also considered in PKT-PCQA. Besides, inspired by the hierarchical perception system of human brains, PKT-PCQA adopts a progressive knowledge transfer to convert the coarse-grained quality classification knowledge to the fine-grained quality prediction task. Experiments on three large and independent point cloud assessment datasets show that the proposed no reference PKT-PCQA network achieves better of equivalent performance comparing with the state-of-the-art full reference quality assessment methods, outperforming the existed no reference quality assessment network.

cs.CV↗

Bandit Theory and Thompson Sampling-Guided Directed Evolution for Sequence Optimization

Directed Evolution (DE), a landmark wet-lab method originated in 1960s, enables discovery of novel protein designs via evolving a population of candidate sequences. Recent advances in biotechnology has made it possible to collect high-throughput data, allowing the use of machine learning to map out a protein's sequence-to-function relation. There is a growing interest in machine learning-assisted DE for accelerating protein optimization. Yet the theoretical understanding of DE, as well as the use of machine learning in DE, remains limited. In this paper, we connect DE with the bandit learning theory and make a first attempt to study regret minimization in DE. We propose a Thompson Sampling-guided Directed Evolution (TS-DE) framework for sequence optimization, where the sequence-to-function mapping is unknown and querying a single value is subject to costly and noisy measurements. TS-DE updates a posterior of the function based on collected measurements. It uses a posterior-sampled function estimate to guide the crossover recombination and mutation steps in DE. In the case of a linear model, we show that TS-DE enjoys a Bayesian regret of order $\tilde O(d^{2}\sqrt{MT})$, where $d$ is feature dimension, $M$ is population size and $T$ is number of rounds. This regret bound is nearly optimal, confirming that bandit learning can provably accelerate DE. It may have implications for more general sequence optimization and evolutionary algorithms.

cs.LG↗

PUFA-GAN: A Frequency-Aware Generative Adversarial Network for 3D Point Cloud Upsampling

We propose a generative adversarial network for point cloud upsampling, which can not only make the upsampled points evenly distributed on the underlying surface but also efficiently generate clean high frequency regions. The generator of our network includes a dynamic graph hierarchical residual aggregation unit and a hierarchical residual aggregation unit for point feature extraction and upsampling, respectively. The former extracts multiscale point-wise descriptive features, while the latter captures rich feature details with hierarchical residuals. To generate neat edges, our discriminator uses a graph filter to extract and retain high frequency points. The generated high resolution point cloud and corresponding high frequency points help the discriminator learn the global and high frequency properties of the point cloud. We also propose an identity distribution loss function to make sure that the upsampled points remain on the underlying surface of the input low resolution point cloud. To assess the regularity of the upsampled points in high frequency regions, we introduce two evaluation metrics. Objective and subjective results demonstrate that the visual quality of the upsampled point clouds generated by our method is better than that of the state-of-the-art methods.

cs.CV↗

Neural network is heterogeneous: Phase matters more

We find a heterogeneity in both complex and real valued neural networks with the insight from wave optics, claiming a much more important role of phase than its amplitude counterpart in the weight matrix. In complex-valued neural networks, we show that among different types of pruning, the weight matrix with only phase information preserved achieves the best accuracy, which holds robustly under various settings of depth and width. The conclusion can be generalized to real-valued neural networks, where signs take the place of phases. These inspiring findings enrich the techniques of network pruning and binary computation.

cs.LG↗

A Global Appearance and Local Coding Distortion based Fusion Framework for CNN based Filtering in Video Coding

In-loop filtering is used in video coding to process the reconstructed frame in order to remove blocking artifacts. With the development of convolutional neural networks (CNNs), CNNs have been explored for in-loop filtering considering it can be treated as an image de-noising task. However, in addition to being a distorted image, the reconstructed frame is also obtained by a fixed line of block based encoding operations in video coding. It carries coding-unit based coding distortion of some similar characteristics. Therefore, in this paper, we address the filtering problem from two aspects, global appearance restoration for disrupted texture and local coding distortion restoration caused by fixed pipeline of coding. Accordingly, a three-stream global appearance and local coding distortion based fusion network is developed with a high-level global feature stream, a high-level local feature stream and a low-level local feature stream. Ablation study is conducted to validate the necessity of different features, demonstrating that the global features and local features can complement each other in filtering and achieve better performance when combined. To the best of our knowledge, we are the first one that clearly characterizes the video filtering process from the above global appearance and local coding distortion restoration aspects with experimental verification, providing a clear pathway to developing filter techniques. Experimental results demonstrate that the proposed method significantly outperforms the existing single-frame based methods and achieves 13.5%, 11.3%, 11.7% BD-Rate saving on average for AI, LDP and RA configurations, respectively, compared with the HEVC reference software.

eess.IV↗

CorrNet3D: Unsupervised End-to-end Learning of Dense Correspondence for 3D Point Clouds

Motivated by the intuition that one can transform two aligned point clouds to each other more easily and meaningfully than a misaligned pair, we propose CorrNet3D -- the first unsupervised and end-to-end deep learning-based framework -- to drive the learning of dense correspondence between 3D shapes by means of deformation-like reconstruction to overcome the need for annotated data. Specifically, CorrNet3D consists of a deep feature embedding module and two novel modules called correspondence indicator and symmetric deformer. Feeding a pair of raw point clouds, our model first learns the pointwise features and passes them into the indicator to generate a learnable correspondence matrix used to permute the input pair. The symmetric deformer, with an additional regularized loss, transforms the two permuted point clouds to each other to drive the unsupervised learning of the correspondence. The extensive experiments on both synthetic and real-world datasets of rigid and non-rigid 3D shapes show our CorrNet3D outperforms state-of-the-art methods to a large extent, including those taking meshes as input. CorrNet3D is a flexible framework in that it can be easily adapted to supervised learning if annotated data are available. The source code and pre-trained model will be available at https://github.com/ZENGYIMING-EAMON/CorrNet3D.git.

cs.CV↗