SearcharxivSearch

arXiv subjects

Hulya Seferoglu

Publications and source records attributed to Hulya Seferoglu.

At least 37 records · Page 2Linked to original sources

Dynamic Heterogeneity-Aware Coded Cooperative Computation at the Edge

Cooperative computation is a promising approach for localized data processing at the edge, e.g. for Internet of Things (IoT). Cooperative computation advocates that computationally intensive tasks in a device could be divided into sub-tasks, and offloaded to other devices or servers in close proximity. However, exploiting the potential of cooperative computation is challenging mainly due to the heterogeneous and time-varying nature of edge devices. Coded computation, which advocates mixing data in sub-tasks by employing erasure codes and offloading these sub-tasks to other devices for computation, is recently gaining interest, thanks to its higher reliability, smaller delay, and lower communication costs. In this paper, we develop a coded cooperative computation framework, which we name Coded Cooperative Computation Protocol (C3P), by taking into account the heterogeneous resources of edge devices. C3P dynamically offloads coded sub-tasks to helpers and is adaptive to time-varying resources. We show that (i) task completion delay of C3P is very close to optimal coded cooperative computation solutions, (ii) the efficiency of C3P in terms of resource utilization is higher than $99\%$, and (iii) C3P improves task completion delay significantly as compared to baselines via both simulations and in a testbed consisting of real Android-based smartphones.

cs.DC

On Erasure Broadcast Channels with Hard Deadlines

This paper considers packet scheduling over a broadcast channel with packet erasures to multiple receivers with different messages (multiple uni-cast) each with possibly different hard deadline constraints. A novel metric is proposed and evaluated: the global deadline outage probability, which gives the probability that the hard communication deadline is not met for at least one of the receivers. The cut-set upper bound is derived and a scheduling policy is proposed to determine which receiver's packets should be sent in each time slot. This policy is shown to be optimal among all scheduling policies, i.e., it achieves all boundary points of cut-set upper bounds when the transmitter knows the erasure patterns for all the receivers ahead of making the scheduling decision. An expression for the global deadline outage probability is obtained for two receivers and is plotted and interpreted for various system parameters. These plots are not Monte-Carlo simulations, and hence the obtained expression may be used in the design of future downlink broadcast networks. Future extensions to per-user deadline outage probabilities as well as to scenarios with causal knowledge of the channel states are briefly discussed.

cs.NI

Predictive Edge Computing with Hard Deadlines

Edge computing is a promising approach for localized data processing for many edge applications and systems including Internet of Things (IoT), where computationally intensive tasks in IoT devices could be divided into sub-tasks and offloaded to other IoT devices, mobile devices, and / or servers at the edge. However, existing solutions on edge computing do not address the full range of challenges, specifically heterogeneity; edge devices are highly heterogeneous and dynamic in nature. In this paper, we develop a predictive edge computing framework with hard deadlines. Our algorithm; PrComp (i) predicts the uncertain dynamics of resources of devices at the edge including energy, computing power, and mobility, and (ii) makes sub-task offloading decisions by taking into account the predicted available resources, as well as the hard deadline constraints of tasks. We evaluate PrComp on a testbed consisting of real Android-based smartphones, and show that it significantly improves energy consumption of edge devices and task completion delay as compared to baselines.

cs.NI

Device-to-Device Networking Meets Cellular via Network Coding

Utilizing device-to-device (D2D) connections among mobile devices is promising to meet the increasing throughput demand over cellular links. In particular, when mobile devices are in close proximity of each other and are interested in the same content, D2D connections such as Wi-Fi Direct can be opportunistically used to construct a cooperative (and jointly operating) cellular and D2D networking system. However, it is crucial to understand, quantify, and exploit the potential of network coding for cooperating mobile devices in the joint cellular and D2D setup. In this paper, we consider this problem, and (i) develop a network coding framework, namely NCMI, for cooperative mobile devices in the joint cellular and D2D setup, where cellular and D2D link capacities are the same, and (ii) characterize the performance of the proposed network coding framework, where we use packet completion time, which is the number of transmission slots to recover all packets, as a performance metric. We demonstrate the benefits of our network coding framework through simulations.

cs.NI

Device-Aware Routing and Scheduling in Multi-Hop Device-to-Device Networks

The dramatic increase in data and connectivity demand, in addition to heterogeneous device capabilities, poses a challenge for future wireless networks. One of the promising solutions is Device-to-Device (D2D) networking. D2D networking, advocating the idea of connecting two or more devices directly without traversing the core network, is promising to address the increasing data and connectivity demand. In this paper, we consider D2D networks, where devices with heterogeneous capabilities including computing power, energy limitations, and incentives participate in D2D activities heterogeneously. We develop (i) a device-aware routing and scheduling algorithm (DARS) by taking into account device capabilities, and (ii) a multi-hop D2D testbed using Android-based smartphones and tablets by exploiting Wi-Fi Direct and legacy Wi-Fi connections. We show that DARS significantly improves throughput in our testbed as compared to state-of-the-art.

cs.NI

AACT: Application-Aware Cooperative Time Allocation for Internet of Things

As the number of Internet of Things (IoT) devices keeps increasing, data is required to be communicated and processed by these devices at unprecedented rates. Cooperation among wireless devices by exploiting Device-to-Device (D2D) connections is promising, where aggregated resources in a cooperative setup can be utilized by all devices, which would increase the total utility of the setup. In this paper, we focus on the resource allocation problem for cooperating IoT devices with multiple heterogeneous applications. In particular, we develop Application-Aware Cooperative Time allocation (AACT) framework, which optimizes the time that each application utilizes the aggregated system resources by taking into account heterogeneous device constraints and application requirements. AACT is grounded on the concept of Rolling Horizon Control (RHC) where decisions are made by iteratively solving a convex optimization problem over a moving control window of estimated system parameters. The simulation results demonstrate significant performance gains.

cs.NI

Connectivity-Aware Traffic Phase Scheduling for Heterogeneously Connected Vehicles

We consider a transportation system of heterogeneously connected vehicles, where not all vehicles are able to communicate. Heterogeneous connectivity in transportation systems is coupled to practical constraints such that (i) not all vehicles may be equipped with devices having communication interfaces, (ii) some vehicles may not prefer to communicate due to privacy and security reasons, and (iii) communication links are not perfect and packet losses and delay occur in practice. In this context, it is crucial to develop control algorithms by taking into account the heterogeneity. In this paper, we particularly focus on making traffic phase scheduling decisions. We develop a connectivity-aware traffic phase scheduling algorithm for heterogeneously connected vehicles that increases the intersection efficiency (in terms of the average number of vehicles that are allowed to pass the intersection) by taking into account the heterogeneity. The simulation results show that our algorithm significantly improves the efficiency of intersections as compared to the baselines.

eess.SY

Content-Aware Network Coding over Device-to-Device Networks

Consider a scenario of broadcasting a common content to a group of cooperating mobile devices that are within proximity of each other. Devices in this group may receive partial content from the source due to packet losses over wireless broadcast links. We further consider that packet losses are different for different devices. The remaining missing content at each device can then be recovered, thanks to cooperation among the devices by exploiting device-to-device (D2D) connections. In this context, the minimum amount of time that can guarantee a complete acquisition of the common content at every device is referred to as the "completion time". It has been shown that instantly decodable network coding (IDNC) reduces the completion time as compared to no network coding in this scenario. Yet, for applications such as video streaming, not all packets have the same importance and not all devices are interested in the same quality of content. This problem is even more interesting when additional, but realistic constraints, such as strict deadline, bandwidth, or limited energy are added in the problem formulation. We assert that direct application of IDNC in such a scenario yields poor performance in terms of content quality and completion time. In this paper, we propose a novel Content and Loss-Aware IDNC scheme that improves content quality and network coding opportunities jointly by taking into account importance of each packet towards the desired quality of service (QoS) as well as the channel losses over D2D links. Our proposed Content and Loss-Aware IDNC (i) maximizes the quality under the completion time constraint, and (ii) minimizes the completion time under the quality constraint. We demonstrate the benefits of Content and Loss-Aware IDNC through simulations.

cs.IT

Energy-Aware Cooperative Computation in Mobile Devices

New data intensive applications, which are continuously emerging in daily routines of mobile devices, significantly increase the demand for data, and pose a challenge for current wireless networks due to scarce resources. Although bandwidth is traditionally considered as the primary scarce resource in wireless networks, the developments in communication theory shifts the focus from bandwidth to other scarce resources including processing power and energy. Especially, in device-to-device networks, where data rates are increasing rapidly, processing power and energy are becoming the primary bottlenecks of the network. Thus, it is crucial to develop new networking mechanisms by taking into account the processing power and energy as bottlenecks. In this paper, we develop an energy-aware cooperative computation framework for mobile devices. In this setup, a group of cooperative mobile devices, within proximity of each other, (i) use their cellular or Wi-Fi (802.11) links as their primary networking interfaces, and (ii) exploit their device-to-device connections (e.g., Wi-Fi Direct) to overcome processing power and energy bottlenecks. We evaluate our energy-aware cooperative computation framework on a testbed consisting of smartphones and tablets, and we show that it brings significant performance benefits.

cs.NI

Flow Control and Scheduling for Shared FIFO Queues over Wireless Networks

We investigate the performance of First-In, First-Out (FIFO) queues over wireless networks. We characterize the stability region of a general scenario where an arbitrary number of FIFO queues, which are served by a wireless medium, are shared by an arbitrary number of flows. In general, the stability region of this system is non-convex. Thus, we develop a convex inner-bound on the stability region, which is provably tight in certain cases. The convexity of the inner bound allows us to develop a resource allocation scheme; dFC. Based on the structure of dFC, we develop a stochastic flow control and scheduling algorithm; qFC. We show that qFC achieves optimal operating point in the convex inner bound. Simulation results show that our algorithms significantly improve the throughput of wireless networks with FIFO queues, as compared to the well-known queue-based flow control and max-weight scheduling.

cs.NI

Blocking Avoidance in Transportation Systems

The blocking problem naturally arises in transportation systems as multiple vehicles with different itineraries share available resources. In this paper, we investigate the impact of the blocking problem to the waiting time at the intersections of transportation systems. We assume that different vehicles, depending on their Internet connection capabilities, may communicate their intentions (e.g., whether they will turn left or right or continue straight) to intersections (specifically to devices attached to traffic lights). We consider that information collected by these devices are transmitted to and processed in a cloud-based traffic control system. Thus, a cloud-based system, based on the intention information, can calculate average waiting times at intersections. We consider this problem as a queuing model, and we characterize average waiting times by taking into account (i) blocking probability, and (ii) vehicles' ability to communicate their intentions. Then, by using average waiting times at intersection, we develop a shortest delay algorithm that calculates the routes with shortest delays between two points in a transportation network. Our simulation results confirm our analysis, and demonstrate that our shortest delay algorithm significantly improves over baselines that are unaware of the blocking problem.

eess.SY

Network Coding for Cooperative Mobile Devices with Multiple Interfaces

Cooperation among mobile devices and utilizing multiple interfaces such as cellular and local area links simultaneously are promising to meet the increasing throughput demand over cellular links. In particular, when mobile devices are in the close proximity of each other and are interested in the same content, device-to-device connections such as WiFi-Direct, in addition to cellular links, can be utilized to construct a cooperative system. However, it is crucial to understand the potential of network coding for cooperating mobile devices with multiple interfaces. In this paper, we consider this problem, and (i) develop network coding schemes for cooperative mobile devices with multiple interfaces, and (ii) characterize the performance of network coding by using the number of transmissions to recover all packets as a performance metric.

cs.IT

Separation of Routing and Scheduling in Backpressure-Based Wireless Networks

Backpressure routing and scheduling, with its throughput-optimal operation guarantee, is a promising technique to improve throughput in wireless multi-hop networks. Although backpressure is conceptually viewed as layered, the decisions of routing and scheduling are made jointly, which imposes several challenges in practice. In this work, we present Diff-Max, an approach that separates routing and scheduling and has three strengths: (i) Diff-Max improves throughput significantly, (ii) the separation of routing and scheduling makes practical implementation easier by minimizing cross-layer operations; i.e., routing is implemented in the network layer and scheduling is implemented in the link layer, and (iii) the separation of routing and scheduling leads to modularity; i.e., routing and scheduling are independent modules in Diff-Max, and one can continue to operate even if the other does not. Our approach is grounded in a network utility maximization (NUM) formulation and its solution. Based on the structure of Diff-Max, we propose two practical schemes: Diff-subMax and wDiff-subMax. We demonstrate the benefits of our schemes through simulation in ns-2.

cs.NI

Device-Centric Cooperation in Mobile Networks

The increasing popularity of applications such as video streaming in today's mobile devices introduces higher demand for throughput, and puts a strain especially on cellular links. Cooperation among mobile devices by exploiting both cellular and local area connections is a promising approach to meet the increasing demand. In this paper, we consider that a group of cooperative mobile devices, exploiting both cellular and local area links and within proximity of each other, are interested in the same video content. Traditional network control algorithms introduce high overhead and delay in this setup as the network control and cooperation decisions are made in a source-centric manner. Instead, we develop a device-centric stochastic cooperation scheme. Our device-centric scheme; DcC allows mobile devices to make control decisions such as flow control, scheduling, and cooperation without loss of optimality. Thanks to being device-centric, DcC reduces; (i) overhead; i.e., the number of control packets that should be transmitted over cellular links, so cellular links are used more efficiently, and (ii) the amount of delay that each packet experiences, which improves quality of service. The simulation results demonstrate the benefits of DcC.

cs.NI

MicroCast: Cooperative Video Streaming using Cellular and D2D Connections

We consider a group of mobile users, within proximity of each other, who are interested in watching the same online video at roughly the same time. The common practice today is that each user downloads the video independently on her mobile device using her own cellular connection, which wastes access bandwidth and may also lead to poor video quality. We propose a novel cooperative system where each mobile device uses simultaneously two network interfaces: (i) the cellular to connect to the video server and download parts of the video and (ii) WiFi to connect locally to all other devices in the group and exchange those parts. Devices cooperate to efficiently utilize all network resources and are able to adapt to varying wireless network conditions. In the local WiFi network, we exploit overhearing, and we further combine it with network coding. The end result is savings in cellular bandwidth and improved user experience (faster download) by a factor on the order up to the group size. We follow a complete approach, from theory to practice. First, we formulate the problem using a network utility maximization (NUM) framework, decompose the problem, and provide a distributed solution. Then, based on the structure of the NUM solution, we design a modular system called MicroCast and we implement it as an Android application. We provide both simulation results of the NUM solution and experimental evaluation of MicroCast on a testbed consisting of Android phones. We demonstrate that the proposed approach brings significant performance benefits without battery penalty.

cs.NI

TCP-Aware Backpressure Routing and Scheduling

In this work, we explore the performance of backpressure routing and scheduling for TCP flows over wireless networks. TCP and backpressure are not compatible due to a mismatch between the congestion control mechanism of TCP and the queue size based routing and scheduling of the backpressure framework. We propose a TCP-aware backpressure routing and scheduling that takes into account the behavior of TCP flows. TCP-aware backpressure (i) provides throughput optimality guarantees in the Lyapunov optimization framework, (ii) gracefully combines TCP and backpressure without making any changes to the TCP protocol, (iii) improves the throughput of TCP flows significantly, and (iv) provides fairness across competing TCP flows.

cs.NI

Intra- and Inter-Session Network Coding in Wireless Networks

In this paper, we are interested in improving the performance of constructive network coding schemes in lossy wireless environments.We propose I2NC - a cross-layer approach that combines inter-session and intra-session network coding and has two strengths. First, the error-correcting capabilities of intra-session network coding make our scheme resilient to loss. Second, redundancy allows intermediate nodes to operate without knowledge of the decoding buffers of their neighbors. Based only on the knowledge of the loss rates on the direct and overhearing links, intermediate nodes can make decisions for both intra-session (i.e., how much redundancy to add in each flow) and inter-session (i.e., what percentage of flows to code together) coding. Our approach is grounded on a network utility maximization (NUM) formulation of the problem. We propose two practical schemes, I2NC-state and I2NC-stateless, which mimic the structure of the NUM optimal solution. We also address the interaction of our approach with the transport layer. We demonstrate the benefits of our schemes through simulations.

cs.NI

Network Coding-Aware Queue Management for TCP Flows over Coded Wireless Networks

We are interested in unicast traffic over wireless networks that employ constructive inter-session network coding, including single-hop and multi-hop schemes. In this setting, TCP flows do not fully exploit the network coding opportunities due to their bursty behavior and due to the fact that TCP is agnostic to the underlying network coding. In order to improve the performance of TCP flows over coded wireless networks, we take the following steps. First, we formulate the problem as network utility maximization and we present a distributed solution. Second, mimicking the structure of the optimal solution, we propose a "network-coding aware" queue management scheme (NCAQM) at intermediate nodes; we make no changes to TCP or to the MAC protocol (802.11). We demonstrate, via simulation, that NCAQM significantly improves TCP performance compared to TCP over baseline schemes.

cs.NI