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Huixu Dong

Publications and source records attributed to Huixu Dong.

At least 19 recordsLinked to original sources

Relaxation-Aware Multimodal Sensing of Soft Gripper Driven by Structure-Perception-Learning

Achieving stable, sustained grasping with soft robotic hands remains a fundamental challenge. Compliance enables safe and adaptive contact, yet the intrinsic viscoelasticity of soft polymers leads to stress relaxation and a continuous decay of grasping force during holding. Inspired by human grasping, which combines phase-dependent stiffness regulation with continuous sensing and feedback, this paper presents an integrated structure--perception--learning framework. We develop a variable-stiffness soft gripper that uses onboard vision and infrared thermography to track deformation and the temperature field in real time, preserving continuous tracking of the interaction state. To mitigate relaxation-induced force decay, we propose a temperature-coupled viscoelastic force representation, together with a physics-informed learning model, to reconstruct the force trend and provide explicit compensation during holding. Experiments show that, in a 280s force-controlled grasp-and-hold task, the proposed method maintains the desired force with a mean absolute error of 0.066N, outperforming fixed-aperture and instantaneous-only baselines by 80% and 95%, respectively. Overall, the results support a mechanism--AI co-design view: mechanisms shape feasible interactions, while learning compensates remaining uncertainty in viscoelastic dynamics, together enabling stable, sustained grasping.

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Active Surface-Driven Reconfigurable Gripper: Robust Grasping and Sequential Manipulation of Thin Objects

Robotic grippers face substantial challenges in grasping and manipulating thin objects. Most existing grippers rely on highly precise approach and grasp motions, which limits robustness and reduces applicability. This paper explores thin-object grasping using books as a representative example. Here, we propose a novel solution that integrates an active surface with underactuated compliance to achieve stable grasping of thin objects without complex control. First, an underactuated gripper with an active surface is designed. The active-surface thumb performs in-hand repositioning of the target book without requiring adjustments of the robot arm or the other fingers, while the underactuated fingers establish compliant contact conditions with the environment, and the reconfigurable structure enables reliable grasping of books under different configurations. Second, we establish a kinematic model of the gripper, and determine the initial grasp postures for two representative scenarios (books lying flat on a desktop and books vertically packed in a shelf). Third, by analyzing the physical model of a book lying on a table and its interaction with the gripper and the environment, we systematically optimize the structural parameters and grasping strategy. Finally, extensive experiments validate the effectiveness of the proposed gripper and strategy. The results demonstrate strong robustness and adaptability when grasping thin objects placed flat (including books, paper, fabric, plastic film, and mouse pad), as well as a high success rate when grasping vertically packed books. Moreover, the proposed gripper can reliably complete long sequential "grasp-place" tasks.

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DexLink Hand: A Compact, Affordable, 16-DOF Linkage-Driven Hand with Human-Like Dexterity

Dexterous robotic hands face a longstanding trade-off among dexterity, compactness, and affordability. Particularly, high-degree-of-freedom designs typically demand complex actuation and transmission, hindering integration into human-scale forms. To address these challenges, this work presents a compact, low-cost linkage-driven anthropomorphic hand that achieves high dexterity, structural integration, and human-hand-like functionality. The hand integrates 20 joints driven by 16 independent actuators, with all actuation, sensing, and transmission components compactly embedded within a human-hand-sized structure. The resulting prototype weighs only 320g at a total cost below USD 400. To meet these objectives, a hybrid mechanical architecture combining planar and spatial linkage mechanisms is proposed, enabling decoupled multidirectional motion, biomimetic joint synergies, and high passive load-bearing capability. The thumb further incorporates biomimetic features supporting human-like reconfiguration and opposition movements. Through the coordinated integration of these mechanisms and structural layout, the prototype achieves a highly integrated design with anthropomorphic dexterity. Experimental evaluations demonstrate that the hand achieves the maximum Kapandji score, reproduces all 33 Feix grasp types, and performs stable grasping and dexterous manipulation across a wide variety of daily objects and tools. These results validate the proposed hand as an affordable, compact, and mechanically efficient platform for dexterous manipulation, teleoperation, and robot learning in human-centered environments.

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Towards Reliable Sequential Object Picking in Clutter: The Runner-up Solution to RGMC 2025

As a long-standing challenge in robotic manipulation, stable and efficient grasping in cluttered environments is of great importance in industrial settings. While recent studies have achieved relatively high success rates in grasping from clutter, there remain few mature solutions for more demanding tasks such as sequential object search and sorting. This work addresses sequential object picking in cluttered environments based on the Cluttered Environment Picking Benchmark (CEPB) and presents our solution to the Pick-in-Clutter track of the 10th Robotic Grasping and Manipulation Competition (RGMC) at ICRA 2025. The task poses several key challenges. First, it requires robust and collision-aware grasping with high success rates across a diverse set of objects, including both rigid and deformable ones. Second, it demands efficient search for target objects, which places stringent requirements on the decluttering and searching strategies of the solution. To address the above challenges, we design an integrated hardware-software pipeline that combines object recognition, decluttering, and multi-modal grasping. The main contributions include the hardware design of a multifunctional gripper and novel representations for object distribution and occlusion relationships in cluttered space. This pipeline enables efficient recognition, search, and sequential grasping of objects in clutter, demonstrating strong performance in both laboratory tests and competition scenarios, and ultimately achieving second place in the Pick-in-Clutter track of the RGMC 2025.

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Mobile UMI: Cross-View Diffusion Policy with Decoupled Kinematics for Mobile Manipulation

Mobile imitation learning on portable demonstration interfaces faces two coupled bottlenecks: locomotion-contaminated action labels and inference-induced execution latency on a continuously moving base. Recent wrist-mounted interfaces lower the cost of tabletop data collection, yet a single wrist view does not capture the global context required for base navigation. Adding a body-mounted camera entangles human walking with hand motion. Meanwhile, generative policies introduce hundreds of milliseconds of inference latency, during which the base advances past predicted waypoints, forcing backward corrections at action splices. This paper presents Mobile UMI, a hardware-free demonstration framework that addresses both gaps through three components. First, a dual-camera capture system records chest-centric global context and wrist-centric local interaction without any robot present. Second, a one-shot ChArUco-based spatial anchor unifies the chest and hand visual-inertial frames; the hand pose is then re-expressed relative to the chest to extract decoupled SE(3) manipulation and SE(2) base trajectories. Third, an asynchronous receding-horizon executor performs online state matching: each generated action chunk is realigned with the current physical pose so that expired waypoints are discarded before execution. The full system is evaluated on four long-horizon household tasks, achieving an average success rate of 83.8% over 100 trials per task. Controlled comparisons against ACT and Diffusion Policy show that the chest-relative label alone closes much of the gap; online state matching closes the remainder. These results indicate that, for mobile imitation learning under the tested conditions, explicit kinematic factorization combined with state-level latency alignment provides an effective solution without requiring architectural changes to the underlying policy class.

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AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignment

Recent advances in Vision-Language-Action (VLA) models have shown strong potential for general-purpose robotic manipulation. However, the visual representations of most VLA models are often dominated by global object appearance and struggle to focus on task-relevant functional interaction regions, which limits their robustness in unstructured environments. Existing affordance-based methods typically rely on explicit mask injection or external perception modules, requiring additional annotations while introducing cascading perception errors and inference overhead. To address these limitations, we propose AffordVLA, an affordance-enhanced VLA framework that internalizes manipulation-centric affordance perception into VLA visual representations through implicit representation alignment. Specifically, we construct a zero-shot affordance teacher to extract task-conditioned affordance visual representations from RGB observations and language instructions. AffordVLA aligns the intermediate visual representations of the VLA with the affordance visual representations extracted by the teacher, thereby implicitly injecting manipulation-centric affordance perception into VLA visual representations and improving action accuracy. Extensive simulation and real-world experiments demonstrate that AffordVLA and its affordance teacher achieve state-of-the-art performance and outperform strong baselines. Ablation analyses show that AffordVLA effectively reshapes VLA visual representations while preserving inference efficiency, leading to improved manipulation success rates and training efficiency.

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SID: Sliding into Distribution for Robust Few-Demonstration Manipulation

Generalizing robotic manipulation across object poses, viewpoints, and dynamic disturbances is difficult, especially with only a few demonstrations. End-to-end visuomotor policies are expressive but data-hungry, while planning and optimization satisfy explicit constraints but do not directly capture the interaction strategies demonstrated by humans. We propose Sliding into Distribution (SID), a structured framework that learns an object-centric motion field from canonicalized demonstrations to iteratively slide the system toward the demonstrated manifold and into the reliable operating region of a lightweight egocentric execution policy, mitigating out-of-distribution (OOD) execution. The motion field provides large corrective motions when far from the demonstration manifold and naturally vanishes near convergence, enabling robust reaching under substantial pose and viewpoint shifts. Within the reached regime, an egocentric policy trained with conditioned flow matching performs task-specific manipulation, supported by kinematically consistent point-cloud reprojection augmentation that preserves action-observation consistency. Across six real-world tasks, SID achieves approximately 90% success under OOD initializations with only two demonstrations, with under a 10% drop under distractors and external disturbances. Overall, SID provides a new paradigm for few-shot manipulation: explicitly managing distribution shift via online distribution recovery.

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Delta6: A Low-Cost, 6-DOF Force-Sensing Flexible End-Effector

This paper presents Delta6, a low-cost, six-degree-of-freedom (6-DOF) force/torque end-effector that combines antagonistic springs with magnetic encoders to deliver accurate wrench sensing while remaining as simple to assemble as flat-pack furniture. A fully 3D-printed prototype, assembled entirely from off-the-shelf parts, withstands peak forces above +/-14.4 N and torques of +/-0.33 N.m per axis; these limits can be further extended by leveraging the proposed parametric analytical model. Without calibration, Delta6 attains a 99th-percentile error of 7% full scale (FS). With lightweight sequence models, the error is reduced to 3.8% FS by the best-performing network. Benchmarks on multiple computing platforms confirm that the device's bandwidth is adjustable, enabling balanced trade-offs among update rate, accuracy, and cost, while durability, thermal drift, and zero-calibration tests confirm its robustness. With Delta6 mounted on a robot arm governed by a force-impedance controller, the system successfully performs two contact-rich tasks: buffing curved surfaces and tight assemblies. Experiments validate the design, showing that Delta6 is a robust, low-cost alternative to existing 6-DOF force sensing solutions. Open-source site: https://wings-robotics.github.io/delta6 .

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TacMamba: A Tactile History Compression Adapter Bridging Fast Reflexes and Slow VLA Reasoning

In visually ambiguous manipulation such as detecting button click tactile feedback is often the sole source of ground truth. However, fusing tactile data poses a significant challenge due to a spatiotemporal mismatch: tactile perception requires high-frequency processing with long-horizon memory (System 1), whereas visual policies operate at low control frequencies (System 2). Existing architectures struggle to bridge this gap: Transformers are computationally prohibitive for high-frequency loops (>100Hz), while LSTMs suffer from forgetting over extended interaction histories. In this paper, we introduce TacMamba, a hierarchical architecture that aligns high-bandwidth tactile reflexes with low-frequency visual planning. Our approach comprises three core contributions: (1) a custom high-frequency tactile interface designed for flexible integration; (2) a Mamba-based Tactile History Compressor that encodes continuous force history into a compact state with O(1) inference latency (0.45 ms), enabling plug-and-play fusion with VLA models without joint pre-training and (3) a Tactile-Guided Dual-Stage Training strategy that leverages temporal discrimination for self-supervised representation learning and phase-uniform sampling to mitigate data sparsity. Experiments on discrete counting and implicit state switching demonstrate that TacMamba achieves 100% success rates, significantly outperforming the visual-only pi_0.5 baseline, while strictly satisfying hard real-time constraints.

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IG-RFT: An Interaction-Guided RL Framework for VLA Models in Long-Horizon Robotic Manipulation

Vision-Language-Action (VLA) models have demonstrated significant potential for generalist robotic policies; however, they struggle to generalize to long-horizon complex tasks in novel real-world domains due to distribution shifts and the scarcity of high-quality demonstrations. Although reinforcement learning (RL) offers a promising avenue for policy improvement, applying it to real-world VLA fine-tuning faces challenges regarding exploration efficiency, training stability, and sample cost. To address these issues, we propose IG-RFT, a novel Interaction-Guided Reinforced Fine-Tuning system designed for flow-based VLA models. Firstly, to facilitate effective policy optimization, we introduce Interaction-Guided Advantage Weighted Regression (IG-AWR), an RL algorithm that dynamically modulates exploration intensity based on the robot's interaction status. Furthermore, to address the limitations of sparse or task-specific rewards, we design a novel hybrid dense reward function that integrates the trajectory-level reward and the subtask-level reward. Finally, we construct a three-stage RL system comprising SFT, Offline RL, and Human-in-the-Loop RL for fine-tuning VLA models. Extensive real-world experiments on four challenging long-horizon tasks demonstrate that IG-RFT achieves an average success rate of 85.0%, significantly outperforming SFT (18.8%) and standard Offline RL baselines (40.0%). Ablation studies confirm the critical contributions of IG-AWR and hybrid reward shaping. In summary, our work establishes and validates a novel reinforced fine-tuning system for VLA models in real-world robotic manipulation.

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Construction of a Multiple-DOF Under-actuated Gripper with Force-Sensing via Deep Learning

We present a novel under-actuated gripper with two 3-joint fingers, which realizes force feedback control by the deep learning technique- Long Short-Term Memory (LSTM) model, without any force sensor. First, a five-linkage mechanism stacked by double four-linkages is designed as a finger to automatically achieve the transformation between parallel and enveloping grasping modes. This enables the creation of a low-cost under-actuated gripper comprising a single actuator and two 3-phalange fingers. Second, we devise theoretical models of kinematics and power transmission based on the proposed gripper, accurately obtaining fingertip positions and contact forces. Through coupling and decoupling of five-linkage mechanisms, the proposed gripper offers the expected capabilities of grasping payload/force/stability and objects with large dimension ranges. Third, to realize the force control, an LSTM model is proposed to determine the grasping mode for synthesizing force-feedback control policies that exploit contact sensing after outlining the uncertainty of currents using a statistical method. Finally, a series of experiments are implemented to measure quantitative indicators, such as the payload, grasping force, force sensing, grasping stability and the dimension ranges of objects to be grasped. Additionally, the grasping performance of the proposed gripper is verified experimentally to guarantee the high versatility and robustness of the proposed gripper.

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Histogram Transporter: Learning Rotation-Equivariant Orientation Histograms for High-Precision Robotic Kitting

Robotic kitting is a critical task in industrial automation that requires the precise arrangement of objects into kits to support downstream production processes. However, when handling complex kitting tasks that involve fine-grained orientation alignment, existing approaches often suffer from limited accuracy and computational efficiency. To address these challenges, we propose Histogram Transporter, a novel kitting framework that learns high-precision pick-and-place actions from scratch using only a few demonstrations. First, our method extracts rotation-equivariant orientation histograms (EOHs) from visual observations using an efficient Fourier-based discretization strategy. These EOHs serve a dual purpose: improving picking efficiency by directly modeling action success probabilities over high-resolution orientations and enhancing placing accuracy by serving as local, discriminative feature descriptors for object-to-placement matching. Second, we introduce a subgroup alignment strategy in the place model that compresses the full spectrum of EOHs into a compact orientation representation, enabling efficient feature matching while preserving accuracy. Finally, we examine the proposed framework on the simulated Hand-Tool Kitting Dataset (HTKD), where it outperforms competitive baselines in both success rates and computational efficiency. Further experiments on five Raven-10 tasks exhibits the remarkable adaptability of our approach, with real-robot trials confirming its applicability for real-world deployment.

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GelSight FlexiRay: Breaking Planar Limits by Harnessing Large Deformations for Flexible,Full-Coverage Multimodal Sensing

The integration of tactile sensing into compliant soft robotic grippers offers a compelling pathway toward advanced robotic grasping and safer human-robot interactions. Visual-tactile sensors realize high-resolution, large-area tactile perception with affordable cameras. However, conventional visual-tactile sensors rely heavily on rigid forms, sacrificing finger compliance and sensing regions to achieve localized tactile feedback. Enabling seamless, large-area tactile sensing in soft grippers remains challenging, as deformations inherent to soft structures can obstruct the optical path and restrict the camera's field of view. To address these, we present Gelsight FlexiRay, a multimodal visual-tactile sensor designed for safe and compliant interactions with substantial structural deformation through integration with Finray Effect grippers. First, we adopt a multi-mirror configuration, which is systematically modeled and optimized based on the physical force-deformation characteristics of FRE grippers. Second, we enhanced Gelsight FlexiRay with human-like multimodal perception, including contact force and location, proprioception, temperature, texture, and slippage. Experiments demonstrate Gelsight FlexiRay's robust tactile performance across diverse deformation states, achieving a force measurement accuracy of 0.14 N and proprioceptive positioning accuracy of 0.19 mm. Compared with state of art compliant VTS, the FlexiRay demonstrates 5 times larger structural deformation under the same loads. Its expanded sensing area and ability to distinguish contact information and execute grasping and classification tasks highlights its potential for versatile, large-area multimodal tactile sensing integration within soft robotic systems. This work establishes a foundation for flexible, high-resolution tactile sensing in compliant robotic applications.

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Discretizing SO(2)-Equivariant Features for Robotic Kitting

Robotic kitting has attracted considerable attention in logistics and industrial settings. However, existing kitting methods encounter challenges such as low precision and poor efficiency, limiting their widespread applications. To address these issues, we present a novel kitting framework that improves both the precision and computational efficiency of complex kitting tasks. Firstly, our approach introduces a fine-grained orientation estimation technique in the picking module, significantly enhancing orientation precision while effectively decoupling computational load from orientation granularity. This approach combines an SO(2)-equivariant network with a group discretization operation to preciously predict discrete orientation distributions. Secondly, we develop the Hand-tool Kitting Dataset (HKD) to evaluate the performance of different solutions in handling orientation-sensitive kitting tasks. This dataset comprises a diverse collection of hand tools and synthetically created kits, which reflects the complexities encountered in real-world kitting scenarios. Finally, a series of experiments are conducted to evaluate the performance of the proposed method. The results demonstrate that our approach offers remarkable precision and enhanced computational efficiency in robotic kitting tasks.

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Bin Packing Optimization via Deep Reinforcement Learning

The Bin Packing Problem (BPP) has attracted enthusiastic research interest recently, owing to widespread applications in logistics and warehousing environments. It is truly essential to optimize the bin packing to enable more objects to be packed into boxes. Object packing order and placement strategy are the two crucial optimization objectives of the BPP. However, existing optimization methods for BPP, such as the genetic algorithm (GA), emerge as the main issues in highly computational cost and relatively low accuracy, making it difficult to implement in realistic scenarios. To well relieve the research gaps, we present a novel optimization methodology of two-dimensional (2D)-BPP and three-dimensional (3D)-BPP for objects with regular shapes via deep reinforcement learning (DRL), maximizing the space utilization and minimizing the usage number of boxes. First, an end-to-end DRL neural network constructed by a modified Pointer Network consisting of an encoder, a decoder and an attention module is proposed to achieve the optimal object packing order. Second, conforming to the top-down operation mode, the placement strategy based on a height map is used to arrange the ordered objects in the boxes, preventing the objects from colliding with boxes and other objects in boxes. Third, the reward and loss functions are defined as the indicators of the compactness, pyramid, and usage number of boxes to conduct the training of the DRL neural network based on an on-policy actor-critic framework. Finally, a series of experiments are implemented to compare our method with conventional packing methods, from which we conclude that our method outperforms these packing methods in both packing accuracy and efficiency.

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Theoretical Modeling and Bio-inspired Trajectory Optimization of A Multiple-locomotion Origami Robot

Recent research on mobile robots has focused on increasing their adaptability to unpredictable and unstructured environments using soft materials and structures. However, the determination of key design parameters and control over these compliant robots are predominantly iterated through experiments, lacking a solid theoretical foundation. To improve their efficiency, this paper aims to provide mathematics modeling over two locomotion, crawling and swimming. Specifically, a dynamic model is first devised to reveal the influence of the contact surfaces' frictional coefficients on displacements in different motion phases. Besides, a swimming kinematics model is provided using coordinate transformation, based on which, we further develop an algorithm that systematically plans human-like swimming gaits, with maximum thrust obtained. The proposed algorithm is highly generalizable and has the potential to be applied in other soft robots with multiple joints. Simulation experiments have been conducted to illustrate the effectiveness of the proposed modeling.

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Under-actuated Robotic Gripper with Multiple Grasping Modes Inspired by Human Finger

Under-actuated robot grippers as a pervasive tool of robots have become a considerable research focus. Despite their simplicity of mechanical design and control strategy, they suffer from poor versatility and weak adaptability, making widespread applications limited. To better relieve relevant research gaps, we present a novel 3-finger linkage-based gripper that realizes retractable and reconfigurable multi-mode grasps driven by a single motor. Firstly, inspired by the changes that occurred in the contact surface with a human finger moving, we artfully design a slider-slide rail mechanism as the phalanx to achieve retraction of each finger, allowing for better performance in the enveloping grasping mode. Secondly, a reconfigurable structure is constructed to broaden the grasping range of objects' dimensions for the proposed gripper. By adjusting the configuration and gesture of each finger, the gripper can achieve five grasping modes. Thirdly, the proposed gripper is just actuated by a single motor, yet it can be capable of grasping and reconfiguring simultaneously. Finally, various experiments on grasps of slender, thin, and large-volume objects are implemented to evaluate the performance of the proposed gripper in practical scenarios, which demonstrates the excellent grasping capabilities of the gripper.

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Unveiling the Complete Variant of Spherical Robots

This study presents a systematic enumeration of spherical ($SO(3)$) type parallel robots' variants using an analytical velocity-level approach. These robots are known for their ability to perform arbitrary rotations around a fixed point, making them suitable for numerous applications. Despite their architectural diversity, existing research has predominantly approached them on a case-by-case basis. This approach hinders the exploration of all possible variants, thereby limiting the benefits derived from architectural diversity. By employing a generalized analytical approach through the reciprocal screw method, we systematically explore all the kinematic conditions for limbs yielding $SO(3)$ motion.Consequently, all 73 possible types of non-redundant limbs suitable for generating the target $SO(3)$ motion are identified. The approach involves performing an in-depth algebraic motion-constraint analysis and identifying common characteristics among different variants. This leads us to systematically explore all 73 symmetric and 5256 asymmetric variants, which in turn become a total of 5329, each potentially having different workspace capability, stiffness performance, and dynamics. Hence, having all these variants can facilitate the innovation of novel spherical robots and help us easily find the best and optimal ones for our specific applications.

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